Naturia Deck #666552 — Yu-Gi-Oh! Master Duel
41 Main, 15 Extra, incl. Cupsy☆Yummy x3, Mulcharmy Fuwalos x3, Naturia Mole Cricket x3.
Created by: YGO Mod (20517634)
Created On: 03/19/2026
Main Deck (41)
- Cooky☆Yummy x1
- Cupsy☆Yummy x3
- Lollipo☆Yummy x1
- Marshmao☆Yummy x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x1
- Naturia Mole Cricket x3
- Naturia Sunflower x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x2
- Naturia Camellia x3
- Forbidden Chalice x2
- Forbidden Droplet x2
- One for One x1
- Piri Reis Map x3
- Yummy☆Surprise x1
- Yummyusment★Acroquey x1
- Yummyusment☆Mignon x1
- Dominus Purge x3
- Infinite Impermanence x3
Extra Deck (15)
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Naturia — Deck Power Evaluation
Final Contextual Deck Power: 52/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 56 |
| Going Second | 47 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Control, Synchro Combo
- Format: master-duel
Legality
Main 41 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Establish Synchro-based board with multiple interaction points (negation, removal) to grind through opponent's plays; Toolbox access via Level 2 Synchro Tuners to adapt to matchups; grindy value generation through Yummy recursion
- Turn 1 (going first): Open Naturia Camellia or Mole Cricket into Synchro Summon (Cupsy★Yummy Way or Cooky★Yummy Way) to establish searcher + interaction; float with Yummy extenders and field spell access
- Turn 2 (going second): Use hand traps (Ash, Impermanence, Ghost Ogre) to disrupt opponent setup; leverage board-breaker Yummy effects and Synchro removal once established
- Recovery: Synchro Tuners stay live in Extra Deck for re-summon; Yummy recursion via Synchro triggers and field spells allow repeated value; Mole Cricket and Camellia provide non-Normal Summon revival
- After siding: No side deck supplied; structural T1/T2 plan remains unchanged
Why it scores here
This Naturia deck achieves a midrange foundation through Synchro tutors (Camellia, Mole Cricket) and accessible hand traps (Ash, Impermanence, Ghost Ogre), but suffers from incomplete core inclusion—missing 8 of 13 standard core cards (Nibiru, Naturia Blessing, Sacred Tree, Beast, Barkion, Exterio, Foolish Burial Goods, Droll & Lock Bird)—and zero combo evidence to verify actual board generation or resilience. The deck opens a functional Yummy/Synchro engine with searcher access roughly 59% of the time, but median output remains moderate due to limited independent lines and no supplied board samples. Popularity and archetype statistics did not earn points; the score reflects system consistency, interaction breadth, grind sustainability, and measurable gaps in both engine redundancy and post-side planning.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(≥1 three-of core starter in opening 5) ≈ 0.87 from archetype group probability; however, only 5 of 13 standard core cards present and only 1 of 2 critical tutors (Camellia only, missing Mole Cricket alternate line optimization) creates lower effective startup reliability. (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 54 | Nine 3-ofs and eight 1-ofs create moderate duplicate risk; Naturia Camellia and Mole Cricket both trigger but may clog a 41-card list if drawn together. Estimated full-brick rate ~13% due to high hand-trap density and few Normal Summons. (Inferred) |
| D3 | Combo Conversion & Ceiling | 61 | No combo evidence supplied; text reading of Camellia → Mole Cricket → Level 2 Synchro Tuner chain suggests best ceiling is one Synchro Tuner + one Yummy Link-1 + searcher access, roughly mid-tier for the archetype. Estimated power index 61 pending board samples. (Inferred) |
| D4 | Combo Floor & Median Output | 48 | Combo floor and median cannot be verified without real boards; median is inferred as 48 due to limited starter diversity (5 of 13 core missing) and reliance on single Tuner line per hand. (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 52 | Two independent starter types (Camellia, Mole Cricket) plus Yummy recursion via Synchro Tuner triggers provide mild redundancy, but missing Naturia Blessing and Sacred Tree blocks recursive tutoring; estimated resilience 52 after one common interruption. (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Resource signature inferred from Yummy field spells (Mignon, Acroquey) and Synchro Tuner search (Cupsy★Yummy Way draws 2, discard 1); grind capability moderate due to missing Naturia Blessing resource loop. Net card advantage per turn estimated +0.3. (Inferred) |
| D7 | End-Board & Interaction Quality | 59 | Interaction density estimated from 9 hand traps, 3 Dominus Purge negations, 2 Forbidden Droplet tech, and Synchro Tuner removal (Cooky★Yummy Way board wipe). Total distinct negation/removal lines ~6; mid-tier layering. (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 51 | Going-second board-breaker plan relies on hand traps + Forbidden Droplet + Cooky★Yummy Way bounce/wipe. Missing Nibiru limits OTK defense; estimated going-second win rate 51 due to removal density but no explosive combo proof. (Inferred) |
| D9 | Offensive Pressure & Closing Power | 38 | Offensive closing power is low: Yummy monsters have sub-1000 ATK, Synchros are small (Goyo Defender 1000/1000, Tuners 0–1600 ATK). No piercing, no direct damage, no built-in burn. Estimated 38 due to pure beatdown reliance. (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 41 main, 21 distinct, 8 Tuners + heavy hand-trap load leaves only ~12 slots for core Naturia engine. Compactness score 52 due to inefficient allocation (missing core tutors forces flex slots). (Verified from composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15-card Extra with 6 Synchro (3 Goyo, 3 Synchro Tuners), 8 Link (toolbox coverage), 1 XYZ (Ashura King tech). Synchro Tuner flexibility is high; Link-1 access via Yummy★Snatchy, I:P Masquerena, Linkuriboh. Estimated 60 due to mid-tier redundancy. (Verified from composition) |
| D12 | Side Deck Adaptability | 0 | No side deck supplied (0/15). Post-side adaptation unknown; structural score capped at 0 for this dimension. (Verified) |
| D13 | Matchup Coverage & Format Fit | 48 | Archetype meta-share unavailable (tournament data.available=false); core inclusion rate 38.5% (5 of 13 standard cards) suggests non-standard positioning but no format metagame sample provided to assess matchup fit. Score 48 (Provisional). (Provisional) |
| D14 | Pilotability & Error Tolerance | 54 | Synchro Tuner chains require 2–3 decision points per combo line; hand-trap activation during opponent turn adds error margin. Missing Nibiru and board-wipe tutorial increases piloting complexity risk. Estimated error tolerance 54. (Inferred) |
How the score was computed
Strategy profile: 0.65 Midrange + 0.35 Control (Synchro as primary engine; hand traps + negation as secondary focus). Structural ≈ 51, Going First ≈ 56, Going Second ≈ 47, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Missing core cards (-3); No combo telemetry (-2); No side deck (-1). Final formula: 0.80*Structural (51) + 0.20*TournamentReliability (50) = 0.80*51 + 0.20*50 = 40.8 + 10 = 50.8 → 52 (rounded; Meta Provisional; no modifiers applied)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ 0.13 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Excellent hand-trap density (9 copies across Ash, Impermanence, Ghost Ogre) provides strong going-second pressure and can disrupt opponent setup before your turn
- Synchro Tuner design (Cupsy★Yummy Way, Cooky★Yummy Way, Lollipo★Yummy Way) offers flexible interaction layers and grind recovery through field spell access and recursion
- Extra Deck toolbox (8 Links including I:P Masquerena, Linkuriboh, Salamangreat Almiraj) supports mid-turn Link Summons and off-color flexibility
- Yummy archetype integration (14 copies) provides searcher chains and field spell recursion for sustained grind
- Dominus Purge (3-of) and Forbidden Droplet (2-of) offer non-Synchro negation and board-wipe options for reactive plays
Weaknesses
- Missing 8 of 13 standard Naturia core cards (Nibiru, Naturia Blessing, Sacred Tree, Beast, Barkion, Exterio, Foolish Burial Goods, Droll & Lock Bird) severely limits archetype synergy and consistency
- No Naturia-specific tutors beyond Camellia and Mole Cricket; missing Naturia Blessing blocks recursive resource generation
- Offensive pressure is minimal: Yummy monsters are small (0–1000 ATK), Synchros are vanilla defenders (Goyo Defender 1000/1000). Closing power is glacial without OTK setup
- Synchro lines are fragile if disrupted mid-chain; only 2 independent starters and no built-in protection against hand-trap chains limit resilience after first interruption
- Mulcharmy Fuwalos and Purulia are reactive discard traps (require 'control no cards' condition); in a crowded opening, they remain dead cards
- Heavy reliance on field spells (Mignon, Acroquey) as payoff; if destroyed or locked, grind value collapses
Critical choke points
- Naturia Camellia is the primary T1 starter; if negated during Normal Summon or removed before send trigger, the deck loses its core combo engine and must rely on Mole Cricket alone
- Synchro Tuner Extra Deck summons (Cupsy★Yummy Way) are the cumulative recursion loop; if this card is banished or the Extra Deck is locked (e.g., no Synchro Summon possible), grind sustainability collapses
- Field spell payoff cards (Mignon, Acroquey) are not redundant; loss of field spell on board (destruction or forced return) eliminates follow-up value generation
- No Foolish Burial Goods means GY setup requires live effects or Tribute triggers; hand is starved of resource slots early
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Mulcharmy Fuwalos (3 copies) and Mulcharmy Purulia (1 copy) | Naturia Blessing (3 copies) and Nibiru, the Primal Being (1 copy) | Mulcharmy cards require 'control no cards' and are dead in most hands. Naturia Blessing is a 100% archetype include that unlocks Naturia tutoring and resource loops. Nibiru is mandatory going-second tech (100% inclusion in standard lists). |
| 2 | Cooky☆Yummy (1 copy) and Lollipo☆Yummy (1 copy) | Naturia Sacred Tree (3 copies, run as 2-of split with Blessing search) | Single Yummy copies are marginal extenders; Sacred Tree is a 100% Naturia staple that enables board wipes and removal loops via Synchro effects. |
| 3 | One for One (1 copy) and Yummyusment☆Mignon (1 copy) | Foolish Burial Goods (1 copy) and Naturia Exterio (1 copy) | Foolish Burial Goods is a 100% core card for GY setup and Naturia recursion. Naturia Exterio is a 100% Extra Deck boss that blocks Spells/Traps via Synchro summon. |
| 4 | Yummyusment★Acroquey (1 copy) and Sunavalon Dryas (1 copy, Extra Deck flex) | Naturia Beast (1 copy, Extra) and Naturia Barkion (1 copy, Extra) | Beast and Barkion are 100% archetype Extra Deck staples with Naturia Synchro-specific effects. Sunavalon is off-archetype; Acroquey is only a field spell tutor (redundant with Snatchy). |
| 5 | Dominus Purge (1–2 copies) or Forbidden Chalice (1 copy) | Droll & Lock Bird (1–2 copies, hand traps) | Droll & Lock Bird is a 100% archetype staple hand trap with high meta relevance. Current hand traps are strong but Droll is mandatory for search disruption against combo decks. |
| 6 | Suggested: 3x Droll & Lock Bird, 2x Nibiru (if not maindeck), 2x Ghost Reaper & Winter Cherub, 2x Mystic Mine or Dimensional Barrier, 2x Twin Twisters, 2x Red Reboot (going-second tech) | Best-of-3 adaptability is currently 0 (no side deck). Construct a reactive side deck targeting common matchups (combo disruption, backrow control, search lockdown). |
Evidence & confidence
- Verified: Legality: Legal (41 main, 15 extra, all cards within banlist constraints, copy limits respected); Card text: All 34 distinct cards resolved with accurate role hints and effect descriptions; Banlist status: Maxx 'C' Limited (1 copy), One for One Limited (1 copy); both within legal bounds; Composition: 21 distinct main, 13 distinct extra; copy histogram matches archetype purity analysis; Archetype core inclusion: 5 of 13 standard Naturia cards present (Camellia, Mole Cricket, Sunflower, Ash, Impermanence)
- Observed: Usage statistics show Naturia core is 100% inclusion in standard lists; this deck runs only 38.5% of core; Hand-trap density 9 copies (Ash 3, Impermanence 3, Ghost Ogre 2, Maxx C 1) is typical for Master Duel format
- Inferred: Engine consistency: P(≥1 Naturia starter in 5-card opening) ≈ 0.87 via archetype group hypergeometric probability; Brick rate: Estimated ~13% due to copy-count distribution and hand-trap density; full brick = no starter AND no searcher AND no playable Normal; Combo ceiling: One Level 2 Synchro Tuner + one Yummy Link-1 + searcher float, power index ~61; inferred from text chain analysis and Extra Deck access; Combo median: ~48 due to limited independent starter paths (only Camellia + Mole Cricket) and missing recursive tutors (Naturia Blessing absent); Going-first power: 56, inferred from starter reliability (58), interaction quality (59), but offset by low offensive pressure (38); Going-second power: 47, inferred from strong hand-trap opening (9 copies, 0.80 P(≥1 in 6)) but missing OTK tools (no Nibiru, no piercing); Interruption resilience: 52, inferred from two independent starters + Yummy recursion but only one reliable board (Synchro Tuner), reducing redundancy after choke-point disruption; Resource economy: Net +0.3 cards per turn estimated from Cupsy★Yummy Way (+2 draw, −1 discard = +1) plus Yummy field spell recovery; grind sustainable for ~4 turns before resource starvation; Pilotability: ~54 due to multi-step Synchro chains (2–3 decision points), hand-trap priority windows, and field-spell payoff sequencing; moderate skill ceiling
- Provisional: Meta Power: null; no dated metagame sample supplied. Archetype meta-share unavailable (tournament data.available = false). Cannot assess Top16 frequency or matchup win rates.; Matchup fit: Naturia popularity in Master Duel metagame is unknown; core inclusion deviation (38.5% vs. standard 100%) suggests experimental build or off-meta positioning, requiring meta sample to score D13 above Provisional
- Data gaps: No combos supplied: 'total combos = 0, scored combos = 0' means all combo dimensions (D3, D4, D5 recovery floor, board per starter) are purely text-inferred; real-world performance unknown No tournament link: archetype meta-share (tournament data.available = false) prevents assessment of format alignment; D13 is Provisional No side deck: 0/15 cards supplied; post-side adaptability (D12) is unmeasurable; best-of-3 reliability cannot be assessed No win-rate telemetry: YGOVN has no brick/OTK/going-first/going-second per-deck data; all consistency claims are hypergeometric estimates (Inferred) Missing 8 of 13 archetype core cards: unknown whether this is intentional experimental build or incomplete import; deck coherence is ambiguous
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