Created by: YGO Mod (20517634)

Created On: 03/19/2023

Need 22 UR

UR Rarity
Lovely Labrynth of the Silver Castle1 card
UR Rarity
Knightmare Gryphon1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Unchained Abomination1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Fabled Leviathan1 card
UR Rarity
Fabled Valkyrus1 card
UR Rarity
Adreus, Keeper of Armageddon1 card
UR Rarity
Evilswarm Exciton Knight1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Legacy of the Duelist1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
United We Stand1 card
UR Rarity
Big Welcome Labrynth3 card
UR Rarity
Infinite Impermanence1 card
UR Rarity
Metaverse1 card
UR Rarity
Welcome Labrynth3 card

Main: 66 Extra: 9 Side: 15

R Rarity
1 cardAmbitious Gofer
R Rarity
1 cardAmbitious Gofer
Ambitious Gofer
DARK 6
Ambitious Gofer
  • ATK:

  • 2400

  • DEF:

  • 100


Once per turn: You can target up to 2 monsters your opponent controls; your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy those monsters.


N Rarity
1 cardArchfiend Giant
N Rarity
1 cardArchfiend Giant
Archfiend Giant
DARK 6
Archfiend Giant
  • ATK:

  • 2400

  • DEF:

  • 1600


If this face-up card on the field would be destroyed by a card effect, you can pay 500 LP instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.


R Rarity
1 cardArchfiend of Gilfer
R Rarity
1 cardArchfiend of Gilfer
Archfiend of Gilfer
DARK 6
Archfiend of Gilfer
  • ATK:

  • 2200

  • DEF:

  • 2500


When this card is sent to the Graveyard: You can target 1 face-up monster on the field; equip that target with this card. That monster loses 500 ATK while equipped with this card.


SR Rarity
3 cardAriane the Labrynth Servant
SR Rarity
3 cardAriane the Labrynth Servant
Ariane the Labrynth Servant
DARK 4
Ariane the Labrynth Servant
  • ATK:

  • 1800

  • DEF:

  • 1100


You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except "Ariane the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use each effect of "Ariane the Labrynth Servant" once per turn.


SR Rarity
3 cardArianna the Labrynth Servant
SR Rarity
3 cardArianna the Labrynth Servant
Arianna the Labrynth Servant
DARK 4
Arianna the Labrynth Servant
  • ATK:

  • 1600

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.


SR Rarity
1 cardBrain Golem
SR Rarity
1 cardBrain Golem
Brain Golem
DARK 6
Brain Golem
  • ATK:

  • 2500

  • DEF:

  • 1800


Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.


SR Rarity
1 cardCaius the Shadow Monarch
SR Rarity
1 cardCaius the Shadow Monarch
Caius the Shadow Monarch
DARK 6
Caius the Shadow Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


R Rarity
1 cardInferno Hammer
R Rarity
1 cardInferno Hammer
Inferno Hammer
DARK 6
Inferno Hammer
  • ATK:

  • 2400

  • DEF:

  • 0


When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position.


N Rarity
3 cardLabrynth Chandraglier
N Rarity
3 cardLabrynth Chandraglier
Labrynth Chandraglier
DARK 3
Labrynth Chandraglier
  • ATK:

  • 1500

  • DEF:

  • 0


(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Labrynth Chandraglier" once per turn.


SR Rarity
1 cardThe End of Anubis
SR Rarity
1 cardThe End of Anubis
The End of Anubis
DARK 6
The End of Anubis
  • ATK:

  • 2500

  • DEF:

  • 0


While this card is face-up on the field, all effects of Spell, Trap, and Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated.


R Rarity
1 cardTlakalel, His Malevolent Majesty
R Rarity
1 cardTlakalel, His Malevolent Majesty
Tlakalel, His Malevolent Majesty
DARK 5
Tlakalel, His Malevolent Majesty
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: You can destroy any number of face-up monsters your opponent controls whose combined ATK is less than or equal to the original ATK of the monster Tributed to Tribute Summon this card.


N Rarity
1 cardRed-Eyes Archfiend of Lightning
N Rarity
1 cardRed-Eyes Archfiend of Lightning
Red-Eyes Archfiend of Lightning
DARK 6
Red-Eyes Archfiend of Lightning
  • ATK:

  • 2500

  • DEF:

  • 1200


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.


SR Rarity
1 cardDark Master - Zorc
SR Rarity
1 cardDark Master - Zorc
Dark Master - Zorc
DARK 8
Dark Master - Zorc
  • ATK:

  • 2700

  • DEF:

  • 1500


You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.


R Rarity
3 cardFabled Raven
R Rarity
3 cardFabled Raven
Fabled Raven
LIGHT 2
Fabled Raven
  • ATK:

  • 1300

  • DEF:

  • 1000


Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the end of this turn.


R Rarity
1 cardGuerilla Kite
R Rarity
1 cardGuerilla Kite
Guerilla Kite
FIRE 4
Guerilla Kite
  • ATK:

  • 1600

  • DEF:

  • 200


If this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent. You can only use this effect of "Guerilla Kite" once per turn.


N Rarity
1 cardObsessive Uvualoop
N Rarity
1 cardObsessive Uvualoop
Obsessive Uvualoop
EARTH 4
Obsessive Uvualoop
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn.


UR Rarity
1 cardCalled by the Grave
UR Rarity
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    R Rarity
    1 cardCharge Into a Dark World
    R Rarity
    1 cardCharge Into a Dark World
    Charge Into a Dark World
    Spell Normal
    Charge Into a Dark World

      Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn.


      SR Rarity
      1 cardContract with Don Thousand
      SR Rarity
      1 cardContract with Don Thousand
      Contract with Don Thousand
      Spell Continuous
      Contract with Don Thousand

        When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.


        N Rarity
        1 cardContract with the Dark Master
        N Rarity
        1 cardContract with the Dark Master
        Contract with the Dark Master
        Spell Normal
        Contract with the Dark Master

          This card is used to Ritual Summon "Dark Master - Zorc". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.


          N Rarity
          1 cardCurse of Fiend
          N Rarity
          1 cardCurse of Fiend
          Curse of Fiend
          Spell Normal
          Curse of Fiend

            Change the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster Card. You can only activate this card during your Standby Phase.


            SR Rarity
            1 cardDisposable Learner Device
            SR Rarity
            1 cardDisposable Learner Device
            Disposable Learner Device
            Spell Equip
            Disposable Learner Device

              The equipped monster gains 200 ATK for each monster in your GY. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Set this card, but banish it when it leaves the field. You can only use this effect of "Disposable Learner Device" once per turn.


              R Rarity
              1 cardFighting Spirit
              R Rarity
              1 cardFighting Spirit
              Fighting Spirit
              Spell Equip
              Fighting Spirit

                The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.


                R Rarity
                1 cardFires of Doomsday
                R Rarity
                1 cardFires of Doomsday
                Fires of Doomsday
                Spell Quick
                Fires of Doomsday

                  Special Summon 2 "Doomsday Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                  UR Rarity
                  1 cardForbidden Droplet
                  UR Rarity
                  1 cardForbidden Droplet
                  Forbidden Droplet
                  Spell Quick
                  Forbidden Droplet

                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                    Tag(s):

                    SR Rarity
                    1 cardLabrynth Labyrinth
                    SR Rarity
                    1 cardLabrynth Labyrinth
                    Labrynth Labyrinth
                    Spell Field
                    Labrynth Labyrinth

                      If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. ● Also after that, destroy 1 card on the field. If you activate a non-"Labrynth" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. You can only use each effect of "Labrynth Labyrinth" once per turn.


                      N Rarity
                      3 cardLabrynth Set-Up
                      N Rarity
                      3 cardLabrynth Set-Up
                      Labrynth Set-Up
                      Spell Quick
                      Labrynth Set-Up

                        Target 2 of your "Labrynth" Spells/Traps that are banished or in your GY, except "Labrynth Set-Up"; shuffle them into the Deck, then if you control a Fiend monster, you can Set non-"Labrynth" Normal Traps with different names directly from your Deck equal to the number shuffled. You can only activate 1 "Labrynth Set-Up" per turn.


                        UR Rarity
                        1 cardLegacy of the Duelist
                        UR Rarity
                        1 cardLegacy of the Duelist
                        Legacy of the Duelist
                        Spell Continuous
                        Legacy of the Duelist

                          When your monster declares an attack: You can target 1 Spell/Trap Card your opponent controls; negate the attack, and if you do, destroy that card. Each player can only Set 1 Spell/Trap Card from their hand per turn. Monsters cannot attack the turn they were Special Summoned from the Extra Deck. During your Draw Phase, before your draw: You can give up your normal draw this turn, and if you do, add 1 monster from your Graveyard to your hand.


                          R Rarity
                          1 cardMage Power
                          R Rarity
                          1 cardMage Power
                          Mage Power
                          Spell Equip
                          Mage Power

                            The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.


                            SR Rarity
                            1 cardProhibition
                            SR Rarity
                            1 cardProhibition
                            Prohibition
                            Spell Continuous
                            Prohibition

                              Activate by declaring 1 card name. Cards with that name, and their effects, cannot be used. Cards already on the field are not affected (including face-down cards).


                              N Rarity
                              1 cardRunick Allure
                              N Rarity
                              1 cardRunick Allure
                              Runick Allure
                              Spell Continuous
                              Runick Allure

                                Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 "Runick Allure".


                                N Rarity
                                1 cardThe Puppet Magic of Dark Ruler
                                N Rarity
                                1 cardThe Puppet Magic of Dark Ruler
                                The Puppet Magic of Dark Ruler
                                Spell Normal
                                The Puppet Magic of Dark Ruler

                                  Select 1 Fiend-Type monster from your Graveyard. Remove from play monsters on your side of the field whose total Levels exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your Graveyard.


                                  UR Rarity
                                  1 cardTriple Tactics Talent
                                  UR Rarity
                                  1 cardTriple Tactics Talent
                                  Triple Tactics Talent
                                  Spell Normal
                                  Triple Tactics Talent

                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                    Tag(s):

                                    UR Rarity
                                    1 cardUnited We Stand
                                    UR Rarity
                                    1 cardUnited We Stand
                                    United We Stand
                                    Spell Equip
                                    United We Stand

                                      The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                                      UR Rarity
                                      3 cardBig Welcome Labrynth
                                      UR Rarity
                                      3 cardBig Welcome Labrynth
                                      Big Welcome Labrynth
                                      Trap Normal
                                      Big Welcome Labrynth

                                        Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.


                                        R Rarity
                                        1 cardCompulsory Evacuation Device
                                        R Rarity
                                        1 cardCompulsory Evacuation Device
                                        Compulsory Evacuation Device
                                        Trap Normal
                                        Compulsory Evacuation Device

                                          Target 1 monster on the field; return that target to the hand.


                                          SR Rarity
                                          1 cardDeck Devastation Virus
                                          SR Rarity
                                          1 cardDeck Devastation Virus
                                          Deck Devastation Virus
                                          Trap Normal
                                          Deck Devastation Virus

                                            Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                                            R Rarity
                                            1 cardDogmatika Punishment
                                            R Rarity
                                            1 cardDogmatika Punishment
                                            Dogmatika Punishment
                                            Trap Normal
                                            Dogmatika Punishment

                                              Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                              SR Rarity
                                              1 cardEvenly Matched
                                              SR Rarity
                                              1 cardEvenly Matched
                                              Evenly Matched
                                              Trap Normal
                                              Evenly Matched

                                                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                SR Rarity
                                                1 cardExchange of the Spirit
                                                SR Rarity
                                                1 cardExchange of the Spirit
                                                Exchange of the Spirit
                                                Trap Normal
                                                Exchange of the Spirit

                                                  If both players have 15 or more cards in their Graveyards: Pay 1000 LP; each player swaps the cards in their Graveyard with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel.


                                                  R Rarity
                                                  1 cardFake Trap
                                                  R Rarity
                                                  1 cardFake Trap
                                                  Fake Trap
                                                  Trap Normal
                                                  Fake Trap

                                                    Activate only when your opponent activates a Spell, Trap, or Effect Monster's effect that would destroy a Trap Card(s) you control. Destroy this card instead. (If the cards that would have been destroyed are face-down, you can look at them to confirm.)


                                                    R Rarity
                                                    3 cardFarewelcome Labrynth
                                                    R Rarity
                                                    3 cardFarewelcome Labrynth
                                                    Farewelcome Labrynth
                                                    Trap Normal
                                                    Farewelcome Labrynth

                                                      When a monster declares an attack, while you control a Fiend monster: Target 1 card on the field; negate the attack, and if you do, destroy that targeted card, then, you can Set 1 non-"Labrynth" Normal Trap from your hand or Deck.


                                                      N Rarity
                                                      1 cardFerret Flames
                                                      N Rarity
                                                      1 cardFerret Flames
                                                      Ferret Flames
                                                      Trap Normal
                                                      Ferret Flames

                                                        If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Make your opponent shuffle monsters they control into the Deck (their choice), so that the combined ATK of the remaining monsters they control becomes less than or equal to your LP.


                                                        UR Rarity
                                                        1 cardInfinite Impermanence
                                                        UR Rarity
                                                        1 cardInfinite Impermanence
                                                        Infinite Impermanence
                                                        Trap Normal
                                                        Infinite Impermanence

                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                          SR Rarity
                                                          3 cardLabrynth Barrage
                                                          SR Rarity
                                                          3 cardLabrynth Barrage
                                                          Labrynth Barrage
                                                          Trap Normal
                                                          Labrynth Barrage

                                                            When you activate a Set Normal Trap Card, except "Labrynth Barrage": This effect becomes that Normal Trap's effect when that card is activated, also until the end of your opponent's next turn after this card resolves, your opponent takes no effect damage from your card effects.


                                                            UR Rarity
                                                            1 cardMetaverse
                                                            UR Rarity
                                                            1 cardMetaverse
                                                            Metaverse
                                                            Trap Normal
                                                            Metaverse

                                                              Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                                                              Tag(s):

                                                              R Rarity
                                                              1 cardTorrential Tribute
                                                              R Rarity
                                                              1 cardTorrential Tribute
                                                              Torrential Tribute
                                                              Trap Normal
                                                              Torrential Tribute

                                                                When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                UR Rarity
                                                                3 cardWelcome Labrynth
                                                                UR Rarity
                                                                3 cardWelcome Labrynth
                                                                Welcome Labrynth
                                                                Trap Normal
                                                                Welcome Labrynth

                                                                  Special Summon 1 "Labrynth" monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of "Welcome Labrynth" once per turn.


                                                                  SR Rarity
                                                                  1 cardDark Highlander
                                                                  SR Rarity
                                                                  1 cardDark Highlander
                                                                  Dark Highlander
                                                                  DARK 7
                                                                  Dark Highlander
                                                                  • ATK:

                                                                  • 2800

                                                                  • DEF:

                                                                  • 2300


                                                                  1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed.


                                                                  UR Rarity
                                                                  1 cardFabled Leviathan
                                                                  UR Rarity
                                                                  1 cardFabled Leviathan
                                                                  Fabled Leviathan
                                                                  LIGHT 10
                                                                  Fabled Leviathan
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 2000


                                                                  1 "Fabled" Tuner + 1+ non-Tuner monsters When this card on the field is destroyed and sent to the GY: You can target up to 3 "Fabled" monsters in your GY; add them to your hand.


                                                                  UR Rarity
                                                                  1 cardFabled Valkyrus
                                                                  UR Rarity
                                                                  1 cardFabled Valkyrus
                                                                  Fabled Valkyrus
                                                                  LIGHT 8
                                                                  Fabled Valkyrus
                                                                  • ATK:

                                                                  • 2900

                                                                  • DEF:

                                                                  • 1700


                                                                  1 "Fabled" Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 Fiend monster; draw 1 card.


                                                                  UR Rarity
                                                                  1 cardAdreus, Keeper of Armageddon
                                                                  UR Rarity
                                                                  1 cardAdreus, Keeper of Armageddon
                                                                  Adreus, Keeper of Armageddon
                                                                  DARK
                                                                  Adreus, Keeper of Armageddon
                                                                  • ATK:

                                                                  • 2600

                                                                  • DEF:

                                                                  • 1700


                                                                  2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.


                                                                  UR Rarity
                                                                  1 cardEvilswarm Exciton Knight
                                                                  UR Rarity
                                                                  1 cardEvilswarm Exciton Knight
                                                                  Evilswarm Exciton Knight
                                                                  LIGHT
                                                                  Evilswarm Exciton Knight
                                                                  • ATK:

                                                                  • 1900

                                                                  • DEF:

                                                                  • 0


                                                                  2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                                  R Rarity
                                                                  1 cardEvilswarm Thanatos
                                                                  R Rarity
                                                                  1 cardEvilswarm Thanatos
                                                                  Evilswarm Thanatos
                                                                  DARK
                                                                  Evilswarm Thanatos
                                                                  • ATK:

                                                                  • 2350

                                                                  • DEF:

                                                                  • 1350


                                                                  2 Level 4 DARK monsters Once per turn (Quick Effect): You can detach 1 material from this card; this face-up card is unaffected by other monster effects this turn.


                                                                  SR Rarity
                                                                  1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                  SR Rarity
                                                                  1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                  Number 41: Bagooska the Terribly Tired Tapir
                                                                  EARTH
                                                                  Number 41: Bagooska the Terribly Tired Tapir
                                                                  • ATK:

                                                                  • 2100

                                                                  • DEF:

                                                                  • 2000


                                                                  2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                  R Rarity
                                                                  1 cardNumber 77: The Seven Sins
                                                                  R Rarity
                                                                  1 cardNumber 77: The Seven Sins
                                                                  Number 77: The Seven Sins
                                                                  DARK
                                                                  Number 77: The Seven Sins
                                                                  • ATK:

                                                                  • 4000

                                                                  • DEF:

                                                                  • 3000


                                                                  2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.


                                                                  SR Rarity
                                                                  1 cardSteelswarm Roach
                                                                  SR Rarity
                                                                  1 cardSteelswarm Roach
                                                                  Steelswarm Roach
                                                                  DARK
                                                                  Steelswarm Roach
                                                                  • ATK:

                                                                  • 1900

                                                                  • DEF:

                                                                  • 0


                                                                  2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


                                                                  UR Rarity
                                                                  1 cardLovely Labrynth of the Silver Castle
                                                                  UR Rarity
                                                                  1 cardLovely Labrynth of the Silver Castle
                                                                  Lovely Labrynth of the Silver Castle
                                                                  DARK 8
                                                                  Lovely Labrynth of the Silver Castle
                                                                  • ATK:

                                                                  • 2900

                                                                  • DEF:

                                                                  • 1900


                                                                  Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.


                                                                  R Rarity
                                                                  1 cardBaba Barber
                                                                  R Rarity
                                                                  1 cardBaba Barber
                                                                  Baba Barber
                                                                  DARK
                                                                  Baba Barber
                                                                  • ATK:

                                                                  • 200

                                                                  • LINK-2

                                                                  Link Arrow:

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                                                                  2 monsters At the start of each Battle Phase: You can target this card or 1 monster this card points to; banish it until the End Phase. You can only use this effect of "Baba Barber" once per turn.


                                                                  SR Rarity
                                                                  1 cardBeat Cop from the Underworld
                                                                  SR Rarity
                                                                  1 cardBeat Cop from the Underworld
                                                                  Beat Cop from the Underworld
                                                                  DARK
                                                                  Beat Cop from the Underworld
                                                                  • ATK:

                                                                  • 1000

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Bottom-Left

                                                                  Bottom-Right


                                                                  2 monsters If this card is Link Summoned using 2 DARK monsters with different names as material, it gains this effect. ● You can Tribute 1 monster, then target 1 face-up card on the field; place 1 Patrol Counter on it. You can only use this effect of "Beat Cop from the Underworld" once per turn. (If a card with a Patrol Counter would be destroyed by battle or card effect, remove 1 Patrol Counter from it instead.)


                                                                  R Rarity
                                                                  1 cardDispatchparazzi
                                                                  R Rarity
                                                                  1 cardDispatchparazzi
                                                                  Dispatchparazzi
                                                                  DARK
                                                                  Dispatchparazzi
                                                                  • ATK:

                                                                  • 100

                                                                  • LINK-2

                                                                  Link Arrow:

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                                                                  2 Effect Monsters When another monster you control is targeted for an attack: You can change the attack target to this card, and perform damage calculation. When this card is destroyed by battle with an opponent's monster: You can destroy that opponent's monster, and if you do, gain LP equal to half that monster's original ATK. You can only use each effect of "Dispatchparazzi" once per turn.


                                                                  SR Rarity
                                                                  1 cardKnightmare Cerberus
                                                                  SR Rarity
                                                                  1 cardKnightmare Cerberus
                                                                  Knightmare Cerberus
                                                                  EARTH
                                                                  Knightmare Cerberus
                                                                  • ATK:

                                                                  • 1600

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Top

                                                                  Left


                                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                                  UR Rarity
                                                                  1 cardKnightmare Gryphon
                                                                  UR Rarity
                                                                  1 cardKnightmare Gryphon
                                                                  Knightmare Gryphon
                                                                  LIGHT
                                                                  Knightmare Gryphon
                                                                  • ATK:

                                                                  • 2500

                                                                  • LINK-4

                                                                  Link Arrow:

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                                                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


                                                                  SR Rarity
                                                                  1 cardKnightmare Phoenix
                                                                  SR Rarity
                                                                  1 cardKnightmare Phoenix
                                                                  Knightmare Phoenix
                                                                  FIRE
                                                                  Knightmare Phoenix
                                                                  • ATK:

                                                                  • 1900

                                                                  • LINK-2

                                                                  Link Arrow:

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                                                                  Right


                                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                  UR Rarity
                                                                  1 cardKnightmare Unicorn
                                                                  UR Rarity
                                                                  1 cardKnightmare Unicorn
                                                                  Knightmare Unicorn
                                                                  DARK
                                                                  Knightmare Unicorn
                                                                  • ATK:

                                                                  • 2200

                                                                  • LINK-3

                                                                  Link Arrow:

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                                                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                  UR Rarity
                                                                  1 cardUnchained Abomination
                                                                  UR Rarity
                                                                  1 cardUnchained Abomination
                                                                  Unchained Abomination
                                                                  DARK
                                                                  Unchained Abomination
                                                                  • ATK:

                                                                  • 3000

                                                                  • LINK-4

                                                                  Link Arrow:

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                                                                  Bottom-Left

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                                                                  2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.


                                                                  UR Rarity
                                                                  1 cardUnderworld Goddess of the Closed World
                                                                  UR Rarity
                                                                  1 cardUnderworld Goddess of the Closed World
                                                                  Underworld Goddess of the Closed World
                                                                  LIGHT
                                                                  Underworld Goddess of the Closed World
                                                                  • ATK:

                                                                  • 3000

                                                                  • LINK-5

                                                                  Link Arrow:

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                                                                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                  SR Rarity
                                                                  1 cardNumber 60: Dugares the Timeless
                                                                  SR Rarity
                                                                  1 cardNumber 60: Dugares the Timeless
                                                                  Number 60: Dugares the Timeless
                                                                  FIRE
                                                                  Number 60: Dugares the Timeless
                                                                  • ATK:

                                                                  • 1200

                                                                  • DEF:

                                                                  • 1200


                                                                  2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                                  R Rarity
                                                                  1 cardNumber 65: Djinn Buster
                                                                  R Rarity
                                                                  1 cardNumber 65: Djinn Buster
                                                                  Number 65: Djinn Buster
                                                                  DARK
                                                                  Number 65: Djinn Buster
                                                                  • ATK:

                                                                  • 1300

                                                                  • DEF:

                                                                  • 0


                                                                  2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.


                                                                  N Rarity
                                                                  1 cardNumber 85: Crazy Box
                                                                  N Rarity
                                                                  1 cardNumber 85: Crazy Box
                                                                  Number 85: Crazy Box
                                                                  DARK
                                                                  Number 85: Crazy Box
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 300


                                                                  2 Level 4 monsters This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result. 1: Halve your Life Points. 2: Draw 1 card. 3: Your opponent discards 1 card. 4: Negate the effects of 1 face-up card on the field until the end of this turn. 5: Destroy 1 card on the field. 6: Destroy this card.


                                                                  SR Rarity
                                                                  1 cardOnibimaru Soul Sweeper
                                                                  SR Rarity
                                                                  1 cardOnibimaru Soul Sweeper
                                                                  Onibimaru Soul Sweeper
                                                                  DARK
                                                                  Onibimaru Soul Sweeper
                                                                  • ATK:

                                                                  • 1900

                                                                  • DEF:

                                                                  • 1600


                                                                  2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn.


                                                                  N Rarity
                                                                  1 cardOuter Entity Nyarla
                                                                  N Rarity
                                                                  1 cardOuter Entity Nyarla
                                                                  Outer Entity Nyarla
                                                                  EARTH
                                                                  Outer Entity Nyarla
                                                                  • ATK:

                                                                  • 0

                                                                  • DEF:

                                                                  • 2600


                                                                  2 Level 4 monsters When this card is Xyz Summoned: You can discard any number of cards; increase this card's Rank by the number of discarded cards. Once per turn, while this card has Xyz Material: You can target 1 monster in your GY; detach all materials from this card, and if you do, attach that target to this card as material. When a monster is attached by this effect, this card's Type and Attribute become the same as that monster's original Type and Attribute.




                                                                  More Master Duel Info

                                                                  Labrynth Breakdown

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

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