Created by: YGO Mod (20517634)

Created On: 05/22/2025

Main: 58 Extra: 15

1 cardCyber Harpie Lady 1 cardCyber Harpie Lady
Cyber Harpie Lady
WIND 4
Cyber Harpie Lady
  • ATK:

  • 1800

  • DEF:

  • 1300


(This card's name is always treated as "Harpie Lady".)


1 cardDroll & Lock Bird 1 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


3 cardHarpie Channeler 3 cardHarpie Channeler
Harpie Channeler
WIND 4
Harpie Channeler
  • ATK:

  • 1400

  • DEF:

  • 1300


You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


3 cardHarpie Dancer 3 cardHarpie Dancer
Harpie Dancer
WIND 4
Harpie Dancer
  • ATK:

  • 1200

  • DEF:

  • 1000


You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.


3 cardHarpie Harpist 3 cardHarpie Harpist
Harpie Harpist
WIND 4
Harpie Harpist
  • ATK:

  • 1700

  • DEF:

  • 600


This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. ● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.


2 cardHarpie Lady 1 2 cardHarpie Lady 1
Harpie Lady 1
WIND 4
Harpie Lady 1
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


3 cardHarpie Queen 3 cardHarpie Queen
Harpie Queen
WIND 4
Harpie Queen
  • ATK:

  • 1900

  • DEF:

  • 1200


This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.


1 cardHarpie's Pet Dragon 1 cardHarpie's Pet Dragon
Harpie's Pet Dragon
WIND 7
Harpie's Pet Dragon
  • ATK:

  • 2000

  • DEF:

  • 2500


Gains 300 ATK/DEF for each "Harpie Lady" on the field.


1 cardHarpie's Pet Dragon - Fearsome Fire Blast 1 cardHarpie's Pet Dragon - Fearsome Fire Blast
Harpie's Pet Dragon - Fearsome Fire Blast
WIND 7
Harpie's Pet Dragon - Fearsome Fire Blast
  • ATK:

  • 2000

  • DEF:

  • 2500


Monsters cannot target Level 6 or lower "Harpie" monsters for attacks. You can only use each of the following effects of "Harpie's Pet Dragon - Fearsome Fire Blast" once per turn. If you control a Level 6 or lower WIND monster: You can Special Summon this card from your hand in Defense Position. If this card is sent from the field to the GY: You can send 1 WIND Winged Beast monster from your Deck to the GY.


1 cardLava Golem 1 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


1 cardNibiru, the Primal Being 1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


2 cardSummoner Monk 2 cardSummoner Monk
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


1 cardAsh Blossom & Joyous Spring 1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardEffect Veiler 1 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


1 cardGhost Ogre & Snow Rabbit 1 cardGhost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


1 cardAlluring Mirror Split 1 cardAlluring Mirror Split
Alluring Mirror Split
Spell Continuous
Alluring Mirror Split

    When a "Harpie Lady" or "Harpie Lady Sisters" you control is destroyed by battle: You can Special Summon 1 "Harpie" monster from your Deck with a different original name than the destroyed monster. If this card you control is destroyed by a "Harpie" card's effect or your opponent's card effect: Target 1 "Harpie" monster in your GY; Special Summon it. You can only use each effect of "Alluring Mirror Split" once per turn.


    1 cardCalled by the Grave
    1 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      1 cardDark Ruler No More 1 cardDark Ruler No More
      Dark Ruler No More
      Spell Normal
      Dark Ruler No More

        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




        Tag(s):

        1 cardDivine Wind of Mist Valley
        1 cardDivine Wind of Mist Valley
        Divine Wind of Mist Valley
        Spell Field
        Divine Wind of Mist Valley

          Once per turn, if a WIND monster you control returns to the hand (except during the Damage Step): You can Special Summon 1 Level 4 or lower WIND monster from your Deck.


          3 cardElegant Egotist 3 cardElegant Egotist
          Elegant Egotist
          Spell Normal
          Elegant Egotist

            If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


            1 cardHarpie Lady Phoenix Formation 1 cardHarpie Lady Phoenix Formation
            Harpie Lady Phoenix Formation
            Spell Normal
            Harpie Lady Phoenix Formation

              If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady" and "Harpie Lady Sisters" you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.


              1 cardHarpie's Feather Duster
              1 cardHarpie's Feather Duster
              Harpie's Feather Duster
              Spell Normal
              Harpie's Feather Duster

                Destroy all Spell and Trap Cards your opponent controls.




                Tag(s):

                1 cardHarpie's Feather Rest 1 cardHarpie's Feather Rest
                Harpie's Feather Rest
                Spell Normal
                Harpie's Feather Rest

                  Target 3 "Harpie Lady" and/or "Harpie Lady Sisters" in your GY; shuffle them into the Deck, then draw 1 card. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, draw 2 cards instead. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. You can only activate 1 "Harpie's Feather Rest" per turn.


                  2 cardHarpies' Hunting Ground 2 cardHarpies' Hunting Ground
                  Harpies' Hunting Ground
                  Spell Field
                  Harpies' Hunting Ground

                    All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target.


                    3 cardHysteric Sign 3 cardHysteric Sign
                    Hysteric Sign
                    Spell Continuous
                    Hysteric Sign

                      When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.


                      1 cardMistaken Arrest 1 cardMistaken Arrest
                      Mistaken Arrest
                      Spell Quick
                      Mistaken Arrest

                        Until the end of your next turn after this card resolves, neither player can add cards from their Deck to their hand except by drawing them.


                        1 cardMonster Reborn
                        1 cardMonster Reborn
                        Monster Reborn
                        Spell Normal
                        Monster Reborn

                          Target 1 monster in either GY; Special Summon it.




                          Tag(s):

                          1 cardMystical Space Typhoon
                          1 cardMystical Space Typhoon
                          Mystical Space Typhoon
                          Spell Quick
                          Mystical Space Typhoon

                            Target 1 Spell/Trap on the field; destroy that target.


                            1 cardRaigeki
                            1 cardRaigeki
                            Raigeki
                            Spell Normal
                            Raigeki

                              Destroy all monsters your opponent controls.




                              Tag(s):

                              1 cardShared Ride 1 cardShared Ride
                              Shared Ride
                              Spell Quick
                              Shared Ride

                                For the rest of this turn, each time a card(s) is added from the Main Deck or GY to your opponent's hand, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn.


                                1 cardTerraforming
                                1 cardTerraforming
                                Terraforming
                                Spell Normal
                                Terraforming

                                  Add 1 Field Spell from your Deck to your hand.




                                  Tag(s):

                                  1 cardCompulsory Evacuation Device
                                  1 cardCompulsory Evacuation Device
                                  Compulsory Evacuation Device
                                  Trap Normal
                                  Compulsory Evacuation Device

                                    Target 1 monster on the field; return that target to the hand.


                                    1 cardDivine Wrath 1 cardDivine Wrath
                                    Divine Wrath
                                    Trap Counter
                                    Divine Wrath

                                      When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.


                                      1 cardHarpie's Feather Storm 1 cardHarpie's Feather Storm
                                      Harpie's Feather Storm
                                      Trap Normal
                                      Harpie's Feather Storm

                                        If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                                        3 cardHysteric Party 3 cardHysteric Party
                                        Hysteric Party
                                        Trap Continuous
                                        Hysteric Party

                                          Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.


                                          1 cardIcarus Attack 1 cardIcarus Attack
                                          Icarus Attack
                                          Trap Normal
                                          Icarus Attack

                                            Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.


                                            1 cardMirror Force
                                            1 cardMirror Force
                                            Mirror Force
                                            Trap Normal
                                            Mirror Force

                                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                              1 cardMistake 1 cardMistake
                                              Mistake
                                              Trap Continuous
                                              Mistake

                                                Neither player can add cards from their Deck to their hand except by drawing them.


                                                1 cardPhoenix Wing Wind Blast 1 cardPhoenix Wing Wind Blast
                                                Phoenix Wing Wind Blast
                                                Trap Normal
                                                Phoenix Wing Wind Blast

                                                  Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck.


                                                  2 cardSolemn Warning 2 cardSolemn Warning
                                                  Solemn Warning
                                                  Trap Counter
                                                  Solemn Warning

                                                    When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                    Tag(s):

                                                    1 cardBorrelend Dragon 1 cardBorrelend Dragon
                                                    Borrelend Dragon
                                                    DARK
                                                    Borrelend Dragon
                                                    • ATK:

                                                    • 3500

                                                    • LINK-5

                                                    Link Arrow:

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                                                    3+ Effect Monsters Cannot be destroyed by battle or card effects, also neither player can target this card with monster effects. This card can attack all monsters your opponent controls, once each. (Quick Effect): You can target 1 Effect Monster on the field and 1 "Rokket" monster in your GY; negate the effects of that monster on the field, and if you do, Special Summon that monster from your GY. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Borrelend Dragon" once per turn.


                                                    1 cardBorrelsword Dragon 1 cardBorrelsword Dragon
                                                    Borrelsword Dragon
                                                    DARK
                                                    Borrelsword Dragon
                                                    • ATK:

                                                    • 3000

                                                    • LINK-4

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                                                    3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


                                                    1 cardDecode Talker 1 cardDecode Talker
                                                    Decode Talker
                                                    DARK
                                                    Decode Talker
                                                    • ATK:

                                                    • 2300

                                                    • LINK-3

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                                                    2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                                    1 cardHarpie Conductor 1 cardHarpie Conductor
                                                    Harpie Conductor
                                                    WIND
                                                    Harpie Conductor
                                                    • ATK:

                                                    • 1900

                                                    • LINK-2

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                                                    2 WIND monsters This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of the following effects of "Harpie Conductor" once per turn. ● If a "Harpie" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead. ● If another face-up "Harpie" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.


                                                    1 cardCyber Slash Harpie Lady 1 cardCyber Slash Harpie Lady
                                                    Cyber Slash Harpie Lady
                                                    WIND 8
                                                    Cyber Slash Harpie Lady
                                                    • ATK:

                                                    • 2600

                                                    • DEF:

                                                    • 1400


                                                    1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                                                    1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                                                    Evilswarm Exciton Knight
                                                    LIGHT
                                                    Evilswarm Exciton Knight
                                                    • ATK:

                                                    • 1900

                                                    • DEF:

                                                    • 0


                                                    2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                    1 cardGaia Dragon, the Thunder Charger 1 cardGaia Dragon, the Thunder Charger
                                                    Gaia Dragon, the Thunder Charger
                                                    WIND
                                                    Gaia Dragon, the Thunder Charger
                                                    • ATK:

                                                    • 2600

                                                    • DEF:

                                                    • 2100


                                                    2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                    1 cardHarpie's Pet Phantasmal Dragon 1 cardHarpie's Pet Phantasmal Dragon
                                                    Harpie's Pet Phantasmal Dragon
                                                    WIND
                                                    Harpie's Pet Phantasmal Dragon
                                                    • ATK:

                                                    • 2000

                                                    • DEF:

                                                    • 2500


                                                    3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.


                                                    2 cardIce Beast Zerofyne 2 cardIce Beast Zerofyne
                                                    Ice Beast Zerofyne
                                                    WATER
                                                    Ice Beast Zerofyne
                                                    • ATK:

                                                    • 2000

                                                    • DEF:

                                                    • 2200


                                                    2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).


                                                    2 cardLightning Chidori 2 cardLightning Chidori
                                                    Lightning Chidori
                                                    WIND
                                                    Lightning Chidori
                                                    • ATK:

                                                    • 1900

                                                    • DEF:

                                                    • 1600


                                                    2 Level 4 WIND monsters If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.


                                                    1 cardMecha Phantom Beast Dracossack 1 cardMecha Phantom Beast Dracossack
                                                    Mecha Phantom Beast Dracossack
                                                    WIND
                                                    Mecha Phantom Beast Dracossack
                                                    • ATK:

                                                    • 2600

                                                    • DEF:

                                                    • 2200


                                                    2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


                                                    1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                                                    Number 101: Silent Honor ARK
                                                    WATER
                                                    Number 101: Silent Honor ARK
                                                    • ATK:

                                                    • 2100

                                                    • DEF:

                                                    • 1000


                                                    2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                    1 cardNumber 11: Big Eye 1 cardNumber 11: Big Eye
                                                    Number 11: Big Eye
                                                    DARK
                                                    Number 11: Big Eye
                                                    • ATK:

                                                    • 2600

                                                    • DEF:

                                                    • 2000


                                                    2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.




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