Created by: Ljkad (12473560)

Created On: 03/17/2023

Chain Reaction

Need 12 UR

UR Rarity
Swap Frog3 card
UR Rarity
Knightmare Mermaid1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Compulsory Evacuation Device1 card
UR Rarity
Crackdown2 card
UR Rarity
Paleozoic Canadia3 card
UR Rarity
Warning Point1 card

Main: 20 Extra: 8

R Rarity
Ronintoadin
R Rarity
Ronintoadin
Ronintoadin
WATER 2
Ronintoadin
  • ATK:

  • 100

  • DEF:

  • 2000


Cannot be used as a Synchro Material. This card's name becomes "Des Frog" while it is on the field. If this card is in your Graveyard: You can banish 1 "Frog" monster from your Graveyard; Special Summon this card.


UR Rarity
Swap Frog
UR Rarity
Swap Frog
Swap Frog
WATER 2
Swap Frog
  • ATK:

  • 1000

  • DEF:

  • 500


You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


UR Rarity
Swap Frog
UR Rarity
Swap Frog
Swap Frog
WATER 2
Swap Frog
  • ATK:

  • 1000

  • DEF:

  • 500


You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


UR Rarity
Swap Frog
UR Rarity
Swap Frog
Swap Frog
WATER 2
Swap Frog
  • ATK:

  • 1000

  • DEF:

  • 500


You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


R Rarity
Wightprincess
R Rarity
Wightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


UR Rarity
Compulsory Evacuation Device
UR Rarity
Compulsory Evacuation Device
Compulsory Evacuation Device
Trap Normal
Compulsory Evacuation Device

    Target 1 monster on the field; return that target to the hand.


    UR Rarity
    Crackdown
    UR Rarity
    Crackdown
    Crackdown
    Trap Continuous
    Crackdown

      Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




      Tag(s):

      UR Rarity
      Crackdown
      UR Rarity
      Crackdown
      Crackdown
      Trap Continuous
      Crackdown

        Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




        Tag(s):

        UR Rarity
        Paleozoic Canadia
        UR Rarity
        Paleozoic Canadia
        Paleozoic Canadia
        Trap Normal
        Paleozoic Canadia

          Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


          UR Rarity
          Paleozoic Canadia
          UR Rarity
          Paleozoic Canadia
          Paleozoic Canadia
          Trap Normal
          Paleozoic Canadia

            Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


            UR Rarity
            Paleozoic Canadia
            UR Rarity
            Paleozoic Canadia
            Paleozoic Canadia
            Trap Normal
            Paleozoic Canadia

              Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


              N Rarity
              Paleozoic Marrella
              N Rarity
              Paleozoic Marrella
              Paleozoic Marrella
              Trap Normal
              Paleozoic Marrella

                Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                N Rarity
                Paleozoic Marrella
                N Rarity
                Paleozoic Marrella
                Paleozoic Marrella
                Trap Normal
                Paleozoic Marrella

                  Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                  N Rarity
                  Paleozoic Marrella
                  N Rarity
                  Paleozoic Marrella
                  Paleozoic Marrella
                  Trap Normal
                  Paleozoic Marrella

                    Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                    SR Rarity
                    Paleozoic Olenoides
                    SR Rarity
                    Paleozoic Olenoides
                    Paleozoic Olenoides
                    Trap Normal
                    Paleozoic Olenoides

                      Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                      SR Rarity
                      Paleozoic Olenoides
                      SR Rarity
                      Paleozoic Olenoides
                      Paleozoic Olenoides
                      Trap Normal
                      Paleozoic Olenoides

                        Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                        SR Rarity
                        Paleozoic Olenoides
                        SR Rarity
                        Paleozoic Olenoides
                        Paleozoic Olenoides
                        Trap Normal
                        Paleozoic Olenoides

                          Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                          R Rarity
                          Paleozoic Pikaia
                          R Rarity
                          Paleozoic Pikaia
                          Paleozoic Pikaia
                          Trap Normal
                          Paleozoic Pikaia

                            Discard 1 "Paleozoic" card, then draw 2 cards. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                            R Rarity
                            Paleozoic Pikaia
                            R Rarity
                            Paleozoic Pikaia
                            Paleozoic Pikaia
                            Trap Normal
                            Paleozoic Pikaia

                              Discard 1 "Paleozoic" card, then draw 2 cards. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                              UR Rarity
                              Warning Point
                              UR Rarity
                              Warning Point
                              Warning Point
                              Trap Normal
                              Warning Point

                                When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                UR Rarity
                                Knightmare Mermaid
                                UR Rarity
                                Knightmare Mermaid
                                Knightmare Mermaid
                                WATER
                                Knightmare Mermaid
                                • ATK:

                                • 1000

                                • LINK-1

                                Link Arrow:

                                Bottom


                                1 "Knightmare" monster, except "Knightmare Mermaid" If this card is Link Summoned: You can discard 1 card; Special Summon 1 "Knightmare" monster from your Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Mermaid" once per turn. Monsters on the field lose 1000 ATK/DEF, unless they are co-linked.


                                SR Rarity
                                Knightmare Phoenix
                                SR Rarity
                                Knightmare Phoenix
                                Knightmare Phoenix
                                FIRE
                                Knightmare Phoenix
                                • ATK:

                                • 1900

                                • LINK-2

                                Link Arrow:

                                Top

                                Right


                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                UR Rarity
                                Knightmare Unicorn
                                UR Rarity
                                Knightmare Unicorn
                                Knightmare Unicorn
                                DARK
                                Knightmare Unicorn
                                • ATK:

                                • 2200

                                • LINK-3

                                Link Arrow:

                                Left

                                Bottom

                                Right


                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                SR Rarity
                                Cat Shark
                                SR Rarity
                                Cat Shark
                                Cat Shark
                                WATER
                                Cat Shark
                                • ATK:

                                • 500

                                • DEF:

                                • 500


                                2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.


                                SR Rarity
                                Daigusto Phoenix
                                SR Rarity
                                Daigusto Phoenix
                                Daigusto Phoenix
                                WIND
                                Daigusto Phoenix
                                • ATK:

                                • 1500

                                • DEF:

                                • 1100


                                2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.


                                R Rarity
                                Number 45: Crumble Logos the Prophet of Demolition
                                R Rarity
                                Number 45: Crumble Logos the Prophet of Demolition
                                Number 45: Crumble Logos the Prophet of Demolition
                                EARTH
                                Number 45: Crumble Logos the Prophet of Demolition
                                • ATK:

                                • 2200

                                • DEF:

                                • 0


                                2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.


                                SR Rarity
                                Paleozoic Opabinia
                                SR Rarity
                                Paleozoic Opabinia
                                Paleozoic Opabinia
                                WATER
                                Paleozoic Opabinia
                                • ATK:

                                • 0

                                • DEF:

                                • 2400


                                2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.


                                SR Rarity
                                Paleozoic Opabinia
                                SR Rarity
                                Paleozoic Opabinia
                                Paleozoic Opabinia
                                WATER
                                Paleozoic Opabinia
                                • ATK:

                                • 0

                                • DEF:

                                • 2400


                                2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.




                                https://metaduelist.com/
                                Top