Created by: Meow (12570634)

Created On: 05/13/2023

Main: 42 Extra: 13

N Rarity
3 cardDarklord Nurse Reficule
N Rarity
3 cardDarklord Nurse Reficule
Darklord Nurse Reficule
DARK 4
Darklord Nurse Reficule
  • ATK:

  • 1400

  • DEF:

  • 600


Any effect that would make your opponent gain LP inflicts the same amount of damage to them, instead.


R Rarity
3 cardGiant Germ
R Rarity
3 cardGiant Germ
Giant Germ
DARK 2
Giant Germ
  • ATK:

  • 1000

  • DEF:

  • 100


When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.


R Rarity
3 cardMarshmacaron
R Rarity
3 cardMarshmacaron
Marshmacaron
LIGHT 1
Marshmacaron
  • ATK:

  • 200

  • DEF:

  • 200


If this card is destroyed by battle or card effect: You can Special Summon up to 2 other "Marshmacaron" from your hand, Deck, and/or Graveyard. You can only use this effect of "Marshmacaron" once per turn.


R Rarity
1 cardMarshmallon
R Rarity
1 cardMarshmallon
Marshmallon
LIGHT 3
Marshmallon
  • ATK:

  • 300

  • DEF:

  • 500


Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


N Rarity
3 cardMecha Bunny
N Rarity
3 cardMecha Bunny
Mecha Bunny
EARTH 2
Mecha Bunny
  • ATK:

  • 800

  • DEF:

  • 100


When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Mecha Bunny" from your Deck in face-down Defense Position.


N Rarity
2 cardMecha-Dog Marron
N Rarity
2 cardMecha-Dog Marron
Mecha-Dog Marron
LIGHT 4
Mecha-Dog Marron
  • ATK:

  • 1000

  • DEF:

  • 1000


When this card is destroyed by battle and sent to the Graveyard, inflict 1000 damage to both players. When this card on the field is destroyed and sent to the Graveyard except by battle, inflict 1000 damage to your opponent.


N Rarity
1 cardMichion, the Timelord
N Rarity
1 cardMichion, the Timelord
Michion, the Timelord
FIRE 10
Michion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


N Rarity
1 cardRaphion, the Timelord
N Rarity
1 cardRaphion, the Timelord
Raphion, the Timelord
WIND 10
Raphion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict damage to your opponent equal to the ATK of 1 monster your opponent controls that battled this card this turn. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


R Rarity
2 cardDice Jar
R Rarity
2 cardDice Jar
Dice Jar
LIGHT 3
Dice Jar
  • ATK:

  • 200

  • DEF:

  • 300


FLIP: Both players roll a six-sided die. The player with the lower result takes damage equal to their opponent's roll x 500. However, if the winner rolled a 6, the loser takes 6000 damage. If the rolls are the same, both players roll again.


N Rarity
2 cardMisfortune
N Rarity
2 cardMisfortune
Misfortune
Spell Normal
Misfortune

    Select 1 face-up monster your opponent controls. Inflict damage to your opponent equal to half that monster's original ATK. Your monsters cannot attack this turn.


    R Rarity
    1 cardSpell Shattering Arrow
    R Rarity
    1 cardSpell Shattering Arrow
    Spell Shattering Arrow
    Spell Quick
    Spell Shattering Arrow

      Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.


      R Rarity
      3 cardTremendous Fire
      R Rarity
      3 cardTremendous Fire
      Tremendous Fire
      Spell Normal
      Tremendous Fire

        Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.


        R Rarity
        3 cardBad Reaction to Simochi
        R Rarity
        3 cardBad Reaction to Simochi
        Bad Reaction to Simochi
        Trap Continuous
        Bad Reaction to Simochi

          As long as this card remains face-up on the field, any effect of increasing your opponent's Life Points is changed to inflict the same amount of points in damage to your opponent's Life Points.


          R Rarity
          3 cardDimension Wall
          R Rarity
          3 cardDimension Wall
          Dimension Wall
          Trap Normal
          Dimension Wall

            Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.


            R Rarity
            3 cardGift Card
            R Rarity
            3 cardGift Card
            Gift Card
            Trap Normal
            Gift Card

              Your opponent gains 3000 Life Points.


              R Rarity
              3 cardRing of Destruction
              R Rarity
              3 cardRing of Destruction
              Ring of Destruction
              Trap Normal
              Ring of Destruction

                During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                N Rarity
                2 cardThe Paths of Destiny
                N Rarity
                2 cardThe Paths of Destiny
                The Paths of Destiny
                Trap Normal
                The Paths of Destiny

                  Both players toss a coin once. If a player's result is Heads, they gain 2000 Life Points, and if their result is Tails, they take 2000 damage.


                  N Rarity
                  1 cardTrap Hole of Spikes
                  N Rarity
                  1 cardTrap Hole of Spikes
                  Trap Hole of Spikes
                  Trap Normal
                  Trap Hole of Spikes

                    When an opponent's monster that was Normal or Special Summoned this turn declares an attack: Destroy that attacking monster, and if you do, inflict damage to your opponent equal to half the original ATK of that monster.


                    R Rarity
                    2 cardZoma the Spirit
                    R Rarity
                    2 cardZoma the Spirit
                    Zoma the Spirit
                    Trap Continuous
                    Zoma the Spirit

                      Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.


                      N Rarity
                      2 cardGeonator Transverser
                      N Rarity
                      2 cardGeonator Transverser
                      Geonator Transverser
                      EARTH
                      Geonator Transverser
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Top-Right


                      2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.


                      N Rarity
                      1 cardPowercode Talker
                      N Rarity
                      1 cardPowercode Talker
                      Powercode Talker
                      FIRE
                      Powercode Talker
                      • ATK:

                      • 2300

                      • LINK-3

                      Link Arrow:

                      Left

                      Bottom-Left

                      Right


                      3 monsters Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double its original ATK during that damage calculation only.


                      R Rarity
                      1 cardSteel Star Regulator
                      R Rarity
                      1 cardSteel Star Regulator
                      Steel Star Regulator
                      LIGHT
                      Steel Star Regulator
                      • ATK:

                      • 1000

                      • LINK-3

                      Link Arrow:

                      Top-Left

                      Bottom-Left

                      Bottom-Right


                      3 non-Link Monsters Gains ATK equal to the combined original Levels/Ranks of monsters used for its Link Summon x 100. You can target 1 non-Link Monster your opponent controls with ATK less than or equal to this card; destroy it, then if this card was Link Summoned using an Xyz Monster as material, inflict damage to your opponent equal to half the destroyed monster's original ATK. You can only use this effect of "Steel Star Regulator" once per turn.


                      R Rarity
                      2 cardTriple Burst Dragon
                      R Rarity
                      2 cardTriple Burst Dragon
                      Triple Burst Dragon
                      DARK
                      Triple Burst Dragon
                      • ATK:

                      • 2400

                      • LINK-3

                      Link Arrow:

                      Top

                      Left

                      Bottom


                      2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                      R Rarity
                      1 cardGrenosaurus
                      R Rarity
                      1 cardGrenosaurus
                      Grenosaurus
                      FIRE
                      Grenosaurus
                      • ATK:

                      • 2000

                      • DEF:

                      • 1900


                      2 Level 3 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.


                      R Rarity
                      1 cardNumber 45: Crumble Logos the Prophet of Demolition
                      R Rarity
                      1 cardNumber 45: Crumble Logos the Prophet of Demolition
                      Number 45: Crumble Logos the Prophet of Demolition
                      EARTH
                      Number 45: Crumble Logos the Prophet of Demolition
                      • ATK:

                      • 2200

                      • DEF:

                      • 0


                      2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.


                      R Rarity
                      2 cardNumber 49: Fortune Tune
                      R Rarity
                      2 cardNumber 49: Fortune Tune
                      Number 49: Fortune Tune
                      LIGHT
                      Number 49: Fortune Tune
                      • ATK:

                      • 400

                      • DEF:

                      • 900


                      2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


                      R Rarity
                      1 cardNumber 65: Djinn Buster
                      R Rarity
                      1 cardNumber 65: Djinn Buster
                      Number 65: Djinn Buster
                      DARK
                      Number 65: Djinn Buster
                      • ATK:

                      • 1300

                      • DEF:

                      • 0


                      2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.


                      N Rarity
                      1 cardThe Phantom Knights of Cursed Javelin
                      N Rarity
                      1 cardThe Phantom Knights of Cursed Javelin
                      The Phantom Knights of Cursed Javelin
                      DARK
                      The Phantom Knights of Cursed Javelin
                      • ATK:

                      • 1600

                      • DEF:

                      • 0


                      2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.


                      N Rarity
                      1 cardVirtual World Shell - Jaja
                      N Rarity
                      1 cardVirtual World Shell - Jaja
                      Virtual World Shell - Jaja
                      EARTH
                      Virtual World Shell - Jaja
                      • ATK:

                      • 1000

                      • DEF:

                      • 2400


                      2+ Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster.




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