Junk Deck #730361 — Yu-Gi-Oh! OCG

54 Main, 15 Extra, incl. Doppelwarrior x3, Level Eater x3, Ryko, Lightsworn Hunter x3. Created Jul 6, 2026 by YGO Mod.

Deck Junk OCG

Created by: YGO Mod (20517634)

Created On: 07/06/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
12± 4/ 100
Power Score
Structural 18
Reliability 10
Going First 15
Going Second 12

Junk Synchro (Illegal OCG list) — Deck Power Evaluation

Final Contextual Deck Power: 12/100 (±4 · Confidence: Low)

Overall score Value
Structural Deck Power 18
Going First 15
Going Second 12
Meta Power provisional
Tournament Reliability 10
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 54 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Synchro summon large bosses (e.g., Shooting Quasar Dragon) – theoretical only; Beatdown with Junk Warrior / Road Warrior
  • Turn 1 (going first): Normal Junk Synchron + tuner to make Junk Warrior, but forbidden cards break lines
  • Turn 2 (going second): Hand traps (Effect Veiler, D.D. Crow) then board break – illegal to play
  • Recovery: Pot of Avarice / Glow-Up Bulb recursion – not legal
  • After siding: No side deck (0 cards)

Why it scores here

This deck is illegal in the OCG format because it runs four Forbidden cards (Level Eater, Dandylion, Giant Trunade, Trap Dustshoot) and an over-limit copy of Limited T.G. Hyper Librarian, so it cannot be played as submitted and receives a capped theoretical score only. The list also deviates sharply from the real Junk/Synchron core, containing just 1 of 17 common core cards, and is bloated to 54 main decks, hurting consistency. The extra deck includes powerful synchro bosses, but their value is nullified by illegality. The score reflects system failure due to legality and cohesion, not an average of card power, and popularity/usage stats did not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 20 Hypergeometric P(starter) muted by only 1/17 core cards present and forbidden starters; illegal status (Verified)
D2 Opening-Hand Quality & Brick Management 20 54-card main with 16 singles increases brick risk; forbidden cards cannot be played (Inferred)
D3 Combo Conversion & Ceiling 15 Extra deck contains Shooting Quasar Dragon but deck illegal so ceiling unreachable (Verified)
D4 Combo Floor & Median Output 15 No combo records; median output unknown, intended low due to missing core (Provisional)
D5 Interruption Resilience & Route Redundancy 15 Limited redundant starters; forbidden Level Eater removes route (Inferred)
D6 Resource Economy, Recovery & Grind 20 Pot of Avarice and Glow-Up Bulb enable recursion but illegal (Inferred)
D7 End-Board & Interaction Quality 20 Royal Decree and Effect Veiler provide interaction but not legal (Verified)
D8 Going-Second & Board-Breaking Power 15 Going-second hand traps D.D. Crow/Veiler present but deck illegal (Inferred)
D9 Offensive Pressure & Closing Power 20 Big synchro bosses like Road Warrior 3000 ATK but unusable (Verified)
D10 Main Deck Efficiency & Flexibility 25 54-card deck with 8.7% exact archetype purity, inefficient (Inferred)
D11 Extra Deck Efficiency & Coverage 30 All 15 extra are synchro, but T.G. Hyper Librarian over-limit (Verified)
D12 Side Deck Adaptability 0 No side deck (0 cards) so adaptability zero (Verified)
D13 Matchup Coverage & Format Fit 10 No tournament context; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 20 Complex synchro lines but illegal list makes pilotability moot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 18, Going First ≈ 15, Going Second ≈ 12, Meta = provisional, Tournament Reliability ≈ 10. Modifiers: Illegal status (-50); Missing core (-10). Final formula: Illegal deck: capped low, theoretical/structural-only; normal formula not applied

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ 0.91 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Extra deck contains high-impact synchro bosses (Shooting Quasar Dragon, Trishula)
  • Some hand traps and floodgate (Royal Decree) present in main

Weaknesses

  • Illegal: runs Forbidden cards and over-limit Limited card
  • Only 1 of 17 core archetype cards present (5.9% core)
  • 54-card main deck bloated, increasing brick rate
  • No side deck (0 cards)

Critical choke points

  • Forbidden cards prevent legal play
  • Lack of Junk Speeder/Jet Synchron/Crimson Dragon breaks intended combo lines
Priority Remove Add Reason
1 Level Eater, Dandylion, Giant Trunade, Trap Dustshoot, extra T.G. Hyper Librarian Legal core: Junk Speeder, Jet Synchron, Stardust Dragon, Crimson Dragon Make deck legal and coherent with archetype
2 Excess singles to reach 40-42 cards 3x Junk Meister, 3x Synchro Fellowship Improve consistency and core density

Evidence & confidence

  • Verified: Legality status and forbidden/limited tokens; Card text excerpts; Main/extra/side counts; Extra deck all synchro; No side deck
  • Inferred: Brick risk from 54-card deck; Consistency estimates from hypergeometric; Interaction from Royal Decree/Veiler text
  • Provisional: Matchup fit (no tournament data); Meta Power
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Junk

Junk Breakdown

 
 

 

 

 

 

 

 
 

 

 
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