Time Thief Deck #727554 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Time Thief Adjuster x3, Time Thief Regulator x3, Time Thief Winder x3. Created Jul 1, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/01/2026
Main Deck (55)
- Droll & Lock Bird x2
- Ext Ryzeal x1
- Ice Ryzeal x1
- Kumongous, the Sticky String Kaiju x2
- Node Ryzeal x1
- Star Ryzeal x1
- Sword Ryzeal x1
- Time Thief Adjuster x3
- Time Thief Bezel Ship x1
- Time Thief Chronocorder x2
- Time Thief Regulator x3
- Time Thief Winder x3
- Sakitama x2
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x1
- Bonfire x1
- Called by the Grave x1
- Dimensional Fissure x3
- Harpie's Feather Duster x1
- Pot of Prosperity x1
- Prohibition x1
- Ryzeal Cross x1
- Small World x3
- Time Thief Hack x1
- Time Thief Startup x1
- Anti-Spell Fragrance x1
- Evenly Matched x2
- Infinite Impermanence x3
- Non-Fusion Area x3
- Time Thief Flyback x2
- Time Thief Power Reserve x2
- Time Thief Retrograde x1
Extra Deck (15)
- Clockwork Knight x1
- S:P Little Knight x1
- Arc Rebellion Xyz Dragon x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Eclipse Twins x1
- Evilswarm Exciton Knight x1
- Mereologic Aggregator x1
- Number 106: Giant Hand x1
- Raider's Knight x1
- Ryzeal Detonator x1
- Ryzeal Duo Drive x1
- Time Thief Perpetua x1
- Time Thief Redoer x2
- Tornado Dragon x1
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Time Thief — Deck Power Evaluation
Final Contextual Deck Power: 48/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 65 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Control
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Summon Rank 4 XYZ (Time Thief Redoer / Ryzeal Detonator) and disrupt with floodgates and hand traps; Board wipe via Divine Arsenal AA-ZEUS or Evilswarm Exciton Knight
- Turn 1 (going first): Open Regulator/Winder to make Redoer + set floodgates (Dimensional Fissure, Non-Fusion Area) and hand traps
- Turn 2 (going second): Use Kaiju/Evenly Matched/Harpie's Feather Duster to clear board then establish XYZ
- Recovery: Perpetua/Bezel Ship recursion, Flyback attach from deck/gy
- After siding: No side deck (Side Deck size 0) – no post-side adaptation
Why it scores here
This Time Thief list is a 55-card OCG combo-control hybrid that reliably opens a Regulator or Winder (P≈0.58 inferred) to build a Rank 4 XYZ board headed by Redoer or Ryzeal Detonator, layered with hand traps and floodgates like Dimensional Fissure. Its median output is a single disruptive XYZ with backrow, while the ceiling includes Zeus board wipe if uninterrupted, but the extra 15 cards beyond the 40-card minimum dilute consistency and raise brick risk from dead floodgates and singleton spirits. The deck lacks a side deck entirely, crippling best-of-3 adaptability, and its own banish-floodgates conflict with graveyard recursion. The score reflects system consistency, median board quality, and interaction density—not the Time Thief archetype's popularity nor an average of individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(≥1 of Regulator/Winder/Adjuster 3-ofs) ≈0.58 inferred from hypergeometric on 55-card deck; searcher group P=0.72 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 55-card main with 17 singles and multiple dead floodgates/traps without board yields moderate brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 75 | Redoer + Detonator + Zeus sequence possible via card text but no recorded boards; ceiling high (Inferred) |
| D4 | Combo Floor & Median Output | 55 | Median expected single XYZ (Redoer/Tornado) with backrow; no combo data so floor/median estimated (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple starters (Regulator, Ryzeal self-summons) and Perpetua/Bezel Ship recursion provide some route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Redoer draw, Perpetua revive, Flyback attach enable grind but Dimensional Fissure hurts GY reliance (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Interaction density high: Imperm, Ash, Droll, Retrograde counter, Detonator destroy, Evenly (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second tools: Kaiju, Harpie Duster, Evenly, Exciton, Zeus; 6-card hand trap density 0.76 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | XYZ attackers 2400-3000 ATK with board wipe close games; not dedicated OTK (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Main deck 55 cards (above optimal 40-45) with 17 singles reduces efficiency (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | Extra 15 slots used by 13 XYZ incl. generic Rank4 and Zeus; some niche (Arc Rebellion) (Verified) |
| D12 | Side Deck Adaptability | 0 | Side deck count 0, no post-side adaptation possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; OCG fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Combo lines require sequencing Regulator->XYZ->attach; moderate complexity (Inferred) |
How the score was computed
Strategy profile: 0.8 Combo / 0.2 Control. Structural ≈ 58, Going First ≈ 65, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Engine compactness (-3); Self-floodgate conflict (-3); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ — · full-brick estimate ≈ 0.15 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Redundant Rank 4 XYZ options (Redoer, Detonator, Perpetua, generic)
- High interaction density with hand traps and floodgates
- Recursion via Perpetua / Bezel Ship / Flyback
Weaknesses
- 55-card main deck reduces consistency and increases brick rate
- No side deck (Side Deck size 0) hurts best-of-3
- Self-floodgates (Dimensional Fissure) conflict with graveyard recursion
Critical choke points
- Requires Regulator/Adjuster opening to start Time Thief combo
- Dimensional Fissure banishes own GY targets needed for Regulator/Bezel Ship
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Sakitama | Time Thief Redoer (extra already present, add main deck filler cut) | Sakitama is a near-garnet spirit that cannot Special Summon and bricks in combo build |
Evidence & confidence
- Verified: Legality status Legal; Extra deck breakdown 13 XYZ 2 Link; Side count 0; Restricted cards within copy limits
- Inferred: Starter opening probability ~0.58; Brick risk from 55-card size; Median board single XYZ; Interaction layered from card text; Going-second power from board breakers
- Provisional: Matchup format fit without dated meta
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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