Spell
NormalMimicat
Archetype:
Toon
View:
5037
If you control "Toon World" and a Toon monster: Target 1 card in your opponent's GY; if it is a monster, Special Summon it to your field, or if it is a Spell/Trap, Set it to your field. You can only activate 1 "Mimicat" per turn.
Mimicat — Power Evaluation
Final Score: 52 ± 6 · Confidence: Medium
- Intrinsic: 52.3 · Deck: 51.15 · Meta: provisional
- Primary role: Utility · Secondary: Recovery/Recursion, Removal/Negation
Why it scores here
Mimicat is a specialized Toon utility card that disrupts opponent GY access while providing resource denial and occasional recovery. Its high accessibility in Toon decks (requiring Toon World + Toon monster, both standard in the archetype) and clean deckbuilding cost are offset by fragile single-activation, zero combo generation, and lack of demonstrated centrality in guides or competitive boards. The card's score of 52 reflects its role as a reliable mid-tier utility filler in established Toon shells, not a power driver.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 75 | Activation requires Toon World (Field Spell) + Toon monster, both near-universal in Toon decks where 98.9% co-run Toon Table of Contents. (verified) |
| Combo & Conversion | 30 | No combo board appearances recorded; effect steals a single card without extending the turn or building a line. (observed) |
| Resource Economy | 55 | Stealing one opponent GY card denies their recursion but is a one-shot per-turn effect; roughly even trade with defensive lean. (inferred) |
| Effect & Interaction | 60 | Soft disruption via GY denial; denies opponent setups but does not hard-negate or destroy on-field threats. (inferred) |
| Material Utility | 5 | Spell card with zero material value; cannot be tributed, tuned, Xyz'd, or fused. (verified) |
| Resilience & Flexibility | 35 | Single activation per turn with one-shot resolution; fragile to spell-speed interrupts and no multi-turn presence. (inferred) |
| Deck-Building Efficiency | 70 | Normal Spell with no extreme costs; minimal slot cost in Toon decks where average 1.35 copies per deck suggests supplementary role. (observed) |
Calculation
Weight profile: Primary: Utility (default). Intrinsic ≈ 52.3, Deck ≈ 51.15, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Highly accessible in Toon decks—Toon World and Toon monsters are standard enablers
- Clean deckbuilding cost; normal Spell with no restrictions or brick potential
- Soft GY disruption denies opponent recursion and setup material
- Consistent inclusion across 52 Toon-focused decks (55% of sample)
Weaknesses
- Zero combo generation; does not extend turns or drive board building
- Single-activation fragility; effect exhausted for the turn after one use
- Vulnerable to spell-speed interrupts (Ash Blossom, Solemn negates)
- Low redundancy—71% of decks run only 1 copy, suggesting supplementary role
- Situational disruption; value depends entirely on opponent having relevant GY material
Counters / choke points
- Ash Blossom & Joyous Spring (negates activation)
- Any spell-speed negation (Solemn Judgment, Solemn Strike, etc.)
- Opponent preemptively emptying their own GY (removes viable targets)
- Decks with no GY recursion engine (negates all disruption value)
Best use
GY disruption and soft control in Toon shells. Decks: Toon. Suggested copies: 1.
Evidence & gaps
- Verified: Card text requires Toon World (Field Spell) + Toon monster to activate; 94 decks run Mimicat; 52 (55%) are Toon archetypes; Legality in TCG, OCG, MasterDuel, DuelLinks confirmed via formats list; Spell card; zero material value as monster body
- Observed: 98.9% of Mimicat decks co-run Toon Table of Contents (strong Toon affinity); Average 1.35 copies per deck; 76% of decks run exactly 1 copy (low redundancy); 21 distinct archetypes include Mimicat, with Toon as dominant (55%) home; Recency: decks range from 2022-09-21 to 2026-09-27 (sustained 4-year inclusion)
- Inferred: Activation accessibility is high in Toon decks (Toon World + Toon monsters are standard); Soft GY disruption provides defensive control value by denying opponent setups; Low copy count (1.35 avg, 76% single-run) indicates supplementary filler role, not build-around; Effect is one-shot per turn with zero combo or board-extension potential
- Data gaps: No combos supplied—combo conversion is text-only inference; unknown if the card drives any board line No guides supplied—no human context on Mimicat's meta role or competitive relevance No banlist token; assumed unlimited (3 copies legal across all formats) No StatisticsCard rows—archetype inclusion % inferred from 94-deck sample only; may not reflect full historical distribution No top-card rankings—cannot confirm if Mimicat appears in competitively placing lists






