Heraldic Deck #694936 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Heraldic Beast Gryphon x3, Heraldic Beast Stad Whale x3, Mulcharmy Fuwalos x3. Created Apr 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 04/27/2026
Main Deck (40)
- Droll & Lock Bird x1
- Ext Ryzeal x1
- Heraldic Beast Gryphon x3
- Heraldic Beast Leo x2
- Heraldic Beast Stad Whale x3
- Heraldic Beast Twin-Headed Eagle x1
- Heraldic Beast Unicorn x1
- Ice Ryzeal x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x1
- Node Ryzeal x1
- Star Ryzeal x1
- Sword Ryzeal x1
- Ash Blossom & Joyous Spring x2
- Advanced Heraldry Art x2
- Bonfire x1
- Called by the Grave x1
- Charged-Up Heraldry x1
- Crossout Designator x1
- Flash of Heraldry x1
- Ryzeal Cross x1
- Ryzeal Plugin x1
- Seventh Ascension x3
- Seventh Tachyon x1
- Infinite Impermanence x3
- Ryzeal Plasma Hole x1
Extra Deck (15)
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Eclipse Twins x1
- Evilswarm Exciton Knight x1
- Exosister Asophiel x1
- Mereologic Aggregator x1
- Number 104: Masquerade x1
- Number 18: Heraldry Patriarch x1
- Number 60: Dugares the Timeless x1
- Number 69: Heraldry Crest x1
- Number 69: Heraldry Crest - Dark Matter Demolition x1
- Number 69: Heraldry Crest - Shatter Stream x1
- Ryzeal Detonator x1
- Ryzeal Duo Drive x1
- Time Thief Redoer x1
- Traptrix Rafflesia x1
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Heraldic/Ryzeal Hybrid (Illegal) — Deck Power Evaluation
Final Contextual Deck Power: 18/100 (±6 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 55 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 20 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: XYZ beatdown with negation layers; Board control via Heraldry name-copy effects
- Turn 1 (going first): Summon Heraldic/Ryzeal Rank 4 XYZ (e.g., Number 69 Crest, Detonator) using Gryphon/Stad Whale/Leo starters
- Turn 2 (going second): Use hand traps (Ash, Imperm, Nibiru) plus board breakers (Exciton Knight, Plasma Hole) to clear and push
- Recovery: GY recursion via Heraldic Beast Unicorn / Twin-Headed Eagle and Ryzeal Plugin
- After siding: None – side deck empty (0 cards)
Why it scores here
This deck is illegal in OCG due to a Forbidden copy of Maxx "C", so it cannot be played as submitted and receives a capped theoretical score rather than a normal contextual rating. The evaluation treats the list as a connected system: the Heraldic/Ryzeal hybrid shows moderate starter accessibility (core live ~85% inferred) and a broad XYZ toolbox, but deviates sharply from the archetype's standard core (only 32% of usual core present) and lacks any side deck. No combo telemetry exists, so ceiling and floor are inferred from card text alone, not from recorded boards, and popularity or usage stats did not earn points. The score is not an average of individual card scores but a system read penalized heavily by illegality and missing cohesion.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 65 | P(core Heraldic live in opener) ≈ 0.85 from hypergeometric; multiple starters but missing key extra (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Copy histogram shows 19 singles; some dead draws like solitary Ryzeal pieces (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parsed combos; extra deck includes Zeus/Detonator suggesting high ceiling but untested (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo floor data; median output unknown, likely modest without core XYZ (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Some GY recursion via Heraldic Beast Unicorn/Twin-Headed Eagle but limited redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Searchers like Stad Whale and Seventh Ascension provide card advantage; resource signature thin (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Interaction density from 10 negation-text cards and hand traps; end-board XYZ negate (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand trap probability 0.76; board breakers Exciton/Plasma Hole present (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | XYZ bosses up to 3100 ATK; closing power moderate (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 40-card main with 25.5% exact archetype purity; mixed splash reduces efficiency (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 XYZ extra slots used; many narrow toolbox picks, some mandatory (Inferred) |
| D12 | Side Deck Adaptability | 0 | Side deck empty (0 cards); no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; matchup fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple summon lines and decision points; pilot burden moderate (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 53, Going First ≈ 55, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 20. Modifiers: Illegal deck (Forbidden Maxx C) (-20); Missing core extra deck cards (-8). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); capped low due to Illegal status
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ 0.15 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Decent hand trap density (8 cards, P~0.76 going second)
- Broad XYZ extra deck toolbox including Zeus and Detonator
- Heraldic searchers provide card advantage
Weaknesses
- Illegal: contains Forbidden Maxx "C"
- Only 32% of archetype core present per usage stats
- Zero side deck for best-of-3 adaptation
- No combo records; theoretical only
Critical choke points
- Maxx "C" forbidden in OCG makes deck illegal
- Reliance on Limited Ryzeal Detonator for board breaking
- Missing Number 69 Heraldry Crest line reduces engine cohesion
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Maxx "C" | Effect Veiler (legal hand trap) | Remove forbidden card to make deck legal |
| 2 | Number 69: Heraldry Crest + Shatter Stream | Restore missing core XYZ for engine cohesion |
Evidence & confidence
- Verified: Legality status Illegal (Maxx C forbidden); Card text excerpts from evidence; Extra deck size 15 within cap
- Observed: No parsed combos (0 boards)
- Inferred: Hypergeometric starter probability 0.8506; Dimension scores from text-only reads; Going-second hand trap P 0.7639
- Provisional: Meta Power (no dated sample); Matchup format fit
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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