Greed Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Sky Striker Ace - Raye
R Rarity
Sky Striker Ace - Raye
R Rarity
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

R Rarity
Sky Striker Ace - Roze
R Rarity
Sky Striker Ace - Roze
R Rarity
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.

UR Rarity
Chicken Game
UR Rarity
Chicken Game
UR Rarity
Chicken Game
Spell Field
Chicken Game

    The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

    SR Rarity
    Foolish Burial Goods
    SR Rarity
    Foolish Burial Goods
    SR Rarity
    Foolish Burial Goods
    Spell Normal
    Foolish Burial Goods

      Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



        Tag(s):

        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          SR Rarity
          Metalfoes Fusion
          SR Rarity
          Metalfoes Fusion
          SR Rarity
          Metalfoes Fusion
          Spell Normal
          Metalfoes Fusion

            Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.

            SR Rarity
            Pot of Desires
            SR Rarity
            Pot of Desires
            SR Rarity
            Pot of Desires
            Spell Normal
            Pot of Desires

              Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



              Tag(s):

              UR Rarity
              Raigeki
              UR Rarity
              Raigeki
              UR Rarity
              Raigeki
              Spell Normal
              Raigeki

                Destroy all monsters your opponent controls.



                Tag(s):

                UR Rarity
                Reinforcement of the Army
                UR Rarity
                Reinforcement of the Army
                UR Rarity
                Reinforcement of the Army
                Spell Normal
                Reinforcement of the Army

                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                  R Rarity
                  Sky Striker Airspace - Area Zero
                  R Rarity
                  Sky Striker Airspace - Area Zero
                  R Rarity
                  Sky Striker Airspace - Area Zero
                  Spell Field
                  Sky Striker Airspace - Area Zero

                    You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.

                    R Rarity
                    Sky Striker Maneuver - Afterburners!
                    R Rarity
                    Sky Striker Maneuver - Afterburners!
                    R Rarity
                    Sky Striker Maneuver - Afterburners!
                    Spell Normal
                    Sky Striker Maneuver - Afterburners!

                      If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

                      N Rarity
                      Sky Striker Mecha - Shark Cannon
                      N Rarity
                      Sky Striker Mecha - Shark Cannon
                      N Rarity
                      Sky Striker Mecha - Shark Cannon
                      Spell Quick
                      Sky Striker Mecha - Shark Cannon

                        If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.

                        SR Rarity
                        Sky Striker Mecha - Widow Anchor
                        SR Rarity
                        Sky Striker Mecha - Widow Anchor
                        SR Rarity
                        Sky Striker Mecha - Widow Anchor
                        Spell Quick
                        Sky Striker Mecha - Widow Anchor

                          If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                          R Rarity
                          Sky Striker Mecha Modules - Multirole
                          R Rarity
                          Sky Striker Mecha Modules - Multirole
                          R Rarity
                          Sky Striker Mecha Modules - Multirole
                          Spell Continuous
                          Sky Striker Mecha Modules - Multirole

                            Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            Spell Normal
                            Sky Striker Mobilize - Engage!

                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                              UR Rarity
                              Sky Striker Mobilize - Linkage!
                              UR Rarity
                              Sky Striker Mobilize - Linkage!
                              UR Rarity
                              Sky Striker Mobilize - Linkage!
                              Spell Quick
                              Sky Striker Mobilize - Linkage!

                                If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.

                                UR Rarity
                                Triple Tactics Talent
                                UR Rarity
                                Triple Tactics Talent
                                UR Rarity
                                Triple Tactics Talent
                                Spell Normal
                                Triple Tactics Talent

                                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                                  Tag(s):

                                  UR Rarity
                                  Triple Tactics Thrust
                                  UR Rarity
                                  Triple Tactics Thrust
                                  UR Rarity
                                  Triple Tactics Thrust
                                  Spell Normal
                                  Triple Tactics Thrust

                                    If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                                    UR Rarity
                                    Upstart Goblin
                                    UR Rarity
                                    Upstart Goblin
                                    UR Rarity
                                    Upstart Goblin
                                    Spell Normal
                                    Upstart Goblin

                                      Draw 1 card, then your opponent gains 1000 LP.

                                      UR Rarity
                                      Infinite Impermanence
                                      UR Rarity
                                      Infinite Impermanence
                                      UR Rarity
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                                        UR Rarity
                                        The Black Goat Laughs
                                        UR Rarity
                                        The Black Goat Laughs
                                        UR Rarity
                                        The Black Goat Laughs
                                        Trap Normal
                                        The Black Goat Laughs

                                          Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.

                                          Extra Deck

                                          UR Rarity
                                          Accesscode Talker
                                          UR Rarity
                                          Accesscode Talker
                                          UR Rarity
                                          Accesscode Talker
                                          DARK
                                          Accesscode Talker
                                          • ATK:

                                          • 2300

                                          • LINK-4

                                          Link Arrow:

                                          Top

                                          Left

                                          Right

                                          Bottom


                                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                                          Tag(s):

                                          SR Rarity
                                          Dharc the Dark Charmer, Gloomy
                                          SR Rarity
                                          Dharc the Dark Charmer, Gloomy
                                          SR Rarity
                                          Dharc the Dark Charmer, Gloomy
                                          DARK
                                          Dharc the Dark Charmer, Gloomy
                                          • ATK:

                                          • 1850

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.

                                          UR Rarity
                                          S:P Little Knight
                                          UR Rarity
                                          S:P Little Knight
                                          UR Rarity
                                          S:P Little Knight
                                          DARK
                                          S:P Little Knight
                                          • ATK:

                                          • 1600

                                          • LINK-2

                                          Link Arrow:

                                          Left

                                          Right


                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                          UR Rarity
                                          Sky Striker Ace - Azalea
                                          UR Rarity
                                          Sky Striker Ace - Azalea
                                          UR Rarity
                                          Sky Striker Ace - Azalea
                                          DARK
                                          Sky Striker Ace - Azalea
                                          • ATK:

                                          • 1500

                                          • LINK-2

                                          Link Arrow:

                                          Top-Left

                                          Bottom-Right


                                          2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.

                                           Rarity
                                          Sky Striker Ace - Camellia
                                           Rarity
                                          Sky Striker Ace - Camellia
                                           Rarity
                                          Sky Striker Ace - Camellia
                                          DARK
                                          Sky Striker Ace - Camellia
                                          • ATK:

                                          • 1500

                                          • LINK-2

                                          Link Arrow:

                                          Top-Right

                                          Bottom-Left


                                          2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.

                                          R Rarity
                                          Sky Striker Ace - Hayate
                                          R Rarity
                                          Sky Striker Ace - Hayate
                                          R Rarity
                                          Sky Striker Ace - Hayate
                                          WIND
                                          Sky Striker Ace - Hayate
                                          • ATK:

                                          • 1500

                                          • LINK-1

                                          Link Arrow:

                                          Bottom-Left


                                          1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                                          UR Rarity
                                          Sky Striker Ace - Kagari
                                          UR Rarity
                                          Sky Striker Ace - Kagari
                                          UR Rarity
                                          Sky Striker Ace - Kagari
                                          FIRE
                                          Sky Striker Ace - Kagari
                                          • ATK:

                                          • 1500

                                          • LINK-1

                                          Link Arrow:

                                          Top-Left


                                          1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                                          R Rarity
                                          Sky Striker Ace - Kaina
                                          R Rarity
                                          Sky Striker Ace - Kaina
                                          R Rarity
                                          Sky Striker Ace - Kaina
                                          EARTH
                                          Sky Striker Ace - Kaina
                                          • ATK:

                                          • 1500

                                          • LINK-1

                                          Link Arrow:

                                          Bottom-Right


                                          1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.

                                          SR Rarity
                                          Sky Striker Ace - Shizuku
                                          SR Rarity
                                          Sky Striker Ace - Shizuku
                                          SR Rarity
                                          Sky Striker Ace - Shizuku
                                          WATER
                                          Sky Striker Ace - Shizuku
                                          • ATK:

                                          • 1500

                                          • LINK-1

                                          Link Arrow:

                                          Top-Right


                                          1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                                          SR Rarity
                                          Sky Striker Ace - Zeke
                                          SR Rarity
                                          Sky Striker Ace - Zeke
                                          SR Rarity
                                          Sky Striker Ace - Zeke
                                          DARK
                                          Sky Striker Ace - Zeke
                                          • ATK:

                                          • 1500

                                          • LINK-2

                                          Link Arrow:

                                          Top

                                          Bottom


                                          2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

                                          UR Rarity
                                          Super Starslayer TY-PHON - Sky Crisis
                                          UR Rarity
                                          Super Starslayer TY-PHON - Sky Crisis
                                          UR Rarity
                                          Super Starslayer TY-PHON - Sky Crisis
                                          DARK
                                          Super Starslayer TY-PHON - Sky Crisis
                                          • ATK:

                                          • 2900

                                          • DEF:

                                          • 2900


                                          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                                          Need 1 UR

                                          UR Rarity
                                          Card Destruction

                                          Main: 40 Extra: 6

                                          SR Rarity
                                          3 cardFirebrand Hymnist
                                          SR Rarity
                                          3 cardFirebrand Hymnist
                                          Firebrand Hymnist
                                          FIRE 3
                                          Firebrand Hymnist
                                          • ATK:

                                          • 800

                                          • DEF:

                                          • 200


                                          When this card is Normal Summoned: You can send cards from the top of your opponent's Deck to the GY, equal to the number of cards they control. If this card is Special Summoned: You can send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls. You can only use this effect of "Firebrand Hymnist" once per turn.


                                          SR Rarity
                                          3 cardValkyrie Sechste
                                          SR Rarity
                                          3 cardValkyrie Sechste
                                          Valkyrie Sechste
                                          LIGHT 1
                                          Valkyrie Sechste
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 2000


                                          If this card is Special Summoned: You can Special Summon 1 "Valkyrie" monster from your Deck, except "Valkyrie Sechste". During your Main Phase: You can send the top 2 cards of your opponent's Deck to the GY. You can only use each effect of "Valkyrie Sechste" once per turn.


                                          UR Rarity
                                          1 cardCard Destruction
                                          UR Rarity
                                          1 cardCard Destruction
                                          Card Destruction
                                          Spell Normal
                                          Card Destruction

                                            Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                                            R Rarity
                                            3 cardChain Energy
                                            R Rarity
                                            3 cardChain Energy
                                            Chain Energy
                                            Spell Continuous
                                            Chain Energy

                                              Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.


                                              SR Rarity
                                              3 cardDark Room of Nightmare
                                              SR Rarity
                                              3 cardDark Room of Nightmare
                                              Dark Room of Nightmare
                                              Spell Continuous
                                              Dark Room of Nightmare

                                                Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.


                                                SR Rarity
                                                3 cardDark World Dealings
                                                SR Rarity
                                                3 cardDark World Dealings
                                                Dark World Dealings
                                                Spell Normal
                                                Dark World Dealings

                                                  Each player draws 1 card, then each player discards 1 card.


                                                  R Rarity
                                                  3 cardHand Destruction
                                                  R Rarity
                                                  3 cardHand Destruction
                                                  Hand Destruction
                                                  Spell Quick
                                                  Hand Destruction

                                                    Each player sends 2 cards from their hand to the GY, then draws 2 cards.


                                                    SR Rarity
                                                    1 cardPot of Desires
                                                    SR Rarity
                                                    1 cardPot of Desires
                                                    Pot of Desires
                                                    Spell Normal
                                                    Pot of Desires

                                                      Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                      Tag(s):

                                                      SR Rarity
                                                      1 cardPot of Duality
                                                      SR Rarity
                                                      1 cardPot of Duality
                                                      Pot of Duality
                                                      Spell Normal
                                                      Pot of Duality

                                                        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                        Tag(s):

                                                        SR Rarity
                                                        1 cardPot of Extravagance
                                                        SR Rarity
                                                        1 cardPot of Extravagance
                                                        Pot of Extravagance
                                                        Spell Normal
                                                        Pot of Extravagance

                                                          At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                                          Tag(s):

                                                          SR Rarity
                                                          3 cardMirror Force
                                                          SR Rarity
                                                          3 cardMirror Force
                                                          Mirror Force
                                                          Trap Normal
                                                          Mirror Force

                                                            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                            SR Rarity
                                                            3 cardPresent Card
                                                            SR Rarity
                                                            3 cardPresent Card
                                                            Present Card
                                                            Trap Normal
                                                            Present Card

                                                              Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 "Present Card" per turn.


                                                              R Rarity
                                                              3 cardSecret Barrel
                                                              R Rarity
                                                              3 cardSecret Barrel
                                                              Secret Barrel
                                                              Trap Normal
                                                              Secret Barrel

                                                                Inflict 200 damage to your opponent for each card in their hand and for each card they control.


                                                                R Rarity
                                                                3 cardSkull Invitation
                                                                R Rarity
                                                                3 cardSkull Invitation
                                                                Skull Invitation
                                                                Trap Continuous
                                                                Skull Invitation

                                                                  Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.


                                                                  R Rarity
                                                                  3 cardTorrential Tribute
                                                                  R Rarity
                                                                  3 cardTorrential Tribute
                                                                  Torrential Tribute
                                                                  Trap Normal
                                                                  Torrential Tribute

                                                                    When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                    SR Rarity
                                                                    3 cardTrap Trick
                                                                    SR Rarity
                                                                    3 cardTrap Trick
                                                                    Trap Trick
                                                                    Trap Normal
                                                                    Trap Trick

                                                                      Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                                                      N Rarity
                                                                      1 cardEmpress Judge
                                                                      N Rarity
                                                                      1 cardEmpress Judge
                                                                      Empress Judge
                                                                      EARTH 6
                                                                      Empress Judge
                                                                      • ATK:

                                                                      • 2100

                                                                      • DEF:

                                                                      • 1700


                                                                      "Queen's Double" + "Hibikime"


                                                                      R Rarity
                                                                      1 cardFlower Wolf
                                                                      R Rarity
                                                                      1 cardFlower Wolf
                                                                      Flower Wolf
                                                                      EARTH 5
                                                                      Flower Wolf
                                                                      • ATK:

                                                                      • 1800

                                                                      • DEF:

                                                                      • 1400


                                                                      "Silver Fang" + "Darkworld Thorns"


                                                                      R Rarity
                                                                      1 cardFusionist
                                                                      R Rarity
                                                                      1 cardFusionist
                                                                      Fusionist
                                                                      EARTH 3
                                                                      Fusionist
                                                                      • ATK:

                                                                      • 900

                                                                      • DEF:

                                                                      • 700


                                                                      "Petit Angel" + "Mystical Sheep #2"


                                                                      N Rarity
                                                                      1 cardKaminari Attack
                                                                      N Rarity
                                                                      1 cardKaminari Attack
                                                                      Kaminari Attack
                                                                      WIND 5
                                                                      Kaminari Attack
                                                                      • ATK:

                                                                      • 1900

                                                                      • DEF:

                                                                      • 1400


                                                                      "Ocubeam" + "Mega Thunderball"


                                                                      N Rarity
                                                                      1 cardRare Fish
                                                                      N Rarity
                                                                      1 cardRare Fish
                                                                      Rare Fish
                                                                      WATER 4
                                                                      Rare Fish
                                                                      • ATK:

                                                                      • 1500

                                                                      • DEF:

                                                                      • 1200


                                                                      "Fusionist" + "Enchanting Mermaid"


                                                                      N Rarity
                                                                      1 cardSanwitch
                                                                      N Rarity
                                                                      1 cardSanwitch
                                                                      Sanwitch
                                                                      DARK 6
                                                                      Sanwitch
                                                                      • ATK:

                                                                      • 2100

                                                                      • DEF:

                                                                      • 1800


                                                                      "Sangan" + "Witch of the Black Forest"



                                                                      GREED Decks in MASTER DUEL








                                                                      https://metaduelist.com/
                                                                      Top