Cloning
Trap Normal

Cloning

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When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the GY, destroy this Token.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
53± 8/ 100
Power Score
Intrinsic 52
Deck 53

Cloning — Power Evaluation

Final Score: 53 ± 8 · Confidence: Medium

  • Intrinsic: 52 · Deck: 53 · Meta: provisional
  • Primary role: Utility · Secondary: Material body

Why it scores here

Cloning is a one-copy set trap that answers an opponent's Normal or Flip Summon of a Level monster by making a token with the target's Type, Attribute, Level, ATK and DEF. It does not negate, remove or draw, so its value is one free body and a usable Level/Attribute copy, not card advantage. The token is destroyed when the target leaves the field, so the body is fragile. Its 39-deck presence and 1-copy slot cost support accessibility and deckbuilding, but no combo data exists, so the score stays in the middle band.

Axis scores

Axis Score Evidence
Accessibility 50 Set trap that must be drawn and survive to the trigger; 39 recent decks run it, mostly once, but there is no searcher or starter data (observed, inferred).
Combo & Conversion 40 The card only converts an opponent's summon into one token body; no combo boards were supplied, so this is text-only inference (inferred).
Resource Economy 45 It costs no card and gives no draw or banish; the net is one token body for a trap card (verified).
Effect & Interaction 30 It copies rather than negates or removes the monster, so it offers little real interaction (verified).
Material Utility 50 The token copies Level and Attribute, so it can serve as a Level or Attribute material even though it is a copy and not a real card (verified, inferred).
Resilience & Flexibility 35 A trap can be negated, and the token is destroyed when its target leaves the field, so the body depends on one monster (inferred).
Deck-Building Efficiency 85 Runs as a single copy in 37 of 39 decks, has no garnet or lock restriction, and is easy to splash (observed).

Calculation

Weight profile: Primary role Utility (default profile); no secondary blend applied. Intrinsic ≈ 52, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Single-copy slot cost with no garnet or lock restriction
  • Runs in 39 recent decks across 17 archetype labels, so it has a real home
  • Copies Level and Attribute, giving a usable material body from an opponent's summon

Weaknesses

  • Trap that must be set and survive before it can trigger
  • Does not negate, remove or draw
  • Token is destroyed when the target leaves the field

Counters / choke points

  • Opponent's trap negation or a response that removes the trap before it resolves (inferred from standard trap interaction, not from evidence)

Best use

Utility trap that answers the opponent's Normal or Flip Summon of a Level monster with a copied body. Decks: Egyptian God, Exodia, Greed, Blue-Eyes, Red-Eyes. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: copies a face-up target's Type, Attribute, Level, ATK and DEF into a Clone Token on opponent Normal or Flip Summon; Token is destroyed when its target is destroyed and sent to the GY; Decks run 1 copy in 37 of 39 decks
  • Observed: Appears in 39 recent decks across 17 archetype labels; Top co-occurring partners are Monster Reborn, Harpie's Feather Duster and Pot of Avarice
  • Inferred: Material and extender value of the token in practice; Fragility of a single-body token against interaction
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no starter-count data — deck resilience scored from archetype spread only











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