Dispatchparazzi
DARK

Dispatchparazzi

  • ATK:
  • 100

  • LINK-2
  • View:
  • 3743

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2 Effect Monsters When another monster you control is targeted for an attack: You can change the attack target to this card, and perform damage calculation. When this card is destroyed by battle with an opponent's monster: You can destroy that opponent's monster, and if you do, gain LP equal to half that monster's original ATK. You can only use each effect of "Dispatchparazzi" once per turn.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 8, 2026
55± 6/ 100
Power Score
Intrinsic 56
Deck 54

Dispatchparazzi — Power Evaluation

Final Score: 55 ± 6 · Confidence: Medium

  • Intrinsic: 56 · Deck: 54 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Utility

Why it scores here

Dispatchparazzi scores on its two conditional effects: it can redirect an attack aimed at another monster you control, and if it is destroyed by battle with an opponent monster it can destroy that monster and gain LP equal to half its original ATK. Its value is a reactive one-for-one trade with some LP gain, and the 194-deck spread across 77 archetypes shows the role is real and practical. The 100 ATK earns nothing, and the combo evidence is empty, so the score is held near the middle rather than raised by frequency.

Axis scores

Axis Score Evidence
Accessibility 58 Live in 194 sampled decks across 77 archetypes with Ash Blossom and Harpie's Feather Duster as common partners, but no combo starter or searched data is recorded (observed, inferred).
Combo & Conversion 30 Text only: it is a 100 ATK Link-2 whose effects react to attacks and battle destruction rather than building a board from a start; no combo examples exist (inferred).
Resource Economy 52 Battle destruction trades the card for an opponent monster and adds LP worth half that monster's original ATK, so it is roughly even with a small gain (verified, inferred).
Effect & Interaction 50 Attack redirect and battle-triggered destruction are flexible but situational, since the removal needs a battle the opponent chooses whether to make (verified, inferred).
Material Utility 30 Link-2 body with no level or tuner value; usable as Link material but low material utility, with no material role evidence (verified, inferred).
Resilience & Flexibility 40 Both effects are once per turn each and need the card on the field; a single negation before the trigger ends them (verified, inferred).
Deck-Building Efficiency 75 Link-2 costs one Extra Deck slot, averages 1.32 copies per deck, and carries no garnet or lock restriction (observed, verified).

Calculation

Weight profile: 0.7 Removal/Negation + 0.3 Utility (default). Intrinsic ≈ 56, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Redirects an attack aimed at another monster you control, protecting it during the attack step
  • Turns a battle loss into a monster kill plus LP gain tied to the destroyed monster's original ATK
  • Broad spread across 77 archetypes in the sample, so the role is portable across homes
  • Cheap to run as a single Link-2 Extra Deck slot

Weaknesses

  • No combo data shows it starting or extending a line
  • The 100 ATK body is destroyed in the exchange, so the removal costs the card itself
  • Both effects are once per turn each and need a battle to trigger the destruction
  • Not searchable or summonable from hand according to the evidence

Counters / choke points

  • Effect negation or hand traps used before the effect resolves
  • Opponent avoiding battle with it so the destruction effect never triggers
  • Battle-free removal of the card

Best use

Reactive utility Link-2 for battle protection and battle-triggered removal. Decks: Labrynth, Gem-Knights, Dream Mirror, Harpie, Vanquish Soul. Suggested copies: 1.

Evidence & gaps

  • Verified: Link-2 DARK Fiend with Left and Right link arrows and 100 ATK, with the description beginning 2 Effect Monsters as the Link material requirement; Effect 1: when another monster you control is targeted for an attack, you can change the attack target to this card and perform damage calculation; Effect 2: when this card is destroyed by battle with an opponent monster, you can destroy that monster and gain LP equal to half its original ATK; Each effect can be used once per turn
  • Observed: Present in 194 sampled decks across 77 archetypes; 157 run 1 copy, 12 run 2, 25 run 3, average 1.32; Gameplay type split 40.2% type 7, 35.6% type 4, 24.2% type 6; Top partners Ash Blossom & Joyous Spring at 48.5% and Harpie's Feather Duster at 45.9%
  • Inferred: Primary role is a reactive removal and protection piece, since its effects only trigger on attack redirection or battle destruction; Battle-destruction effect is a near one-for-one trade plus LP, so resource economy is roughly even; Low material utility as a Link-2 body with no level or tuner value; Accessibility is driven by Link summoning rather than search or hand access
  • Data gaps: no combos supplied, so combo conversion is text-only inference and starter/material shares are unmeasured no guides supplied no banlist token, so 3 copies assumed (unlimited) no usage statistics (StatisticsCard) available, so archetype inclusion is inferred from the deck sample only no rulings supplied for the attack-redirect timing or the original-ATK LP calculation non-effect Link summon routes are not tabled in the evidence











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