Fiendsmith Deck #698127 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Diabellstar the Black Witch x3, Mulcharmy Fuwalos x3, Sengenjin Wakes from a Millennium x3. Created May 4, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 05/04/2026
Main Deck (40)
- Diabellstar the Black Witch x3
- Droll & Lock Bird x2
- Fabled Lurrie x1
- Fiendsmith Engraver x2
- Golem that Guards the Millennium Treasures x1
- Lacrima the Crimson Tears x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x1
- Sengenjin Wakes from a Millennium x3
- Snake-Eye Ash x1
- Snake-Eye Oak x2
- Snake-Eyes Diabellstar x1
- Snake-Eyes Flamberge Dragon x1
- Snake-Eyes Poplar x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Bonfire x1
- Called by the Grave x1
- Crossout Designator x1
- Divine Temple of the Snake-Eye x1
- Fiendsmith's Tract x1
- Original Sinful Spoils - Snake-Eye x1
- WANTED: Seeker of Sinful Spoils x1
- Wedju Temple x1
- Infinite Impermanence x3
Extra Deck (15)
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- Snake-Eyes Doomed Dragon x1
- A Bao A Qu, the Lightless Shadow x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- I:P Masquerena x1
- Knightmare Phoenix x1
- Linkuriboh x1
- Moon of the Closed Heaven x1
- Promethean Princess, Bestower of Flames x1
- S:P Little Knight x1
- Baronne de Fleur x1
- Cooky★Yummy Way x1
- The Zombie Vampire x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Control
- Secondary strategies: Stun, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters from the Snake-Eye/Diabellstar and Fiendsmith lines (Snake-Eyes Flamberge Dragon, Snake-Eyes Doomed Dragon, Baronne de Fleur, The Zombie Vampire, Fiendsmith's Desirae), inferred from card text; Link and Fusion pressure through Fiendsmith's Lacrima and Snake-Eye link/fusion routes (Inferred)
- Turn 1 (going first): Turn 1 disruption and searches through Snake-Eye Ash/Oak/Poplar and Fiendsmith Engraver, then Fiendsmith's Tract or Diabellstar line for board (Inferred from card text)
- Turn 2 (going second): Use the hand-trap suite (Ash Blossom, Ghost Belle, Infinite Impermanence, Droll & Lock Bird, Maxx "C", Nibiru) to break the opponent's first summons, then rebuild through GY recursion (Inferred)
- Recovery: GY recursion from Snake-Eye and Fiendsmith monsters (Lacrima the Crimson Tears, Snake-Eye Oak/Ash/Poplar text) and Diabellstar draw effects (Inferred)
- After siding: Not evaluable: side deck is empty (0 cards), so no post-side plan exists in the evidence (Provisional)
Why it scores here
The deck is scored as a system: its Control profile rests on a dense hand-trap and disruption suite (12 hand-trap tagged copies, P(at least one of a 3-copy card in a 5-card opener) ≈ 0.34, searcher-text group P ≈ 0.90) that can reliably interrupt early summons, and its Extra Deck of boss monsters gives it real closing power. Consistency and conversion are held back by a split engine: only 14.5% of the main deck uses the exact Fiendsmith name and 47 of 40-slot-equivalent copies are off-archetype across Snake-Eye, Diabellstar, Mulcharmy and Millennium lines, which weakens the redundancy of any single route. There is no recorded board data, so the combo ceiling and median are text-only inferences and are not averaged from card scores. The deck is Illegal as submitted (Called by the Grave is Forbidden and run once), and it has an empty side deck, so the score is capped at a theoretical structural read. Popularity from the Fiendsmith archetype and the single guide does not earn points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(>=1 of a 3-copy card in opener) ≈ 0.34; searcher-text group P ≈ 0.90; core archetype group P ≈ 0.82 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 12 hand-trap-tagged cards and a 2-engine split create dead or conflicting draws; 0.90 hand-trap P in six cards is strong but brick risk is high (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | No parseable boards, so ceiling is inferred from text: Snake-Eye and Fiendsmith search chains into Extra bosses (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded combo median; text-only estimate with low support for typical output (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Three semi-independent lines (Snake-Eye, Diabellstar, Fiendsmith) and GY recursion give some redundancy after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | GY-based recursion (Snake-Eye Oak/Ash/Poplar, Fiendsmith Engraver, Lacrima) and Diabellstar draw effects regenerate resources (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 11 negation-text cards plus Crossout Designator, Bonfire-free stack, Baronne de Fleur and Fiendsmith's Desirae negation text (Inferred from card text; flags verified) |
| D8 | Going-Second & Board-Breaking Power | 58 | Strong going-second hand-trap density and Flamberge/Doomed Dragon boards, but no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Several 3000-ATK Extra Deck boss monsters (Flamberge Dragon, Doomed Dragon, Zombie Vampire, Baronne de Fleur) (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 38 | 26 distinct main-deck cards with 14.5% exact archetype purity and 47 off-archetype copies lower coherence (Verified composition, Inferred impact) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15-card Extra Deck with 9 Link, 3 Fusion, 2 Synchro, 1 Xyz; Fiendsmith and Snake-Eye bosses are reachable but the mix is broad (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 20 | Side deck is empty (0 cards), so no post-side plan exists; scored at the floor (Provisional) |
| D13 | Matchup Coverage & Format Fit | 35 | No tournament link or dated meta sample; archetype meta-share absent, so fit is Provisional |
| D14 | Pilotability & Error Tolerance | 35 | Multiple engines, several decision points and a complex Extra Deck route make the deck demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Control. Structural ≈ 51, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-6); Engine conflict (-3); Illegal-list cap (-11). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*51 + 0.20*45 - 9 ≈ 41 (theoretical); Illegal list capped to 30, structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation suite that gives a high chance to interrupt early summons
- Several 3000-ATK boss monsters in the Extra Deck for closing power
- Searcher and GY-recursion text that regenerates resources across turns
Weaknesses
- Illegal as submitted: Called by the Grave is Forbidden and run once
- Split engine: exact archetype purity is 14.5%, with Snake-Eye, Diabellstar and Mulcharmy diluting Fiendsmith
- Empty side deck leaves no post-side plan
- No recorded combo data, so conversion cannot be verified
Critical choke points
- Called by the Grave slot is unplayable in Master Duel as built
- Fiendsmith and Snake-Eye engines must both connect through the same searchers and Engraver
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave | a legal Unlimited card from the same engine or the hand-trap suite | Clears the Illegal status so the deck can receive a normal score |
| 2 | Off-archetype splash copies (Mulcharmy Fuwalos, Diabellstar bodies outside the chosen engine) | additional copies of one primary engine's searchers and starters | Raises exact-name purity and consistency of the opener |
| 3 | None (side deck is empty) | a 5 to 10 card side with targeted hand-trap and negation answers | Gives a post-side plan; currently scored at the floor in D12 |
Evidence & confidence
- Verified: Main 40, Extra 15, Side 0 are within Master Duel size rules; Called by the Grave is Forbidden with 1 copy run (over limit); Snake-Eye and Fiendsmith archetype purity counts from composition; Card stats and effect text from the card list
- Inferred: Opening-hand probabilities are hypergeometric estimates from the resolved Main Deck; Engine accessibility, brick risk and recovery are inferred from card text; Going-first and going-second estimates are text-only
- Provisional: Meta Power (null) and matchup fit (D13) need a dated metagame sample; Post-side plan cannot be assessed without a side deck
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for this deck (going-first/second, matchup, brick and starter rates) Side deck is empty (0 cards), so no post-side data exists usage_statistics marks Fiendsmith's Lacrima, Sequence, Requiem and Desirae as in_this_deck=false, yet the cards array lists them in the Extra Deck; the usage join appears inconsistent and was not used for scoring Meta Power is Provisional unless a dated metagame sample is supplied
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