Harpie Deck Breakdown

Cards Usage Statistic

Main Deck

Cyber Harpie Lady
Cyber Harpie Lady
Cyber Harpie Lady
WIND 4
Cyber Harpie Lady
  • ATK:

  • 1800

  • DEF:

  • 1300


(This card's name is always treated as "Harpie Lady".)

Harpie Channeler
Harpie Channeler
Harpie Channeler
WIND 4
Harpie Channeler
  • ATK:

  • 1400

  • DEF:

  • 1300


You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.

Harpie Harpist
Harpie Harpist
Harpie Harpist
WIND 4
Harpie Harpist
  • ATK:

  • 1700

  • DEF:

  • 600


This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. ● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.

Harpie Lady 1
Harpie Lady 1
Harpie Lady 1
WIND 4
Harpie Lady 1
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.

Harpie Lady Sisters
Harpie Lady Sisters
Harpie Lady Sisters
WIND 6
Harpie Lady Sisters
  • ATK:

  • 1950

  • DEF:

  • 2100


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".

Harpie Oracle
Harpie Oracle
Harpie Oracle
WIND 4
Harpie Oracle
  • ATK:

  • 1300

  • DEF:

  • 1400


This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Oracle" once per turn. ● If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card "Harpie Lady Sisters" in its text, during the End Phase of this turn.

Harpie Perfumer
Harpie Perfumer
Harpie Perfumer
WIND 4
Harpie Perfumer
  • ATK:

  • 1400

  • DEF:

  • 1300


This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.

Harpie Queen
Harpie Queen
Harpie Queen
WIND 4
Harpie Queen
  • ATK:

  • 1900

  • DEF:

  • 1200


This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.

Harpie's Pet Baby Dragon
Harpie's Pet Baby Dragon
Harpie's Pet Baby Dragon
WIND 4
Harpie's Pet Baby Dragon
  • ATK:

  • 1200

  • DEF:

  • 600


This card gains effects based on the number of "Harpie" monsters you control, except "Harpie's Pet Baby Dragon". ● 1 or more: Your opponent cannot target "Harpie" monsters you control for attacks, except "Harpie's Pet Baby Dragon". ● 2 or more: Double the original ATK and DEF of this card. ● 3 or more: Once per turn: You can target 1 card your opponent controls; destroy that target.

Harpie's Pet Dragon
Harpie's Pet Dragon
Harpie's Pet Dragon
WIND 7
Harpie's Pet Dragon
  • ATK:

  • 2000

  • DEF:

  • 2500


Gains 300 ATK/DEF for each "Harpie Lady" on the field.

Harpie's Pet Dragon - Fearsome Fire Blast
Harpie's Pet Dragon - Fearsome Fire Blast
Harpie's Pet Dragon - Fearsome Fire Blast
WIND 7
Harpie's Pet Dragon - Fearsome Fire Blast
  • ATK:

  • 2000

  • DEF:

  • 2500


Monsters cannot target Level 6 or lower "Harpie" monsters for attacks. You can only use each of the following effects of "Harpie's Pet Dragon - Fearsome Fire Blast" once per turn. If you control a Level 6 or lower WIND monster: You can Special Summon this card from your hand in Defense Position. If this card is sent from the field to the GY: You can send 1 WIND Winged Beast monster from your Deck to the GY.

Mist Valley Apex Avian
Mist Valley Apex Avian
Mist Valley Apex Avian
WIND 7
Mist Valley Apex Avian
  • ATK:

  • 2700

  • DEF:

  • 2000


Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.

Elegant Egotist
Elegant Egotist
Elegant Egotist
Spell Normal
Elegant Egotist

    If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.

    Harpie's Feather Duster
    Harpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      Harpie's Feather Rest
      Harpie's Feather Rest
      Harpie's Feather Rest
      Spell Normal
      Harpie's Feather Rest

        Target 3 "Harpie Lady" and/or "Harpie Lady Sisters" in your GY; shuffle them into the Deck, then draw 1 card. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, draw 2 cards instead. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. You can only activate 1 "Harpie's Feather Rest" per turn.

        Harpies' Hunting Ground
        Harpies' Hunting Ground
        Harpies' Hunting Ground
        Spell Field
        Harpies' Hunting Ground

          All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target.

          Hysteric Sign
          Hysteric Sign
          Hysteric Sign
          Spell Continuous
          Hysteric Sign

            When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.

            Monster Reborn
            Monster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.



              Tag(s):

              Swallow's Nest
              Swallow's Nest
              Swallow's Nest
              Spell Quick
              Swallow's Nest

                Tribute 1 face-up Winged Beast-Type monster; Special Summon 1 Winged Beast-Type monster from your Deck with the same Level the Tributed monster had on the field.

                Terraforming
                Terraforming
                Terraforming
                Spell Normal
                Terraforming

                  Add 1 Field Spell from your Deck to your hand.



                  Tag(s):

                  Anti-Spell Fragrance
                  Anti-Spell Fragrance
                  Anti-Spell Fragrance
                  Trap Continuous
                  Anti-Spell Fragrance

                    Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.

                    Harpie's Feather Storm
                    Harpie's Feather Storm
                    Harpie's Feather Storm
                    Trap Normal
                    Harpie's Feather Storm

                      If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.

                      Hysteric Party
                      Hysteric Party
                      Hysteric Party
                      Trap Continuous
                      Hysteric Party

                        Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.

                        Icarus Attack
                        Icarus Attack
                        Icarus Attack
                        Trap Normal
                        Icarus Attack

                          Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.

                          Extra Deck

                          Greatfly
                          Greatfly
                          Greatfly
                          WIND
                          Greatfly
                          • ATK:

                          • 1400

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 WIND monsters All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of "Greatfly" once per turn.

                          Harpie Conductor
                          Harpie Conductor
                          Harpie Conductor
                          WIND
                          Harpie Conductor
                          • ATK:

                          • 1900

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 WIND monsters This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of the following effects of "Harpie Conductor" once per turn. ● If a "Harpie" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead. ● If another face-up "Harpie" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.

                          Knightmare Phoenix
                          Knightmare Phoenix
                          Knightmare Phoenix
                          FIRE
                          Knightmare Phoenix
                          • ATK:

                          • 1900

                          • LINK-2

                          Link Arrow:

                          Top

                          Right


                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                          Cyber Slash Harpie Lady
                          Cyber Slash Harpie Lady
                          Cyber Slash Harpie Lady
                          WIND 8
                          Cyber Slash Harpie Lady
                          • ATK:

                          • 2600

                          • DEF:

                          • 1400


                          1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.

                          Castel, the Skyblaster Musketeer
                          Castel, the Skyblaster Musketeer
                          Castel, the Skyblaster Musketeer
                          WIND
                          Castel, the Skyblaster Musketeer
                          • ATK:

                          • 2000

                          • DEF:

                          • 1500


                          2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.

                          Divine Arsenal AA-ZEUS - Sky Thunder
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          LIGHT
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                          Tag(s):

                          Harpie's Pet Phantasmal Dragon
                          Harpie's Pet Phantasmal Dragon
                          Harpie's Pet Phantasmal Dragon
                          WIND
                          Harpie's Pet Phantasmal Dragon
                          • ATK:

                          • 2000

                          • DEF:

                          • 2500


                          3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.

                          Ice Beast Zerofyne
                          Ice Beast Zerofyne
                          Ice Beast Zerofyne
                          WATER
                          Ice Beast Zerofyne
                          • ATK:

                          • 2000

                          • DEF:

                          • 2200


                          2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).

                          Lightning Chidori
                          Lightning Chidori
                          Lightning Chidori
                          WIND
                          Lightning Chidori
                          • ATK:

                          • 1900

                          • DEF:

                          • 1600


                          2 Level 4 WIND monsters If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.

                          Mecha Phantom Beast Dracossack
                          Mecha Phantom Beast Dracossack
                          Mecha Phantom Beast Dracossack
                          WIND
                          Mecha Phantom Beast Dracossack
                          • ATK:

                          • 2600

                          • DEF:

                          • 2200


                          2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.

                          Number 11: Big Eye
                          Number 11: Big Eye
                          Number 11: Big Eye
                          DARK
                          Number 11: Big Eye
                          • ATK:

                          • 2600

                          • DEF:

                          • 2000


                          2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.

                          Tornado Dragon
                          Tornado Dragon
                          Tornado Dragon
                          WIND
                          Tornado Dragon
                          • ATK:

                          • 2100

                          • DEF:

                          • 2000


                          2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.

                          Main: 40 Extra: 15

                          1 cardCyber Harpie Lady 1 cardCyber Harpie Lady
                          Cyber Harpie Lady
                          WIND 4
                          Cyber Harpie Lady
                          • ATK:

                          • 1800

                          • DEF:

                          • 1300


                          (This card's name is always treated as "Harpie Lady".)


                          3 cardHarpie Channeler 3 cardHarpie Channeler
                          Harpie Channeler
                          WIND 4
                          Harpie Channeler
                          • ATK:

                          • 1400

                          • DEF:

                          • 1300


                          You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


                          3 cardHarpie Harpist 3 cardHarpie Harpist
                          Harpie Harpist
                          WIND 4
                          Harpie Harpist
                          • ATK:

                          • 1700

                          • DEF:

                          • 600


                          This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. ● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.


                          1 cardHarpie Lady 1 1 cardHarpie Lady 1
                          Harpie Lady 1
                          WIND 4
                          Harpie Lady 1
                          • ATK:

                          • 1300

                          • DEF:

                          • 1400


                          (This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


                          1 cardHarpie Lady Sisters 1 cardHarpie Lady Sisters
                          Harpie Lady Sisters
                          WIND 6
                          Harpie Lady Sisters
                          • ATK:

                          • 1950

                          • DEF:

                          • 2100


                          Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".


                          2 cardHarpie Oracle 2 cardHarpie Oracle
                          Harpie Oracle
                          WIND 4
                          Harpie Oracle
                          • ATK:

                          • 1300

                          • DEF:

                          • 1400


                          This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Oracle" once per turn. ● If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card "Harpie Lady Sisters" in its text, during the End Phase of this turn.


                          3 cardHarpie Perfumer 3 cardHarpie Perfumer
                          Harpie Perfumer
                          WIND 4
                          Harpie Perfumer
                          • ATK:

                          • 1400

                          • DEF:

                          • 1300


                          This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


                          2 cardHarpie Queen 2 cardHarpie Queen
                          Harpie Queen
                          WIND 4
                          Harpie Queen
                          • ATK:

                          • 1900

                          • DEF:

                          • 1200


                          This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.


                          1 cardHarpie's Pet Baby Dragon 1 cardHarpie's Pet Baby Dragon
                          Harpie's Pet Baby Dragon
                          WIND 4
                          Harpie's Pet Baby Dragon
                          • ATK:

                          • 1200

                          • DEF:

                          • 600


                          This card gains effects based on the number of "Harpie" monsters you control, except "Harpie's Pet Baby Dragon". ● 1 or more: Your opponent cannot target "Harpie" monsters you control for attacks, except "Harpie's Pet Baby Dragon". ● 2 or more: Double the original ATK and DEF of this card. ● 3 or more: Once per turn: You can target 1 card your opponent controls; destroy that target.


                          1 cardHarpie's Pet Dragon 1 cardHarpie's Pet Dragon
                          Harpie's Pet Dragon
                          WIND 7
                          Harpie's Pet Dragon
                          • ATK:

                          • 2000

                          • DEF:

                          • 2500


                          Gains 300 ATK/DEF for each "Harpie Lady" on the field.


                          1 cardHarpie's Pet Dragon - Fearsome Fire Blast 1 cardHarpie's Pet Dragon - Fearsome Fire Blast
                          Harpie's Pet Dragon - Fearsome Fire Blast
                          WIND 7
                          Harpie's Pet Dragon - Fearsome Fire Blast
                          • ATK:

                          • 2000

                          • DEF:

                          • 2500


                          Monsters cannot target Level 6 or lower "Harpie" monsters for attacks. You can only use each of the following effects of "Harpie's Pet Dragon - Fearsome Fire Blast" once per turn. If you control a Level 6 or lower WIND monster: You can Special Summon this card from your hand in Defense Position. If this card is sent from the field to the GY: You can send 1 WIND Winged Beast monster from your Deck to the GY.


                          1 cardMist Valley Apex Avian 1 cardMist Valley Apex Avian
                          Mist Valley Apex Avian
                          WIND 7
                          Mist Valley Apex Avian
                          • ATK:

                          • 2700

                          • DEF:

                          • 2000


                          Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.


                          2 cardElegant Egotist 2 cardElegant Egotist
                          Elegant Egotist
                          Spell Normal
                          Elegant Egotist

                            If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


                            1 cardHarpie's Feather Duster
                            1 cardHarpie's Feather Duster
                            Harpie's Feather Duster
                            Spell Normal
                            Harpie's Feather Duster

                              Destroy all Spell and Trap Cards your opponent controls.




                              Tag(s):

                              1 cardHarpie's Feather Rest 1 cardHarpie's Feather Rest
                              Harpie's Feather Rest
                              Spell Normal
                              Harpie's Feather Rest

                                Target 3 "Harpie Lady" and/or "Harpie Lady Sisters" in your GY; shuffle them into the Deck, then draw 1 card. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, draw 2 cards instead. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. You can only activate 1 "Harpie's Feather Rest" per turn.


                                2 cardHarpies' Hunting Ground 2 cardHarpies' Hunting Ground
                                Harpies' Hunting Ground
                                Spell Field
                                Harpies' Hunting Ground

                                  All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target.


                                  3 cardHysteric Sign 3 cardHysteric Sign
                                  Hysteric Sign
                                  Spell Continuous
                                  Hysteric Sign

                                    When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.


                                    1 cardMonster Reborn
                                    1 cardMonster Reborn
                                    Monster Reborn
                                    Spell Normal
                                    Monster Reborn

                                      Target 1 monster in either GY; Special Summon it.




                                      Tag(s):

                                      2 cardSwallow's Nest 2 cardSwallow's Nest
                                      Swallow's Nest
                                      Spell Quick
                                      Swallow's Nest

                                        Tribute 1 face-up Winged Beast-Type monster; Special Summon 1 Winged Beast-Type monster from your Deck with the same Level the Tributed monster had on the field.


                                        1 cardTerraforming
                                        1 cardTerraforming
                                        Terraforming
                                        Spell Normal
                                        Terraforming

                                          Add 1 Field Spell from your Deck to your hand.




                                          Tag(s):

                                          1 cardAnti-Spell Fragrance
                                          1 cardAnti-Spell Fragrance
                                          Anti-Spell Fragrance
                                          Trap Continuous
                                          Anti-Spell Fragrance

                                            Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                            3 cardHarpie's Feather Storm 3 cardHarpie's Feather Storm
                                            Harpie's Feather Storm
                                            Trap Normal
                                            Harpie's Feather Storm

                                              If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                                              2 cardHysteric Party 2 cardHysteric Party
                                              Hysteric Party
                                              Trap Continuous
                                              Hysteric Party

                                                Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.


                                                1 cardIcarus Attack 1 cardIcarus Attack
                                                Icarus Attack
                                                Trap Normal
                                                Icarus Attack

                                                  Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.


                                                  1 cardGreatfly 1 cardGreatfly
                                                  Greatfly
                                                  WIND
                                                  Greatfly
                                                  • ATK:

                                                  • 1400

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 WIND monsters All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of "Greatfly" once per turn.


                                                  2 cardHarpie Conductor 2 cardHarpie Conductor
                                                  Harpie Conductor
                                                  WIND
                                                  Harpie Conductor
                                                  • ATK:

                                                  • 1900

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 WIND monsters This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of the following effects of "Harpie Conductor" once per turn. ● If a "Harpie" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead. ● If another face-up "Harpie" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.


                                                  1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                                  Knightmare Phoenix
                                                  FIRE
                                                  Knightmare Phoenix
                                                  • ATK:

                                                  • 1900

                                                  • LINK-2

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                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                  2 cardCyber Slash Harpie Lady 2 cardCyber Slash Harpie Lady
                                                  Cyber Slash Harpie Lady
                                                  WIND 8
                                                  Cyber Slash Harpie Lady
                                                  • ATK:

                                                  • 2600

                                                  • DEF:

                                                  • 1400


                                                  1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                                                  1 cardCastel, the Skyblaster Musketeer 1 cardCastel, the Skyblaster Musketeer
                                                  Castel, the Skyblaster Musketeer
                                                  WIND
                                                  Castel, the Skyblaster Musketeer
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 1500


                                                  2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                                  LIGHT
                                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 3000


                                                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                  Tag(s):

                                                  2 cardHarpie's Pet Phantasmal Dragon 2 cardHarpie's Pet Phantasmal Dragon
                                                  Harpie's Pet Phantasmal Dragon
                                                  WIND
                                                  Harpie's Pet Phantasmal Dragon
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 2500


                                                  3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.


                                                  1 cardIce Beast Zerofyne 1 cardIce Beast Zerofyne
                                                  Ice Beast Zerofyne
                                                  WATER
                                                  Ice Beast Zerofyne
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 2200


                                                  2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).


                                                  1 cardLightning Chidori 1 cardLightning Chidori
                                                  Lightning Chidori
                                                  WIND
                                                  Lightning Chidori
                                                  • ATK:

                                                  • 1900

                                                  • DEF:

                                                  • 1600


                                                  2 Level 4 WIND monsters If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.


                                                  1 cardMecha Phantom Beast Dracossack 1 cardMecha Phantom Beast Dracossack
                                                  Mecha Phantom Beast Dracossack
                                                  WIND
                                                  Mecha Phantom Beast Dracossack
                                                  • ATK:

                                                  • 2600

                                                  • DEF:

                                                  • 2200


                                                  2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


                                                  1 cardNumber 11: Big Eye 1 cardNumber 11: Big Eye
                                                  Number 11: Big Eye
                                                  DARK
                                                  Number 11: Big Eye
                                                  • ATK:

                                                  • 2600

                                                  • DEF:

                                                  • 2000


                                                  2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                                                  1 cardTornado Dragon 1 cardTornado Dragon
                                                  Tornado Dragon
                                                  WIND
                                                  Tornado Dragon
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 2000


                                                  2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.



                                                  HARPIE Decks in OCG








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