Fire King Deck #704397 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Fire King Courtier Ulcanix x3, Fire King High Avatar Kirin x3, Legendary Fire King Ponix x3. Created May 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 05/20/2026
Main Deck (40)
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Droll & Lock Bird x2
- Fire King Avatar Arvata x1
- Fire King Avatar Barong x1
- Fire King Courtier Ulcanix x3
- Fire King High Avatar Garunix x1
- Fire King High Avatar Kirin x3
- Legendary Fire King Ponix x3
- Sacred Fire King Garunix x3
- Snake-Eyes Poplar x1
- Ash Blossom & Joyous Spring x3
- Bonfire x1
- Fire King Island x2
- Fire King Sanctuary x2
- Fire King Sky Burn x3
- One for One x1
- Original Sinful Spoils - Snake-Eye x1
- Super Polymerization x3
- Triple Tactics Talent x1
- Dominus Impulse x3
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Dharc the Dark Charmer, Gloomy x1
- Duelittle Chimera x1
- Hiita the Fire Charmer, Ablaze x1
- Linkuriboh x1
- Promethean Princess, Bestower of Flames x2
- Salamangreat Almiraj x1
- Salamangreat Raging Phoenix x1
- Salamangreat Sunlight Wolf x1
- Worldsea Dragon Zealantis x1
- Garunix Eternity, Hyang of the Fire Kings x2
- Super Starslayer TY-PHON - Sky Crisis x1
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Fire King (Master Duel) — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±5 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 65 |
| Going First | 70 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Board control via Fire King destruction loops and Extra Deck bosses (Garunix Eternity, Promethean Princess); Super Polymerization / Promethean Princess beatdown and recursion
- Turn 1 (going first): Activate Fire King Island/Sanctuary, summon Ponix/Ulcanix, destroy to search, make Garunix Eternity or Promethean Princess with disruption from Dominus/Ash
- Turn 2 (going second): Use hand traps and board breakers (Sky Burn, Super Poly) to clear and combo into FIRE links
- Recovery: Fire King monsters recur from GY via Standby Phase effects and Sanctuary protection
- After siding: No side deck (0 cards) so best-of-3 post-side plan absent
Why it scores here
The deck is a Fire King / Snake-Eye hybrid combo engine that can open with Island, Ponix, or Ulcanix to destroy and search, aiming for boards with Garunix Eternity and Promethean Princess plus Dominus Impulse disruption. Consistency is high on paper (P(core starter) ≈ 0.998 inferred) but the list is illegal in Master Duel because Fire King High Avatar Kirin is run at 3 vs semi-limited 2, so this evaluation is theoretical only and the final score is capped low. No recorded combos were supplied, so ceiling/floor are text-inferred, not averaged from card scores. Popularity of Fire King does not earn points; the system's resilience via recursion is decent but side deck is absent, limiting tournament reliability.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | Hypergeometric P(core starter live in 5) ≈ 0.998 from 27 core copies; multiple starters present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 65 | Copy histogram shows 8 triples incl. conditional Kirin; brick risk moderate from dead Extra Deck pieces (Inferred) |
| D3 | Combo Conversion & Ceiling | 75 | No parsed combos; text suggests Garunix Eternity board wipe + Promethean Princess as ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No combo median data; expected modest output from single starter due to missing core Extra cards (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Redundant Fire King destruction triggers and GY recursion provide route redundancy; single Kirin over-limit aside (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Fire King Standby Phase revivals and Sanctuary protection enable grind; resource profile unknown (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Dominus Impulse, Arvata negate, Ash, Droll, Super Poly yield interaction; 7 negation-text cards (Verified flags) |
| D8 | Going-Second & Board-Breaking Power | 55 | Sky Burn, Super Poly, Zealantis for board-breaking but limited non-engine going second (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Boss ATK up to 3000 (Garunix Eternity) and double-battle damage Garura; closing power moderate (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 75 | 40-card Main with 43.6% exact archetype purity; splashes Snake-Eye/Bystial coherently (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 70 | Extra Deck 15 slots used: 10 Link, 3 XYZ, 2 Fusion; includes generic FIRE bosses (Verified) |
| D12 | Side Deck Adaptability | 0 | Side deck count 0; no post-side adaptability in best-of-3 (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; Master Duel meta fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Combo lines require multiple destruction triggers; pilot error tolerance moderate (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 65, Going First ≈ 70, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal deck (0). Final formula: Illegal deck (over copy limit): no normal Final Contextual score; capped low theoretical/structural-only per guardrail
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High opening consistency with many Fire King starters (P≈0.998 inferred)
- Recursion and protection via Sanctuary and Standby Phase revivals
- Strong interaction layer with Dominus Impulse, Arvata, Ash, Super Poly
Weaknesses
- Illegal copy count of Fire King High Avatar Kirin (3 vs 2)
- Zero side deck limits best-of-3 adaptability
- Missing several meta core Extra Deck cards (e.g., Garunix Eternity not in deck despite 100% usage)
Critical choke points
- Kirin over limit makes deck illegal in Master Duel
- No side deck (0 cards) prevents post-side plans
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Fire King High Avatar Kirin (reduce to 2) | Jurrac Astero or another legal Fire King extender | Comply with Master Duel semi-limit and restore legality |
| 2 | Side deck cards (e.g., Infinite Impermanence, Mulcharmy Fuwalos) | 0 side deck severely hurts BO3 tournament reliability |
Evidence & confidence
- Verified: Legality status Illegal with Kirin over limit; Card text excerpts for all listed cards; Banlist statuses (Limited/Semi-Limited) from Master Duel field; Usage statistics showing core cards 100% inclusion; Extra Deck breakdown 10 Link/3 XYZ/2 Fusion
- Inferred: Consistency probability P(core starter)≈0.998 from hypergeometric; Combo ceiling/floor from card text only (no parsed boards); Resilience via recursion and redundant destruction triggers
- Provisional: Matchup format fit without dated metagame sample
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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