Created by: YGO Mod (20517634)

Created On: 05/15/2023

Main: 50 Extra: 15

1 cardApprentice Illusion Magician 1 cardApprentice Illusion Magician
Apprentice Illusion Magician
DARK 6
Apprentice Illusion Magician
  • ATK:

  • 2000

  • DEF:

  • 1700


You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.


1 cardBystial Druiswurm
1 cardBystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


1 cardBystial Magnamhut
1 cardBystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


1 cardDoppelwarrior 1 cardDoppelwarrior
Doppelwarrior
DARK 2
Doppelwarrior
  • ATK:

  • 800

  • DEF:

  • 800


When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as a Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position.


3 cardJunk Converter 3 cardJunk Converter
Junk Converter
EARTH 2
Junk Converter
  • ATK:

  • 400

  • DEF:

  • 200


You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.


3 cardMathematician 3 cardMathematician
Mathematician
EARTH 3
Mathematician
  • ATK:

  • 1500

  • DEF:

  • 500


When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.


1 cardOmni Dragon Brotaur 1 cardOmni Dragon Brotaur
Omni Dragon Brotaur
DARK 1
Omni Dragon Brotaur
  • ATK:

  • 0

  • DEF:

  • 0


If a monster you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 face-up monster on the field; discard 1 card, and if you do, add 1 monster from your Deck to your hand, with the same Type and Attribute as that target, but a different name. You can only use each effect of "Omni Dragon Brotaur" once per turn.


3 cardStardust Trail 3 cardStardust Trail
Stardust Trail
LIGHT 4
Stardust Trail
  • ATK:

  • 500

  • DEF:

  • 2000


If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn.


1 cardStardust Wurm 1 cardStardust Wurm
Stardust Wurm
LIGHT 1
Stardust Wurm
  • ATK:

  • 0

  • DEF:

  • 0


If this card is in your hand or GY, and you control a Level 8 or higher Dragon Synchro Monster: You can Special Summon this card, but banish it when it leaves the field. You can Tribute this card; Special Summon up to 2 Level 1 LIGHT Dragon monsters from your hand and/or GY, except "Stardust Wurm", but their effects cannot be activated. You can only use each effect of "Stardust Wurm" once per turn.


3 cardAssault Synchron 3 cardAssault Synchron
Assault Synchron
DARK 2
Assault Synchron
  • ATK:

  • 700

  • DEF:

  • 0


During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, while this card is face-up in the Monster Zone. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn.


1 cardConverging Wills Dragon 1 cardConverging Wills Dragon
Converging Wills Dragon
LIGHT 1
Converging Wills Dragon
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be used as Synchro Material, except for the Synchro Summon of a "Majestic" monster. This card's name becomes "Majestic Dragon" while on the field or in the GY. When you draw this card: You can reveal it; Special Summon it from your hand, then, if you control a Level 8 or higher Dragon Synchro Monster, you can Special Summon 1 Level 1 Dragon monster from your Deck. You can only Special Summon "Converging Wills Dragon(s)" once per turn.


2 cardEffect Veiler 2 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


2 cardJet Synchron 2 cardJet Synchron
Jet Synchron
FIRE 1
Jet Synchron
  • ATK:

  • 500

  • DEF:

  • 0


If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.


2 cardJunk Synchron 2 cardJunk Synchron
Junk Synchron
DARK 3
Junk Synchron
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


1 cardRevolution Synchron 1 cardRevolution Synchron
Revolution Synchron
EARTH 3
Revolution Synchron
  • ATK:

  • 900

  • DEF:

  • 1400


If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel.


3 cardStardust Synchron 3 cardStardust Synchron
Stardust Synchron
LIGHT 4
Stardust Synchron
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Stardust Dragon". You can only use each effect of "Stardust Synchron" once per turn.


1 cardWheel Synchron 1 cardWheel Synchron
Wheel Synchron
LIGHT 5
Wheel Synchron
  • ATK:

  • 800

  • DEF:

  • 1000


If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Wheel Synchron" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4.


1 cardArrive in Light 1 cardArrive in Light
Arrive in Light
Spell Continuous
Arrive in Light

    When this card is activated: Place 1 Level 1 Dragon monster from your hand or Deck on top of the Deck. Neither player can return "Stardust Dragon", or a Synchro Monster that lists "Stardust Dragon" in its text, from the field to the Extra Deck. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can apply 1 of these effects, but you cannot apply that same effect of "Arrive in Light" again this turn. ● Draw 1 card. ● Special Summon 1 Tuner from your hand.


    1 cardFleuret de Fleur 1 cardFleuret de Fleur
    Fleuret de Fleur
    Spell Equip
    Fleuret de Fleur

      Activate this card by targeting 1 Level 2 or lower monster in your GY; Special Summon it, but negate its effects, also equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. The equipped monster gains 700 ATK. If this card is sent from the Spell & Trap Zone to the GY: You can equip this card to 1 Synchro Monster you control. You can only use this effect of "Fleuret de Fleur" once per turn. You can only activate 1 "Fleuret de Fleur" per turn.


      1 cardFoolish Burial
      1 cardFoolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.




        Tag(s):

        1 cardHarpie's Feather Duster
        1 cardHarpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.




          Tag(s):

          1 cardLiving Fossil 1 cardLiving Fossil
          Living Fossil
          Spell Equip
          Living Fossil

            Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.


            1 cardMajestic Absorption 1 cardMajestic Absorption
            Majestic Absorption
            Spell Normal
            Majestic Absorption

              Target 1 "Stardust Dragon", or 1 Synchro Monster that mentions it, that you control, then activate 1 of these effects; ● Equip 1 face-up monster your opponent controls to that target. ● It can attack directly this turn. ● This turn, each time it destroys an opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster's original ATK. You can only activate 1 "Majestic Absorption" per turn.


              1 cardMonster Reborn
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                2 cardPot of Desires
                2 cardPot of Desires
                Pot of Desires
                Spell Normal
                Pot of Desires

                  Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                  Tag(s):

                  1 cardReinforcement of the Army
                  1 cardReinforcement of the Army
                  Reinforcement of the Army
                  Spell Normal
                  Reinforcement of the Army

                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                    1 cardSmoke Grenade of the Thief
                    1 cardSmoke Grenade of the Thief
                    Smoke Grenade of the Thief
                    Spell Equip
                    Smoke Grenade of the Thief

                      When this card is destroyed by a card effect while equipped to a monster: Look at your opponent's hand and discard 1 card from their hand.


                      3 cardStardust Illumination 3 cardStardust Illumination
                      Stardust Illumination
                      Spell Normal
                      Stardust Illumination

                        Send 1 "Stardust" monster from your Deck to the GY, or if you control "Stardust Dragon" or a Synchro Monster that mentions it, you can Special Summon it instead. You can banish this card from your GY, then target 1 "Stardust" monster you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Stardust Illumination" once per turn.


                        3 cardTuning
                        3 cardTuning
                        Tuning
                        Spell Normal
                        Tuning

                          Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


                          1 cardArmed Dragon Thunderbolt 1 cardArmed Dragon Thunderbolt
                          Armed Dragon Thunderbolt
                          Trap Normal
                          Armed Dragon Thunderbolt

                            Target 1 "Armed Dragon" monster you control; it gains 1000 ATK for each "Armed Dragon" monster in your GY with an equal or lower Level than it and with different names from each other, also for the rest of this turn, your opponent takes no battle damage from its attacks. You can banish this card from your GY, then target 1 "Armed Dragon" Spell in your GY; add it to your hand. You can only use 1 "Armed Dragon Thunderbolt" effect per turn, and only once that turn.


                            1 cardConverging Wishes 1 cardConverging Wishes
                            Converging Wishes
                            Trap Normal
                            Converging Wishes

                              If you have 5 or more Dragon-Type Synchro Monsters with different names in your Graveyard: Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), but banish it during the End Phase. Equip it with this card. While equipped, it gains ATK equal to the combined ATK of all Dragon-Type Synchro Monsters in your Graveyard. Also while equipped, when it destroys an opponent's monster by battle: You can banish 1 Dragon-Type Synchro Monster from your Graveyard; it can attack an opponent's monster again in a row.


                              1 cardMajestic Mirage 1 cardMajestic Mirage
                              Majestic Mirage
                              Trap Continuous
                              Majestic Mirage

                                If a face-up card you control leaves the field by your card effect, or to activate the effect of your card, and the card that left the field was "Stardust Dragon" or a Synchro Monster that mentioned it: You can apply 1 of the following effects, but you cannot apply that same effect of "Majestic Mirage" again this turn. ● Special Summon 1 of those monsters. ● Banish 1 monster from your opponent's field or GY. ● Any damage you take this turn is halved.


                                2 cardAccel Synchro Stardust Dragon 2 cardAccel Synchro Stardust Dragon
                                Accel Synchro Stardust Dragon
                                WIND 8
                                Accel Synchro Stardust Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                1 cardBlack-Winged Assault Dragon 1 cardBlack-Winged Assault Dragon
                                Black-Winged Assault Dragon
                                DARK 10
                                Black-Winged Assault Dragon
                                • ATK:

                                • 3200

                                • DEF:

                                • 2800


                                1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.


                                1 cardBystial Dis Pater 1 cardBystial Dis Pater
                                Bystial Dis Pater
                                DARK 10
                                Bystial Dis Pater
                                • ATK:

                                • 3500

                                • DEF:

                                • 3500


                                1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.


                                1 cardCrimson Dragon
                                1 cardCrimson Dragon
                                Crimson Dragon
                                LIGHT 12
                                Crimson Dragon
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                                1 cardGarden Rose Maiden 1 cardGarden Rose Maiden
                                Garden Rose Maiden
                                DARK 5
                                Garden Rose Maiden
                                • ATK:

                                • 1600

                                • DEF:

                                • 2400


                                1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Black Garden" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 "Rose Dragon" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of "Garden Rose Maiden" once per turn.


                                1 cardJunk Speeder 1 cardJunk Speeder
                                Junk Speeder
                                WIND 5
                                Junk Speeder
                                • ATK:

                                • 1800

                                • DEF:

                                • 1000


                                1 "Synchron" Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon as many "Synchron" Tuners as possible with different Levels from your Deck, in Defense Position. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, the turn you activate this effect. When an attack is declared involving this card that was Synchro Summoned this turn and another monster: You can make this card's ATK become double its original ATK until the end of this turn. You can only use each effect of "Junk Speeder" once per turn.


                                1 cardPower Tool Braver Dragon 1 cardPower Tool Braver Dragon
                                Power Tool Braver Dragon
                                EARTH 9
                                Power Tool Braver Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2300


                                1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of "Power Tool Braver Dragon" once per turn.


                                1 cardPsychic End Punisher 1 cardPsychic End Punisher
                                Psychic End Punisher
                                LIGHT 11
                                Psychic End Punisher
                                • ATK:

                                • 3500

                                • DEF:

                                • 3500


                                1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                2 cardShooting Majestic Star Dragon 2 cardShooting Majestic Star Dragon
                                Shooting Majestic Star Dragon
                                WIND 11
                                Shooting Majestic Star Dragon
                                • ATK:

                                • 4000

                                • DEF:

                                • 3300


                                "Majestic Dragon" + 1+ non-Tuner monsters, including a Dragon Synchro Monster Must first be Synchro Summoned. Once per turn: You can negate the effects of 1 Effect Monster your opponent controls. This card gains 1 additional attack each Battle Phase for every monster in your GY that is "Stardust Dragon" or is a Synchro Monster with "Stardust Dragon" in its text. Once per turn, when your opponent activates a card or effect (Quick Effect): You can banish this card (until the End Phase), and if you do, negate the activation, and if you do that, banish that card.


                                1 cardStardust Charge Warrior 1 cardStardust Charge Warrior
                                Stardust Charge Warrior
                                WIND 6
                                Stardust Charge Warrior
                                • ATK:

                                • 2000

                                • DEF:

                                • 1300


                                1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                1 cardT.G. Hyper Librarian
                                1 cardT.G. Hyper Librarian
                                T.G. Hyper Librarian
                                DARK 5
                                T.G. Hyper Librarian
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                Trishula, Dragon of the Ice Barrier
                                WATER 9
                                Trishula, Dragon of the Ice Barrier
                                • ATK:

                                • 2700

                                • DEF:

                                • 2000


                                1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                1 cardCelestial Double Star Shaman 1 cardCelestial Double Star Shaman
                                Celestial Double Star Shaman
                                LIGHT 2
                                Celestial Double Star Shaman
                                • ATK:

                                • 100

                                • DEF:

                                • 800


                                1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can Special Summon up to 4 Level 2 non-Tuner monsters from your hand and/or Graveyard in Defense Position, but they have their effects negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Celestial Double Star Shaman" once per turn.




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