Trap
NormalCloning
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5188
When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the GY, destroy this Token.
Cloning — Power Evaluation
Final Score: 53 ± 8 · Confidence: Medium
- Intrinsic: 52 · Deck: 53 · Meta: provisional
- Primary role: Utility · Secondary: Material body
Why it scores here
Cloning is a one-copy set trap that answers an opponent's Normal or Flip Summon of a Level monster by making a token with the target's Type, Attribute, Level, ATK and DEF. It does not negate, remove or draw, so its value is one free body and a usable Level/Attribute copy, not card advantage. The token is destroyed when the target leaves the field, so the body is fragile. Its 39-deck presence and 1-copy slot cost support accessibility and deckbuilding, but no combo data exists, so the score stays in the middle band.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Set trap that must be drawn and survive to the trigger; 39 recent decks run it, mostly once, but there is no searcher or starter data (observed, inferred). |
| Combo & Conversion | 40 | The card only converts an opponent's summon into one token body; no combo boards were supplied, so this is text-only inference (inferred). |
| Resource Economy | 45 | It costs no card and gives no draw or banish; the net is one token body for a trap card (verified). |
| Effect & Interaction | 30 | It copies rather than negates or removes the monster, so it offers little real interaction (verified). |
| Material Utility | 50 | The token copies Level and Attribute, so it can serve as a Level or Attribute material even though it is a copy and not a real card (verified, inferred). |
| Resilience & Flexibility | 35 | A trap can be negated, and the token is destroyed when its target leaves the field, so the body depends on one monster (inferred). |
| Deck-Building Efficiency | 85 | Runs as a single copy in 37 of 39 decks, has no garnet or lock restriction, and is easy to splash (observed). |
Calculation
Weight profile: Primary role Utility (default profile); no secondary blend applied. Intrinsic ≈ 52, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Single-copy slot cost with no garnet or lock restriction
- Runs in 39 recent decks across 17 archetype labels, so it has a real home
- Copies Level and Attribute, giving a usable material body from an opponent's summon
Weaknesses
- Trap that must be set and survive before it can trigger
- Does not negate, remove or draw
- Token is destroyed when the target leaves the field
Counters / choke points
- Opponent's trap negation or a response that removes the trap before it resolves (inferred from standard trap interaction, not from evidence)
Best use
Utility trap that answers the opponent's Normal or Flip Summon of a Level monster with a copied body. Decks: Egyptian God, Exodia, Greed, Blue-Eyes, Red-Eyes. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: copies a face-up target's Type, Attribute, Level, ATK and DEF into a Clone Token on opponent Normal or Flip Summon; Token is destroyed when its target is destroyed and sent to the GY; Decks run 1 copy in 37 of 39 decks
- Observed: Appears in 39 recent decks across 17 archetype labels; Top co-occurring partners are Monster Reborn, Harpie's Feather Duster and Pot of Avarice
- Inferred: Material and extender value of the token in practice; Fragility of a single-body token against interaction
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no starter-count data — deck resilience scored from archetype spread only






