Meklord Deck #508407 — Yu-Gi-Oh! OCG

42 Main, 15 Extra, incl. Mementotlan Angwitch x3, Mementotlan Dark Blade x3, Mementotlan Tatsunootoshigo x3.

Created by: YGO Mod (20517634)

Created On: 06/25/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 23, 2026
30± 8/ 100
Power Score
Structural 53
Reliability 40
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 42 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Memento Extra Deck boss monsters (Mementomictlan Tecuhtlica - Creation King, Mementotlan Twin Dragon, Mementoal Tecuhtlica - Combined Creation) reached through Memento recursion and searchers; Link Monsters (World Gears of Theurlogical Demiurgy, Underworld Goddess of the Closed World) once the board is established
  • Turn 1 (going first): Open a Memento searcher or starter (Mementotlan Angwitch, Mementotlan Ghattic, Mementotlan Bone Party), search a Memento follow-up, and build toward a boss monster through the GY-recursion lines (Inferred from card text)
  • Turn 2 (going second): Use the 11 hand traps (Ash Blossom, Ghost Belle, Maxx C, Infinite Impermanence) to disrupt the opponent's first board, then rebuild through Memento GY recursion (Inferred from card text)
  • Recovery: Recover from the GY through Memento monsters that Special Summon or add other Memento cards from the GY (Inferred from card text)
  • After siding: Not assessable: the deck has no Side Deck (Side Deck size 0)

Why it scores here

This OCG list is illegal as submitted: Ash Blossom & Joyous Spring is run three times against a Semi-Limited limit of two, Maxx C is run twice against a Limited limit of one, and Called by the Grave is run twice although it is Forbidden, so the structural read below is theoretical only and the final score is capped. The deck's system is a Memento recursion engine: 14 searcher-text cards and 11 hand traps give it redundant starts and disruption, and its Extra Deck (Creation King, Twin Dragon, Combined Creation, plus Link Monsters) supplies the closing power. The combo evidence is empty, so floor, median and ceiling are text-only inferences and no win rate or meta share supports any claim. The archetype label reads Meklord, but no Meklord card is in the list and the dominant sub-archetype is Memento (24 copies), so the score reflects the system actually built and no card scores were averaged. Popularity or meta share earned no points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 14 searcher-text cards give P(at least one searcher in a 5-card opening hand) ≈ 0.88; the core Memento starters sit at ≈ 0.32 per 3-copy card (Inferred)
D2 Opening-Hand Quality & Brick Management 55 15 distinct non-garnet main-deck cards are singletons or doubles; 11 hand traps and 2 Maxx C copies are dead without the matching starter (Inferred)
D3 Combo Conversion & Ceiling 50 combo data is empty; ceiling is read from card text only, including the 5000 ATK Combined Creation and Creation King boss lines (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output cannot be measured and is held near the midpoint with low confidence (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple searcher and recursion lines plus 11 hand traps give independent routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Memento GY recursion (Ghattic, Bone Party, Angwitch) regenerates resources; netCardAdvantage is not measured (Inferred)
D7 End-Board & Interaction Quality 65 11 hand traps, 12 negation-text and 24 removal-text cards give layered interaction; no board data to confirm (Inferred)
D8 Going-Second & Board-Breaking Power 60 86% chance of at least one hand trap in a 6-card going-second hand, but no going-second combo split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss monsters at 3000, 2850, 2800 and 5000 ATK with direct-attack text; no end-board observations (Inferred)
D10 Main Deck Efficiency & Flexibility 50 42 main cards with 21 distinct; exact-name archetype purity is 0% and 57 copies are off-archetype, lowering coherence (Verified)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards (6 Fusion, 9 Link) with several boss options and some dependence on Memento Fusion access (Verified)
D12 Side Deck Adaptability 15 No Side Deck is present, so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample or tournament link; archetype share unavailable, so matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Many Memento sub-effects and 26 distinct cards require a multi-step decision tree (Inferred)

How the score was computed

Strategy profile: Balanced (default; strategy is not clear from the evidence and combo data is absent). Structural ≈ 53, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); no combo evidence (-4); no side deck (0); illegal cap (-8). Final formula: Illegal cap applied: uncapped 0.80*Structural(53) + 0.20*TournamentReliability(40) + modifiers(-12) ≈ 38, capped to 30 for copy-limit and Forbidden-card violations (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.32 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 14 searcher-text cards give a high chance of a functional opening
  • 11 hand traps and layered negation/removal text give strong early disruption
  • Memento GY recursion regenerates resources after exchanges
  • Boss monsters at 2800 to 5000 ATK give closing power

Weaknesses

  • The list is illegal in OCG: copy-limit violations and a Forbidden card
  • Exact-name archetype purity is 0%; the engine mixes Memento with other sub-archetypes
  • No Side Deck, so post-side adaptability is absent
  • No recorded combos, so consistency and conversion claims are unverified

Critical choke points

  • Any Memento starter that is not drawn leaves a searcher-dependent line with no alternative
  • Forbidden and over-limit cards must be removed before the deck can be played in OCG
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring a legal non-copy card (e.g., a single hand trap at the limit) Bring the Semi-Limited card within its limit of 2
1 1 Maxx C a legal non-copy card Bring Maxx C within its limit of 1
1 2 Called by the Grave a legal disruption or removal card Called by the Grave is Forbidden in OCG
2 off-archetype copies more Memento or on-engine cards Raise exact-name purity and engine coherence

Evidence & confidence

  • Verified: Legality: 42 Main, 15 Extra, 0 Side; three copy-limit/Forbidden violations; Card text and stats for the listed Memento cards; Archetype spread: Memento 24, exact-name purity 0%
  • Inferred: Starter and searcher probabilities (hypergeometric); Hand-trap and interaction density from text flags; Going-first and going-second plans from card text
  • Provisional: Matchup and format fit (no dated meta sample)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta share and per-pilot records are absent No win-rate telemetry; going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample Deck title is null and the archetype label (Meklord) does not match the list's dominant Memento sub-archetype

More OCG Info

Meklord

Meklord Breakdown

 
 

 

 

 

 

 

 
 

 

 
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