Created by: YGO Mod (20517634)

Created On: 02/16/2026

Main: 58 Extra: 12

2 cardAnimadorned Archosaur 2 cardAnimadorned Archosaur
Animadorned Archosaur
LIGHT 1
Animadorned Archosaur
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


3 cardBabycerasaurus 3 cardBabycerasaurus
Babycerasaurus
EARTH 2
Babycerasaurus
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


2 cardDroll & Lock Bird
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


2 cardGMX Associate Noma 2 cardGMX Associate Noma
GMX Associate Noma
DARK 4
GMX Associate Noma
  • ATK:

  • 900

  • DEF:

  • 1300


If this card is Special Summoned by a monster effect: You can target 1 card each from your GY and your opponent's GY; place each card on either the top or bottom of the Deck. If a monster(s) is Normal or Special Summoned to your opponent's field, while this card is in your Monster Zone (except during the Damage Step): You can Fusion Summon 1 "GMX" Fusion Monster from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck. You can only use each effect of "GMX Associate Noma" once per turn.


2 cardGMX Chairman Kimridge 2 cardGMX Chairman Kimridge
GMX Chairman Kimridge
LIGHT 4
GMX Chairman Kimridge
  • ATK:

  • 1000

  • DEF:

  • 900


You can reveal this card in your hand; add 1 "GMX Applied Experiment #55" from your Deck or GY to your hand, and if you do, shuffle this card into the Deck. If this card is Special Summoned by a monster effect: You can target 2 cards in your GY, that are "GMX" cards and/or Dinosaur monsters; place them on top of your Deck in any order, then you can destroy 1 Attack Position monster your opponent controls. You can only use each effect of "GMX Chairman Kimridge" once per turn.


3 cardGMX Researcher Selande 3 cardGMX Researcher Selande
GMX Researcher Selande
FIRE 3
GMX Researcher Selande
  • ATK:

  • 1500

  • DEF:

  • 700


If this card is Normal Summoned: You can Special Summon 1 non-Warrior "GMX" monster or 1 Level 3 or lower Dinosaur monster from your Deck. If this card is Special Summoned by a monster effect: You can add 1 "GMX" Spell/Trap from your Deck to your hand. If a Dinosaur Fusion Monster is on the field: You can shuffle this card from the field into the Deck, and if you do, negate the effects of 1 face-up card on the field until the end of this turn. You can only use each effect of "GMX Researcher Selande" once per turn.


1 cardMiscellaneousaurus
1 cardMiscellaneousaurus
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


3 cardReturned Dino Daneen 3 cardReturned Dino Daneen
Returned Dino Daneen
WATER 1
Returned Dino Daneen
  • ATK:

  • 400

  • DEF:

  • 1200


If this card is Special Summoned by a monster effect: You can add 1 "GMX" monster from your Deck to your hand. During your Main Phase: You can Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY: You can make all Dinosaur monsters you currently control gain 400 ATK. You can only use each effect of "Returned Dino Daneen" once per turn.


3 cardSouleating Oviraptor 3 cardSouleating Oviraptor
Souleating Oviraptor
DARK 4
Souleating Oviraptor
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


2 cardUltimate Conductor Tyranno 2 cardUltimate Conductor Tyranno
Ultimate Conductor Tyranno
LIGHT 10
Ultimate Conductor Tyranno
  • ATK:

  • 3500

  • DEF:

  • 3200


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


3 cardAsh Blossom & Joyous Spring
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardBeta Evolution Pill - Ultranscendance 1 cardBeta Evolution Pill - Ultranscendance
Beta Evolution Pill - Ultranscendance
Spell Normal
Beta Evolution Pill - Ultranscendance

    Tribute 2 monsters from your hand and/or field, including a Dinosaur monster; Special Summon 1 Level 5 or higher Dinosaur monster from your Deck or Extra Deck, with an equal or higher ATK than the total ATK of those Tributed monsters, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only activate 1 "Beta Evolution Pill - Ultranscendance" per turn.


    1 cardCalled by the Grave
    1 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      1 cardCrossout Designator
      1 cardCrossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




        Tag(s):

        3 cardForbidden Droplet 3 cardForbidden Droplet
        Forbidden Droplet
        Spell Quick
        Forbidden Droplet

          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




          Tag(s):

          3 cardFossil Dig 3 cardFossil Dig
          Fossil Dig
          Spell Normal
          Fossil Dig

            Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


            3 cardGMX Applied Experiment #55 3 cardGMX Applied Experiment #55
            GMX Applied Experiment #55
            Spell Normal
            GMX Applied Experiment #55

              Excavate the top cards of your Deck until you have excavated a "GMX" monster and a Dinosaur monster, lose 400 LP for each excavated card, then you can Fusion Summon 1 "GMX" Fusion Monster from your Extra Deck, using any excavated monsters as material, also shuffle the rest into the Deck. You can only activate 1 "GMX Applied Experiment #55" per turn.


              3 cardLost World 3 cardLost World
              Lost World
              Spell Field
              Lost World

                All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead.


                3 cardSuper Polymerization
                3 cardSuper Polymerization
                Super Polymerization
                Spell Quick
                Super Polymerization

                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                  Tag(s):

                  1 cardTriple Tactics Talent
                  1 cardTriple Tactics Talent
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                    Tag(s):

                    3 cardTriple Tactics Thrust 3 cardTriple Tactics Thrust
                    Triple Tactics Thrust
                    Spell Normal
                    Triple Tactics Thrust

                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                      3 cardInfinite Impermanence 3 cardInfinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        1 cardSimul Archfiends 1 cardSimul Archfiends
                        Simul Archfiends
                        Trap Normal
                        Simul Archfiends

                          This turn, neither player can Special Summon monsters with the same card types (Ritual, Fusion, Synchro, Xyz, or Link) they already control. If you do not control 2 or more of the same card types (Ritual, Fusion, Synchro, Xyz, or Link), all Ritual, Fusion, Synchro, Xyz, and Link Monsters you currently control gain 500 ATK. You can only activate 1 "Simul Archfiends" per turn.


                          1 cardThe Black Goat Laughs 1 cardThe Black Goat Laughs
                          The Black Goat Laughs
                          Trap Normal
                          The Black Goat Laughs

                            Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.


                            1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                            Garura, Wings of Resonant Life
                            DARK 6
                            Garura, Wings of Resonant Life
                            • ATK:

                            • 1500

                            • DEF:

                            • 2400


                            2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                            2 cardGMX - ALLOS 2 cardGMX - ALLOS
                            GMX - ALLOS
                            LIGHT 8
                            GMX - ALLOS
                            • ATK:

                            • 3000

                            • DEF:

                            • 900


                            1 "GMX" monster + 1 Dinosaur monster Each time your opponent Normal or Special Summons a monster(s), gain 200 LP. You can only use each of the following effects of "GMX - ALLOS" once per turn. You can target 1 "GMX" monster or 1 Dinosaur monster in your GY or banishment; Special Summon it. This card cannot attack the turn this effect is activated. At the start of the Damage Step, if this card battles an opponent's monster: You can destroy that monster.


                            2 cardGMX - VELOX 2 cardGMX - VELOX
                            GMX - VELOX
                            DARK 8
                            GMX - VELOX
                            • ATK:

                            • 2700

                            • DEF:

                            • 1300


                            1 "GMX" monster + 1 Dinosaur monster Each time your opponent Normal or Special Summons a monster(s), gain 200 LP. During your opponent's turn (Quick Effect): You can target 1 card your opponent controls; excavate the top cards of your Deck until you excavate a "GMX" monster or a Dinosaur monster, lose 400 LP for each excavated card, add that "GMX" or Dinosaur monster to your hand or Special Summon it, and shuffle the rest into the Deck. Also, after that, destroy the targeted card. You can only use this effect of "GMX - VELOX" once per turn.


                            1 cardGuardian Chimera 1 cardGuardian Chimera
                            Guardian Chimera
                            DARK 9
                            Guardian Chimera
                            • ATK:

                            • 3300

                            • DEF:

                            • 3300


                            3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                            1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                            Mudragon of the Swamp
                            WATER 4
                            Mudragon of the Swamp
                            • ATK:

                            • 1900

                            • DEF:

                            • 1600


                            2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                            1 cardGorgon of Zilofthonia 1 cardGorgon of Zilofthonia
                            Gorgon of Zilofthonia
                            DARK
                            Gorgon of Zilofthonia
                            • ATK:

                            • 100

                            • LINK-3

                            Link Arrow:

                            Top-Left

                            Top

                            Top-Right


                            2+ Effect Monsters You cannot Summon/Set monsters to a zone(s) this card points to. Monsters this card points to cannot attack, also their activated effects are negated. Gains ATK equal to the total original ATK of monsters this card points to. Cannot be destroyed by battle or monster effects, while this card points to no monsters.


                            1 cardI:P Masquerena 1 cardI:P Masquerena
                            I:P Masquerena
                            DARK
                            I:P Masquerena
                            • ATK:

                            • 800

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                            1 cardS:P Little Knight
                            1 cardS:P Little Knight
                            S:P Little Knight
                            DARK
                            S:P Little Knight
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

                            Left

                            Right


                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                            1 cardEvolzar Dolkka 1 cardEvolzar Dolkka
                            Evolzar Dolkka
                            FIRE
                            Evolzar Dolkka
                            • ATK:

                            • 2300

                            • DEF:

                            • 1700


                            2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                            1 cardEvolzar Laggia 1 cardEvolzar Laggia
                            Evolzar Laggia
                            FIRE
                            Evolzar Laggia
                            • ATK:

                            • 2400

                            • DEF:

                            • 2000


                            2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.




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