Created by: Mèo Fool Gaming (37156024)

Created On: 04/07/2022

Need 10 UR

UR Rarity
I:P Masquerena
UR Rarity
Linkuriboh
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder
UR Rarity
Toadally Awesome
UR Rarity
Solemn Judgment
UR Rarity
Solemn Judgment
UR Rarity
Solemn Judgment
UR Rarity
Solemn Strike
UR Rarity
Solemn Strike
UR Rarity
Solemn Strike

Main: 40 Extra: 13

SR Rarity
3 cardAbsolute King Back Jack
SR Rarity
3 cardAbsolute King Back Jack
Absolute King Back Jack
DARK 1
Absolute King Back Jack
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.


R Rarity
3 cardDupe Frog
R Rarity
3 cardDupe Frog
Dupe Frog
WATER 2
Dupe Frog
  • ATK:

  • 100

  • DEF:

  • 2000


This card's name becomes "Des Frog" while it is on the field. Monsters your opponent controls cannot target monsters for attacks, except this one. When this card is sent from the field to the Graveyard: You can add 1 "Frog" monster from your Deck or Graveyard to your hand, except "Dupe Frog".


R Rarity
2 cardRonintoadin
R Rarity
2 cardRonintoadin
Ronintoadin
WATER 2
Ronintoadin
  • ATK:

  • 100

  • DEF:

  • 2000


Cannot be used as a Synchro Material. This card's name becomes "Des Frog" while it is on the field. If this card is in your Graveyard: You can banish 1 "Frog" monster from your Graveyard; Special Summon this card.


SR Rarity
3 cardSwap Frog
SR Rarity
3 cardSwap Frog
Swap Frog
WATER 2
Swap Frog
  • ATK:

  • 1000

  • DEF:

  • 500


You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


R Rarity
2 cardCompulsory Evacuation Device
R Rarity
2 cardCompulsory Evacuation Device
Compulsory Evacuation Device
Trap Normal
Compulsory Evacuation Device

    Target 1 monster on the field; return that target to the hand.


    SR Rarity
    2 cardIce Dragon's Prison
    SR Rarity
    2 cardIce Dragon's Prison
    Ice Dragon's Prison
    Trap Normal
    Ice Dragon's Prison

      Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


      R Rarity
      2 cardLost Wind
      R Rarity
      2 cardLost Wind
      Lost Wind
      Trap Normal
      Lost Wind

        Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


        N Rarity
        3 cardPaleozoic Canadia
        N Rarity
        3 cardPaleozoic Canadia
        Paleozoic Canadia
        Trap Normal
        Paleozoic Canadia

          Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


          R Rarity
          2 cardPaleozoic Dinomischus
          R Rarity
          2 cardPaleozoic Dinomischus
          Paleozoic Dinomischus
          Trap Normal
          Paleozoic Dinomischus

            Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


            N Rarity
            3 cardPaleozoic Olenoides
            N Rarity
            3 cardPaleozoic Olenoides
            Paleozoic Olenoides
            Trap Normal
            Paleozoic Olenoides

              Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


              UR Rarity
              3 cardSolemn Judgment
              UR Rarity
              3 cardSolemn Judgment
              Solemn Judgment
              Trap Counter
              Solemn Judgment

                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                Tag(s):

                UR Rarity
                3 cardSolemn Strike
                UR Rarity
                3 cardSolemn Strike
                Solemn Strike
                Trap Counter
                Solemn Strike

                  When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                  Tag(s):

                  SR Rarity
                  2 cardStorming Mirror Force
                  SR Rarity
                  2 cardStorming Mirror Force
                  Storming Mirror Force
                  Trap Normal
                  Storming Mirror Force

                    When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.


                    R Rarity
                    3 cardThe Huge Revolution is Over
                    R Rarity
                    3 cardThe Huge Revolution is Over
                    The Huge Revolution is Over
                    Trap Counter
                    The Huge Revolution is Over

                      When a Spell/Trap Card, or monster effect, is activated that would destroy 2 or more cards on the field: Negate the activation, and if you do, banish it.


                      SR Rarity
                      2 cardTrap Trick
                      SR Rarity
                      2 cardTrap Trick
                      Trap Trick
                      Trap Normal
                      Trap Trick

                        Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                        SR Rarity
                        2 cardWarning Point
                        SR Rarity
                        2 cardWarning Point
                        Warning Point
                        Trap Normal
                        Warning Point

                          When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                          N Rarity
                          1 cardGeonator Transverser
                          N Rarity
                          1 cardGeonator Transverser
                          Geonator Transverser
                          EARTH
                          Geonator Transverser
                          • ATK:

                          • 1200

                          • LINK-2

                          Link Arrow:

                          Top-Right

                          Bottom-Left


                          2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.


                          UR Rarity
                          1 cardI:P Masquerena
                          UR Rarity
                          1 cardI:P Masquerena
                          I:P Masquerena
                          DARK
                          I:P Masquerena
                          • ATK:

                          • 800

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                          SR Rarity
                          1 cardLink Spider
                          SR Rarity
                          1 cardLink Spider
                          Link Spider
                          EARTH
                          Link Spider
                          • ATK:

                          • 1000

                          • LINK-1

                          Link Arrow:

                          Bottom


                          1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                          UR Rarity
                          1 cardLinkuriboh
                          UR Rarity
                          1 cardLinkuriboh
                          Linkuriboh
                          DARK
                          Linkuriboh
                          • ATK:

                          • 300

                          • LINK-1

                          Link Arrow:

                          Bottom


                          1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                          SR Rarity
                          1 cardMistar Boy
                          SR Rarity
                          1 cardMistar Boy
                          Mistar Boy
                          WATER
                          Mistar Boy
                          • ATK:

                          • 1400

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.


                          N Rarity
                          1 cardCat Shark
                          N Rarity
                          1 cardCat Shark
                          Cat Shark
                          WATER
                          Cat Shark
                          • ATK:

                          • 500

                          • DEF:

                          • 500


                          2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.


                          UR Rarity
                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                          UR Rarity
                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          LIGHT
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                          Tag(s):

                          SR Rarity
                          1 cardDownerd Magician
                          SR Rarity
                          1 cardDownerd Magician
                          Downerd Magician
                          DARK
                          Downerd Magician
                          • ATK:

                          • 2100

                          • DEF:

                          • 200


                          2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                          R Rarity
                          1 cardNumber 45: Crumble Logos the Prophet of Demolition
                          R Rarity
                          1 cardNumber 45: Crumble Logos the Prophet of Demolition
                          Number 45: Crumble Logos the Prophet of Demolition
                          EARTH
                          Number 45: Crumble Logos the Prophet of Demolition
                          • ATK:

                          • 2200

                          • DEF:

                          • 0


                          2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.


                          SR Rarity
                          1 cardPaleozoic Anomalocaris
                          SR Rarity
                          1 cardPaleozoic Anomalocaris
                          Paleozoic Anomalocaris
                          WATER
                          Paleozoic Anomalocaris
                          • ATK:

                          • 2400

                          • DEF:

                          • 0


                          3 or more Level 2 monsters This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.


                          SR Rarity
                          1 cardPaleozoic Opabinia
                          SR Rarity
                          1 cardPaleozoic Opabinia
                          Paleozoic Opabinia
                          WATER
                          Paleozoic Opabinia
                          • ATK:

                          • 0

                          • DEF:

                          • 2400


                          2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.


                          SR Rarity
                          1 cardSky Cavalry Centaurea
                          SR Rarity
                          1 cardSky Cavalry Centaurea
                          Sky Cavalry Centaurea
                          LIGHT
                          Sky Cavalry Centaurea
                          • ATK:

                          • 2000

                          • DEF:

                          • 0


                          2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.


                          UR Rarity
                          1 cardToadally Awesome
                          UR Rarity
                          1 cardToadally Awesome
                          Toadally Awesome
                          WATER
                          Toadally Awesome
                          • ATK:

                          • 2200

                          • DEF:

                          • 0


                          2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.




                          More Master Duel Info

                          Paleozoic Breakdown

                           

                           

                           

                           

                           

                           

                           

                           

                           

                           

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