Regenesis Deck #710147 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Diabellstar the Black Witch x3, Regenesis Archfiend x3, Ash Blossom & Joyous Spring x3.
Created by: YGO Mod (20517634)
Created On: 05/31/2026
Main Deck (40)
- Diabellstar the Black Witch x3
- Kashtira Fenrir x1
- Kashtira Unicorn x2
- Lava Golem x2
- Maxx "C" x1
- Regenesis Archfiend x3
- Regenesis Dragon x1
- Regenesis Sage x1
- Regenesis Warrior x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x1
- Deception of the Sinful Spoils x1
- Kashtira Birth x1
- Pot of Extravagance x1
- Pressured Planet Wraitsoth x1
- Regenesis x3
- Regenesis Code x3
- The Gaze of Timaeus x1
- The Hallowed Azamina x1
- WANTED: Seeker of Sinful Spoils x1
- Dragon's Mind x3
- Infinite Impermanence x2
- Regenesis Birth x2
- Skill Drain x1
Extra Deck (15)
- Azamina Ilia Silvia x1
- Azamina Mu Rcielago x1
- Azamina Sol Erysichthon x1
- Dark Magician of Destruction x1
- Elder Entity N'tss x1
- Garura, Wings of Resonant Life x1
- Red-Eyes Dark Dragoon x1
- Titaniklad the Ash Dragon x1
- S:P Little Knight x1
- Baronne de Fleur x1
- Chaos Angel x1
- Golden Cloud Beast - Malong x1
- Number 1: Infection Buzzking x1
- Super Starslayer TY-PHON - Sky Crisis x2
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Regenesis (Master Duel) — Deck Power Evaluation
Final Contextual Deck Power: 51/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 60 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Out-value with 2500 ATK/DEF monsters and layered negation; Fusion/Synchro/Xyz beatdown via splash engines
- Turn 1 (going first): Summon Regenesis Archfiend or Diabellstar, set Dragon's Mind / Skill Drain for disruption
- Turn 2 (going second): Use hand traps (Ash, Ghost Belle, Maxx "C") and Lava Golem / S:P Little Knight to break board
- Recovery: Regenesis Birth and Regenesis spell GY recursion rebuild presence
- After siding: None (side deck count 0)
Why it scores here
The deck is a mixed Regenesis/Kashtira/Azamina pile that reliably opens a 2500-ATK/DEF body via Regenesis Archfiend or Diabellstar (P(open core)≈0.85, Inferred), but its deviation from the archetype-standard core (only 28% of common core present) weakens engine cohesion. Median output is modest because key Regenesis Lord and Dogmatika lines are absent, leaving a board of a few negates and beatsticks rather than a layered lock. Interaction exists via Dragon's Mind, Regenesis Sage, and hand traps, yet extra-deck includes several cards with unavailable fusion materials (e.g., Red-Eyes Dark Dragoon) that act as dead weight. The score reflects system consistency, median output, and interaction on the connected deck, not the Regenesis archetype's popularity, and we did not average individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | Archetype-core 12 copies yields P(≥1 in 5)≈0.85; searcher group 16 copies ≈0.94 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Copy histogram shows 14 singles and several narrow splash cards (Lava Golem, Gaze of Timaeus) implying moderate brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parsed combos; ceiling inferred as fusion/synchro plays off 2500 bodies but missing core limits height (Inferred) |
| D4 | Combo Floor & Median Output | 50 | Missing Regenesis Lord and Dogmatika lines suggest median board of 1-2 disruptors + beatstick (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple independent starters (Archfiend, Diabellstar, Kashtira) but Regenesis Code locks Extra Deck (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Regenesis Birth and spell GY recursion plus Pot Extravagance provide grind, but limited copies (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Dragon's Mind, Sage quick negate, Skill Drain, and Extra Deck negators give layered interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second hand-trap P≈0.71 and board-breakers (Lava Golem, S:P Little Knight) support second-turn (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Boss monsters 2500-3500 ATK but no direct win condition; pressure is moderate (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 40-card main with 20% exact archetype purity indicates splash dilution (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck has 15 cards but several fusions lack materials in deck (Red-Eyes Dark Dragoon) reducing coverage (Inferred) |
| D12 | Side Deck Adaptability | 0 | Side deck count 0; no post-side adaptability in best-of-3 (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; format fit unconfirmed (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Mixed engines with Regenesis Code restriction and many conditional summons raise pilot complexity (Inferred) |
How the score was computed
Strategy profile: { "midrange": 0.7, "toolbox": 0.3 }. Structural ≈ 57, Going First ≈ 60, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Extra deck dead cards (-3); No side deck (-2); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ 0.15 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Multiple 2500 ATK/DEF enablers for Regenesis summons
- Recursion via Regenesis traps/spells and Dragon's Mind recycle
- Hand trap density going second (P≈0.71)
Weaknesses
- Deviation from core Regenesis list (28% core present)
- Dead extra-deck fusion materials (Red-Eyes Dark Dragoon, Dark Magician of Destruction)
- No side deck for best-of-3
Critical choke points
- Regenesis Code prevents Extra Deck summon after use, limiting follow-up
- Missing Regenesis Lord reduces combo consistency and ceiling
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Red-Eyes Dark Dragoon | Regenesis Lord | Extra deck card lacks material; Lord improves core coherence and ceiling |
Evidence & confidence
- Verified: Legality status Legal; Side count 0; Restricted cards within copy limits
- Observed: No parsed combos (0 boards recorded)
- Inferred: Consistency probabilities from hypergeometric; Brick risk from singles and narrow splash; Interaction quality from card text negation hints
- Provisional: Matchup format fit without dated metagame sample
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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