Timelord Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Time Maiden
SR Rarity
Time Maiden
SR Rarity
Time Maiden
LIGHT 1
Time Maiden
  • ATK:

  • 0

  • DEF:

  • 0


If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect.

R Rarity
Zaphion, the Timelord
R Rarity
Zaphion, the Timelord
R Rarity
Zaphion, the Timelord
WATER 10
Zaphion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck.

N Rarity
Advance Draw
N Rarity
Advance Draw
N Rarity
Advance Draw
Spell Normal
Advance Draw

    Tribute 1 face-up Level 8 or higher monster you control; draw 2 cards.

    UR Rarity
    Chicken Game
    UR Rarity
    Chicken Game
    UR Rarity
    Chicken Game
    Spell Field
    Chicken Game

      The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

      SR Rarity
      Extra-Foolish Burial
      SR Rarity
      Extra-Foolish Burial
      SR Rarity
      Extra-Foolish Burial
      Spell Normal
      Extra-Foolish Burial

        Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.

        SR Rarity
        Into the Void
        SR Rarity
        Into the Void
        SR Rarity
        Into the Void
        Spell Normal
        Into the Void

          If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

          SR Rarity
          Link Bound
          SR Rarity
          Link Bound
          SR Rarity
          Link Bound
          Spell Quick
          Link Bound

            Target 1 Link Monster you control or in your GY; return it to the Extra Deck, and if you do, draw cards equal to its Link Rating, then place cards from your hand on the bottom of the Deck, in any order, equal to the number of cards you drew. You can only activate 1 "Link Bound" per turn.

            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.



              Tag(s):

              R Rarity
              One-Kuri-Way
              R Rarity
              One-Kuri-Way
              R Rarity
              One-Kuri-Way
              Spell Normal
              One-Kuri-Way

                Target 1 Link-1 monster in either GY; return it to the Extra Deck or Special Summon it to its owner's field. You can only activate 1 "One-Kuri-Way" per turn.

                R Rarity
                Shuffle Reborn
                R Rarity
                Shuffle Reborn
                R Rarity
                Shuffle Reborn
                Spell Normal
                Shuffle Reborn

                  If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.

                   Rarity
                  Spell Card "Monster Reborn"
                   Rarity
                  Spell Card "Monster Reborn"
                   Rarity
                  Spell Card "Monster Reborn"
                  Spell Quick
                  Spell Card "Monster Reborn"

                    Target 1 monster in either GY; Special Summon it to your field, but for the rest of this turn, it cannot attack and neither player can activate its effects. You can only activate 1 "Spell Card "Monster Reborn"" per turn.

                    SR Rarity
                    Spellbook of Knowledge
                    SR Rarity
                    Spellbook of Knowledge
                    SR Rarity
                    Spellbook of Knowledge
                    Spell Normal
                    Spellbook of Knowledge

                      Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                      R Rarity
                      Stonehenge
                      R Rarity
                      Stonehenge
                      R Rarity
                      Stonehenge
                      Spell Equip
                      Stonehenge

                        Target 1 monster with 0 ATK in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. You can only activate 1 "Stonehenge" per turn.

                        UR Rarity
                        Tokusano Shinkyojin
                        UR Rarity
                        Tokusano Shinkyojin
                        UR Rarity
                        Tokusano Shinkyojin
                        Spell Normal
                        Tokusano Shinkyojin

                          Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards.

                          UR Rarity
                          Upstart Goblin
                          UR Rarity
                          Upstart Goblin
                          UR Rarity
                          Upstart Goblin
                          Spell Normal
                          Upstart Goblin

                            Draw 1 card, then your opponent gains 1000 LP.

                            SR Rarity
                            Wonder Wand
                            SR Rarity
                            Wonder Wand
                            SR Rarity
                            Wonder Wand
                            Spell Equip
                            Wonder Wand

                              Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                              Extra Deck

                              UR Rarity
                              Garura, Wings of Resonant Life
                              UR Rarity
                              Garura, Wings of Resonant Life
                              UR Rarity
                              Garura, Wings of Resonant Life
                              DARK 6
                              Garura, Wings of Resonant Life
                              • ATK:

                              • 1500

                              • DEF:

                              • 2400


                              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                              N Rarity
                              Encode Talker
                              N Rarity
                              Encode Talker
                              N Rarity
                              Encode Talker
                              LIGHT
                              Encode Talker
                              • ATK:

                              • 2300

                              • LINK-3

                              Link Arrow:

                              Top

                              Bottom

                              Bottom-Right


                              2+ Cyberse monsters Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.

                              SR Rarity
                              Eria the Water Charmer, Gentle
                              SR Rarity
                              Eria the Water Charmer, Gentle
                              SR Rarity
                              Eria the Water Charmer, Gentle
                              WATER
                              Eria the Water Charmer, Gentle
                              • ATK:

                              • 1850

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.

                              UR Rarity
                              Relinquished Anima
                              UR Rarity
                              Relinquished Anima
                              UR Rarity
                              Relinquished Anima
                              DARK
                              Relinquished Anima
                              • ATK:

                              • 0

                              • LINK-1

                              Link Arrow:

                              Top


                              1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

                              UR Rarity
                              Tri-Brigade Arms Bucephalus II
                              UR Rarity
                              Tri-Brigade Arms Bucephalus II
                              UR Rarity
                              Tri-Brigade Arms Bucephalus II
                              DARK
                              Tri-Brigade Arms Bucephalus II
                              • ATK:

                              • 3500

                              • LINK-5

                              Link Arrow:

                              Left

                              Right

                              Bottom-Left

                              Bottom

                              Bottom-Right


                              3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.

                              Need 19 UR

                              UR Rarity
                              Garura, Wings of Resonant Life1 card
                              UR Rarity
                              Relinquished Anima3 card
                              UR Rarity
                              Tri-Brigade Arms Bucephalus II1 card
                              UR Rarity
                              Antihuman Intelligence ME-PSY-YA1 card
                              UR Rarity
                              Chicken Game3 card
                              UR Rarity
                              Monster Reborn1 card
                              UR Rarity
                              Primal Seed2 card
                               Rarity
                              Spell Card "Monster Reborn"1 card
                              UR Rarity
                              Tokusano Shinkyojin3 card
                              UR Rarity
                              Upstart Goblin3 card

                              Main: 40 Extra: 9

                              R Rarity
                              1 cardChaos Emperor Dragon - Envoy of the End
                              R Rarity
                              1 cardChaos Emperor Dragon - Envoy of the End
                              Chaos Emperor Dragon - Envoy of the End
                              DARK 8
                              Chaos Emperor Dragon - Envoy of the End
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.


                              SR Rarity
                              3 cardTime Maiden
                              SR Rarity
                              3 cardTime Maiden
                              Time Maiden
                              LIGHT 1
                              Time Maiden
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect.


                              R Rarity
                              3 cardZaphion, the Timelord
                              R Rarity
                              3 cardZaphion, the Timelord
                              Zaphion, the Timelord
                              WATER 10
                              Zaphion, the Timelord
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


                              UR Rarity
                              1 cardAntihuman Intelligence ME-PSY-YA
                              UR Rarity
                              1 cardAntihuman Intelligence ME-PSY-YA
                              Antihuman Intelligence ME-PSY-YA
                              LIGHT 8
                              Antihuman Intelligence ME-PSY-YA
                              • ATK:

                              • 2500

                              • DEF:

                              • 3000


                              [ Pendulum Effect ] Any card sent to the GY is banished instead, except Monster Cards. [ Monster Effect ] You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of "Antihuman Intelligence ME-PSY-YA" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn.


                              N Rarity
                              3 cardAdvance Draw
                              N Rarity
                              3 cardAdvance Draw
                              Advance Draw
                              Spell Normal
                              Advance Draw

                                Tribute 1 face-up Level 8 or higher monster you control; draw 2 cards.


                                UR Rarity
                                3 cardChicken Game
                                UR Rarity
                                3 cardChicken Game
                                Chicken Game
                                Spell Field
                                Chicken Game

                                  The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


                                  SR Rarity
                                  1 cardExtra-Foolish Burial
                                  SR Rarity
                                  1 cardExtra-Foolish Burial
                                  Extra-Foolish Burial
                                  Spell Normal
                                  Extra-Foolish Burial

                                    Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.


                                    SR Rarity
                                    3 cardInto the Void
                                    SR Rarity
                                    3 cardInto the Void
                                    Into the Void
                                    Spell Normal
                                    Into the Void

                                      If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                      SR Rarity
                                      1 cardLink Bound
                                      SR Rarity
                                      1 cardLink Bound
                                      Link Bound
                                      Spell Quick
                                      Link Bound

                                        Target 1 Link Monster you control or in your GY; return it to the Extra Deck, and if you do, draw cards equal to its Link Rating, then place cards from your hand on the bottom of the Deck, in any order, equal to the number of cards you drew. You can only activate 1 "Link Bound" per turn.


                                        UR Rarity
                                        1 cardMonster Reborn
                                        UR Rarity
                                        1 cardMonster Reborn
                                        Monster Reborn
                                        Spell Normal
                                        Monster Reborn

                                          Target 1 monster in either GY; Special Summon it.




                                          Tag(s):

                                          R Rarity
                                          1 cardOne-Kuri-Way
                                          R Rarity
                                          1 cardOne-Kuri-Way
                                          One-Kuri-Way
                                          Spell Normal
                                          One-Kuri-Way

                                            Target 1 Link-1 monster in either GY; return it to the Extra Deck or Special Summon it to its owner's field. You can only activate 1 "One-Kuri-Way" per turn.


                                            N Rarity
                                            1 cardOokazi
                                            N Rarity
                                            1 cardOokazi
                                            Ookazi
                                            Spell Normal
                                            Ookazi

                                              Inflict 800 damage to your opponent.


                                              UR Rarity
                                              2 cardPrimal Seed
                                              UR Rarity
                                              2 cardPrimal Seed
                                              Primal Seed
                                              Spell Normal
                                              Primal Seed

                                                If "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" is on the field: Target 2 of your banished cards; add both those targets to your hand.


                                                SR Rarity
                                                1 cardPseudo Space
                                                SR Rarity
                                                1 cardPseudo Space
                                                Pseudo Space
                                                Spell Field
                                                Pseudo Space

                                                  Once per turn: You can banish 1 Field Spell Card from your Graveyard; until the End Phase, this card's name becomes that card's original name, and replace this effect with that card's original effects.


                                                  R Rarity
                                                  3 cardShuffle Reborn
                                                  R Rarity
                                                  3 cardShuffle Reborn
                                                  Shuffle Reborn
                                                  Spell Normal
                                                  Shuffle Reborn

                                                    If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.


                                                     Rarity
                                                    1 cardSpell Card "Monster Reborn"
                                                     Rarity
                                                    1 cardSpell Card "Monster Reborn"
                                                    Spell Card "Monster Reborn"
                                                    Spell Quick
                                                    Spell Card "Monster Reborn"

                                                      Target 1 monster in either GY; Special Summon it to your field, but for the rest of this turn, it cannot attack and neither player can activate its effects. You can only activate 1 "Spell Card "Monster Reborn"" per turn.


                                                      SR Rarity
                                                      1 cardSpellbook of Knowledge
                                                      SR Rarity
                                                      1 cardSpellbook of Knowledge
                                                      Spellbook of Knowledge
                                                      Spell Normal
                                                      Spellbook of Knowledge

                                                        Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                                        R Rarity
                                                        1 cardStonehenge
                                                        R Rarity
                                                        1 cardStonehenge
                                                        Stonehenge
                                                        Spell Equip
                                                        Stonehenge

                                                          Target 1 monster with 0 ATK in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. You can only activate 1 "Stonehenge" per turn.


                                                          UR Rarity
                                                          3 cardTokusano Shinkyojin
                                                          UR Rarity
                                                          3 cardTokusano Shinkyojin
                                                          Tokusano Shinkyojin
                                                          Spell Normal
                                                          Tokusano Shinkyojin

                                                            Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards.


                                                            UR Rarity
                                                            3 cardUpstart Goblin
                                                            UR Rarity
                                                            3 cardUpstart Goblin
                                                            Upstart Goblin
                                                            Spell Normal
                                                            Upstart Goblin

                                                              Draw 1 card, then your opponent gains 1000 LP.


                                                              SR Rarity
                                                              3 cardWonder Wand
                                                              SR Rarity
                                                              3 cardWonder Wand
                                                              Wonder Wand
                                                              Spell Equip
                                                              Wonder Wand

                                                                Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                                UR Rarity
                                                                1 cardGarura, Wings of Resonant Life
                                                                UR Rarity
                                                                1 cardGarura, Wings of Resonant Life
                                                                Garura, Wings of Resonant Life
                                                                DARK 6
                                                                Garura, Wings of Resonant Life
                                                                • ATK:

                                                                • 1500

                                                                • DEF:

                                                                • 2400


                                                                2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                N Rarity
                                                                1 cardEncode Talker
                                                                N Rarity
                                                                1 cardEncode Talker
                                                                Encode Talker
                                                                LIGHT
                                                                Encode Talker
                                                                • ATK:

                                                                • 2300

                                                                • LINK-3

                                                                Link Arrow:

                                                                Top

                                                                Bottom

                                                                Bottom-Right


                                                                2+ Cyberse monsters Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.


                                                                SR Rarity
                                                                2 cardEria the Water Charmer, Gentle
                                                                SR Rarity
                                                                2 cardEria the Water Charmer, Gentle
                                                                Eria the Water Charmer, Gentle
                                                                WATER
                                                                Eria the Water Charmer, Gentle
                                                                • ATK:

                                                                • 1850

                                                                • LINK-2

                                                                Link Arrow:

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.


                                                                UR Rarity
                                                                3 cardRelinquished Anima
                                                                UR Rarity
                                                                3 cardRelinquished Anima
                                                                Relinquished Anima
                                                                DARK
                                                                Relinquished Anima
                                                                • ATK:

                                                                • 0

                                                                • LINK-1

                                                                Link Arrow:

                                                                Top


                                                                1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                                UR Rarity
                                                                1 cardTri-Brigade Arms Bucephalus II
                                                                UR Rarity
                                                                1 cardTri-Brigade Arms Bucephalus II
                                                                Tri-Brigade Arms Bucephalus II
                                                                DARK
                                                                Tri-Brigade Arms Bucephalus II
                                                                • ATK:

                                                                • 3500

                                                                • LINK-5

                                                                Link Arrow:

                                                                Left

                                                                Right

                                                                Bottom-Left

                                                                Bottom

                                                                Bottom-Right


                                                                3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.


                                                                R Rarity
                                                                1 cardTrickstar Bella Madonna
                                                                R Rarity
                                                                1 cardTrickstar Bella Madonna
                                                                Trickstar Bella Madonna
                                                                LIGHT
                                                                Trickstar Bella Madonna
                                                                • ATK:

                                                                • 2800

                                                                • LINK-4

                                                                Link Arrow:

                                                                Top

                                                                Right

                                                                Bottom-Left

                                                                Bottom


                                                                2+ "Trickstar" monsters While this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 200 damage to your opponent for each "Trickstar" monster in your GY with a different name. You can only use this effect of "Trickstar Bella Madonna" once per turn.



                                                                TIMELORD Decks in MASTER DUEL








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