Created by: YGO Mod (20517634)

Created On: 02/18/2023

Need 8 UR

UR Rarity
Dinowrestler Pankratops1 card
UR Rarity
Kozmo Farmgirl1 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Effect Veiler2 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Raigeki1 card
UR Rarity
Infinite Impermanence1 card

Main: 42 Extra: 15

SR Rarity
1 cardD.D. Crow
SR Rarity
1 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
1 cardDinowrestler Pankratops
UR Rarity
1 cardDinowrestler Pankratops
Dinowrestler Pankratops
EARTH 7
Dinowrestler Pankratops
  • ATK:

  • 2600

  • DEF:

  • 0


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


SR Rarity
2 cardGorz the Emissary of Darkness
SR Rarity
2 cardGorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


SR Rarity
3 cardKozmo Dark Destroyer
SR Rarity
3 cardKozmo Dark Destroyer
Kozmo Dark Destroyer
DARK 8
Kozmo Dark Destroyer
  • ATK:

  • 3000

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Cannot be targeted by an opponent's card effects. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 7 or lower "Kozmo" monster from your Deck.


R Rarity
1 cardKozmo DOG Fighter
R Rarity
1 cardKozmo DOG Fighter
Kozmo DOG Fighter
DARK 6
Kozmo DOG Fighter
  • ATK:

  • 2000

  • DEF:

  • 2400


Once per turn, during the Standby Phase: You can Special Summon 1 "DOG Fighter Token" (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck.


UR Rarity
1 cardKozmo Farmgirl
UR Rarity
1 cardKozmo Farmgirl
Kozmo Farmgirl
LIGHT 3
Kozmo Farmgirl
  • ATK:

  • 1500

  • DEF:

  • 1000


During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Farmgirl" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 "Kozmo" card from your Deck to your hand.


R Rarity
1 cardKozmo Forerunner
R Rarity
1 cardKozmo Forerunner
Kozmo Forerunner
LIGHT 7
Kozmo Forerunner
  • ATK:

  • 2800

  • DEF:

  • 1400


Cannot be targeted by an opponent's card effects. During your Standby Phase: Gain 1000 LP. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 6 or lower "Kozmo" monster from your Deck.


R Rarity
1 cardKozmo Goodwitch
R Rarity
1 cardKozmo Goodwitch
Kozmo Goodwitch
LIGHT 4
Kozmo Goodwitch
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Goodwitch" once per turn. Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; change it to face-down Defense Position.


SR Rarity
3 cardKozmo Sliprider
SR Rarity
3 cardKozmo Sliprider
Kozmo Sliprider
LIGHT 5
Kozmo Sliprider
  • ATK:

  • 2300

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck.


R Rarity
1 cardKozmo Soartroopers
R Rarity
1 cardKozmo Soartroopers
Kozmo Soartroopers
DARK 3
Kozmo Soartroopers
  • ATK:

  • 1000

  • DEF:

  • 1000


During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Soartroopers" once per turn. Once per turn: You can pay 1000 LP, then target 1 Psychic-Type "Kozmo" monster in your Graveyard; Special Summon it.


N Rarity
2 cardKozmo Strawman
N Rarity
2 cardKozmo Strawman
Kozmo Strawman
LIGHT 2
Kozmo Strawman
  • ATK:

  • 500

  • DEF:

  • 1800


During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Strawman" once per turn. Once per turn: You can pay 500 LP, then target 1 of your banished "Kozmo" monsters; Special Summon it, but its effects are negated, also destroy it during the End Phase.


SR Rarity
3 cardKozmo Tincan
SR Rarity
3 cardKozmo Tincan
Kozmo Tincan
LIGHT 1
Kozmo Tincan
  • ATK:

  • 0

  • DEF:

  • 0


During either player's turn: You can banish this card; Special Summon 1 Level 2 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Tincan" once per turn. Once per turn, during the End Phase: You can pay 500 LP; reveal 3 "Kozmo" cards with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you send the rest to the Graveyard.


R Rarity
2 cardKozmoll Dark Lady
R Rarity
2 cardKozmoll Dark Lady
Kozmoll Dark Lady
DARK 5
Kozmoll Dark Lady
  • ATK:

  • 2200

  • DEF:

  • 1800


During either player's turn: You can banish this card; Special Summon 1 Level 6 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Dark Lady" once per turn. Once per turn, during either player's turn, when another monster's effect is activated: You can pay 1000 LP; negate the activation, and if you do, destroy that monster.


N Rarity
1 cardKozmoll Wickedwitch
N Rarity
1 cardKozmoll Wickedwitch
Kozmoll Wickedwitch
DARK 4
Kozmoll Wickedwitch
  • ATK:

  • 1900

  • DEF:

  • 300


During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Wickedwitch" once per turn. Once per turn, during either player's turn: You can pay 1000 LP; this turn, this card cannot be destroyed by battle or card effects.


UR Rarity
2 cardEffect Veiler
UR Rarity
2 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


SR Rarity
1 cardEmergency Teleport
SR Rarity
1 cardEmergency Teleport
Emergency Teleport
Spell Quick
Emergency Teleport

    Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




    Tag(s):

    UR Rarity
    1 cardHarpie's Feather Duster
    UR Rarity
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      SR Rarity
      3 cardKozmotown
      SR Rarity
      3 cardKozmotown
      Kozmotown
      Spell Field
      Kozmotown

        Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. If this card in the Field Zone is destroyed by a card effect: You can add 1 "Kozmo" card from your Deck to your hand.


        UR Rarity
        1 cardRaigeki
        UR Rarity
        1 cardRaigeki
        Raigeki
        Spell Normal
        Raigeki

          Destroy all monsters your opponent controls.




          Tag(s):

          SR Rarity
          3 cardBack to the Front
          SR Rarity
          3 cardBack to the Front
          Back to the Front
          Trap Normal
          Back to the Front

            Target 1 monster in your GY; Special Summon it in Defense Position.


            SR Rarity
            3 cardCall of the Haunted
            SR Rarity
            3 cardCall of the Haunted
            Call of the Haunted
            Trap Continuous
            Call of the Haunted

              Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


              UR Rarity
              1 cardInfinite Impermanence
              UR Rarity
              1 cardInfinite Impermanence
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                N Rarity
                2 cardKozmojo
                N Rarity
                2 cardKozmojo
                Kozmojo
                Trap Normal
                Kozmojo

                  Target 1 "Kozmo" monster you control; destroy it, and if you do, banish 1 card your opponent controls or in their Graveyard. You can only activate 1 "Kozmojo" per turn.


                  SR Rarity
                  2 cardStorm Dragon's Return
                  SR Rarity
                  2 cardStorm Dragon's Return
                  Storm Dragon's Return
                  Trap Normal
                  Storm Dragon's Return

                    Target 1 banished monster; Special Summon it to your field, but return it to the hand during the End Phase. You can only activate 1 "Storm Dragon's Return" per turn.


                    R Rarity
                    1 cardChimeratech Fortress Dragon
                    R Rarity
                    1 cardChimeratech Fortress Dragon
                    Chimeratech Fortress Dragon
                    DARK 8
                    Chimeratech Fortress Dragon
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                    UR Rarity
                    1 cardAccesscode Talker
                    UR Rarity
                    1 cardAccesscode Talker
                    Accesscode Talker
                    DARK
                    Accesscode Talker
                    • ATK:

                    • 2300

                    • LINK-4

                    Link Arrow:

                    Top

                    Left

                    Right

                    Bottom


                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                    Tag(s):

                    N Rarity
                    1 cardPentestag
                    N Rarity
                    1 cardPentestag
                    Pentestag
                    DARK
                    Pentestag
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                    SR Rarity
                    1 cardArtifact Durendal
                    SR Rarity
                    1 cardArtifact Durendal
                    Artifact Durendal
                    LIGHT
                    Artifact Durendal
                    • ATK:

                    • 2400

                    • DEF:

                    • 2100


                    2 Level 5 monsters Once per turn, during either player's turn, you can activate 1 of these effects. ● When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls". ● You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.


                    N Rarity
                    1 cardCoach King Giantrainer
                    N Rarity
                    1 cardCoach King Giantrainer
                    Coach King Giantrainer
                    FIRE
                    Coach King Giantrainer
                    • ATK:

                    • 2800

                    • DEF:

                    • 2000


                    3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.


                    SR Rarity
                    1 cardDrill Driver Vespenato
                    SR Rarity
                    1 cardDrill Driver Vespenato
                    Drill Driver Vespenato
                    EARTH
                    Drill Driver Vespenato
                    • ATK:

                    • 2500

                    • DEF:

                    • 2100


                    2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                    SR Rarity
                    1 cardFull Armored Crystalzero Lancer
                    SR Rarity
                    1 cardFull Armored Crystalzero Lancer
                    Full Armored Crystalzero Lancer
                    WATER
                    Full Armored Crystalzero Lancer
                    • ATK:

                    • 2200

                    • DEF:

                    • 1600


                    3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn.


                    SR Rarity
                    1 cardGalaxy-Eyes Cipher Dragon
                    SR Rarity
                    1 cardGalaxy-Eyes Cipher Dragon
                    Galaxy-Eyes Cipher Dragon
                    LIGHT
                    Galaxy-Eyes Cipher Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".


                    SR Rarity
                    1 cardNumber 11: Big Eye
                    SR Rarity
                    1 cardNumber 11: Big Eye
                    Number 11: Big Eye
                    DARK
                    Number 11: Big Eye
                    • ATK:

                    • 2600

                    • DEF:

                    • 2000


                    2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                    R Rarity
                    1 cardNumber 19: Freezadon
                    R Rarity
                    1 cardNumber 19: Freezadon
                    Number 19: Freezadon
                    WATER
                    Number 19: Freezadon
                    • ATK:

                    • 2000

                    • DEF:

                    • 2500


                    2 Level 5 monsters Once per turn, if an Xyz Monster you control would activate an effect by detaching an Xyz Material(s), you can detach 1 Xyz Material from this card instead of 1 of those Xyz Materials.


                    R Rarity
                    1 cardNumber 50: Blackship of Corn
                    R Rarity
                    1 cardNumber 50: Blackship of Corn
                    Number 50: Blackship of Corn
                    DARK
                    Number 50: Blackship of Corn
                    • ATK:

                    • 2100

                    • DEF:

                    • 1500


                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                    N Rarity
                    1 cardNumber 61: Volcasaurus
                    N Rarity
                    1 cardNumber 61: Volcasaurus
                    Number 61: Volcasaurus
                    FIRE
                    Number 61: Volcasaurus
                    • ATK:

                    • 2500

                    • DEF:

                    • 1000


                    2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.


                    R Rarity
                    1 cardOdd-Eyes Absolute Dragon
                    R Rarity
                    1 cardOdd-Eyes Absolute Dragon
                    Odd-Eyes Absolute Dragon
                    WATER
                    Odd-Eyes Absolute Dragon
                    • ATK:

                    • 2800

                    • DEF:

                    • 2500


                    2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.


                    SR Rarity
                    1 cardVirtual World Phoenix - Fanfan
                    SR Rarity
                    1 cardVirtual World Phoenix - Fanfan
                    Virtual World Phoenix - Fanfan
                    EARTH
                    Virtual World Phoenix - Fanfan
                    • ATK:

                    • 2600

                    • DEF:

                    • 2000


                    2+ Level 6 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn.


                    N Rarity
                    1 cardVirtual World Shell - Jaja
                    N Rarity
                    1 cardVirtual World Shell - Jaja
                    Virtual World Shell - Jaja
                    EARTH
                    Virtual World Shell - Jaja
                    • ATK:

                    • 1000

                    • DEF:

                    • 2400


                    2+ Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster.




                    More Master Duel Info

                    Kozmo Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

                    https://metaduelist.com/
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