Nemleria Deck #576267 — Yu-Gi-Oh! Master Duel

60 Main, 15 Extra, incl. Droll & Lock Bird x3, Nemleria Dream Devourer - Reveil x3, Regenesis Archfiend x3. Created Oct 20, 2025 by YGO Mod.

Deck Nemleria Master Duel

Created by: YGO Mod (20517634)

Created On: 10/20/2025

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
35± 10/ 100
Power Score
Structural 55
Reliability 42
Going First 58
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 58
Going Second 60
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Stun
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Chained Nemleria and Regenesis board pressure through 2500-ATK monsters (Regenesis Lord, Regenesis Archfiend, Regenesis Dragon, Regenesis Sage) and Nemleria Dream Devourer - Reveil, as described in the archetype guide's OTK intent (Inferred from card text; no recorded boards).; Extra Deck boss monsters (Number 77: The Seven Sins, Skypalace Gangaridai, Super Starslayer TY-PHON - Sky Crisis, Ultimate Crystal Rainbow Dragon Overdrive) once the board is established (Inferred).
  • Turn 1 (going first): Open on the Nemleria/Regenesis searchers (Sweet Dreams, Regenesis, Regenesis Code, Dream Tower) to put a 2500-ATK or Dreaming Nemleria line on board; exact turn-1 sequence is not recorded in the evidence (Inferred).
  • Turn 2 (going second): Use the hand traps (Infinite Impermanence, Evenly Matched, Droll & Lock Bird, Maxx C) and Regenesis Sage / Couette-style negation to disrupt the opponent before rebuilding the 2500-ATK board (Inferred from card text).
  • Recovery: Regenesis and Nemleria recursion from GY (Regenesis Code, Nemleria Repeter, Dream Tower of Princess Nemleria) plus Pot of Extravagance and Pot of Desires for card flow (Inferred).
  • After siding: No side deck is run (0 cards), so there is no post-side plan; any best-of-3 use would need a side list built from scratch (Provisional).

Why it scores here

The deck reliably opens a Nemleria or Regenesis starter on about 91% of going-first hands that include the 22-card archetype core (hypergeometric, Inferred), and its searcher density (23 cards, about 92% to hit one in a 5-card hand) keeps the engine findable. Its interaction suite (9 hand traps, 12 negation-text cards) and its 2500-ATK and 4000-ATK Extra Deck closers give it a real end-board and closing plan. Against that, the list is off-archetype: only 7 of 75 cards carry the exact Nemleria name, the combo evidence is empty (no recorded boards), and the side deck is empty, so the floor and median output are unverified. The structural score of about 55 is built from consistency, interaction and closing power on the system, not from averaging card scores and not from the archetype's popularity, which earned no points since no tournament or meta sample is linked. The deck is illegal in its format (Droll and Lock Bird at 3 of 2 allowed, Maxx C at 2 of 1 allowed), so the final score is capped at 35 and the evaluation is theoretical/structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least 1 searcher or starter in a 5-card opening hand) is about 0.92 across 23 searcher cards and 0.91 for the 22-card archetype core; a 3-copy card is about 0.23 in hand (Inferred).
D2 Opening-Hand Quality & Brick Management 50 Brick risk is high: 28 generic and 68 off-exact-name copies, 9 hand traps and 13 tech cards, and no side deck to fix bad draws (Inferred).
D3 Combo Conversion & Ceiling 50 No parseable boards exist, so the ceiling rests on card text for the Regenesis and Nemleria OTK chains (Inferred; no observed combos).
D4 Combo Floor & Median Output 40 No recorded combos, so the median output is unknown and scored conservatively (Provisional).
D5 Interruption Resilience & Route Redundancy 60 Multiple Regenesis and Nemleria recursion and summon routes (Regenesis Code, Nemleria Repeter, Dream Tower) give some redundancy after interruption (Inferred from card text).
D6 Resource Economy, Recovery & Grind 58 Recursion and card flow (Pot of Desires, Pot of Extravagance, Regenesis GY effects) offset Extra Deck spend, but Extra Deck banish costs are heavy (Inferred from card text).
D7 End-Board & Interaction Quality 70 Nine hand traps, twelve negation-text cards, Infinite Impermanence x2, Evenly Matched x2 and Skill Drain give layered interaction (Inferred; flag-based and text-based).
D8 Going-Second & Board-Breaking Power 60 Hand trap presence in 6-card hands is about 0.64 for at least one hit going second, and 2500-ATK boards provide board-breaking presence (Inferred).
D9 Offensive Pressure & Closing Power 72 Several 2500 to 4000-ATK closers (Regenesis Lord, Regenesis Archfiend, Utopic Dark Infinity at 4000, Ultimate Crystal Rainbow Dragon Overdrive at 4000) give strong end-board pressure (Verified stats, Inferred use).
D10 Main Deck Efficiency & Flexibility 52 60 main cards with 21 singletons and 31 Level 0 spells; ratios are workable but duplicate-heavy and the copy-limit errors cost efficiency (Verified composition).
D11 Extra Deck Efficiency & Coverage 45 All 15 Extra Deck slots are used across 12 distinct cards from four summon types, some of them niche (Fossil Machine Skull Wagon, Tri-Brigade Ferrijit), which lowers coverage efficiency (Verified composition, Inferred use).
D12 Side Deck Adaptability 10 No side deck is run, so post-side adaptability is effectively absent (Verified, 0 side cards).
D13 Matchup Coverage & Format Fit 50 No dated metagame sample or tournament link is available; archetype share cannot be scored (Provisional).
D14 Pilotability & Error Tolerance 35 Multi-step Extra Deck and Regenesis chains with many decision points make pilotage demanding (Inferred from card text and deck structure).

How the score was computed

Strategy profile: Combo. Structural ≈ 55, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-6); engine_conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + modifiers = 0.80*55 + 0.20*42 - 9 = 43.4, capped at 35 because the deck is Illegal (theoretical/structural only; Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (23 cards) gives high starter access in opening hands
  • Layered interaction: 9 hand traps and 12 negation-text cards
  • Strong closers at 2500 to 4000 ATK in both Main and Extra Deck

Weaknesses

  • Illegal copy counts for Droll and Lock Bird and Maxx C
  • Off-archetype build: only 9.3% exact-name purity
  • No side deck and no recorded combos to verify the floor

Critical choke points

  • Dreaming Nemleria and the Extra Deck banish costs gate most of the Nemleria lines
  • The Regenesis 2500-ATK summon condition needs an existing 2500-ATK or DEF monster on board
Priority Remove Add Reason
1 One copy of Maxx C A legal non-Limited card or the third copy of a 1-copy staple that fits the plan Maxx C is Limited to 1 copy; the deck runs 2, so the list is illegal as built.
2 One copy of Droll and Lock Bird A legal non-Limited card or a second copy of Regenesis Code Droll and Lock Bird is Semi-Limited to 2 copies; the deck runs 3, so the list is illegal as built.
3 Off-archetype singletons (Triple Tactics Talent, Primite Drillbeam) A side deck of 5 to 15 cards built for the format's common threats No side deck is run, so post-side adaptability is missing.

Evidence & confidence

  • Verified: Deck is Illegal: Droll and Lock Bird at 3 of 2 allowed, Maxx C at 2 of 1 allowed; Main 60, Extra 15, Side 0 are within the Master Duel size rules; Banlist: Maxx C, Pot of Extravagance, Skill Drain, Bystial Magnamhut are Limited; Composition: 36 distinct main cards, 12 distinct Extra cards, 9 hand traps, 13 tech cards
  • Observed: Usage stats: 11 of 25 archetype core cards present, 44%
  • Inferred: Starter access: about 0.92 for a searcher in a 5-card hand (hypergeometric); Hand-trap access: about 0.64 going second (hypergeometric); OTK intent from the archetype guide snippet (guide_id 705); Interaction density and closing power from card text and stats
  • Provisional: Meta Power (no dated metagame sample); Matchup fit and side plan (no matchup data or post-side data)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null; the deck is identified only by archetype and id the deck is illegal, so the normal Final Contextual score does not apply

More Master Duel Info

Nemleria

Nemleria Breakdown

 
 

 

 

 

 

 

 
 

 

 
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