Toon Deck Breakdown

Cards Usage Statistic

Main Deck

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Pillar of the Future - Cyanos
Pillar of the Future - Cyanos
Pillar of the Future - Cyanos
LIGHT 1
Pillar of the Future - Cyanos
  • ATK:

  • 500

  • DEF:

  • 1500


(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 "Sky Striker Ace - Roze" from your Deck or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can banish this card from your GY; take 1 of your "Sky Striker Ace - Roze" that is banished or in your GY, and either add it to your hand or Special Summon it. You can only use each effect of "Pillar of the Future - Cyanos" once per turn.

Sky Striker Ace - Raye
Sky Striker Ace - Raye
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

Sky Striker Ace - Roze
Sky Striker Ace - Roze
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.

Surgical Striker - H.A.M.P.
Surgical Striker - H.A.M.P.
Surgical Striker - H.A.M.P.
DARK 8
Surgical Striker - H.A.M.P.
  • ATK:

  • 2500

  • DEF:

  • 2500


(This card is always treated as a "Sky Striker" card.) If you control a "Sky Striker Ace" monster, you can Special Summon this card (from your hand) to either field by Tributing 1 monster from that field. You can only Special Summon "Surgical Striker - H.A.M.P." once per turn this way. When this card is destroyed by battle: You can target 1 card your opponent controls; destroy it.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Change of Heart
Change of Heart
Change of Heart
Spell Normal
Change of Heart

    Target 1 monster your opponent controls; take control of it until the End Phase.

    Harpie's Feather Duster
    Harpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      Heavy Storm
      Heavy Storm
      Heavy Storm
      Spell Normal
      Heavy Storm

        Destroy all Spell and Trap Cards on the field.

        Pot of Avarice
        Pot of Avarice
        Pot of Avarice
        Spell Normal
        Pot of Avarice

          Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.



          Tag(s):

          Reinforcement of the Army
          Reinforcement of the Army
          Reinforcement of the Army
          Spell Normal
          Reinforcement of the Army

            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

            Sky Striker Mecha - Hornet Drones
            Sky Striker Mecha - Hornet Drones
            Sky Striker Mecha - Hornet Drones
            Spell Quick
            Sky Striker Mecha - Hornet Drones

              If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

              Sky Striker Mecha - Widow Anchor
              Sky Striker Mecha - Widow Anchor
              Sky Striker Mecha - Widow Anchor
              Spell Quick
              Sky Striker Mecha - Widow Anchor

                If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                Sky Striker Mobilize - Engage!
                Sky Striker Mobilize - Engage!
                Sky Striker Mobilize - Engage!
                Spell Normal
                Sky Striker Mobilize - Engage!

                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                  Sky Striker Mobilize - Linkage!
                  Sky Striker Mobilize - Linkage!
                  Sky Striker Mobilize - Linkage!
                  Spell Quick
                  Sky Striker Mobilize - Linkage!

                    If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.

                    Snatch Steal
                    Snatch Steal
                    Snatch Steal
                    Spell Equip
                    Snatch Steal

                      Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                      Toon Table of Contents
                      Toon Table of Contents
                      Toon Table of Contents
                      Spell Normal
                      Toon Table of Contents

                        Add 1 "Toon" card from your Deck to your hand.

                        Toon World
                        Toon World
                        Toon World
                        Spell Continuous
                        Toon World

                          Activate this card by paying 1000 LP.

                          Triple Tactics Talent
                          Triple Tactics Talent
                          Triple Tactics Talent
                          Spell Normal
                          Triple Tactics Talent

                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                            Tag(s):

                            Triple Tactics Thrust
                            Triple Tactics Thrust
                            Triple Tactics Thrust
                            Spell Normal
                            Triple Tactics Thrust

                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                              Extra Deck

                              Combined Maneuver - Engage Zero!
                              Combined Maneuver - Engage Zero!
                              Combined Maneuver - Engage Zero!
                              LIGHT
                              Combined Maneuver - Engage Zero!
                              • ATK:

                              • 1500

                              • LINK-2

                              Link Arrow:

                              Left

                              Right


                              2 LIGHT and/or DARK monsters (This card is always treated as a "Sky Striker Ace" card.) You can only Special Summon "Combined Maneuver - Engage Zero!(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can target 1 monster on the field with 2500 or more ATK; negate its effects until the end of this turn. At the start of the Damage Step, if this card attacks, while you have "Sky Striker Ace - Raye" and "Sky Striker Ace - Roze" in your GY: You can destroy all monsters your opponent controls.

                              Sky Striker Ace - Azalea
                              Sky Striker Ace - Azalea
                              Sky Striker Ace - Azalea
                              DARK
                              Sky Striker Ace - Azalea
                              • ATK:

                              • 1500

                              • LINK-2

                              Link Arrow:

                              Top-Left

                              Bottom-Right


                              2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.

                              Sky Striker Ace - Azalea Temperance
                              Sky Striker Ace - Azalea Temperance
                              Sky Striker Ace - Azalea Temperance
                              DARK
                              Sky Striker Ace - Azalea Temperance
                              • ATK:

                              • 2500

                              • LINK-3

                              Link Arrow:

                              Left

                              Right

                              Bottom


                              2+ monsters, including a Link Monster Must first be Link Summoned. If this card is Special Summoned: You can banish 1 Spell from your hand or GY, then target 1 monster your opponent controls with 2500 or less ATK; equip that face-up monster to this card as an Equip Spell. You can only use this effect of "Sky Striker Ace - Azalea Temperance" once per turn. When this card is destroyed by battle: You can Special Summon 1 other "Sky Striker" monster from your hand or GY.

                              Sky Striker Ace - Camellia
                              Sky Striker Ace - Camellia
                              Sky Striker Ace - Camellia
                              DARK
                              Sky Striker Ace - Camellia
                              • ATK:

                              • 1500

                              • LINK-2

                              Link Arrow:

                              Top-Right

                              Bottom-Left


                              2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.

                              Sky Striker Ace - Hayate
                              Sky Striker Ace - Hayate
                              Sky Striker Ace - Hayate
                              WIND
                              Sky Striker Ace - Hayate
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Bottom-Left


                              1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                              Sky Striker Ace - Kagari
                              Sky Striker Ace - Kagari
                              Sky Striker Ace - Kagari
                              FIRE
                              Sky Striker Ace - Kagari
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Top-Left


                              1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                              Sky Striker Ace - Kaina
                              Sky Striker Ace - Kaina
                              Sky Striker Ace - Kaina
                              EARTH
                              Sky Striker Ace - Kaina
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Bottom-Right


                              1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.

                              Sky Striker Ace - Shizuku
                              Sky Striker Ace - Shizuku
                              Sky Striker Ace - Shizuku
                              WATER
                              Sky Striker Ace - Shizuku
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Top-Right


                              1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                              Sky Striker Ace - Zeke
                              Sky Striker Ace - Zeke
                              Sky Striker Ace - Zeke
                              DARK
                              Sky Striker Ace - Zeke
                              • ATK:

                              • 1500

                              • LINK-2

                              Link Arrow:

                              Top

                              Bottom


                              2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

                              Surgical Striker - S.P.E.C.T.R.A.
                              Surgical Striker - S.P.E.C.T.R.A.
                              Surgical Striker - S.P.E.C.T.R.A.
                              DARK
                              Surgical Striker - S.P.E.C.T.R.A.
                              • ATK:

                              • 3000

                              • LINK-4

                              Link Arrow:

                              Top

                              Left

                              Right

                              Bottom


                              2+ monsters, including a Link Monster (This card is always treated as a "Sky Striker Ace" card.) Must first be Link Summoned. Loses 3000 ATK while you have no Spells in your GY. When your opponent activates a card or effect as Chain Link 2 or higher (Quick Effect): You can banish 2 Spells from your hand and/or GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use this effect of "Surgical Striker - S.P.E.C.T.R.A." once per turn.

                              Main: 41 Extra: 13

                              2 cardMaxx "C"
                              2 cardMaxx "C"
                              Maxx "C"
                              EARTH 2
                              Maxx "C"
                              • ATK:

                              • 500

                              • DEF:

                              • 200


                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                              3 cardPillar of the Future - Cyanos 3 cardPillar of the Future - Cyanos
                              Pillar of the Future - Cyanos
                              LIGHT 1
                              Pillar of the Future - Cyanos
                              • ATK:

                              • 500

                              • DEF:

                              • 1500


                              (This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 "Sky Striker Ace - Roze" from your Deck or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can banish this card from your GY; take 1 of your "Sky Striker Ace - Roze" that is banished or in your GY, and either add it to your hand or Special Summon it. You can only use each effect of "Pillar of the Future - Cyanos" once per turn.


                              3 cardSky Striker Ace - Raye 3 cardSky Striker Ace - Raye
                              Sky Striker Ace - Raye
                              DARK 4
                              Sky Striker Ace - Raye
                              • ATK:

                              • 1500

                              • DEF:

                              • 1500


                              (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                              2 cardSky Striker Ace - Roze 2 cardSky Striker Ace - Roze
                              Sky Striker Ace - Roze
                              LIGHT 4
                              Sky Striker Ace - Roze
                              • ATK:

                              • 1500

                              • DEF:

                              • 1500


                              If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


                              1 cardSurgical Striker - H.A.M.P. 1 cardSurgical Striker - H.A.M.P.
                              Surgical Striker - H.A.M.P.
                              DARK 8
                              Surgical Striker - H.A.M.P.
                              • ATK:

                              • 2500

                              • DEF:

                              • 2500


                              (This card is always treated as a "Sky Striker" card.) If you control a "Sky Striker Ace" monster, you can Special Summon this card (from your hand) to either field by Tributing 1 monster from that field. You can only Special Summon "Surgical Striker - H.A.M.P." once per turn this way. When this card is destroyed by battle: You can target 1 card your opponent controls; destroy it.


                              3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                              Ash Blossom & Joyous Spring
                              FIRE 3
                              Ash Blossom & Joyous Spring
                              • ATK:

                              • 0

                              • DEF:

                              • 1800


                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                              3 cardChange of Heart
                              3 cardChange of Heart
                              Change of Heart
                              Spell Normal
                              Change of Heart

                                Target 1 monster your opponent controls; take control of it until the End Phase.


                                2 cardFoolish Burial Goods
                                2 cardFoolish Burial Goods
                                Foolish Burial Goods
                                Spell Normal
                                Foolish Burial Goods

                                  Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                  1 cardHarpie's Feather Duster
                                  1 cardHarpie's Feather Duster
                                  Harpie's Feather Duster
                                  Spell Normal
                                  Harpie's Feather Duster

                                    Destroy all Spell and Trap Cards your opponent controls.




                                    Tag(s):

                                    1 cardHeavy Storm
                                    1 cardHeavy Storm
                                    Heavy Storm
                                    Spell Normal
                                    Heavy Storm

                                      Destroy all Spell and Trap Cards on the field.


                                      2 cardPot of Avarice 2 cardPot of Avarice
                                      Pot of Avarice
                                      Spell Normal
                                      Pot of Avarice

                                        Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                        Tag(s):

                                        1 cardReinforcement of the Army
                                        1 cardReinforcement of the Army
                                        Reinforcement of the Army
                                        Spell Normal
                                        Reinforcement of the Army

                                          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                          1 cardSky Striker Mecha - Hornet Drones
                                          1 cardSky Striker Mecha - Hornet Drones
                                          Sky Striker Mecha - Hornet Drones
                                          Spell Quick
                                          Sky Striker Mecha - Hornet Drones

                                            If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                            3 cardSky Striker Mecha - Widow Anchor 3 cardSky Striker Mecha - Widow Anchor
                                            Sky Striker Mecha - Widow Anchor
                                            Spell Quick
                                            Sky Striker Mecha - Widow Anchor

                                              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                              3 cardSky Striker Mobilize - Engage! 3 cardSky Striker Mobilize - Engage!
                                              Sky Striker Mobilize - Engage!
                                              Spell Normal
                                              Sky Striker Mobilize - Engage!

                                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                1 cardSky Striker Mobilize - Linkage! 1 cardSky Striker Mobilize - Linkage!
                                                Sky Striker Mobilize - Linkage!
                                                Spell Quick
                                                Sky Striker Mobilize - Linkage!

                                                  If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.


                                                  3 cardSnatch Steal
                                                  3 cardSnatch Steal
                                                  Snatch Steal
                                                  Spell Equip
                                                  Snatch Steal

                                                    Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                    3 cardToon Table of Contents 3 cardToon Table of Contents
                                                    Toon Table of Contents
                                                    Spell Normal
                                                    Toon Table of Contents

                                                      Add 1 "Toon" card from your Deck to your hand.


                                                      1 cardToon World 1 cardToon World
                                                      Toon World
                                                      Spell Continuous
                                                      Toon World

                                                        Activate this card by paying 1000 LP.


                                                        1 cardTriple Tactics Talent
                                                        1 cardTriple Tactics Talent
                                                        Triple Tactics Talent
                                                        Spell Normal
                                                        Triple Tactics Talent

                                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                          Tag(s):

                                                          1 cardTriple Tactics Thrust 1 cardTriple Tactics Thrust
                                                          Triple Tactics Thrust
                                                          Spell Normal
                                                          Triple Tactics Thrust

                                                            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                            1 cardCombined Maneuver - Engage Zero! 1 cardCombined Maneuver - Engage Zero!
                                                            Combined Maneuver - Engage Zero!
                                                            LIGHT
                                                            Combined Maneuver - Engage Zero!
                                                            • ATK:

                                                            • 1500

                                                            • LINK-2

                                                            Link Arrow:

                                                            Left

                                                            Right


                                                            2 LIGHT and/or DARK monsters (This card is always treated as a "Sky Striker Ace" card.) You can only Special Summon "Combined Maneuver - Engage Zero!(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can target 1 monster on the field with 2500 or more ATK; negate its effects until the end of this turn. At the start of the Damage Step, if this card attacks, while you have "Sky Striker Ace - Raye" and "Sky Striker Ace - Roze" in your GY: You can destroy all monsters your opponent controls.


                                                            1 cardSky Striker Ace - Azalea 1 cardSky Striker Ace - Azalea
                                                            Sky Striker Ace - Azalea
                                                            DARK
                                                            Sky Striker Ace - Azalea
                                                            • ATK:

                                                            • 1500

                                                            • LINK-2

                                                            Link Arrow:

                                                            Top-Left

                                                            Bottom-Right


                                                            2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.


                                                            1 cardSky Striker Ace - Azalea Temperance 1 cardSky Striker Ace - Azalea Temperance
                                                            Sky Striker Ace - Azalea Temperance
                                                            DARK
                                                            Sky Striker Ace - Azalea Temperance
                                                            • ATK:

                                                            • 2500

                                                            • LINK-3

                                                            Link Arrow:

                                                            Left

                                                            Right

                                                            Bottom


                                                            2+ monsters, including a Link Monster Must first be Link Summoned. If this card is Special Summoned: You can banish 1 Spell from your hand or GY, then target 1 monster your opponent controls with 2500 or less ATK; equip that face-up monster to this card as an Equip Spell. You can only use this effect of "Sky Striker Ace - Azalea Temperance" once per turn. When this card is destroyed by battle: You can Special Summon 1 other "Sky Striker" monster from your hand or GY.


                                                            1 cardSky Striker Ace - Camellia 1 cardSky Striker Ace - Camellia
                                                            Sky Striker Ace - Camellia
                                                            DARK
                                                            Sky Striker Ace - Camellia
                                                            • ATK:

                                                            • 1500

                                                            • LINK-2

                                                            Link Arrow:

                                                            Top-Right

                                                            Bottom-Left


                                                            2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.


                                                            2 cardSky Striker Ace - Hayate 2 cardSky Striker Ace - Hayate
                                                            Sky Striker Ace - Hayate
                                                            WIND
                                                            Sky Striker Ace - Hayate
                                                            • ATK:

                                                            • 1500

                                                            • LINK-1

                                                            Link Arrow:

                                                            Bottom-Left


                                                            1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                                            2 cardSky Striker Ace - Kagari 2 cardSky Striker Ace - Kagari
                                                            Sky Striker Ace - Kagari
                                                            FIRE
                                                            Sky Striker Ace - Kagari
                                                            • ATK:

                                                            • 1500

                                                            • LINK-1

                                                            Link Arrow:

                                                            Top-Left


                                                            1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                            1 cardSky Striker Ace - Kaina 1 cardSky Striker Ace - Kaina
                                                            Sky Striker Ace - Kaina
                                                            EARTH
                                                            Sky Striker Ace - Kaina
                                                            • ATK:

                                                            • 1500

                                                            • LINK-1

                                                            Link Arrow:

                                                            Bottom-Right


                                                            1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.


                                                            2 cardSky Striker Ace - Shizuku 2 cardSky Striker Ace - Shizuku
                                                            Sky Striker Ace - Shizuku
                                                            WATER
                                                            Sky Striker Ace - Shizuku
                                                            • ATK:

                                                            • 1500

                                                            • LINK-1

                                                            Link Arrow:

                                                            Top-Right


                                                            1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                            1 cardSky Striker Ace - Zeke 1 cardSky Striker Ace - Zeke
                                                            Sky Striker Ace - Zeke
                                                            DARK
                                                            Sky Striker Ace - Zeke
                                                            • ATK:

                                                            • 1500

                                                            • LINK-2

                                                            Link Arrow:

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                                                            Bottom


                                                            2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


                                                            1 cardSurgical Striker - S.P.E.C.T.R.A. 1 cardSurgical Striker - S.P.E.C.T.R.A.
                                                            Surgical Striker - S.P.E.C.T.R.A.
                                                            DARK
                                                            Surgical Striker - S.P.E.C.T.R.A.
                                                            • ATK:

                                                            • 3000

                                                            • LINK-4

                                                            Link Arrow:

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                                                            Left

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                                                            Bottom


                                                            2+ monsters, including a Link Monster (This card is always treated as a "Sky Striker Ace" card.) Must first be Link Summoned. Loses 3000 ATK while you have no Spells in your GY. When your opponent activates a card or effect as Chain Link 2 or higher (Quick Effect): You can banish 2 Spells from your hand and/or GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use this effect of "Surgical Striker - S.P.E.C.T.R.A." once per turn.



                                                            TOON Decks in OCG








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