Created by: YGO Mod (20517634)

Created On: 04/10/2026

Main: 55 Extra: 15

2 cardDroll & Lock Bird
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


3 cardFluffal Cat 3 cardFluffal Cat
Fluffal Cat
EARTH 1
Fluffal Cat
  • ATK:

  • 700

  • DEF:

  • 300


If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use this effect of "Fluffal Cat" once per turn.


3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


3 cardNibiru, the Primal Being 3 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


3 cardDark Rabbit 3 cardDark Rabbit
Dark Rabbit
DARK 4
Dark Rabbit
  • ATK:

  • 1100

  • DEF:

  • 1500


He leaps up, down, and all around! Nobody can lay a hand on this funny bunny.


2 cardSwordstalker 2 cardSwordstalker
Swordstalker
DARK 6
Swordstalker
  • ATK:

  • 2000

  • DEF:

  • 1600


A monster formed by the vengeful souls of those who passed away in battle.


1 cardBlue-Eyes Toon Dragon 1 cardBlue-Eyes Toon Dragon
Blue-Eyes Toon Dragon
LIGHT 8
Blue-Eyes Toon Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.


1 cardRed-Eyes Toon Dragon 1 cardRed-Eyes Toon Dragon
Red-Eyes Toon Dragon
DARK 7
Red-Eyes Toon Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions.


1 cardToon Black Luster Soldier 1 cardToon Black Luster Soldier
Toon Black Luster Soldier
EARTH 8
Toon Black Luster Soldier
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control "Toon World": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated.


1 cardToon Cyber Dragon 1 cardToon Cyber Dragon
Toon Cyber Dragon
LIGHT 5
Toon Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.


1 cardToon Dark Magician 1 cardToon Dark Magician
Toon Dark Magician
DARK 7
Toon Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can discard 1 "Toon" card, then activate 1 of these effects; ● Special Summon 1 Toon monster from your Deck, except "Toon Dark Magician", ignoring its Summoning conditions. ● Add 1 "Toon" Spell/Trap from your Deck to your hand.


1 cardToon Harpie Lady 1 cardToon Harpie Lady
Toon Harpie Lady
WIND 4
Toon Harpie Lady
  • ATK:

  • 1300

  • DEF:

  • 1400


Cannot attack the turn it is Summoned. If you control "Toon World": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Toon Harpie Lady" once per turn. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardBook of Eclipse 3 cardBook of Eclipse
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


    1 cardCalled by the Grave
    1 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      1 cardComic Hand 1 cardComic Hand
      Comic Hand
      Spell Equip
      Comic Hand

        If you control "Toon World", equip to an opponent's monster. Take control of it. It is treated as a Toon monster. If your opponent controls no Toon monsters, it can attack your opponent directly. If "Toon World" is not on the field, destroy this card.


        1 cardCrossout Designator
        1 cardCrossout Designator
        Crossout Designator
        Spell Quick
        Crossout Designator

          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




          Tag(s):

          1 cardInstant Fusion
          1 cardInstant Fusion
          Instant Fusion
          Spell Normal
          Instant Fusion

            Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


            1 cardMimicat 1 cardMimicat
            Mimicat
            Spell Normal
            Mimicat

              If you control "Toon World" and a Toon monster: Target 1 card in your opponent's GY; if it is a monster, Special Summon it to your field, or if it is a Spell/Trap, Set it to your field. You can only activate 1 "Mimicat" per turn.


              1 cardPiri Reis Map 1 cardPiri Reis Map
              Piri Reis Map
              Spell Normal
              Piri Reis Map

                At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


                1 cardRainbow Bridge 1 cardRainbow Bridge
                Rainbow Bridge
                Spell Normal
                Rainbow Bridge

                  Add 1 "Crystal" Spell/Trap from your Deck to your hand.


                  1 cardShadow Toon 1 cardShadow Toon
                  Shadow Toon
                  Spell Normal
                  Shadow Toon

                    If you control "Toon World": Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the ATK of that face-up monster. You can only activate 1 "Shadow Toon" per turn.


                    1 cardTerraforming
                    1 cardTerraforming
                    Terraforming
                    Spell Normal
                    Terraforming

                      Add 1 Field Spell from your Deck to your hand.




                      Tag(s):

                      1 cardThe Gaze of Timaeus 1 cardThe Gaze of Timaeus
                      The Gaze of Timaeus
                      Spell Quick
                      The Gaze of Timaeus

                        Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.


                        3 cardToon Bookmark 3 cardToon Bookmark
                        Toon Bookmark
                        Spell Normal
                        Toon Bookmark

                          Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.


                          1 cardToon Kingdom 1 cardToon Kingdom
                          Toon Kingdom
                          Spell Field
                          Toon Kingdom

                            When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.


                            1 cardToon Rollback 1 cardToon Rollback
                            Toon Rollback
                            Spell Normal
                            Toon Rollback

                              Target 1 Toon monster you control; it can make a second attack during each Battle Phase this turn.


                              3 cardToon Table of Contents 3 cardToon Table of Contents
                              Toon Table of Contents
                              Spell Normal
                              Toon Table of Contents

                                Add 1 "Toon" card from your Deck to your hand.


                                3 cardToon World 3 cardToon World
                                Toon World
                                Spell Continuous
                                Toon World

                                  Activate this card by paying 1000 LP.


                                  1 cardTriple Tactics Talent
                                  1 cardTriple Tactics Talent
                                  Triple Tactics Talent
                                  Spell Normal
                                  Triple Tactics Talent

                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                    Tag(s):

                                    3 cardMetaverse 3 cardMetaverse
                                    Metaverse
                                    Trap Normal
                                    Metaverse

                                      Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                                      Tag(s):

                                      1 cardToon Briefcase 1 cardToon Briefcase
                                      Toon Briefcase
                                      Trap Normal
                                      Toon Briefcase

                                        When your opponent Summons a monster(s) while you control a Toon monster: Shuffle that monster(s) into the Deck.


                                        1 cardToon Terror 1 cardToon Terror
                                        Toon Terror
                                        Trap Counter
                                        Toon Terror

                                          When a Spell/Trap Card, or monster effect, is activated, while you control both "Toon World" and a Toon monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "Toon Terror" per turn.


                                          3 cardBlue-Eyes Ultimate Dragon 3 cardBlue-Eyes Ultimate Dragon
                                          Blue-Eyes Ultimate Dragon
                                          LIGHT 12
                                          Blue-Eyes Ultimate Dragon
                                          • ATK:

                                          • 4500

                                          • DEF:

                                          • 3800


                                          "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                          1 cardChimeratech Megafleet Dragon 1 cardChimeratech Megafleet Dragon
                                          Chimeratech Megafleet Dragon
                                          DARK 10
                                          Chimeratech Megafleet Dragon
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon.


                                          1 cardDark Magician of Destruction 1 cardDark Magician of Destruction
                                          Dark Magician of Destruction
                                          DARK 8
                                          Dark Magician of Destruction
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2600


                                          "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.


                                          1 cardMillennium-Eyes Restrict 1 cardMillennium-Eyes Restrict
                                          Millennium-Eyes Restrict
                                          DARK 1
                                          Millennium-Eyes Restrict
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          "Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.


                                          1 cardRed-Eyes Dark Dragoon 1 cardRed-Eyes Dark Dragoon
                                          Red-Eyes Dark Dragoon
                                          DARK 8
                                          Red-Eyes Dark Dragoon
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                          1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                          Thousand-Eyes Restrict
                                          DARK 1
                                          Thousand-Eyes Restrict
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                          1 cardTime Wizard of Tomorrow 1 cardTime Wizard of Tomorrow
                                          Time Wizard of Tomorrow
                                          LIGHT 5
                                          Time Wizard of Tomorrow
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 1900


                                          "Time Wizard" + 1 Effect Monster Once per turn, while you control this Fusion Summoned card: You can toss a coin and call it. Destroy as many monsters on the field as possible, and if you do, inflict damage equal to half the total original ATK of the destroyed face-up monsters. If you called the coin toss right, your opponent takes the damage, if you called it wrong, you take the damage.


                                          1 cardBlack Luster Soldier - Soldier of Chaos 1 cardBlack Luster Soldier - Soldier of Chaos
                                          Black Luster Soldier - Soldier of Chaos
                                          EARTH
                                          Black Luster Soldier - Soldier of Chaos
                                          • ATK:

                                          • 3000

                                          • LINK-3

                                          Link Arrow:

                                          Top

                                          Bottom-Left

                                          Bottom-Right


                                          3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                          1 cardCross-Sheep 1 cardCross-Sheep
                                          Cross-Sheep
                                          EARTH
                                          Cross-Sheep
                                          • ATK:

                                          • 700

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                                          1 cardI:P Masquerena 1 cardI:P Masquerena
                                          I:P Masquerena
                                          DARK
                                          I:P Masquerena
                                          • ATK:

                                          • 800

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                          1 cardRelinquished Anima 1 cardRelinquished Anima
                                          Relinquished Anima
                                          DARK
                                          Relinquished Anima
                                          • ATK:

                                          • 0

                                          • LINK-1

                                          Link Arrow:

                                          Top


                                          1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                          1 cardS:P Little Knight 1 cardS:P Little Knight
                                          S:P Little Knight
                                          DARK
                                          S:P Little Knight
                                          • ATK:

                                          • 1600

                                          • LINK-2

                                          Link Arrow:

                                          Left

                                          Right


                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                          1 cardPsychic End Punisher 1 cardPsychic End Punisher
                                          Psychic End Punisher
                                          LIGHT 11
                                          Psychic End Punisher
                                          • ATK:

                                          • 3500

                                          • DEF:

                                          • 3500


                                          1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.




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