Paleozoics Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Atlantean Heavy Infantry
SR Rarity
Atlantean Heavy Infantry
SR Rarity
Atlantean Heavy Infantry
WATER 2
Atlantean Heavy Infantry
  • ATK:

  • 0

  • DEF:

  • 1600


During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.

N Rarity
Guitar Gurnards Duonigis
N Rarity
Guitar Gurnards Duonigis
N Rarity
Guitar Gurnards Duonigis
WATER 3
Guitar Gurnards Duonigis
  • ATK:

  • 1500

  • DEF:

  • 700


If this card is Special Summoned: You can banish cards from the top of your opponent's Deck equal to the number of WATER monsters you control. You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level. You can banish this card from your GY; 1 WATER monster on the field gains 100 ATK for each currently banished monster, until the end of this turn. You can only use each effect of "Guitar Gurnards Duonigis" once per turn.

SR Rarity
Jizukiru, the Star Destroying Kaiju
SR Rarity
Jizukiru, the Star Destroying Kaiju
SR Rarity
Jizukiru, the Star Destroying Kaiju
LIGHT 10
Jizukiru, the Star Destroying Kaiju
  • ATK:

  • 3300

  • DEF:

  • 2600


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.

UR Rarity
Lord of the Heavenly Prison
UR Rarity
Lord of the Heavenly Prison
UR Rarity
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

SR Rarity
Raging Storm Dragon - Beaufort IX
SR Rarity
Raging Storm Dragon - Beaufort IX
SR Rarity
Raging Storm Dragon - Beaufort IX
WIND 9
Raging Storm Dragon - Beaufort IX
  • ATK:

  • 2800

  • DEF:

  • 2800


You can Ritual Summon this card with "Breath of Acclamation". When an opponent's monster declares a direct attack: You can discard this card; negate the attack, and if you do, negate that monster's effects. (Quick Effect): You can target 1 face-up monster your opponent controls; return both that monster and this card to the hand. You can only use each effect of "Raging Storm Dragon - Beaufort IX" once per turn.

UR Rarity
Deep Sea Diva
UR Rarity
Deep Sea Diva
UR Rarity
Deep Sea Diva
WATER 2
Deep Sea Diva
  • ATK:

  • 200

  • DEF:

  • 400


When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.

 Rarity
Traptantalizing Tune
 Rarity
Traptantalizing Tune
 Rarity
Traptantalizing Tune
Spell Normal
Traptantalizing Tune

    Discard 1 Level 4 Insect or Plant monster, or 1 Normal Trap; draw 2 cards. You can banish this card from your GY, then target 1 of your banished Level 4 Insect or Plant monsters, or Normal Traps; place it on the bottom of the Deck. You can only use each effect of "Traptantalizing Tune" once per turn.

    R Rarity
    Crusadia Krawler
    R Rarity
    Crusadia Krawler
    R Rarity
    Crusadia Krawler
    Trap Continuous
    Crusadia Krawler

      Special Summon this card as an Effect Monster (Insect/EARTH/Level 2/ATK 300/DEF 2100). (This card is also still a Trap.) If this card is Special Summoned by this effect to a zone a Link Monster points to: You can add 1 "World Legacy" card from your Deck to your hand.

      SR Rarity
      Mask of Restrict
      SR Rarity
      Mask of Restrict
      SR Rarity
      Mask of Restrict
      Trap Continuous
      Mask of Restrict

        Neither player can Tribute cards.

        SR Rarity
        Metal Reflect Slime
        SR Rarity
        Metal Reflect Slime
        SR Rarity
        Metal Reflect Slime
        Trap Continuous
        Metal Reflect Slime

          Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) This card cannot attack.

          N Rarity
          Mind Drain
          N Rarity
          Mind Drain
          N Rarity
          Mind Drain
          Trap Continuous
          Mind Drain

            Activate this card by paying 1000 LP. Effects of monsters in the hand cannot be activated.

            UR Rarity
            Paleozoic Canadia
            UR Rarity
            Paleozoic Canadia
            UR Rarity
            Paleozoic Canadia
            Trap Normal
            Paleozoic Canadia

              Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

              UR Rarity
              Paleozoic Dinomischus
              UR Rarity
              Paleozoic Dinomischus
              UR Rarity
              Paleozoic Dinomischus
              Trap Normal
              Paleozoic Dinomischus

                Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                SR Rarity
                Paleozoic Olenoides
                SR Rarity
                Paleozoic Olenoides
                SR Rarity
                Paleozoic Olenoides
                Trap Normal
                Paleozoic Olenoides

                  Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                  R Rarity
                  Shapesister
                  R Rarity
                  Shapesister
                  R Rarity
                  Shapesister
                  Trap Continuous
                  Shapesister

                    Special Summon this card as a Normal Monster (Fiend-Type/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap Card.) You can only activate 1 "Shapesister" per turn.

                    Extra Deck

                    UR Rarity
                    Egyptian God Slime
                    UR Rarity
                    Egyptian God Slime
                    UR Rarity
                    Egyptian God Slime
                    WATER 10
                    Egyptian God Slime
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".

                    UR Rarity
                    Red-Eyes Dark Dragoon
                    UR Rarity
                    Red-Eyes Dark Dragoon
                    UR Rarity
                    Red-Eyes Dark Dragoon
                    DARK 8
                    Red-Eyes Dark Dragoon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

                    UR Rarity
                    Herald of the Arc Light
                    UR Rarity
                    Herald of the Arc Light
                    UR Rarity
                    Herald of the Arc Light
                    LIGHT 4
                    Herald of the Arc Light
                    • ATK:

                    • 600

                    • DEF:

                    • 1000


                    1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

                    SR Rarity
                    Samsara, Dragon of Rebirth
                    SR Rarity
                    Samsara, Dragon of Rebirth
                    SR Rarity
                    Samsara, Dragon of Rebirth
                    DARK 5
                    Samsara, Dragon of Rebirth
                    • ATK:

                    • 100

                    • DEF:

                    • 2600


                    1 Tuner + 1 or more non-Tuner monsters If this card is destroyed by battle and sent to the Graveyard, or if this card you control is sent to your Graveyard by an opponent's card effect: You can target 1 monster in either player's Graveyard, except "Samsara, Dragon of Rebirth"; Special Summon it. You can only use this effect of "Samsara, Dragon of Rebirth" once per turn.

                    SR Rarity
                    Cat Shark
                    SR Rarity
                    Cat Shark
                    SR Rarity
                    Cat Shark
                    WATER
                    Cat Shark
                    • ATK:

                    • 500

                    • DEF:

                    • 500


                    2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.

                    R Rarity
                    Paleozoic Anomalocaris
                    R Rarity
                    Paleozoic Anomalocaris
                    R Rarity
                    Paleozoic Anomalocaris
                    WATER
                    Paleozoic Anomalocaris
                    • ATK:

                    • 2400

                    • DEF:

                    • 0


                    3 or more Level 2 monsters This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.

                    SR Rarity
                    Paleozoic Opabinia
                    SR Rarity
                    Paleozoic Opabinia
                    SR Rarity
                    Paleozoic Opabinia
                    WATER
                    Paleozoic Opabinia
                    • ATK:

                    • 0

                    • DEF:

                    • 2400


                    2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.

                     Rarity
                    Super Starslayer TY-PHON - Sky Crisis
                     Rarity
                    Super Starslayer TY-PHON - Sky Crisis
                     Rarity
                    Super Starslayer TY-PHON - Sky Crisis
                    DARK
                    Super Starslayer TY-PHON - Sky Crisis
                    • ATK:

                    • 2900

                    • DEF:

                    • 2900


                    2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                    Popular Skills

                    Sanctuary of the King's Treasures: 100%
                    Sanctuary of the King's Treasures

                    Need 19 UR

                    UR Rarity
                    Lord of the Heavenly Prison1 card
                     Rarity
                    Spright Blue1 card
                     Rarity
                    Spright Jet2 card
                    UR Rarity
                    The Winged Dragon of Ra - Sphere Mode1 card
                     Rarity
                    Silhouhatte Rabbit1 card
                     Rarity
                    Gigantic Spright2 card
                     Rarity
                    Onibimaru Soul Sweeper1 card
                    UR Rarity
                    Ice Dragon's Prison1 card
                    UR Rarity
                    Mirror Force1 card
                    UR Rarity
                    Paleozoic Canadia3 card
                    UR Rarity
                    Paleozoic Dinomischus3 card
                     Rarity
                    Silhouhatte Trick1 card
                     Rarity
                    Spright Double Cross1 card

                    Main: 30 Extra: 9

                    SR Rarity
                    Ipiria
                    SR Rarity
                    Ipiria
                    Ipiria
                    EARTH 2
                    Ipiria
                    • ATK:

                    • 500

                    • DEF:

                    • 500


                    If this card is Summoned: Draw 1 card. You can only use this effect of "Ipiria" once per turn.


                    SR Rarity
                    Ipiria
                    SR Rarity
                    Ipiria
                    Ipiria
                    EARTH 2
                    Ipiria
                    • ATK:

                    • 500

                    • DEF:

                    • 500


                    If this card is Summoned: Draw 1 card. You can only use this effect of "Ipiria" once per turn.


                    SR Rarity
                    Jizukiru, the Star Destroying Kaiju
                    SR Rarity
                    Jizukiru, the Star Destroying Kaiju
                    Jizukiru, the Star Destroying Kaiju
                    LIGHT 10
                    Jizukiru, the Star Destroying Kaiju
                    • ATK:

                    • 3300

                    • DEF:

                    • 2600


                    You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.


                    UR Rarity
                    Lord of the Heavenly Prison
                    UR Rarity
                    Lord of the Heavenly Prison
                    Lord of the Heavenly Prison
                    DARK 10
                    Lord of the Heavenly Prison
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


                     Rarity
                    Spright Blue
                     Rarity
                    Spright Blue
                    Spright Blue
                    DARK 2
                    Spright Blue
                    • ATK:

                    • 1100

                    • DEF:

                    • 1000


                    If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.


                     Rarity
                    Spright Jet
                     Rarity
                    Spright Jet
                    Spright Jet
                    DARK 2
                    Spright Jet
                    • ATK:

                    • 1300

                    • DEF:

                    • 700


                    If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


                     Rarity
                    Spright Jet
                     Rarity
                    Spright Jet
                    Spright Jet
                    DARK 2
                    Spright Jet
                    • ATK:

                    • 1300

                    • DEF:

                    • 700


                    If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


                    UR Rarity
                    The Winged Dragon of Ra - Sphere Mode
                    UR Rarity
                    The Winged Dragon of Ra - Sphere Mode
                    The Winged Dragon of Ra - Sphere Mode
                    DIVINE 10
                    The Winged Dragon of Ra - Sphere Mode
                    • ATK:

                    • -1

                    • DEF:

                    • -1


                    Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


                    R Rarity
                    Vision Resonator
                    R Rarity
                    Vision Resonator
                    Vision Resonator
                    DARK 2
                    Vision Resonator
                    • ATK:

                    • 400

                    • DEF:

                    • 400


                    If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.


                    R Rarity
                    Crusadia Krawler
                    R Rarity
                    Crusadia Krawler
                    Crusadia Krawler
                    Trap Continuous
                    Crusadia Krawler

                      Special Summon this card as an Effect Monster (Insect/EARTH/Level 2/ATK 300/DEF 2100). (This card is also still a Trap.) If this card is Special Summoned by this effect to a zone a Link Monster points to: You can add 1 "World Legacy" card from your Deck to your hand.


                      R Rarity
                      Crusadia Krawler
                      R Rarity
                      Crusadia Krawler
                      Crusadia Krawler
                      Trap Continuous
                      Crusadia Krawler

                        Special Summon this card as an Effect Monster (Insect/EARTH/Level 2/ATK 300/DEF 2100). (This card is also still a Trap.) If this card is Special Summoned by this effect to a zone a Link Monster points to: You can add 1 "World Legacy" card from your Deck to your hand.


                        R Rarity
                        Crusadia Krawler
                        R Rarity
                        Crusadia Krawler
                        Crusadia Krawler
                        Trap Continuous
                        Crusadia Krawler

                          Special Summon this card as an Effect Monster (Insect/EARTH/Level 2/ATK 300/DEF 2100). (This card is also still a Trap.) If this card is Special Summoned by this effect to a zone a Link Monster points to: You can add 1 "World Legacy" card from your Deck to your hand.


                          N Rarity
                          Discord
                          N Rarity
                          Discord
                          Discord
                          Trap Continuous
                          Discord

                            Neither player can Synchro Summon. Send this card to the Graveyard during your 3rd End Phase after activation.


                            SR Rarity
                            Fiendish Golem
                            SR Rarity
                            Fiendish Golem
                            Fiendish Golem
                            Trap Normal
                            Fiendish Golem

                              Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY.


                              UR Rarity
                              Ice Dragon's Prison
                              UR Rarity
                              Ice Dragon's Prison
                              Ice Dragon's Prison
                              Trap Normal
                              Ice Dragon's Prison

                                Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                R Rarity
                                Jar of Avarice
                                R Rarity
                                Jar of Avarice
                                Jar of Avarice
                                Trap Normal
                                Jar of Avarice

                                  Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.


                                  UR Rarity
                                  Mirror Force
                                  UR Rarity
                                  Mirror Force
                                  Mirror Force
                                  Trap Normal
                                  Mirror Force

                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                    UR Rarity
                                    Paleozoic Canadia
                                    UR Rarity
                                    Paleozoic Canadia
                                    Paleozoic Canadia
                                    Trap Normal
                                    Paleozoic Canadia

                                      Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                      UR Rarity
                                      Paleozoic Canadia
                                      UR Rarity
                                      Paleozoic Canadia
                                      Paleozoic Canadia
                                      Trap Normal
                                      Paleozoic Canadia

                                        Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                        UR Rarity
                                        Paleozoic Canadia
                                        UR Rarity
                                        Paleozoic Canadia
                                        Paleozoic Canadia
                                        Trap Normal
                                        Paleozoic Canadia

                                          Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                          UR Rarity
                                          Paleozoic Dinomischus
                                          UR Rarity
                                          Paleozoic Dinomischus
                                          Paleozoic Dinomischus
                                          Trap Normal
                                          Paleozoic Dinomischus

                                            Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                            UR Rarity
                                            Paleozoic Dinomischus
                                            UR Rarity
                                            Paleozoic Dinomischus
                                            Paleozoic Dinomischus
                                            Trap Normal
                                            Paleozoic Dinomischus

                                              Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                              UR Rarity
                                              Paleozoic Dinomischus
                                              UR Rarity
                                              Paleozoic Dinomischus
                                              Paleozoic Dinomischus
                                              Trap Normal
                                              Paleozoic Dinomischus

                                                Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                SR Rarity
                                                Paleozoic Olenoides
                                                SR Rarity
                                                Paleozoic Olenoides
                                                Paleozoic Olenoides
                                                Trap Normal
                                                Paleozoic Olenoides

                                                  Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                  SR Rarity
                                                  Paleozoic Olenoides
                                                  SR Rarity
                                                  Paleozoic Olenoides
                                                  Paleozoic Olenoides
                                                  Trap Normal
                                                  Paleozoic Olenoides

                                                    Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                    R Rarity
                                                    Shapesister
                                                    R Rarity
                                                    Shapesister
                                                    Shapesister
                                                    Trap Continuous
                                                    Shapesister

                                                      Special Summon this card as a Normal Monster (Fiend-Type/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap Card.) You can only activate 1 "Shapesister" per turn.


                                                      R Rarity
                                                      Shapesister
                                                      R Rarity
                                                      Shapesister
                                                      Shapesister
                                                      Trap Continuous
                                                      Shapesister

                                                        Special Summon this card as a Normal Monster (Fiend-Type/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap Card.) You can only activate 1 "Shapesister" per turn.


                                                        R Rarity
                                                        Shapesister
                                                        R Rarity
                                                        Shapesister
                                                        Shapesister
                                                        Trap Continuous
                                                        Shapesister

                                                          Special Summon this card as a Normal Monster (Fiend-Type/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap Card.) You can only activate 1 "Shapesister" per turn.


                                                           Rarity
                                                          Silhouhatte Trick
                                                           Rarity
                                                          Silhouhatte Trick
                                                          Silhouhatte Trick
                                                          Trap Continuous
                                                          Silhouhatte Trick

                                                            Special Summon this card as an Effect Monster (Illusion/DARK/Level 4/ATK 1500/DEF 600) with the following effects (this card is also still a Trap). ● If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Illusion monsters you control; negate their effects until the end of this turn. ● If this card battles a monster, neither can be destroyed by that battle. You can only activate 1 "Silhouhatte Trick" per turn.


                                                             Rarity
                                                            Spright Double Cross
                                                             Rarity
                                                            Spright Double Cross
                                                            Spright Double Cross
                                                            Trap Normal
                                                            Spright Double Cross

                                                              Target 1 monster on the field or in either GY, then activate 1 of these appropriate effects; ● Attach the targeted monster to 1 Rank 2 monster you control as material. ● Place the targeted monster your opponent controls in your zone your Link-2 monster points to, and take control of it. ● Special Summon the targeted monster from either GY to your zone your Link-2 monster points to. You can only activate 1 "Spright Double Cross" per turn.


                                                              SR Rarity
                                                              I:P Masquerena
                                                              SR Rarity
                                                              I:P Masquerena
                                                              I:P Masquerena
                                                              DARK
                                                              I:P Masquerena
                                                              • ATK:

                                                              • 800

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                               Rarity
                                                              Silhouhatte Rabbit
                                                               Rarity
                                                              Silhouhatte Rabbit
                                                              Silhouhatte Rabbit
                                                              LIGHT
                                                              Silhouhatte Rabbit
                                                              • ATK:

                                                              • 1500

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                                              SR Rarity
                                                              Underworld Goddess of the Closed World
                                                              SR Rarity
                                                              Underworld Goddess of the Closed World
                                                              Underworld Goddess of the Closed World
                                                              LIGHT
                                                              Underworld Goddess of the Closed World
                                                              • ATK:

                                                              • 3000

                                                              • LINK-5

                                                              Link Arrow:

                                                              Top

                                                              Top-Right

                                                              Right

                                                              Bottom

                                                              Bottom-Right


                                                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                               Rarity
                                                              Gigantic Spright
                                                               Rarity
                                                              Gigantic Spright
                                                              Gigantic Spright
                                                              DARK
                                                              Gigantic Spright
                                                              • ATK:

                                                              • 1600

                                                              • DEF:

                                                              • 1600


                                                              2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.


                                                               Rarity
                                                              Gigantic Spright
                                                               Rarity
                                                              Gigantic Spright
                                                              Gigantic Spright
                                                              DARK
                                                              Gigantic Spright
                                                              • ATK:

                                                              • 1600

                                                              • DEF:

                                                              • 1600


                                                              2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.


                                                              SR Rarity
                                                              Number 65: Djinn Buster
                                                              SR Rarity
                                                              Number 65: Djinn Buster
                                                              Number 65: Djinn Buster
                                                              DARK
                                                              Number 65: Djinn Buster
                                                              • ATK:

                                                              • 1300

                                                              • DEF:

                                                              • 0


                                                              2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.


                                                               Rarity
                                                              Onibimaru Soul Sweeper
                                                               Rarity
                                                              Onibimaru Soul Sweeper
                                                              Onibimaru Soul Sweeper
                                                              DARK
                                                              Onibimaru Soul Sweeper
                                                              • ATK:

                                                              • 1900

                                                              • DEF:

                                                              • 1600


                                                              2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn.


                                                              R Rarity
                                                              Paleozoic Anomalocaris
                                                              R Rarity
                                                              Paleozoic Anomalocaris
                                                              Paleozoic Anomalocaris
                                                              WATER
                                                              Paleozoic Anomalocaris
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 0


                                                              3 or more Level 2 monsters This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.


                                                              SR Rarity
                                                              Paleozoic Opabinia
                                                              SR Rarity
                                                              Paleozoic Opabinia
                                                              Paleozoic Opabinia
                                                              WATER
                                                              Paleozoic Opabinia
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 2400


                                                              2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.


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