Created by: test (054123)

Created On: 05/08/2025

Need 11 UR

UR Rarity
Lava Golem1 card
UR Rarity
Makyura the Destructor1 card
UR Rarity
The Winged Dragon of Ra2 card
UR Rarity
The Winged Dragon of Ra - Sphere Mode1 card
UR Rarity
Millennium Revelation3 card
UR Rarity
Monster Reborn1 card
 Rarity
Malevolent Catastrophe1 card
UR Rarity
Sakuretsu Armor1 card

Main: 26

SR Rarity
Dark Jeroid
SR Rarity
Dark Jeroid
Dark Jeroid
DARK 4
Dark Jeroid
  • ATK:

  • 1200

  • DEF:

  • 1500


If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.


SR Rarity
Granadora
SR Rarity
Granadora
Granadora
WATER 4
Granadora
  • ATK:

  • 1900

  • DEF:

  • 700


When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage.


SR Rarity
Holding Arms
SR Rarity
Holding Arms
Holding Arms
DARK 4
Holding Arms
  • ATK:

  • 500

  • DEF:

  • 1200


If this card is Normal or Special Summoned: Target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also its effects are negated. While that face-up monster is on the field, this card cannot be destroyed by battle or card effects.


UR Rarity
Lava Golem
UR Rarity
Lava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


R Rarity
Lekunga
R Rarity
Lekunga
Lekunga
WATER 4
Lekunga
  • ATK:

  • 1700

  • DEF:

  • 500


You can banish 2 WATER monsters from your Graveyard; Special Summon 1 "Lekunga Token" (Plant-Type/WATER/Level 2/ATK 700/DEF 700) in Attack Position.


R Rarity
Lord Poison
R Rarity
Lord Poison
Lord Poison
WATER 4
Lord Poison
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.


UR Rarity
Makyura the Destructor
UR Rarity
Makyura the Destructor
Makyura the Destructor
DARK 4
Makyura the Destructor
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is sent from the Monster Zone to the GY: You can activate 1 Trap Card from your hand this turn. You can only use this effect of "Makyura the Destructor" once per turn.


SR Rarity
Newdoria
SR Rarity
Newdoria
Newdoria
DARK 4
Newdoria
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.


SR Rarity
Reactor Slime
SR Rarity
Reactor Slime
Reactor Slime
WATER 4
Reactor Slime
  • ATK:

  • 500

  • DEF:

  • 500


During your Main Phase: You can activate this effect; Special Summon 2 "Slime Tokens" (Aqua/WATER/Level 1/ATK 500/DEF 500), also you cannot Normal or Special Summon monsters for the rest of this turn, except Divine-Beast monsters. During the Battle Phase (Quick Effect): You can Tribute this card; Set 1 "Metal Reflect Slime" from your hand, Deck, or GY. It can be activated this turn. You can only use each effect of "Reactor Slime" once per turn.


SR Rarity
Revival Jam
SR Rarity
Revival Jam
Revival Jam
WATER 4
Revival Jam
  • ATK:

  • 1500

  • DEF:

  • 500


When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase.


UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


R Rarity
The Winged Dragon of Ra - Immortal Phoenix
R Rarity
The Winged Dragon of Ra - Immortal Phoenix
The Winged Dragon of Ra - Immortal Phoenix
DIVINE 10
The Winged Dragon of Ra - Immortal Phoenix
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.


R Rarity
The Winged Dragon of Ra - Immortal Phoenix
R Rarity
The Winged Dragon of Ra - Immortal Phoenix
The Winged Dragon of Ra - Immortal Phoenix
DIVINE 10
The Winged Dragon of Ra - Immortal Phoenix
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.


R Rarity
The Winged Dragon of Ra - Immortal Phoenix
R Rarity
The Winged Dragon of Ra - Immortal Phoenix
The Winged Dragon of Ra - Immortal Phoenix
DIVINE 10
The Winged Dragon of Ra - Immortal Phoenix
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.


UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


UR Rarity
Millennium Revelation
UR Rarity
Millennium Revelation
Millennium Revelation
Spell Continuous
Millennium Revelation

    You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.


    UR Rarity
    Millennium Revelation
    UR Rarity
    Millennium Revelation
    Millennium Revelation
    Spell Continuous
    Millennium Revelation

      You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.


      UR Rarity
      Millennium Revelation
      UR Rarity
      Millennium Revelation
      Millennium Revelation
      Spell Continuous
      Millennium Revelation

        You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.


        UR Rarity
        Monster Reborn
        UR Rarity
        Monster Reborn
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.




          Tag(s):

          R Rarity
          Remove Trap
          R Rarity
          Remove Trap
          Remove Trap
          Spell Normal
          Remove Trap

            Select 1 face-up Trap Card on the field and destroy it.


            R Rarity
            Hidden Soldiers
            R Rarity
            Hidden Soldiers
            Hidden Soldiers
            Trap Normal
            Hidden Soldiers

              When your opponent Normal or Flip Summons a monster: Special Summon 1 Level 4 or lower DARK monster from your hand.


               Rarity
              Malevolent Catastrophe
               Rarity
              Malevolent Catastrophe
              Malevolent Catastrophe
              Trap Normal
              Malevolent Catastrophe

                When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.


                SR Rarity
                Metal Reflect Slime
                SR Rarity
                Metal Reflect Slime
                Metal Reflect Slime
                Trap Continuous
                Metal Reflect Slime

                  Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) This card cannot attack.


                  SR Rarity
                  Nightmare Wheel
                  SR Rarity
                  Nightmare Wheel
                  Nightmare Wheel
                  Trap Continuous
                  Nightmare Wheel

                    Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.


                    UR Rarity
                    Sakuretsu Armor
                    UR Rarity
                    Sakuretsu Armor
                    Sakuretsu Armor
                    Trap Normal
                    Sakuretsu Armor

                      When an opponent's monster declares an attack: Target the attacking monster; destroy that target.




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