Jinzo Deck #564429 — Yu-Gi-Oh! OCG

52 Main, 6 Extra, incl. Cyber Dragon x3, Jinzo x3, Danger! Bigfoot! x2. Created Oct 3, 2025 by YGO Mod.

Deck Jinzo OCG

Created by: YGO Mod (20517634)

Created On: 10/03/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
20± 8/ 100
Power Score
Structural 42
Reliability 35
Going First 40
Going Second 38

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 42
Going First 40
Going Second 38
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 52 / Extra 6 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Jinzo-lock board control with Jinzo-named attackers and Cyber Dragon / Cyber Twin Dragon Fusion pressure; Jinzo - Layered control swing and Cyber End Dragon (4000 ATK) when materials line up
  • Turn 1 (going first): Search or summon a Jinzo-named starter (Jinzo - Jector, Psychic Bounder, Law of the Cosmos) and set up Jinzo lock against Trap-heavy boards; Cyber Dragon as a T1 summon only when the opponent has a monster
  • Turn 2 (going second): Hand traps (Ash Blossom, Infinite Impermanence, Nibiru) and Jinzo-named summons through the opponent's board; the deck has no defined counter to a clean first turn
  • Recovery: Recur Jinzo from the Graveyard through Jinzo - Returner, Jinzo - Jector and Psychic Megacyber; Psychic Wave can send Jinzo from the Deck
  • After siding: No side deck is registered, so there is no post-side plan

Why it scores here

The list is illegal: Pot of Greed (Forbidden in OCG) is run once, so the final score is capped and the evaluation is theoretical and structural only. Scored as a system, the deck reaches Jinzo-named starters with a 0.27 chance for at least one of the three copies of Jinzo or Cyber Dragon in the opening five (Inferred hypergeometric estimate), and a Jinzo-named starter in the opening hand is still well under even odds. Its interaction suite (Jinzo lock, Ash Blossom, Infinite Impermanence, Nibiru, Lightning Storm) gives it a real control plan once it lands, and Graveyard recursion (Jinzo - Returner, Jector, Megacyber) helps it recover. Archetype popularity and the Jinzo name were not credited; no card scores were averaged. Exact-name purity is only 39.7%, with 24 generic cards and 24 spells/traps, so consistency is weak and there is no side deck and no recorded combos to confirm any of this.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(at least one of 3 Jinzo or Cyber Dragon in opening 5) = 0.27; starter access is thin with 24 single-copy cards (Inferred)
D2 Opening-Hand Quality & Brick Management 35 24 singles and 24 spell/trap slots with many Jinzo-conditional cards (Law of the Cosmos, Psychic Wave, Everlasting Alloy) make dead hands likely (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards; Jinzo lock plus Cyber Dragon / Cyber Twin Dragon / Chimeratech routes read as a moderate ceiling from text only (Inferred)
D4 Combo Floor & Median Output 40 No combo evidence, so the median is unknown and estimated low given the starter-access problem (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Graveyard recursion through Jinzo - Returner, Jector, Megacyber and Psychic Wave gives some independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion and searchers (10 searcher-text cards) support rebuilding, but Psychic Wave and Law of the Cosmos are conditional and costly (Inferred)
D7 End-Board & Interaction Quality 55 Jinzo lock, Ash Blossom, Infinite Impermanence, Nibiru, Lightning Storm and Harpie's Feather Duster give broad interaction, with Jinzo lock limited to Trap-based boards (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 45 Going-second hand-trap coverage is about 0.31 for three hand traps in the opening six; no board-breaker beyond Nibiru and Lightning Storm (Inferred)
D9 Offensive Pressure & Closing Power 45 Jinzo at 2400 ATK and Cyber Twin Dragon at 2800 ATK give pressure, but the win route is inconsistent and Cyber End Dragon depends on Cyber Dragon materials (Inferred)
D10 Main Deck Efficiency & Flexibility 40 52 main cards with 24 spells; legal in size but not compact, and 40.0% exact-name purity points to a diluted engine (Inferred)
D11 Extra Deck Efficiency & Coverage 50 Six Extra Deck cards: three Fusion, one Link, two Xyz; Jinzo - Layered and the Fusions rely on Cyber Dragon and Jinzo materials (Inferred)
D12 Side Deck Adaptability 10 No side deck is registered, so no post-side adaptability (Verified: 0 side cards)
D13 Matchup Coverage & Format Fit 35 No tournament link and no archetype meta-share in the export, so matchup fit is Provisional
D14 Pilotability & Error Tolerance 40 Multi-step Jinzo chains and Fusion/Xyz materials raise decision load; this is manageable for an experienced pilot (Inferred)

How the score was computed

Strategy profile: Midrange primary with Toolbox secondary; weights used are the Midrange profile in full. Structural ≈ 42, Going First ≈ 40, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-4); unrecoverable choke point (-3). Final formula: Pre-cap: 0.80*Structural(42) + 0.20*TournamentReliability(35) + modifiers(-7) = 34; Illegal-list cap applied, final 20 (theoretical/structural-only). Meta Power is null/provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.27 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Jinzo lock and Trap-negation suite gives control against Trap-heavy boards
  • Interaction suite includes three hand traps (Ash Blossom, Infinite Impermanence, Nibiru) plus Lightning Storm and Harpie's Feather Duster
  • Graveyard recursion through Jinzo - Returner, Jector and Megacyber
  • Heavy Extra Deck spread: Cyber End Dragon 4000 ATK and Cyber Twin Dragon 2800 ATK

Weaknesses

  • Illegal in its format because Pot of Greed is run at 1 copy under a Forbidden status
  • Starters are 3-copy cards with low opening-hand access
  • 24 spell and trap slots and 52 main cards dilute the engine and raise brick risk
  • No side deck and no post-side plan
  • Exact-name purity is only 39.7%, with many generic off-archetype cards

Critical choke points

  • Jinzo or Cyber Dragon as the first starter
  • Jinzo presence for Law of the Cosmos, Psychic Wave and Everlasting Alloy to function
  • Cyber Dragon materials for Cyber End Dragon and Cyber Twin Dragon
Priority Remove Add Reason
1 Pot of Greed A legal OCG draw or search card, or a Jinzo-named searcher Removes the only illegal card so the list can receive a normal final score
2 Generic off-archetype spells that do not feed Jinzo or Cyber Dragon Additional Jinzo-named or Cyber Dragon starters Raises starter access and purity; the current 39.7% purity dilutes the engine
3 One Trap-dependent card A side deck of 15 cards Gives a post-side plan; the current list has none

Evidence & confidence

  • Verified: Main deck 52 cards, Extra 6, Side 0; legal size ranges are 40-60 main, 0-15 Extra, 0-15 side; Pot of Greed is Forbidden in OCG and is run once, which is the only copy-limit violation; Harpie's Feather Duster, Monster Reborn and Terraforming are Limited at 1 copy each (run at 1); Ash Blossom & Joyous Spring is Semi-Limited at 2 copies (run at 1); Super Polymerization is Semi-Limited at 2 copies (run at 1); Exact-name purity is 39.7% (23 of 58 Jinzo-named or generic copies); No side deck and no recorded combos
  • Inferred: Opening-hand starter access is about 0.27 for 3-copy Jinzo or Cyber Dragon; Going-second hand-trap coverage is about 0.31; Brick and dead-hand risk is high from conditional Jinzo spells; Jinzo lock is strongest against Trap-heavy boards; Structural score 42 and tournament reliability 35
  • Provisional: Meta Power is null because no dated metagame sample is supplied; Matchup and format fit (D13) because no archetype meta-share is available
  • Data gaps: No recorded combos; combo floor, median and ceiling are text-only inference No tournament link, so meta-share and per-pilot match record are absent No win-rate or brick-rate telemetry exists in YGOVN No side deck, so post-side adaptability cannot be measured Meta Power is Provisional without a dated metagame sample Deck title is null in the export

More OCG Info

Jinzo

Jinzo Breakdown

 
 

 

 

 

 

 

 
 

 

 
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