Created by: YGO Mod (20517634)

Created On: 09/01/2025

Main: 40 Extra: 15

2 cardExt Ryzeal
2 cardExt Ryzeal
Ext Ryzeal
LIGHT 4
Ext Ryzeal
  • ATK:

  • 500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ext Ryzeal" once per turn this way. If this card is Normal or Special Summoned and you control no other face-up monsters, except Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of "Ext Ryzeal" once per turn.


1 cardHero of the Ashened City 1 cardHero of the Ashened City
Hero of the Ashened City
DARK 7
Hero of the Ashened City
  • ATK:

  • 2600

  • DEF:

  • 2100


If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Hero of the Ashened City" once per turn this way. During the Main Phase (Quick Effect): You can target 1 Pyro monster on the field; destroy it, then if you destroyed "Veidos the Eruption Dragon of Extinction" by this effect, you can place 1 "Obsidim, the Ashened City" from your Deck face-up in your Field Zone. You can only use this effect of "Hero of the Ashened City" once per turn.


2 cardIce Ryzeal
2 cardIce Ryzeal
Ice Ryzeal
LIGHT 4
Ice Ryzeal
  • ATK:

  • 1700

  • DEF:

  • 1000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ice Ryzeal" once per turn this way. If this card is Normal Summoned: You can Special Summon 1 "Ryzeal" monster from your Deck, except "Ice Ryzeal". You can only use this effect of "Ice Ryzeal" once per turn.


1 cardKing of the Ashened City 1 cardKing of the Ashened City
King of the Ashened City
DARK 8
King of the Ashened City
  • ATK:

  • 1400

  • DEF:

  • 2700


If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "King of the Ashened City" once per turn this way. During your Main Phase: You can Special Summon 1 "Ashened" monster from your hand, except "King of the Ashened City", or if your opponent controls a monster with 2800 or more ATK, you can Special Summon it from your Deck instead. You can only use this effect of "King of the Ashened City" once per turn.


2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


1 cardNode Ryzeal 1 cardNode Ryzeal
Node Ryzeal
FIRE 4
Node Ryzeal
  • ATK:

  • 1400

  • DEF:

  • 1600


If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Ryzeal" once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 "Ryzeal" monster in your GY, except "Node Ryzeal"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Node Ryzeal" once per turn.


3 cardPriestess of the Ashened City 3 cardPriestess of the Ashened City
Priestess of the Ashened City
DARK 4
Priestess of the Ashened City
  • ATK:

  • 1200

  • DEF:

  • 1300


If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Priestess of the Ashened City" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Ashened" card from your Deck to your hand, except "Priestess of the Ashened City". You can only use this effect of "Priestess of the Ashened City" once per turn.


1 cardShaman of the Ashened City 1 cardShaman of the Ashened City
Shaman of the Ashened City
DARK 4
Shaman of the Ashened City
  • ATK:

  • 1300

  • DEF:

  • 1200


If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Shaman of the Ashened City" once per turn this way. You can target 3 of your Pyro monsters that are banished and/or in your GY; shuffle them into the Deck, then if you shuffled an "Ashened" monster, you can add 1 "Obsidim, the Ashened City" from your Deck to your hand. You can only use this effect of "Shaman of the Ashened City" once per turn.


1 cardStar Ryzeal 1 cardStar Ryzeal
Star Ryzeal
LIGHT 4
Star Ryzeal
  • ATK:

  • 1800

  • DEF:

  • 0


You can Special Summon this card (from your hand) by detaching 1 material from a monster you control. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Star Ryzeal" once per turn this way. If this card is Special Summoned: You can Set 1 "Ryzeal" Spell/Trap from your Deck. You can only use this effect of "Star Ryzeal" once per turn.


2 cardSword Ryzeal
2 cardSword Ryzeal
Sword Ryzeal
FIRE 4
Sword Ryzeal
  • ATK:

  • 1500

  • DEF:

  • 200


If you have a "Ryzeal" monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Sword Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Sword Ryzeal" once per turn.


3 cardVeidos the Eruption Dragon of Extinction 3 cardVeidos the Eruption Dragon of Extinction
Veidos the Eruption Dragon of Extinction
DARK 9
Veidos the Eruption Dragon of Extinction
  • ATK:

  • 2800

  • DEF:

  • 1500


During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 card in a Field Zone; Special Summon this card to your opponent's field, and if you do, destroy that card, then you can add to your hand or Set 1 "Ashened" Continuous Trap from your Deck. If this card is sent from your opponent's field to your GY: You can destroy all monsters on the field. You can only use each effect of "Veidos the Eruption Dragon of Extinction" once per turn.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardAwakening of Veidos 3 cardAwakening of Veidos
Awakening of Veidos
Spell Quick
Awakening of Veidos

    Place 1 "Obsidim, the Ashened City" from your Deck, face-up in either Field Zone, then if your opponent controls a card in their Field Zone, you can add 1 Level 5 or higher DARK Pyro monster from your Deck to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Deck or Extra Deck, except Pyro monsters. You can only activate 1 "Awakening of Veidos" per turn.


    1 cardBonfire
    1 cardBonfire
    Bonfire
    Spell Normal
    Bonfire

      Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


      1 cardCalled by the Grave
      1 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        2 cardChaotic Elements 2 cardChaotic Elements
        Chaotic Elements
        Spell Normal
        Chaotic Elements

          Add 1 Level 5 or higher monster (LIGHT or DARK, Pyro or Aqua) from your Deck or GY to your hand, then if you have 3 or more Pyro and/or Aqua monsters in your GY, you can destroy 1 card on the field. If your opponent controls a monster (LIGHT or DARK, Pyro or Aqua): You can banish this card from your GY, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Chaotic Elements" once per turn.


          1 cardExtinguishing the Ashened 1 cardExtinguishing the Ashened
          Extinguishing the Ashened
          Spell Normal
          Extinguishing the Ashened

            Send 1 DARK Pyro monster from your Deck to the GY, then you can add 1 Level 5 or higher Pyro monster from your GY to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Pyro monsters. You can banish this card from your GY; Fusion Summon 1 Pyro Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Extinguishing the Ashened" once per turn.


            1 cardInferno of the Ashened 1 cardInferno of the Ashened
            Inferno of the Ashened
            Spell Continuous
            Inferno of the Ashened

              When this card is activated: You can place 1 "Obsidim, the Ashened City" from your Deck, face-up in either Field Zone. You can target 1 face-up card your opponent controls and 1 Level 8 or higher DARK Pyro monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY to your opponent's field in Defense Position. You can only use this effect of "Inferno of the Ashened" once per turn. You can only activate 1 "Inferno of the Ashened" per turn.


              3 cardObsidim, the Ashened City 3 cardObsidim, the Ashened City
              Obsidim, the Ashened City
              Spell Field
              Obsidim, the Ashened City

                Face-up Special Summoned monsters your opponent controls become Pyro during your turn only. You can only use each of the following effects of "Obsidim, the Ashened City" once per turn. During your End Phase: You can target 1 "Obsidim, the Ashened City" in your GY; place it on the bottom of your Deck, then draw 1 card. If this card in the Field Zone is destroyed or banished: You can Special Summon 1 "Ashened" monster from your Deck.


                1 cardRyzeal Cross 1 cardRyzeal Cross
                Ryzeal Cross
                Spell Field
                Ryzeal Cross

                  You cannot Xyz Summon monsters with the same name as a card you control. You can target 2 "Ryzeal" cards in your GY, except "Ryzeal Cross"; place them on the bottom of the Deck in any order, then draw 1 card. You can only use this effect of "Ryzeal Cross" once per turn. Once per turn, when a monster effect activated by your opponent resolves, you can detach 1 material from a "Ryzeal" Xyz Monster you control, and if you do, negate that effect.


                  3 cardSuper Polymerization
                  3 cardSuper Polymerization
                  Super Polymerization
                  Spell Quick
                  Super Polymerization

                    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                    Tag(s):

                    1 cardAshened to Endlessness 1 cardAshened to Endlessness
                    Ashened to Endlessness
                    Trap Continuous
                    Ashened to Endlessness

                      During the Main Phase: You can Fusion Summon 1 Pyro Fusion Monster from your Extra Deck using monsters from either field as material, including "Veidos the Eruption Dragon of Extinction", and if you do, it gains 500 ATK for each material used. You can banish this card and 1 DARK Pyro monster from your GY; all monsters your opponent currently controls become Pyro until the end of this turn. You can only use each effect of "Ashened to Endlessness" once per turn.


                      1 cardRyzeal Plasma Hole 1 cardRyzeal Plasma Hole
                      Ryzeal Plasma Hole
                      Trap Normal
                      Ryzeal Plasma Hole

                        Target face-up cards your opponent controls, up to the number of "Ryzeal" Xyz Monsters you control; destroy them, then you can attach 1 "Ryzeal" card from your GY to 1 Rank 4 Xyz Monster you control. You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control, including a "Ryzeal" monster. You can only use each effect of "Ryzeal Plasma Hole" once per turn.


                        1 cardEmbers of the Ashened 1 cardEmbers of the Ashened
                        Embers of the Ashened
                        DARK 8
                        Embers of the Ashened
                        • ATK:

                        • 2900

                        • DEF:

                        • 2400


                        2 Pyro monsters If this card is Fusion Summoned: You can target 1 Field Spell in your GY; add it to your hand. At the start of the Damage Step, if this card battles an opponent's Pyro monster: You can destroy that opponent's monster, and if it is your turn, this card can make a second attack in a row. You can only use each effect of "Embers of the Ashened" once per turn.


                        1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                        Garura, Wings of Resonant Life
                        DARK 6
                        Garura, Wings of Resonant Life
                        • ATK:

                        • 1500

                        • DEF:

                        • 2400


                        2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                        1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                        Mudragon of the Swamp
                        WATER 4
                        Mudragon of the Swamp
                        • ATK:

                        • 1900

                        • DEF:

                        • 1600


                        2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                        1 cardPredaplant Dragostapelia
                        1 cardPredaplant Dragostapelia
                        Predaplant Dragostapelia
                        DARK 8
                        Predaplant Dragostapelia
                        • ATK:

                        • 2700

                        • DEF:

                        • 1900


                        1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                        1 cardVeidos the Dragon of Endless Darkness 1 cardVeidos the Dragon of Endless Darkness
                        Veidos the Dragon of Endless Darkness
                        DARK 10
                        Veidos the Dragon of Endless Darkness
                        • ATK:

                        • 3000

                        • DEF:

                        • 1700


                        "Veidos the Eruption Dragon of Extinction" + 2+ Level 9 or lower Pyro monsters Cannot be destroyed by card effects, also your opponent cannot target it with monster effects. If this card is Fusion Summoned: You can destroy all Spells and Traps your opponent controls. When your opponent activates a card or effect on the field (Quick Effect): You can send 1 face-up "Ashened" card you control to the GY; destroy that card. You can only use this effect of "Veidos the Dragon of Endless Darkness" once per turn.


                        1 cardI:P Masquerena 1 cardI:P Masquerena
                        I:P Masquerena
                        DARK
                        I:P Masquerena
                        • ATK:

                        • 800

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                        1 cardS:P Little Knight
                        1 cardS:P Little Knight
                        S:P Little Knight
                        DARK
                        S:P Little Knight
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Left

                        Right


                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        LIGHT
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                        Tag(s):

                        1 cardEclipse Twins 1 cardEclipse Twins
                        Eclipse Twins
                        LIGHT
                        Eclipse Twins
                        • ATK:

                        • 2500

                        • DEF:

                        • 1200


                        2 Level 4 monsters For this card's Xyz Summon, you can treat Rank 4 monsters you control as Level 4 monsters for material. You can detach 1 material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 2 other Rank 4 or lower Xyz Monsters in your GY; Special Summon 1 of them and attach the other to it as material. You can only use this effect of "Eclipse Twins" once per turn.


                        1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                        Evilswarm Exciton Knight
                        LIGHT
                        Evilswarm Exciton Knight
                        • ATK:

                        • 1900

                        • DEF:

                        • 0


                        2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                        1 cardInfernal Flame Banshee 1 cardInfernal Flame Banshee
                        Infernal Flame Banshee
                        FIRE
                        Infernal Flame Banshee
                        • ATK:

                        • 1700

                        • DEF:

                        • 600


                        2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.


                        1 cardMereologic Aggregator 1 cardMereologic Aggregator
                        Mereologic Aggregator
                        DARK
                        Mereologic Aggregator
                        • ATK:

                        • 2600

                        • DEF:

                        • 3000


                        2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                        1 cardRyzeal Detonator
                        1 cardRyzeal Detonator
                        Ryzeal Detonator
                        LIGHT
                        Ryzeal Detonator
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                        1 cardRyzeal Duo Drive 1 cardRyzeal Duo Drive
                        Ryzeal Duo Drive
                        FIRE
                        Ryzeal Duo Drive
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        2+ Level 4 monsters For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duo Drive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand.


                        1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                        Super Starslayer TY-PHON - Sky Crisis
                        DARK
                        Super Starslayer TY-PHON - Sky Crisis
                        • ATK:

                        • 2900

                        • DEF:

                        • 2900


                        2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




                        https://metaduelist.com/
                        Top