Created by: YGO Mod (20517634)

Created On: 04/26/2023

Need 15 UR

UR Rarity
Kurikara Divincarnate1 card
UR Rarity
Maxx "C"3 card
UR Rarity
Gem-Knight Lady Brilliant Diamond1 card
UR Rarity
Gem-Knight Lady Rose Diamond1 card
UR Rarity
Gem-Knight Master Diamond2 card
UR Rarity
Curious, the Lightsworn Dominion1 card
UR Rarity
Spright Elf1 card
UR Rarity
Brilliant Fusion1 card
UR Rarity
Foolish Burial1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Triple Tactics Talent2 card

Main: 40 Extra: 15

SR Rarity
1 cardBlock Dragon
SR Rarity
1 cardBlock Dragon
Block Dragon
EARTH 8
Block Dragon
  • ATK:

  • 2500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.


N Rarity
3 cardBrilliant Rose
N Rarity
3 cardBrilliant Rose
Brilliant Rose
LIGHT 2
Brilliant Rose
  • ATK:

  • 500

  • DEF:

  • 500


(This card is always treated as a "Gem-Knight" card.) You can discard 1 "Gem-Knight" or "Melodious" card; Special Summon this card from your hand. You can only use this effect of "Brilliant Rose" once per turn. Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your Extra Deck to the GY; until the End Phase, this card's name/Type/Attribute become the same as the original name/Type/Attribute of the monster sent to the GY to activate this effect.


N Rarity
1 cardCrystal Rose
N Rarity
1 cardCrystal Rose
Crystal Rose
LIGHT 2
Crystal Rose
  • ATK:

  • 500

  • DEF:

  • 500


Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your hand or Deck to the Graveyard, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position. You can only use this effect of "Crystal Rose" once per turn.


R Rarity
1 cardGem-Knight Lazuli
R Rarity
1 cardGem-Knight Lazuli
Gem-Knight Lazuli
EARTH 1
Gem-Knight Lazuli
  • ATK:

  • 600

  • DEF:

  • 100


If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.


R Rarity
2 cardGem-Knight Obsidian
R Rarity
2 cardGem-Knight Obsidian
Gem-Knight Obsidian
EARTH 3
Gem-Knight Obsidian
  • ATK:

  • 1500

  • DEF:

  • 1200


If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.


SR Rarity
2 cardGem-Knight Quartz
SR Rarity
2 cardGem-Knight Quartz
Gem-Knight Quartz
EARTH 4
Gem-Knight Quartz
  • ATK:

  • 1500

  • DEF:

  • 1500


If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn.


UR Rarity
1 cardKurikara Divincarnate
UR Rarity
1 cardKurikara Divincarnate
Kurikara Divincarnate
FIRE 1
Kurikara Divincarnate
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


N Rarity
2 cardGem-Knight Lapis
N Rarity
2 cardGem-Knight Lapis
Gem-Knight Lapis
EARTH 3
Gem-Knight Lapis
  • ATK:

  • 1200

  • DEF:

  • 100


The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends.


N Rarity
1 cardGem-Knight Tourmaline
N Rarity
1 cardGem-Knight Tourmaline
Gem-Knight Tourmaline
EARTH 4
Gem-Knight Tourmaline
  • ATK:

  • 1600

  • DEF:

  • 1800


He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.


N Rarity
1 cardPSY-Frame Driver
N Rarity
1 cardPSY-Frame Driver
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


SR Rarity
3 cardAdamancipator Researcher
SR Rarity
3 cardAdamancipator Researcher
Adamancipator Researcher
EARTH 2
Adamancipator Researcher
  • ATK:

  • 100

  • DEF:

  • 2100


If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn.


SR Rarity
2 cardPSY-Framegear Gamma
SR Rarity
2 cardPSY-Framegear Gamma
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


SR Rarity
1 cardBlack Garden
SR Rarity
1 cardBlack Garden
Black Garden
Spell Field
Black Garden

    If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.


    UR Rarity
    1 cardBrilliant Fusion
    UR Rarity
    1 cardBrilliant Fusion
    Brilliant Fusion
    Spell Continuous
    Brilliant Fusion

      When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.


      UR Rarity
      1 cardFoolish Burial
      UR Rarity
      1 cardFoolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.




        Tag(s):

        SR Rarity
        2 cardGem-Knight Fusion
        SR Rarity
        2 cardGem-Knight Fusion
        Gem-Knight Fusion
        Spell Normal
        Gem-Knight Fusion

          Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.


          UR Rarity
          1 cardMonster Reborn
          UR Rarity
          1 cardMonster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.




            Tag(s):

            SR Rarity
            3 cardReasoning
            SR Rarity
            3 cardReasoning
            Reasoning
            Spell Normal
            Reasoning

              Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


              SR Rarity
              1 cardScatter Fusion
              SR Rarity
              1 cardScatter Fusion
              Scatter Fusion
              Spell Continuous
              Scatter Fusion

                During your Main Phase, if your opponent controls a monster: You can Fusion Summon 1 non-Rock "Gem-Knight" monster from your Extra Deck, using monsters from your Deck as material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. You can only use this effect of "Scatter Fusion" once per turn. When this card leaves the field, destroy all monsters Summoned by this card's effect.


                R Rarity
                2 cardSwords of Concealing Light
                R Rarity
                2 cardSwords of Concealing Light
                Swords of Concealing Light
                Spell Continuous
                Swords of Concealing Light

                  Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.


                  UR Rarity
                  2 cardTriple Tactics Talent
                  UR Rarity
                  2 cardTriple Tactics Talent
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                    Tag(s):

                    SR Rarity
                    3 cardUnexpected Dai
                    SR Rarity
                    3 cardUnexpected Dai
                    Unexpected Dai
                    Spell Normal
                    Unexpected Dai

                      If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


                      UR Rarity
                      1 cardGem-Knight Lady Brilliant Diamond
                      UR Rarity
                      1 cardGem-Knight Lady Brilliant Diamond
                      Gem-Knight Lady Brilliant Diamond
                      EARTH 10
                      Gem-Knight Lady Brilliant Diamond
                      • ATK:

                      • 3400

                      • DEF:

                      • 2000


                      3 "Gem-Knight" monsters Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 face-up "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.


                      R Rarity
                      2 cardGem-Knight Lady Lapis Lazuli
                      R Rarity
                      2 cardGem-Knight Lady Lapis Lazuli
                      Gem-Knight Lady Lapis Lazuli
                      EARTH 5
                      Gem-Knight Lady Lapis Lazuli
                      • ATK:

                      • 2400

                      • DEF:

                      • 1000


                      "Gem-Knight Lapis" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Lapis Lazuli(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster from your Main Deck or Extra Deck to the Graveyard, and if you do, inflict 500 damage to your opponent for each Special Summoned monster on the field.


                      UR Rarity
                      1 cardGem-Knight Lady Rose Diamond
                      UR Rarity
                      1 cardGem-Knight Lady Rose Diamond
                      Gem-Knight Lady Rose Diamond
                      EARTH 8
                      Gem-Knight Lady Rose Diamond
                      • ATK:

                      • 2700

                      • DEF:

                      • 2400


                      1 "Gem-Knight" monster + 1 Fairy monster Once per opponent's turn, the first time a "Gem-Knight" monster(s) you control would be destroyed by card effect, it is not destroyed. During your turn, when your opponent activates a monster effect (Quick Effect): You can banish 1 "Gem-Knight" card from your GY, then target 1 face-up card your opponent controls; destroy it.


                      UR Rarity
                      2 cardGem-Knight Master Diamond
                      UR Rarity
                      2 cardGem-Knight Master Diamond
                      Gem-Knight Master Diamond
                      EARTH 9
                      Gem-Knight Master Diamond
                      • ATK:

                      • 2900

                      • DEF:

                      • 2500


                      3 "Gem-Knight" monsters Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects.


                      SR Rarity
                      1 cardGem-Knight Seraphinite
                      SR Rarity
                      1 cardGem-Knight Seraphinite
                      Gem-Knight Seraphinite
                      EARTH 5
                      Gem-Knight Seraphinite
                      • ATK:

                      • 2300

                      • DEF:

                      • 1400


                      1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                      SR Rarity
                      1 cardGem-Knight Topaz
                      SR Rarity
                      1 cardGem-Knight Topaz
                      Gem-Knight Topaz
                      EARTH 6
                      Gem-Knight Topaz
                      • ATK:

                      • 1800

                      • DEF:

                      • 1800


                      "Gem-Knight Tourmaline" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during each Battle Phase. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                      R Rarity
                      1 cardGem-Knight Zirconia
                      R Rarity
                      1 cardGem-Knight Zirconia
                      Gem-Knight Zirconia
                      EARTH 8
                      Gem-Knight Zirconia
                      • ATK:

                      • 2900

                      • DEF:

                      • 2500


                      1 "Gem-Knight" monster + 1 Rock-Type monster


                      R Rarity
                      1 cardCross-Sheep
                      R Rarity
                      1 cardCross-Sheep
                      Cross-Sheep
                      EARTH
                      Cross-Sheep
                      • ATK:

                      • 700

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                      UR Rarity
                      1 cardCurious, the Lightsworn Dominion
                      UR Rarity
                      1 cardCurious, the Lightsworn Dominion
                      Curious, the Lightsworn Dominion
                      LIGHT
                      Curious, the Lightsworn Dominion
                      • ATK:

                      • 2400

                      • LINK-3

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom-Right


                      3 monsters with the same Attribute but different Types If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of "Curious, the Lightsworn Dominion" once per turn. ● If this card is Link Summoned: You can send 1 card from your Deck to the GY. ● If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY.


                      SR Rarity
                      1 cardGem-Knight Phantom Quartz
                      SR Rarity
                      1 cardGem-Knight Phantom Quartz
                      Gem-Knight Phantom Quartz
                      EARTH
                      Gem-Knight Phantom Quartz
                      • ATK:

                      • 1450

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 "Gem-" monsters If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in the GY, but it cannot attack directly this turn. You can only use each effect of "Gem-Knight Phantom Quartz" once per turn.


                      SR Rarity
                      1 cardLink Spider
                      SR Rarity
                      1 cardLink Spider
                      Link Spider
                      EARTH
                      Link Spider
                      • ATK:

                      • 1000

                      • LINK-1

                      Link Arrow:

                      Bottom


                      1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                      UR Rarity
                      1 cardSpright Elf
                      UR Rarity
                      1 cardSpright Elf
                      Spright Elf
                      FIRE
                      Spright Elf
                      • ATK:

                      • 1400

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                      SR Rarity
                      1 cardGarden Rose Maiden
                      SR Rarity
                      1 cardGarden Rose Maiden
                      Garden Rose Maiden
                      DARK 5
                      Garden Rose Maiden
                      • ATK:

                      • 1600

                      • DEF:

                      • 2400


                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Black Garden" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 "Rose Dragon" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of "Garden Rose Maiden" once per turn.




                      More Master Duel Info

                      Gem-Knights Breakdown

                       

                       

                       

                       

                       

                       

                       

                       

                       

                       

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