Created by: YGO Mod (20517634)

Created On: 07/26/2025

Main: 55 Extra: 15

1 cardCard Trooper 1 cardCard Trooper
Card Trooper
EARTH 3
Card Trooper
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.


3 cardCelestia, Lightsworn Angel 3 cardCelestia, Lightsworn Angel
Celestia, Lightsworn Angel
LIGHT 5
Celestia, Lightsworn Angel
  • ATK:

  • 2300

  • DEF:

  • 200


When you Tribute Summon this card by Tributing a "Lightsworn" monster: You can send the top 4 cards of your Deck to the GY, then target up to 2 cards your opponent controls; destroy those targets.


3 cardD.D. Crow 3 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


2 cardHonest 2 cardHonest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


3 cardJain, Lightsworn Paladin 3 cardJain, Lightsworn Paladin
Jain, Lightsworn Paladin
LIGHT 4
Jain, Lightsworn Paladin
  • ATK:

  • 1800

  • DEF:

  • 1200


If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the Graveyard.


2 cardJudgment Dragon 2 cardJudgment Dragon
Judgment Dragon
LIGHT 8
Judgment Dragon
  • ATK:

  • 3000

  • DEF:

  • 2600


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your GY. You can pay 1000 LP; destroy all other cards on the field. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY.


1 cardLumina, Lightsworn Summoner 1 cardLumina, Lightsworn Summoner
Lumina, Lightsworn Summoner
LIGHT 3
Lumina, Lightsworn Summoner
  • ATK:

  • 1000

  • DEF:

  • 1000


Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.


3 cardLyla, Lightsworn Sorceress 3 cardLyla, Lightsworn Sorceress
Lyla, Lightsworn Sorceress
LIGHT 4
Lyla, Lightsworn Sorceress
  • ATK:

  • 1700

  • DEF:

  • 200


You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.


1 cardNecro Gardna
1 cardNecro Gardna
Necro Gardna
DARK 3
Necro Gardna
  • ATK:

  • 600

  • DEF:

  • 1300


During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).


3 cardWulf, Lightsworn Beast 3 cardWulf, Lightsworn Beast
Wulf, Lightsworn Beast
LIGHT 4
Wulf, Lightsworn Beast
  • ATK:

  • 2100

  • DEF:

  • 300


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it.


3 cardRyko, Lightsworn Hunter 3 cardRyko, Lightsworn Hunter
Ryko, Lightsworn Hunter
LIGHT 2
Ryko, Lightsworn Hunter
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.


1 cardPlaguespreader Zombie 1 cardPlaguespreader Zombie
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


1 cardBrain Control 1 cardBrain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


    1 cardCharge of the Light Brigade 1 cardCharge of the Light Brigade
    Charge of the Light Brigade
    Spell Normal
    Charge of the Light Brigade

      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


      1 cardFoolish Burial
      1 cardFoolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.




        Tag(s):

        1 cardGiant Trunade
        1 cardGiant Trunade
        Giant Trunade
        Spell Normal
        Giant Trunade

          Return all Spell and Trap Cards on the field to the hand.


          1 cardHeavy Storm
          1 cardHeavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.


            3 cardLightning Vortex
            3 cardLightning Vortex
            Lightning Vortex
            Spell Normal
            Lightning Vortex

              Discard 1 card; destroy all face-up monsters your opponent controls.


              1 cardMystical Space Typhoon
              1 cardMystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                3 cardPot of Avarice 3 cardPot of Avarice
                Pot of Avarice
                Spell Normal
                Pot of Avarice

                  Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                  Tag(s):

                  3 cardSolar Recharge 3 cardSolar Recharge
                  Solar Recharge
                  Spell Normal
                  Solar Recharge

                    Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY.


                    2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                    Bottomless Trap Hole
                    Trap Normal
                    Bottomless Trap Hole

                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                      3 cardCompulsory Evacuation Device 3 cardCompulsory Evacuation Device
                      Compulsory Evacuation Device
                      Trap Normal
                      Compulsory Evacuation Device

                        Target 1 monster on the field; return that target to the hand.


                        3 cardDust Tornado 3 cardDust Tornado
                        Dust Tornado
                        Trap Normal
                        Dust Tornado

                          Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                          3 cardFiendish Chain 3 cardFiendish Chain
                          Fiendish Chain
                          Trap Continuous
                          Fiendish Chain

                            Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                            1 cardMirror Force
                            1 cardMirror Force
                            Mirror Force
                            Trap Normal
                            Mirror Force

                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                              1 cardSolemn Judgment 1 cardSolemn Judgment
                              Solemn Judgment
                              Trap Counter
                              Solemn Judgment

                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                Tag(s):

                                1 cardTorrential Tribute
                                1 cardTorrential Tribute
                                Torrential Tribute
                                Trap Normal
                                Torrential Tribute

                                  When a monster(s) is Summoned: Destroy all monsters on the field.


                                  1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                  Ally of Justice Catastor
                                  DARK 5
                                  Ally of Justice Catastor
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1200


                                  1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                  1 cardAncient Fairy Dragon
                                  1 cardAncient Fairy Dragon
                                  Ancient Fairy Dragon
                                  LIGHT 7
                                  Ancient Fairy Dragon
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 3000


                                  1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                  1 cardArmory Arm 1 cardArmory Arm
                                  Armory Arm
                                  LIGHT 4
                                  Armory Arm
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 1200


                                  1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                  1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                  Black Rose Dragon
                                  FIRE 7
                                  Black Rose Dragon
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1800


                                  1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                  1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                  Brionac, Dragon of the Ice Barrier
                                  WATER 6
                                  Brionac, Dragon of the Ice Barrier
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 1400


                                  1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                  1 cardColossal Fighter 1 cardColossal Fighter
                                  Colossal Fighter
                                  DARK 8
                                  Colossal Fighter
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 1000


                                  1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                  1 cardDark End Dragon 1 cardDark End Dragon
                                  Dark End Dragon
                                  DARK 8
                                  Dark End Dragon
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 2100


                                  1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.


                                  1 cardFlamvell Uruquizas 1 cardFlamvell Uruquizas
                                  Flamvell Uruquizas
                                  FIRE 6
                                  Flamvell Uruquizas
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 400


                                  1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.


                                  1 cardGoyo Guardian 1 cardGoyo Guardian
                                  Goyo Guardian
                                  EARTH 6
                                  Goyo Guardian
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2000


                                  1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                  1 cardLight End Dragon 1 cardLight End Dragon
                                  Light End Dragon
                                  LIGHT 8
                                  Light End Dragon
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 2100


                                  1 Tuner + 1 or more non-Tuner LIGHT monsters At attack declaration, if this card battles another monster: You can have this card lose 500 ATK and DEF (permanently), and the monster this card is battling loses 1500 ATK and DEF until the End Phase.


                                  1 cardMagical Android 1 cardMagical Android
                                  Magical Android
                                  LIGHT 5
                                  Magical Android
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1700


                                  1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                                  1 cardMist Wurm 1 cardMist Wurm
                                  Mist Wurm
                                  WIND 9
                                  Mist Wurm
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1500


                                  1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.


                                  1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                                  Red Dragon Archfiend
                                  DARK 8
                                  Red Dragon Archfiend
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                  1 cardStardust Dragon 1 cardStardust Dragon
                                  Stardust Dragon
                                  WIND 8
                                  Stardust Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                  1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                                  Thought Ruler Archfiend
                                  DARK 8
                                  Thought Ruler Archfiend
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 2300


                                  1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.




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