Created by: test (054123)

Created On: 07/08/2026

Main: 60 Extra: 1 Side: 2

1 cardAncient Rules 1 cardAncient Rules
Ancient Rules
Spell Normal
Ancient Rules

    Special Summon 1 Level 5 or higher Normal Monster from your hand.


    1 cardAttack the Moon! 1 cardAttack the Moon!
    Attack the Moon!
    Spell Continuous
    Attack the Moon!

      Once per turn, when the battle position of a Rock-Type monster you control is changed: You can target 1 Spell/Trap Card your opponent controls; destroy that target.


      1 cardBerserker Soul 1 cardBerserker Soul
      Berserker Soul
      Spell Quick
      Berserker Soul

        When a monster you control inflicts 1500 or less damage to your opponent by a direct attack: Discard your entire hand (min. 1); excavate the top card of your Deck, and if it is a Monster Card, send it to the Graveyard, and if you do that, inflict 500 damage to your opponent, then repeat this effect up to 7 more times or until you excavate a non-Monster Card. If a non-Monster Card is excavated, place it on the top of your Deck. You can only activate 1 "Berserker Soul" per turn.


        1 cardBlack Luster Ritual 1 cardBlack Luster Ritual
        Black Luster Ritual
        Spell Normal
        Black Luster Ritual

          This card is used to Ritual Summon "Black Luster Soldier". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.


          1 cardBlack Magic Ritual 1 cardBlack Magic Ritual
          Black Magic Ritual
          Spell Normal
          Black Magic Ritual

            This card is used to Ritual Summon "Magician of Black Chaos". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.


            1 cardBond Between Teacher and Student 1 cardBond Between Teacher and Student
            Bond Between Teacher and Student
            Spell Normal
            Bond Between Teacher and Student

              If you control "Dark Magician": Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY, then, you can Set 1 "Dark Magic Attack", "Dark Burning Attack", "Dark Burning Magic", or "Dark Magic Twin Burst" directly from your Deck. You can only activate 1 "Bond Between Teacher and Student" per turn.


              1 cardBrain Control 1 cardBrain Control
              Brain Control
              Spell Normal
              Brain Control

                Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                1 cardBurning Land
                1 cardBurning Land
                Burning Land
                Spell Continuous
                Burning Land

                  When this card is activated: If there are any Field Spell Cards on the field, destroy them. During each player's Standby Phase: The turn player takes 500 damage.


                  1 cardCard Destruction
                  1 cardCard Destruction
                  Card Destruction
                  Spell Normal
                  Card Destruction

                    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                    1 cardCard of Sanctity 1 cardCard of Sanctity
                    Card of Sanctity
                    Spell Normal
                    Card of Sanctity

                      Banish all other cards you control and in your hand (min. 1 from each); draw until you have 2 cards in your hand.


                      1 cardChange of Heart
                      1 cardChange of Heart
                      Change of Heart
                      Spell Normal
                      Change of Heart

                        Target 1 monster your opponent controls; take control of it until the End Phase.


                        1 cardDark Magic Curtain 1 cardDark Magic Curtain
                        Dark Magic Curtain
                        Spell Normal
                        Dark Magic Curtain

                          Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Set).


                          1 cardDe-Fusion 1 cardDe-Fusion
                          De-Fusion
                          Spell Quick
                          De-Fusion

                            Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.


                            1 cardDe-Spell 1 cardDe-Spell
                            De-Spell
                            Spell Normal
                            De-Spell

                              Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)


                              1 cardDedication through Light and Darkness 1 cardDedication through Light and Darkness
                              Dedication through Light and Darkness
                              Spell Quick
                              Dedication through Light and Darkness

                                Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.


                                1 cardDiffusion Wave-Motion 1 cardDiffusion Wave-Motion
                                Diffusion Wave-Motion
                                Spell Normal
                                Diffusion Wave-Motion

                                  (This card is not treated as a "Fusion" card.) If your opponent controls a monster: Pay 1000 LP, then target 1 Level 7 or higher Spellcaster monster you control; this turn, it must attack all monsters your opponent controls once each, also other monsters you control cannot attack. The effects of monsters destroyed by these attacks cannot activate and are negated.


                                  1 cardDouble Spell 1 cardDouble Spell
                                  Double Spell
                                  Spell Normal
                                  Double Spell

                                    Discard 1 Spell Card, then target 1 Spell Card in your opponent's Graveyard; place that target in the appropriate Zone on your side of the field, and as this card's effect resolution, follow its card text as if you had used it yourself.


                                    1 cardEmblem of Dragon Destroyer 1 cardEmblem of Dragon Destroyer
                                    Emblem of Dragon Destroyer
                                    Spell Normal
                                    Emblem of Dragon Destroyer

                                      Add 1 "Buster Blader" from your Deck or Graveyard to your hand.


                                      1 cardEmergency Provisions
                                      1 cardEmergency Provisions
                                      Emergency Provisions
                                      Spell Quick
                                      Emergency Provisions

                                        Send any number of other Spell/Trap Cards you control to the Graveyard; gain 1000 LP for each card sent to the Graveyard this way.


                                        1 cardExchange 1 cardExchange
                                        Exchange
                                        Spell Normal
                                        Exchange

                                          Both players reveal their hands and add 1 card from each other's hand to their hand.


                                          1 cardGraceful Charity
                                          1 cardGraceful Charity
                                          Graceful Charity
                                          Spell Normal
                                          Graceful Charity

                                            Draw 3 cards, then discard 2 cards.


                                            1 cardHeavy Storm
                                            1 cardHeavy Storm
                                            Heavy Storm
                                            Spell Normal
                                            Heavy Storm

                                              Destroy all Spell and Trap Cards on the field.


                                              1 cardHorn of the Unicorn 1 cardHorn of the Unicorn
                                              Horn of the Unicorn
                                              Spell Equip
                                              Horn of the Unicorn

                                                The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.


                                                1 cardLegend of Heart 1 cardLegend of Heart
                                                Legend of Heart
                                                Spell Normal
                                                Legend of Heart

                                                  Pay 2000 LP and Tribute 1 Warrior monster; banish up to 3 "Legendary Dragon" Spells with different names from your hand and/or GY, and if you do, Special Summon that many "Legendary Knight" monsters with different names from your hand, Deck, and/or GY. You can only activate 1 "Legend of Heart" per turn.


                                                  1 cardMagic Formula 1 cardMagic Formula
                                                  Magic Formula
                                                  Spell Equip
                                                  Magic Formula

                                                    Equip only to "Dark Magician" or "Dark Magician Girl". It gains 700 ATK. If this card is sent from the field to the GY: Gain 1000 LP.


                                                    1 cardMagic Gate of Miracles 1 cardMagic Gate of Miracles
                                                    Magic Gate of Miracles
                                                    Spell Normal
                                                    Magic Gate of Miracles

                                                      If you control 2 or more Spellcaster monsters: Change 1 Attack Position monster your opponent controls to Defense Position, then take control of it, and if you do, it cannot be destroyed by battle.


                                                      1 cardMagical Dimension 1 cardMagical Dimension
                                                      Magical Dimension
                                                      Spell Quick
                                                      Magical Dimension

                                                        If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.


                                                        1 cardMagicians Unite 1 cardMagicians Unite
                                                        Magicians Unite
                                                        Spell Normal
                                                        Magicians Unite

                                                          If you control 2 or more Attack Position Spellcaster monsters: Target 1 of them; its ATK becomes 3000 until the end of this turn, also for the rest of this turn after this card resolves, other Spellcaster monsters you control cannot attack.


                                                          1 cardMakiu, the Magical Mist 1 cardMakiu, the Magical Mist
                                                          Makiu, the Magical Mist
                                                          Spell Normal
                                                          Makiu, the Magical Mist

                                                            Target 1 "Summoned Skull", or 1 Thunder monster, in your Monster Zone; destroy all monsters your opponent controls with DEF less than or equal to the ATK of that monster. You cannot conduct your Battle Phase the turn you activate this card.


                                                            1 cardMonster Reborn
                                                            1 cardMonster Reborn
                                                            Monster Reborn
                                                            Spell Normal
                                                            Monster Reborn

                                                              Target 1 monster in either GY; Special Summon it.




                                                              Tag(s):

                                                              1 cardMonster Recovery 1 cardMonster Recovery
                                                              Monster Recovery
                                                              Spell Quick
                                                              Monster Recovery

                                                                Target 1 monster you control that is owned by you; if that monster is still on the field, shuffle it and your entire hand into the Deck, also, after that, draw cards equal to the number of cards you shuffled from your hand into the Deck by this effect. (You cannot activate this card if you have a card in your hand that is owned by your opponent.)


                                                                1 cardMultiply 1 cardMultiply
                                                                Multiply
                                                                Spell Quick
                                                                Multiply

                                                                  Tribute 1 face-up "Kuriboh"; Special Summon as many "Kuriboh Tokens" (Fiend/DARK/Level 1/ATK 300/DEF 200) as possible, in Defense Position. They cannot be Tributed for a Tribute Summon.


                                                                  1 cardMystic Box 1 cardMystic Box
                                                                  Mystic Box
                                                                  Spell Normal
                                                                  Mystic Box

                                                                    Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.


                                                                    1 cardMystical Moon 1 cardMystical Moon
                                                                    Mystical Moon
                                                                    Spell Equip
                                                                    Mystical Moon

                                                                      Equip only to a Beast-Warrior-Type monster. It gains 300 ATK and DEF.


                                                                      1 cardMystical Space Typhoon
                                                                      1 cardMystical Space Typhoon
                                                                      Mystical Space Typhoon
                                                                      Spell Quick
                                                                      Mystical Space Typhoon

                                                                        Target 1 Spell/Trap on the field; destroy that target.


                                                                        1 cardPot of Greed
                                                                        1 cardPot of Greed
                                                                        Pot of Greed
                                                                        Spell Normal
                                                                        Pot of Greed

                                                                          Draw 2 cards.




                                                                          Tag(s):

                                                                          1 cardPremature Burial
                                                                          1 cardPremature Burial
                                                                          Premature Burial
                                                                          Spell Equip
                                                                          Premature Burial

                                                                            Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                                                                            1 cardRoyal Straight 1 cardRoyal Straight
                                                                            Royal Straight
                                                                            Spell Quick
                                                                            Royal Straight

                                                                              Send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of "Queen's Knight", "King's Knight", and "Jack's Knight".


                                                                              1 cardSage's Stone 1 cardSage's Stone
                                                                              Sage's Stone
                                                                              Spell Normal
                                                                              Sage's Stone

                                                                                If you control a face-up "Dark Magician Girl": Special Summon 1 "Dark Magician" from your hand or Deck.


                                                                                1 cardSoul Taker 1 cardSoul Taker
                                                                                Soul Taker
                                                                                Spell Normal
                                                                                Soul Taker

                                                                                  Target 1 face-up monster your opponent controls; destroy that target, then your opponent gains 1000 LP.


                                                                                  1 cardSpell Shattering Arrow 1 cardSpell Shattering Arrow
                                                                                  Spell Shattering Arrow
                                                                                  Spell Quick
                                                                                  Spell Shattering Arrow

                                                                                    Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.


                                                                                    1 cardSwords of Revealing Light
                                                                                    1 cardSwords of Revealing Light
                                                                                    Swords of Revealing Light
                                                                                    Spell Normal
                                                                                    Swords of Revealing Light

                                                                                      After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                                                                      1 cardThe Eye of Timaeus 1 cardThe Eye of Timaeus
                                                                                      The Eye of Timaeus
                                                                                      Spell Normal
                                                                                      The Eye of Timaeus

                                                                                        (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.


                                                                                        1 cardThe Shallow Grave 1 cardThe Shallow Grave
                                                                                        The Shallow Grave
                                                                                        Spell Normal
                                                                                        The Shallow Grave

                                                                                          Each player targets 1 monster in their own GY; each player Special Summons the target from their GY in face-down Defense Position.


                                                                                          1 cardThousand Knives 1 cardThousand Knives
                                                                                          Thousand Knives
                                                                                          Spell Normal
                                                                                          Thousand Knives

                                                                                            If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.


                                                                                            1 cardTricky Spell 4 1 cardTricky Spell 4
                                                                                            Tricky Spell 4
                                                                                            Spell Quick
                                                                                            Tricky Spell 4

                                                                                              Send 1 face-up "The Tricky" you control to the Graveyard; Special Summon "Tricky Tokens" (Spellcaster-Type/WIND/Level 5/ATK 2000/DEF 1200) in Defense Position, equal to the number of monsters your opponent controls. "Tricky Tokens" cannot declare an attack.


                                                                                              1 cardChain Destruction 1 cardChain Destruction
                                                                                              Chain Destruction
                                                                                              Trap Normal
                                                                                              Chain Destruction

                                                                                                When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Main Deck.


                                                                                                1 cardDark Renewal 1 cardDark Renewal
                                                                                                Dark Renewal
                                                                                                Trap Normal
                                                                                                Dark Renewal

                                                                                                  When your opponent Normal or Special Summons a monster(s): Target 1 of those monsters and 1 Spellcaster monster you control; send both monsters to the GY, then you can Special Summon 1 DARK Spellcaster monster from your Deck or GY.


                                                                                                  1 cardDust Tornado 1 cardDust Tornado
                                                                                                  Dust Tornado
                                                                                                  Trap Normal
                                                                                                  Dust Tornado

                                                                                                    Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                                                                    1 cardLightforce Sword
                                                                                                    1 cardLightforce Sword
                                                                                                    Lightforce Sword
                                                                                                    Trap Normal
                                                                                                    Lightforce Sword

                                                                                                      Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.


                                                                                                      1 cardMagic Cylinder
                                                                                                      1 cardMagic Cylinder
                                                                                                      Magic Cylinder
                                                                                                      Trap Normal
                                                                                                      Magic Cylinder

                                                                                                        When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                                                                        1 cardMagic Jammer 1 cardMagic Jammer
                                                                                                        Magic Jammer
                                                                                                        Trap Counter
                                                                                                        Magic Jammer

                                                                                                          When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.


                                                                                                          1 cardMagical Hats 1 cardMagical Hats
                                                                                                          Magical Hats
                                                                                                          Trap Normal
                                                                                                          Magical Hats

                                                                                                            During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.


                                                                                                            1 cardMirror Force
                                                                                                            1 cardMirror Force
                                                                                                            Mirror Force
                                                                                                            Trap Normal
                                                                                                            Mirror Force

                                                                                                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                                                              1 cardNutrient Z 1 cardNutrient Z
                                                                                                              Nutrient Z
                                                                                                              Trap Normal
                                                                                                              Nutrient Z

                                                                                                                During damage calculation, when you are about to take 2000 or more battle damage: Gain 4000 LP first.


                                                                                                                1 cardRope of Life 1 cardRope of Life
                                                                                                                Rope of Life
                                                                                                                Trap Normal
                                                                                                                Rope of Life

                                                                                                                  When a monster(s) is destroyed by battle and sent to your GY: Discard your entire hand (min.1), then target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK.


                                                                                                                  1 cardSeven Tools of the Bandit 1 cardSeven Tools of the Bandit
                                                                                                                  Seven Tools of the Bandit
                                                                                                                  Trap Counter
                                                                                                                  Seven Tools of the Bandit

                                                                                                                    When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.


                                                                                                                    1 cardShift 1 cardShift
                                                                                                                    Shift
                                                                                                                    Trap Normal
                                                                                                                    Shift

                                                                                                                      When your opponent targets exactly 1 monster you control (and no other cards) for an attack, or with a Spell/Trap effect: Target another monster you control that would be an appropriate target; that attack/Spell/Trap now targets the new target.


                                                                                                                      1 cardSoul Rope 1 cardSoul Rope
                                                                                                                      Soul Rope
                                                                                                                      Trap Normal
                                                                                                                      Soul Rope

                                                                                                                        When a monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): Pay 1000 LP; Special Summon 1 Level 4 monster from your Deck.


                                                                                                                        1 cardSpellbinding Circle 1 cardSpellbinding Circle
                                                                                                                        Spellbinding Circle
                                                                                                                        Trap Continuous
                                                                                                                        Spellbinding Circle

                                                                                                                          Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.


                                                                                                                          1 cardGoddess Bow 1 cardGoddess Bow
                                                                                                                          Goddess Bow
                                                                                                                          LIGHT 4
                                                                                                                          Goddess Bow
                                                                                                                          • ATK:

                                                                                                                          • 1500

                                                                                                                          • DEF:

                                                                                                                          • 1600


                                                                                                                          Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase.


                                                                                                                          1 cardMeteorain 1 cardMeteorain
                                                                                                                          Meteorain
                                                                                                                          Trap Normal
                                                                                                                          Meteorain

                                                                                                                            During this turn, when your monsters attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.


                                                                                                                            1 cardZero Gravity 1 cardZero Gravity
                                                                                                                            Zero Gravity
                                                                                                                            Trap Normal
                                                                                                                            Zero Gravity

                                                                                                                              Change the battle positions of all face-up monsters on the field.




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