Created by: ditmeweblon (57423016)

Created On: 03/23/2026

Main: 60

2 cardBattle Fader 2 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


2 cardCyber Dragon 2 cardCyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).


3 cardLord of the Missing Barrows 3 cardLord of the Missing Barrows
Lord of the Missing Barrows
LIGHT 10
Lord of the Missing Barrows
  • ATK:

  • 3100

  • DEF:

  • 2900


You can Special Summon this card (from your hand) by banishing 3 cards from your GY (1 monster, 1 Spell, and 1 Trap). If this card is Special Summoned from the hand: You can banish 1 monster and 2 Spells/Traps from your opponent's field and/or GY. You can only use this effect of "Lord of the Missing Barrows" once per turn.


3 cardMarshmallon 3 cardMarshmallon
Marshmallon
LIGHT 3
Marshmallon
  • ATK:

  • 300

  • DEF:

  • 500


Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


1 cardThe Winged Dragon of Ra 1 cardThe Winged Dragon of Ra
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


1 cardWicked Serpent Night Dragon 1 cardWicked Serpent Night Dragon
Wicked Serpent Night Dragon
DARK 7
Wicked Serpent Night Dragon
  • ATK:

  • 2350

  • DEF:

  • 2400


You can Tribute 1 DARK monster from your hand or field; Special Summon this card from your hand. You can only use this effect of "Wicked Serpent Night Dragon" once per turn. When this card is destroyed by battle: You can target 1 monster your opponent controls; send it to the GY, then you can Special Summon this card.


3 cardDes Koala 3 cardDes Koala
Des Koala
DARK 3
Des Koala
  • ATK:

  • 1100

  • DEF:

  • 1800


FLIP: Inflict 400 damage to your opponent for each card in their hand.


1 cardScapeghost 1 cardScapeghost
Scapeghost
DARK 1
Scapeghost
  • ATK:

  • 0

  • DEF:

  • 0


FLIP: You can Special Summon any number of "Black Sheep Tokens" (Zombie/DARK/Level 1/ATK 0/DEF 0).


1 cardAncient Chant 1 cardAncient Chant
Ancient Chant
Spell Normal
Ancient Chant

    Add 1 "The Winged Dragon of Ra" from your Deck or GY to your hand, and if you do, you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY: If you Tribute Summon "The Winged Dragon of Ra" this turn, its original ATK/DEF become the combined original ATK/DEF of the monsters Tributed for its Summon. You can only activate 1 "Ancient Chant" per turn.


    1 cardBlaze Cannon 1 cardBlaze Cannon
    Blaze Cannon
    Spell Quick
    Blaze Cannon

      (This card is also always treated as a "Blaze Accelerator" card.) One "The Winged Dragon of Ra" you control gains the following effects until the end of this turn. This card's activation and effect cannot be negated. ● This card is unaffected by your opponent's card effects. ● When an attack is declared involving this card: You can Tribute any number of other monsters that did not declare an attack this turn; this card gains ATK equal to the Tributed monsters' combined original ATK, until the end of this turn. ● After damage calculation, if this card attacked: You can send all monsters your opponent controls to the GY.


      1 cardHarpie's Feather Duster
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        1 cardMage Power
        1 cardMage Power
        Mage Power
        Spell Equip
        Mage Power

          The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.


          1 cardMillennium Revelation 1 cardMillennium Revelation
          Millennium Revelation
          Spell Continuous
          Millennium Revelation

            You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.


            1 cardMonster Reborn
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              1 cardMound of the Bound Creator 1 cardMound of the Bound Creator
              Mound of the Bound Creator
              Spell Field
              Mound of the Bound Creator

                Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster on the field destroys a monster by battle and sends it to the Graveyard: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by a card effect and sent to the Graveyard: You can add 1 DIVINE monster from your Deck to your hand.


                1 cardPoison of the Old Man 1 cardPoison of the Old Man
                Poison of the Old Man
                Spell Quick
                Poison of the Old Man

                  Activate 1 of these effects; ● Gain 1200 LP. ● Inflict 800 damage to your opponent.


                  3 cardRaigeki
                  3 cardRaigeki
                  Raigeki
                  Spell Normal
                  Raigeki

                    Destroy all monsters your opponent controls.




                    Tag(s):

                    3 cardScapegoat 3 cardScapegoat
                    Scapegoat
                    Spell Quick
                    Scapegoat

                      Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                      3 cardSwords of Revealing Light
                      3 cardSwords of Revealing Light
                      Swords of Revealing Light
                      Spell Normal
                      Swords of Revealing Light

                        After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                        2 cardTwin Twisters 2 cardTwin Twisters
                        Twin Twisters
                        Spell Quick
                        Twin Twisters

                          Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                          3 cardWave-Motion Cannon 3 cardWave-Motion Cannon
                          Wave-Motion Cannon
                          Spell Continuous
                          Wave-Motion Cannon

                            During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.


                            1 cardCeasefire
                            1 cardCeasefire
                            Ceasefire
                            Trap Normal
                            Ceasefire

                              If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.


                              1 cardCloning 1 cardCloning
                              Cloning
                              Trap Normal
                              Cloning

                                When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the GY, destroy this Token.


                                1 cardJar of Avarice 1 cardJar of Avarice
                                Jar of Avarice
                                Trap Normal
                                Jar of Avarice

                                  Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.


                                  1 cardJust Desserts 1 cardJust Desserts
                                  Just Desserts
                                  Trap Normal
                                  Just Desserts

                                    Inflict 500 damage to your opponent for each monster they control.


                                    3 cardMagic Cylinder
                                    3 cardMagic Cylinder
                                    Magic Cylinder
                                    Trap Normal
                                    Magic Cylinder

                                      When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                      3 cardMirror Force
                                      3 cardMirror Force
                                      Mirror Force
                                      Trap Normal
                                      Mirror Force

                                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                        1 cardNightmare Wheel 1 cardNightmare Wheel
                                        Nightmare Wheel
                                        Trap Continuous
                                        Nightmare Wheel

                                          Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.


                                          1 cardRing of Destruction
                                          1 cardRing of Destruction
                                          Ring of Destruction
                                          Trap Normal
                                          Ring of Destruction

                                            During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                            3 cardSecret Barrel 3 cardSecret Barrel
                                            Secret Barrel
                                            Trap Normal
                                            Secret Barrel

                                              Inflict 200 damage to your opponent for each card in their hand and for each card they control.


                                              1 cardSecret Blast 1 cardSecret Blast
                                              Secret Blast
                                              Trap Normal
                                              Secret Blast

                                                Inflict 300 damage to your opponent for each card they control. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent.


                                                3 cardSolemn Wishes 3 cardSolemn Wishes
                                                Solemn Wishes
                                                Trap Continuous
                                                Solemn Wishes

                                                  Increase your Life Points by 500 points each time you draw a card (or cards).


                                                  3 cardZoma the Earthbound Spirit 3 cardZoma the Earthbound Spirit
                                                  Zoma the Earthbound Spirit
                                                  Trap Continuous
                                                  Zoma the Earthbound Spirit

                                                    Special Summon this card as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500) with the following effect (this card is also still a Trap). ● All monsters your opponent controls that can attack must attack this card. If this card Summoned this way is destroyed by an opponent's monster's attack: Inflict damage to your opponent (max. 3000) equal to double the original ATK of the attacking monster. You can only use each effect of "Zoma the Earthbound Spirit" once per turn.




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