Nemleria Deck Breakdown
Cards Usage Statistic
Main Deck


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Behemoth the King of a Hundred Battles
ATK:
2700
DEF:
1500
You can Tribute Summon this card by Tributing 1 monster. This card is unaffected by the activated effects of Special Summoned monsters if it was Normal Summoned/Set. If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, or Winged Beast monster in your GY; add it to your hand, and if you do, this card loses 700 ATK. Once per turn, during your End Phase: You can make this card gain 700 ATK.


x1 in 100%


x1 in 100%




Dreaming Reality of Nemleria, Realized
ATK:
1500
DEF:
3000
Gains 100 ATK for each face-down card in your Extra Deck. You can only use each of the following effects of "Dreaming Reality of Nemleria, Realized" once per turn. If this card is in your hand: You can target 1 monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. If this card is Special Summoned: You can activate 1 of these effects; ● Add 1 "Dreaming Nemleria" from your Deck to your face-up Extra Deck. ● Change 1 other face-up monster on the field to face-down Defense Position.


x2 in 67%


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Eater of Millions
ATK:
-1
DEF:
-1
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field, and/or Extra Deck, face-down. This card gains 100 ATK/DEF for each face-down banished card. This card cannot be Tributed, nor used as material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down.


x2 in 100%


x2 in 100%




Maxx "C"
ATK:
500
DEF:
200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


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Nemleria Dream Defender - Couette
ATK:
2000
DEF:
2500
If you have a face-up Pendulum Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon "Nemleria Dream Defender - Couette" once per turn this way. When your opponent activates a card or effect that targets a "Nemleria" card(s) you control, while you have "Dreaming Nemleria" face-up in your Extra Deck (Quick Effect): You can banish 1 face-down card from your Extra Deck, face-down; negate that activation. You can only use this effect of "Nemleria Dream Defender - Couette" once per turn.


x1 in 83%


x1 in 83%




Nemleria Dream Defender - Oreiller
ATK:
2500
DEF:
2000
If you have a face-up Pendulum Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon "Nemleria Dream Defender - Oreiller" once per turn this way. If you have "Dreaming Nemleria" face-up in your Extra Deck (Quick Effect): You can banish 1 face-down card from your Extra Deck, face-down; this card gains 500 ATK for each monster your opponent currently controls, until the end of this turn. You can only use this effect of "Nemleria Dream Defender - Oreiller" once per turn.


x1 in 50%


x1 in 50%




Nemleria Dream Devourer - Reveil
ATK:
2500
DEF:
2500
If this card is in your hand or GY: You can banish 3 cards from your Extra Deck face-down, except "Dreaming Nemleria"; Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can send 1 other Level 10 Beast monster from your hand or face-up field to the GY; Set 1 "Nemleria" Trap directly from your Deck. You can only use each effect of "Nemleria Dream Devourer - Reveil" once per turn.


x3 in 100%


x3 in 100%





Dreaming Nemleria
ATK:
0
DEF:
1500
[ Pendulum Effect ] Once per turn, during your Main Phase: You can place 1 "Nemleria" Continuous Spell from your Deck or GY face-up on your field, and if you do, add this card to your Extra Deck face-up. You cannot Special Summon "Dreaming Nemleria" the turn you activate this effect. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck, except "Dreaming Nemleria". You can only Special Summon "Dreaming Nemleria(s)" once per turn. If this card is Special Summoned: For every 3 of your face-down banished cards, you can banish up to 1 card from your opponent's field and/or GY, face-down, then shuffle 1 of your face-down banished cards into your Deck for each card you banished by this effect.


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Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


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Ghost Ogre & Snow Rabbit
ATK:
0
DEF:
1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


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Dream Tower of Princess Nemleria
You can banish 2 face-down cards from your Extra Deck, face-down; add 2 Level 10 Beast monsters with different names from your Deck to your hand. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can only use this effect of "Dream Tower of Princess Nemleria" once per turn. If a "Nemleria" monster(s) you control would be destroyed by battle or an opponent's card effect, while you have "Dreaming Nemleria" face-up in your Extra Deck, you can banish 1 face-down card from your Extra Deck face-down, instead.


x3 in 100%


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Sweet Dreams, Nemleria
Add 1 "Nemleria" monster from your Deck to your hand, then, if you have a face-up "Dreaming Nemleria" in your Extra Deck, your opponent cannot activate cards or effects when a "Nemleria" monster(s) is Normal or Special Summoned this turn. You can place this card from your GY on the bottom of the Deck, then target 1 "Dreaming Nemleria" you control; add it to the Extra Deck face-up. You can only activate 1 "Sweet Dreams, Nemleria" per turn.


x1 in 50%


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Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.


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Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


x1 in 100%


x1 in 100%




Nemleria Louve
Special Summon 1 "Nemleria" monster or 1 Level 10 Beast monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses 100 ATK/DEF for each of your currently face-down banished cards, until the end of this turn. You can only use each effect of "Nemleria Louve" once per turn.


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Nemleria Repeter
If you control another "Nemleria" card: You can banish the following number of cards from your Extra Deck face-down, except "Dreaming Nemleria", then activate the appropriate effect; ● 1: Add 1 "Nemleria" card from your GY to your hand. ● 2: Any damage you take this turn is halved. ● 3: Send 1 Level 10 Beast monster you control to the GY, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use the effect of "Nemleria Repeter" once per turn.
Extra Deck


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Baronne de Fleur
ATK:
3000
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


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Centur-Ion Auxila
ATK:
3000
DEF:
3000
1 Tuner + 1+ non-Tuner monsters Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro "Centur-Ion" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.


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Chaos Angel
ATK:
3500
DEF:
2800
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


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Crimson Dragon
ATK:
0
DEF:
0
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


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Red Supernova Dragon
ATK:
4000
DEF:
3000
3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.


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Swordsoul Supreme Sovereign - Chengying
ATK:
3000
DEF:
3000
1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


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Rciela, Sinister Soul of the White Forest
ATK:
2000
DEF:
1600
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.


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Silvera, Wolf Tamer of the White Forest
ATK:
1900
DEF:
2400
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.
Main: 40 Extra: 12










Dreaming Reality of Nemleria, Realized
ATK:
1500
DEF:
3000
Gains 100 ATK for each face-down card in your Extra Deck. You can only use each of the following effects of "Dreaming Reality of Nemleria, Realized" once per turn. If this card is in your hand: You can target 1 monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. If this card is Special Summoned: You can activate 1 of these effects; ● Add 1 "Dreaming Nemleria" from your Deck to your face-up Extra Deck. ● Change 1 other face-up monster on the field to face-down Defense Position.










Lava Golem
ATK:
3000
DEF:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.










Nemleria Dream Defender - Couette
ATK:
2000
DEF:
2500
If you have a face-up Pendulum Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon "Nemleria Dream Defender - Couette" once per turn this way. When your opponent activates a card or effect that targets a "Nemleria" card(s) you control, while you have "Dreaming Nemleria" face-up in your Extra Deck (Quick Effect): You can banish 1 face-down card from your Extra Deck, face-down; negate that activation. You can only use this effect of "Nemleria Dream Defender - Couette" once per turn.










Nemleria Dream Defender - Oreiller
ATK:
2500
DEF:
2000
If you have a face-up Pendulum Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon "Nemleria Dream Defender - Oreiller" once per turn this way. If you have "Dreaming Nemleria" face-up in your Extra Deck (Quick Effect): You can banish 1 face-down card from your Extra Deck, face-down; this card gains 500 ATK for each monster your opponent currently controls, until the end of this turn. You can only use this effect of "Nemleria Dream Defender - Oreiller" once per turn.










Nemleria Dream Devourer - Reveil
ATK:
2500
DEF:
2500
If this card is in your hand or GY: You can banish 3 cards from your Extra Deck face-down, except "Dreaming Nemleria"; Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can send 1 other Level 10 Beast monster from your hand or face-up field to the GY; Set 1 "Nemleria" Trap directly from your Deck. You can only use each effect of "Nemleria Dream Devourer - Reveil" once per turn.










Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.










Wandering Gryphon Rider
ATK:
2000
DEF:
2800
During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an "Adventurer Token" (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of "Wandering Gryphon Rider" once per turn.










Water Enchantress of the Temple
ATK:
1500
DEF:
1200
If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn.











Dreaming Nemleria
ATK:
0
DEF:
1500
[ Pendulum Effect ] Once per turn, during your Main Phase: You can place 1 "Nemleria" Continuous Spell from your Deck or GY face-up on your field, and if you do, add this card to your Extra Deck face-up. You cannot Special Summon "Dreaming Nemleria" the turn you activate this effect. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck, except "Dreaming Nemleria". You can only Special Summon "Dreaming Nemleria(s)" once per turn. If this card is Special Summoned: For every 3 of your face-down banished cards, you can banish up to 1 card from your opponent's field and/or GY, face-down, then shuffle 1 of your face-down banished cards into your Deck for each card you banished by this effect.










Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.










Ghost Ogre & Snow Rabbit
ATK:
0
DEF:
1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.










Dracoback, the Rideable Dragon
Equip only to a monster you control. You can only control 1 "Dracoback, the Rideable Dragon". You can only use each of the following effects of "Dracoback, the Rideable Dragon" once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that target.










Dream Tower of Princess Nemleria
You can banish 2 face-down cards from your Extra Deck, face-down; add 2 Level 10 Beast monsters with different names from your Deck to your hand. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can only use this effect of "Dream Tower of Princess Nemleria" once per turn. If a "Nemleria" monster(s) you control would be destroyed by battle or an opponent's card effect, while you have "Dreaming Nemleria" face-up in your Extra Deck, you can banish 1 face-down card from your Extra Deck face-down, instead.










Fateful Adventure
Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of "Fateful Adventure" once per turn. During your Main Phase: You can add 1 monster that mentions "Adventurer Token" from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions "Adventurer Token" from your Deck, and either add it to your hand or equip it to 1 "Adventurer Token" you control.










Rite of Aramesir
If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.










Small World
Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.










Sweet Dreams, Nemleria
Add 1 "Nemleria" monster from your Deck to your hand, then, if you have a face-up "Dreaming Nemleria" in your Extra Deck, your opponent cannot activate cards or effects when a "Nemleria" monster(s) is Normal or Special Summoned this turn. You can place this card from your GY on the bottom of the Deck, then target 1 "Dreaming Nemleria" you control; add it to the Extra Deck face-up. You can only activate 1 "Sweet Dreams, Nemleria" per turn.










Nemleria Louve
Special Summon 1 "Nemleria" monster or 1 Level 10 Beast monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses 100 ATK/DEF for each of your currently face-down banished cards, until the end of this turn. You can only use each effect of "Nemleria Louve" once per turn.










Nemleria Repeter
If you control another "Nemleria" card: You can banish the following number of cards from your Extra Deck face-down, except "Dreaming Nemleria", then activate the appropriate effect; ● 1: Add 1 "Nemleria" card from your GY to your hand. ● 2: Any damage you take this turn is halved. ● 3: Send 1 Level 10 Beast monster you control to the GY, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use the effect of "Nemleria Repeter" once per turn.










Stardust Sifr Divine Dragon
ATK:
4000
DEF:
4000
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it.










Transcendosaurus Glaciasaurus
ATK:
3600
DEF:
2700
1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of "Transcendosaurus Glaciasaurus" once per turn.











D/D/D Super Doom King Bright Armageddon
ATK:
3500
DEF:
3000
[ Pendulum Effect ] Once per turn, when an opponent's monster declares an attack: You can target 1 "D/D/D" Synchro Monster you control; destroy as many monsters your opponent controls as possible with DEF less than or equal to the targeted monster's ATK, and if you do, inflict 1000 damage to your opponent for each monster destroyed. [ Monster Effect ] 1 "D/D" Tuner + 1+ non-Tuner "D/D/D" monsters Your opponent cannot target monsters you control with card effects. If another monster is Normal or Special Summoned while this monster is on the field (except during the Damage Step): You can make your opponent choose 1 Pendulum Monster they control, and all other monsters they currently control have their effects negated. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.











Nirvana High Paladin
ATK:
3300
DEF:
2500
[ Pendulum Effect ] If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster's ATK, until the end of this turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner Synchro Monsters For this card's Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent's monster by battle: You can halve your opponent's LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.