Relinquished Deck #708265 — Yu-Gi-Oh! OCG

54 Main, 16 Extra, incl. Cooky☆Yummy x3, Lollipo☆Yummy x3, Mulcharmy Fuwalos x3. Created May 26, 2026 by YGO Mod.

Deck Relinquished OCG

Created by: YGO Mod (20517634)

Created On: 05/26/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
28± 8/ 100
Power Score
Structural 35
Reliability 32
Going First 40
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 28/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 35
Going First 40
Going Second 48
Meta Power provisional
Tournament Reliability 32
  • Primary strategy: Toolbox
  • Secondary strategies: Combo, Midrange
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro summoning and linking into end-boards with negation/removal coverage; Grind-out via resource generation and hand-trap resistance
  • Turn 1 (going first): Establish Synchro/Link board with interaction (GranSolfachord Coolia, Visas Amritara, or defensive negation)
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Droll & Lock Bird) to disrupt opponent, then pivot into Synchro summoning for removal/recursion
  • Recovery: Recycle Yummy monsters via Synchro effects and field spells; grind via draw effects and GY recursion
  • After siding: No side deck present; evaluation treats the main deck as static

Why it scores here

This deck is illegal in OCG format due to an overloaded Extra Deck (16 > 15), rendering it unplayable in sanctioned events. Setting that violation aside, the structural evaluation reveals a fragmented toolbox mixing Yummy Synchro lines, Solfachord Pendulum support, Sky Striker searchers, and hand-trap staples with no coherent core engine. While it boasts hand-trap density (8 copies) and some grind potential through Synchro recursion and field-spell loops, the deck lacks a reliable starter—Piri Reis Map halves LP but blocks the searched card, and the Yummy starters require a Link-1 or Level 2 Synchro already in play. Without real combo evidence, no side deck, and a 54-card bloated main deck, consistency is severely compromised. The scoring reflects structural weakness, not card quality or popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 42 Piri Reis Map (P(≥1) ≈ 0.26) is the primary searcher but requires a Link-1 monster already live and blocks the searched card until next turn; 6 Yummy starters overlap but all need Link-1/Level 2 Synchro prerequisite; hypergeometric P(≥1 core starter in 5) ≈ 0.46, but chaining them requires prior setup (Inferred)
D2 Opening-Hand Quality & Brick Management 35 54-card main deck with 10 copies at 3-ofs and only 31 distinct cards suggests heavy redundancy; Piri Reis Map's LP halving and effect lock create functional bricks; Mulcharmy Fuwalos (3 copies) requires an empty board to activate, conflicting with typical opening plays; no reliable Normal Summon line (Inferred)
D3 Combo Conversion & Ceiling 38 No combo evidence supplied; board ceiling inferred from card text—best realistic line produces 1–2 Synchro Monsters (Visas Amritara or a Yummy Synchro) plus a Link (e.g., GranSolfachord Coolia or Sky Striker Ace - Kagari) with 2–3 points of interaction; text analysis of Synchro searchers and field-spell recursion suggests a low-tier ceiling (Inferred)
D4 Combo Floor & Median Output 32 Median line likely yields 1 Synchro and 1 Link with minimal recursion in hand; starter diversity is limited—Yummy starters are gated, Solfachord requires Pendulum setup, Sky Striker requires zero monsters in Main Monster Zone; no statistical boards to measure (Inferred)
D5 Interruption Resilience & Route Redundancy 40 Yummy Synchro monsters enable GY recursion via field spells and effect triggers, but single-choke-point dependency on establishing that Synchro first; only 2–3 independent starter branches (Piri Reis, Solfachord Happiness, Sky Striker Mobilize - Engage!) with minimal overlap; one interruption likely collapses the line (Inferred)
D6 Resource Economy, Recovery & Grind 45 Yummy★Redemption and field spells (Yummyusment☆Mignon, Yummyusment★Acroquey) enable draw and grind; Synchro monsters float on removal; hand-trap density offsets some resource loss; net card advantage from midgame loops is modest but present; LP cost from Piri Reis drains resources (Inferred)
D7 End-Board & Interaction Quality 48 GranSolfachord Coolia (Link-3, negation + special summon) and Visas Amritara (Synchro-8, searcher + removal) provide 2 points of negation/removal; Solfachord Pendulum negation is conditional (requires two Pendulum Zones, GranSolfachord on field); Lightning Storm and removal staples add breadth; layering is shallow (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 52 Hand-trap package (Ash Blossom ×3, Ghost Belle ×2, Droll & Lock Bird ×2, Nibiru ×1) gives going-second disruption; Lightning Storm, Dark Ruler No More, and Harpie's Feather Duster enable board-breaking; however, post-disruption pivot to Synchro summoning requires time and setup; 52 reflects moderate going-second power (Inferred)
D9 Offensive Pressure & Closing Power 25 End-board ATK is modest—Visas Amritara (2500), GranSolfachord Coolia (2700 base), and Cooky★Yummy Way (1600) do not threaten quick lethal; removal/negation boards do not close games efficiently; deck relies on grinds, not offensive pressure (Inferred from card text ATK/effects)
D10 Main Deck Efficiency & Flexibility 28 54-card main deck is severely inefficient; 31 distinct cards with heavy 3-ofs (Yummy ×3, Lollipo ×3, Solfachord Primoa ×3, etc.) dilutes consistency; no clear priority cuts; Piri Reis Map and multiple field spells waste slots; conflicting Normal Summon engines (Mulcharmy, Nemeses Corridor one-ofs) (Inferred)
D11 Extra Deck Efficiency & Coverage 35 Extra Deck is illegal (16 > 15); assuming correction to 15, slots are split across 6 Synchro, 9 Link (including flex generics like Link Spider, Linkuriboh), and 1 Fusion; mandatory Yummy Synchro slots consume 4 of 6 Synchro spaces; only 2–3 truly active Link summons per game; many slots are flex/unused (Inferred)
D12 Side Deck Adaptability 0 No side deck present (0/15); evaluation cannot assess post-side plans or best-of-3 flexibility; this is a structural weakness for a toolbox deck that should adapt to matchups (Verified: side_count = 0)
D13 Matchup Coverage & Format Fit 20 Archetype meta-share unknown (no tournament context); deck deviates significantly from Relinquished core (0% exact-name purity) and mixes Yummy, Solfachord, and Sky Striker; format fit is speculative; lack of meta sample prevents calibrated matchup scoring (Provisional)
D14 Pilotability & Error Tolerance 32 Synchro summon sequences are moderately complex but not severe; hand-trap sequencing is straightforward; main risk is the prerequisite gating (needing a Link-1 or Synchro already live to unlock Yummy starters); moderate error tolerance for disruption lines, low for tight openers (Inferred)

How the score was computed

Strategy profile: 70% Toolbox / 30% Combo. Structural ≈ 35, Going First ≈ 40, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 32. Modifiers: Illegal Extra Deck (-12); No Side Deck (-4); 54-Card Main Deck Bloat (-3). Final formula: Illegal deck cap (Extra Deck violation); Structural 35 → capped at 40 for structural evaluation only; Final = 0.70·40 + 0.30·32 = 37.6 → further reduced to 28 due to illegality and no-side penalty

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.46 · key two-card combo ≈ — · full-brick estimate ≈ 0.25 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Hand-trap density (8 copies) provides strong going-second disruption options.
  • Synchro recursion and field-spell loops enable modest grind potential and resource regeneration.
  • Diverse removal suite (Lightning Storm, Dark Ruler No More, Harpie's Feather Duster) covers common board types.
  • Yummy Synchro monsters float on removal and can refresh the board via special summon effects.
  • GranSolfachord Coolia offers Pendulum-based negation and off-interaction draw.

Weaknesses

  • Illegal Extra Deck (16 > 15) disqualifies the deck from sanctioned play; requires immediate correction.
  • 54-card main deck is severely bloated; consistency suffers relative to streamlined 40–42 card lists.
  • No side deck (0/15) eliminates post-side adaptability; critical weakness for a toolbox archetype in best-of-3 formats.
  • Core starters are gated behind prerequisites (Link-1 or Level 2 Synchro required); Piri Reis Map halves LP and locks the searched card.
  • Conflicting Normal Summon engines (Mulcharmy, Nemeses Corridor); no unified engine core, leading to high brick potential.
  • No combo boards recorded; combo ceiling and consistency are entirely inferred from text; actual performance unknown.
  • Modest end-board ATK (2500–2700) does not threaten quick lethal; deck relies on slow grinds.
  • Single-choke-point dependency on first Synchro setup; one interruption can collapse the line.

Critical choke points

  • Establishing a Link-1 monster or Level 2 Synchro to unlock Yummy starters; without this, Piri Reis Map becomes the only searcher (with LP cost and effect lock).
  • Synchro summoning is the backbone of the deck; any disruption of Synchro summons (e.g., Ash Blossom on a tuner/non-tuner combo) severely limits follow-up plays.
  • Field-spell recursion loop via Yummy effects requires maintaining at least one Yummy monster in GY; loss of this resource pool stops the grind.
Priority Remove Add Reason
1 1 card from Extra Deck (total 16 → 15) Deck is currently illegal in OCG format. Remove one Extra Deck card to comply with the 15-card limit.
2 Reduce main deck from 54 to 40–42 cards Main deck is severely bloated. Cut redundant 1-ofs (Nemeses Corridor, Yummy☆Surprise, Yummyusment★Acroquey) and consolidate overlapping Yummy starters.
3 Piri Reis Map (×3) and other LP-costing cards Direct Yummy searchers or Solfachord Happiness variants Piri Reis Map halves LP and locks the searched card; this is a significant consistency tax. Replace with engine-specific searchers that do not have hidden costs.
4 15-card side deck tailored to expected meta (floodgates, extra hand traps, board breakers) No side deck present; toolbox archetype needs post-side flexibility to adapt to matchups in best-of-3 formats.
5 Mulcharmy Fuwalos (×3) and Nemeses Corridor (×1) Additional Yummy starters or core Synchro support Mulcharmy Fuwalos requires an empty board (conflicts with opening plays); Nemeses Corridor is a one-off with minimal synergy. These slots are better spent on reliable engine cards.

Evidence & confidence

  • Verified: Deck is Illegal in OCG format: Extra Deck count 16 > 15 (legality.violations); No side deck present: side_count = 0 (legality.side_count); No combo boards recorded: combos_evidence.total_combos = 0; Archetype purity: 0% exact-name Relinquished (archetype_purity.exact_name_purity_pct); Hand-trap density: 8 distinct hand-trap cards (Ash ×3, Ghost Belle ×2, Droll ×2, Nibiru ×1)
  • Observed: Main deck size: 54 cards (legality.main_count); Extra deck size: 16 cards (legality.extra_count); Distinct main-deck cards: 31 (composition.distinct_main); Distinct extra-deck cards: 16 (composition.distinct_extra); Searcher text-role cards: 19 (composition.role_tag_counts.searcher_text); Removal text-role cards: 18 (composition.role_tag_counts.removal_text); Negation text-role cards: 14 (composition.role_tag_counts.negation_text)
  • Inferred: P(≥1 core starter in opening 5) ≈ 0.46 (hypergeometric from probabilities.archetype_core_group); Estimated brick rate: ~25% (from Piri Reis effect lock, Mulcharmy prerequisite, conflicting Normal Summons); Best combo ceiling: 1–2 Synchro + 1 Link with 2–3 interaction points (from card text semantic analysis); Median combo output: 1 Synchro + 1 Link with 1–2 interaction points (inferred from starter diversity and text); Deck strategy: Toolbox Synchro/Link hybrid with hand-trap going-second plan (from composition and card text analysis); Interruption resilience: moderate; single-choke-point dependency on first Synchro summon (inferred from limited independent starter branches); Going-first power: 40/100 (from modest interaction density and grind setup); Going-second power: 48/100 (from hand-trap density and removal/negation staples)
  • Provisional: Meta Power: null (no dated metagame sample; archetype meta-share unknown from tournament_context.available = false); Format fit: Relinquished archetype is niche in OCG meta; deck deviates significantly from core strategy; unknown matchup performance
  • Data gaps: No combo boards recorded: combo ceiling, floor, and median are entirely inferred from card text; actual performance unknown. No tournament link: archetype meta-share, per-pilot match record, and format-level matchup data absent. No win-rate telemetry: going-first/second brick rates, starter rates, OTK rates, and matchup win rates do not exist in YGOVN for this deck. No guides: no strategy documentation supplied (guides_evidence.total_guides = 0). No dated metagame sample: Meta Power cannot be calibrated without a reference meta sample.

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