Created by: YGO Mod (20517634)

Created On: 05/22/2023

Main: 40 Extra: 15

3 cardAromage Jasmine 3 cardAromage Jasmine
Aromage Jasmine
LIGHT 2
Aromage Jasmine
  • ATK:

  • 100

  • DEF:

  • 1900


During your Main Phase, while your LP are higher than your opponent's, you can Normal Summon 1 Plant monster in addition to your Normal Summon/Set, except "Aromage Jasmine". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card.


3 cardAromage Laurel 3 cardAromage Laurel
Aromage Laurel
WIND 1
Aromage Laurel
  • ATK:

  • 800

  • DEF:

  • 0


If your LP are higher than your opponent's: You can Special Summon this card from your hand. If you gain LP: Target 1 non-Tuner Plant monster on the field; it is treated as a Tuner this turn. If this card is sent to the GY: You can gain 500 LP. You can only use each effect of "Aromage Laurel" once per turn.


1 cardCucumber Horse 1 cardCucumber Horse
Cucumber Horse
DARK 8
Cucumber Horse
  • ATK:

  • 100

  • DEF:

  • 2000


This card in the Monster Zone is sent to the GY, except during the Battle Phase. At the start of the Battle Phase, if this card is in your GY: You can send 1 Plant monster from your hand or face-up field to the GY; Special Summon this card, then you can Special Summon 1 monster from either GY to your field, but send these Special Summoned monsters to the GY at the end of the Battle Phase. You can only use this effect of "Cucumber Horse" once per turn.


3 cardEvil Thorn 3 cardEvil Thorn
Evil Thorn
DARK 1
Evil Thorn
  • ATK:

  • 100

  • DEF:

  • 300


You can Tribute this card; inflict 300 damage to your opponent, and if you do, you can Special Summon up to 2 "Evil Thorn" from your Deck in Attack Position, but their effects cannot be activated.


1 cardGem-Knight Lazuli 1 cardGem-Knight Lazuli
Gem-Knight Lazuli
EARTH 1
Gem-Knight Lazuli
  • ATK:

  • 600

  • DEF:

  • 100


If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.


3 cardLonefire Blossom 3 cardLonefire Blossom
Lonefire Blossom
FIRE 3
Lonefire Blossom
  • ATK:

  • 500

  • DEF:

  • 1400


Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.


1 cardMardel, Generaider Boss of Light 1 cardMardel, Generaider Boss of Light
Mardel, Generaider Boss of Light
LIGHT 9
Mardel, Generaider Boss of Light
  • ATK:

  • 2400

  • DEF:

  • 2400


You can only control 1 "Mardel, Generaider Boss of Light". If this card is Normal or Special Summoned: You can add 1 "Generaider" card or 1 Plant monster from your Deck to your hand, except "Mardel, Generaider Boss of Light". You can only use this effect of "Mardel, Generaider Boss of Light" once per turn.


1 cardPredaplant Darlingtonia Cobra 1 cardPredaplant Darlingtonia Cobra
Predaplant Darlingtonia Cobra
DARK 3
Predaplant Darlingtonia Cobra
  • ATK:

  • 1000

  • DEF:

  • 1500


If this card is Special Summoned by the effect of a "Predaplant" monster: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. You can only use this effect of "Predaplant Darlingtonia Cobra" once per Duel.


1 cardPredaplant Ophrys Scorpio 1 cardPredaplant Ophrys Scorpio
Predaplant Ophrys Scorpio
DARK 3
Predaplant Ophrys Scorpio
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Ophrys Scorpio". You can only use this effect of "Predaplant Ophrys Scorpio" once per turn.


3 cardRikka Princess 3 cardRikka Princess
Rikka Princess
WATER 4
Rikka Princess
  • ATK:

  • 0

  • DEF:

  • 0


During your Main Phase: You can Special Summon this card from your hand, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Plant monsters. When your opponent activates a monster effect, while you control a "Rikka" monster (Quick Effect): You can shuffle this card from your hand or GY into the Deck and Tribute 1 Plant monster; negate that effect. You can only use each effect of "Rikka Princess" once per turn.


1 cardWorld Carrotweight Champion 1 cardWorld Carrotweight Champion
World Carrotweight Champion
DARK 4
World Carrotweight Champion
  • ATK:

  • 1900

  • DEF:

  • 0


If this card is in your Graveyard: You can send 1 Plant-Type monster from your hand or face-up from your field to the Graveyard, except "World Carrotweight Champion"; Special Summon this card. You can only use this effect of "World Carrotweight Champion" once per turn.


3 cardAromaseraphy Angelica 3 cardAromaseraphy Angelica
Aromaseraphy Angelica
LIGHT 1
Aromaseraphy Angelica
  • ATK:

  • 0

  • DEF:

  • 0


During either player's turn: You can discard this card, then target 1 "Aroma" monster in your Graveyard; gain LP equal to that target's ATK. While your LP is higher than your opponent's, you control an "Aroma" monster, and this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Aromaseraphy Angelica" once per turn.


1 cardFengli the Soldrapom 1 cardFengli the Soldrapom
Fengli the Soldrapom
FIRE 1
Fengli the Soldrapom
  • ATK:

  • 800

  • DEF:

  • 0


If this card is sent from the Deck to your GY by a monster effect: You can Special Summon this card, then, if you control another Plant monster, you can halve the ATK/DEF of 1 monster on the field. You can only use this effect of "Fengli the Soldrapom" once per turn. Once per turn, if this card on the field would be destroyed by battle or card effect, you can send 1 Plant monster from your Deck to the GY instead.


3 cardGhost Sister & Spooky Dogwood 3 cardGhost Sister & Spooky Dogwood
Ghost Sister & Spooky Dogwood
WATER 3
Ghost Sister & Spooky Dogwood
  • ATK:

  • 0

  • DEF:

  • 1800


During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn. ● Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.


1 cardGlow-Up Bulb 1 cardGlow-Up Bulb
Glow-Up Bulb
EARTH 1
Glow-Up Bulb
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.


1 cardSpore 1 cardSpore
Spore
WIND 1
Spore
  • ATK:

  • 400

  • DEF:

  • 800


If this card is in your Graveyard: You can banish 1 other Plant-Type monster from your Graveyard; Special Summon this card from your Graveyard and increase its Level by the Level of that banished monster. Each player can only activate the effect of "Spore" once per Duel.


1 cardStaysailor Romarin 1 cardStaysailor Romarin
Staysailor Romarin
LIGHT 4
Staysailor Romarin
  • ATK:

  • 1600

  • DEF:

  • 300


(Quick Effect): You can target 1 face-up monster you control; send 1 other Plant monster you control to the GY, and if you do, the next time the targeted monster would be destroyed by battle or card effect this turn, it is not destroyed. If this card is sent to the GY by a card effect: You can send 1 Level 5 or lower Plant monster from your Deck or Extra Deck to the GY. You can only use each effect of "Staysailor Romarin" once per turn.


2 cardAroma Gardening 2 cardAroma Gardening
Aroma Gardening
Spell Continuous
Aroma Gardening

    If you Normal or Special Summon an "Aroma" monster(s) (except during the Damage Step): You can gain 1000 LP. When an opponent's monster declares an attack, while your LP are lower than your opponent's: You can Special Summon 1 "Aroma" monster from your Deck. You can only use each effect of "Aroma Gardening" once per turn.


    1 cardBrilliant Fusion
    1 cardBrilliant Fusion
    Brilliant Fusion
    Spell Continuous
    Brilliant Fusion

      When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.


      1 cardMonster Reborn
      1 cardMonster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.




        Tag(s):

        2 cardBlessed Winds 2 cardBlessed Winds
        Blessed Winds
        Trap Continuous
        Blessed Winds

          You can activate 1 of the following effects. ● Send 1 Plant monster from your hand or face-up field to the GY; gain 500 LP. ● Target 1 Plant monster in your GY; shuffle it into the Deck, then gain 500 LP. ● Pay 1000 LP; Special Summon 1 "Aroma" monster from your GY. You can only use this effect of "Blessed Winds" once per turn.


          1 cardDried Winds 1 cardDried Winds
          Dried Winds
          Trap Continuous
          Dried Winds

            If you gain LP: Target 1 face-up monster your opponent controls; destroy it. If you control an "Aroma" monster and your LP is at least 3000 higher than your opponent's: You can pay LP equal to the difference; destroy face-up monsters your opponent controls whose combined ATK is less than or equal to the LP you paid to activate this effect. You can only use each effect of "Dried Winds" once per turn.


            2 cardHumid Winds 2 cardHumid Winds
            Humid Winds
            Trap Continuous
            Humid Winds

              You can pay 1000 LP; add 1 "Aroma" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of "Humid Winds" once per turn.


              1 cardGem-Knight Seraphinite 1 cardGem-Knight Seraphinite
              Gem-Knight Seraphinite
              EARTH 5
              Gem-Knight Seraphinite
              • ATK:

              • 2300

              • DEF:

              • 1400


              1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


              1 cardAccesscode Talker 1 cardAccesscode Talker
              Accesscode Talker
              DARK
              Accesscode Talker
              • ATK:

              • 2300

              • LINK-4

              Link Arrow:

              Top

              Left

              Right

              Bottom


              2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




              Tag(s):

              2 cardAromaseraphy Jasmine 2 cardAromaseraphy Jasmine
              Aromaseraphy Jasmine
              LIGHT
              Aromaseraphy Jasmine
              • ATK:

              • 1800

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Plant monsters If your LP are higher than your opponent's, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of "Aromaseraphy Jasmine" once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand.


              1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
              Knightmare Unicorn
              DARK
              Knightmare Unicorn
              • ATK:

              • 2200

              • LINK-3

              Link Arrow:

              Left

              Right

              Bottom


              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


              1 cardLinkuriboh
              1 cardLinkuriboh
              Linkuriboh
              DARK
              Linkuriboh
              • ATK:

              • 300

              • LINK-1

              Link Arrow:

              Bottom


              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


              1 cardSylvan Dancepione 1 cardSylvan Dancepione
              Sylvan Dancepione
              WIND
              Sylvan Dancepione
              • ATK:

              • 1200

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Plant monsters If this card is Link Summoned: You can choose a number from 1 to 3 and excavate that many cards from the top of your Deck, and if you do, you can Special Summon up to 2 excavated Plant monsters, but they cannot be used as Link Material, also send the remaining cards to the GY. You can target 1 Plant monster in your GY that has a Level; the Levels of monsters this card points to become that monster's Level, until the end of this turn. You can only use each effect of "Sylvan Dancepione" once per turn.


              1 cardAncient Sacred Wyvern 1 cardAncient Sacred Wyvern
              Ancient Sacred Wyvern
              LIGHT 7
              Ancient Sacred Wyvern
              • ATK:

              • 2100

              • DEF:

              • 2000


              1 LIGHT Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.


              1 cardAromaseraphy Rosemary 1 cardAromaseraphy Rosemary
              Aromaseraphy Rosemary
              LIGHT 5
              Aromaseraphy Rosemary
              • ATK:

              • 2000

              • DEF:

              • 900


              1 Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, all Plant-Type monsters you control gain 500 ATK and DEF. Once per turn, if you gain LP: Target 1 face-up card your opponent controls; that face-up card has its effects negated until the end of this turn.


              2 cardAromaseraphy Sweet Marjoram 2 cardAromaseraphy Sweet Marjoram
              Aromaseraphy Sweet Marjoram
              LIGHT 6
              Aromaseraphy Sweet Marjoram
              • ATK:

              • 2200

              • DEF:

              • 2000


              1 Tuner + 1+ non-Tuner monsters While your LP are higher than your opponent's, your opponent cannot target Plant monsters you control with card effects. You can only use each of the following effects of "Aromaseraphy Sweet Marjoram" once per turn. ● If this card is Synchro Summoned: You can add 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your Deck to your hand. ● If you gain LP: Target 1 card your opponent controls; destroy it.


              1 cardBaronne de Fleur
              1 cardBaronne de Fleur
              Baronne de Fleur
              WIND 10
              Baronne de Fleur
              • ATK:

              • 3000

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


              1 cardPeriallis, Empress of Blossoms 1 cardPeriallis, Empress of Blossoms
              Periallis, Empress of Blossoms
              LIGHT 7
              Periallis, Empress of Blossoms
              • ATK:

              • 1600

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner monsters Gains 400 ATK for each Plant monster you control, except this card. During your Main Phase: You can Special Summon 1 Level 5 or higher Plant monster from your hand or GY in Defense Position, except "Periallis, Empress of Blossoms". You can only use this effect of "Periallis, Empress of Blossoms" once per turn.


              1 cardOrea, the Sylvan High Arbiter 1 cardOrea, the Sylvan High Arbiter
              Orea, the Sylvan High Arbiter
              DARK
              Orea, the Sylvan High Arbiter
              • ATK:

              • 2800

              • DEF:

              • 2500


              2 Level 7 monsters Once per turn: You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; look at a number of cards from the top of your Deck equal to the Level that the sent monster had in the hand or on the field, then place them on the top of the Deck in any order. Once per turn: You can detach 1 Xyz Material from this card; choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, and if you do, return up to that many cards on the field to the hand (min.1), except this card. Also, place the other cards on the bottom of your Deck in any order.


              1 cardRikka Queen Strenna 1 cardRikka Queen Strenna
              Rikka Queen Strenna
              WATER
              Rikka Queen Strenna
              • ATK:

              • 2000

              • DEF:

              • 2000


              2 Level 4 monsters You can detach 1 material from this card, then target 1 Plant monster or "Rikka" card in your GY; add it to your hand. If this card with Xyz Material is Tributed: You can Special Summon 1 Rank 5 or higher Plant Xyz Monster from your Extra Deck or GY, then you can attach this card to it as material. You can only use each effect of "Rikka Queen Strenna" once per turn.




              More OCG Info

              Aroma Breakdown

               

               

               

               

               

               

               

               

               

               

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