Created by: Mèo Fool Gaming (37156024)

Created On: 03/31/2022

Need 28 UR

UR Rarity
Magicians' Souls3 card
UR Rarity
Maxx "C"2 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
SPYRAL Super Agent1 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
Knightmare Gryphon1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Linkuriboh1 card
UR Rarity
Selene, Queen of the Master Magicians1 card
UR Rarity
Simorgh, Bird of Sovereignty1 card
UR Rarity
SPYRAL Double Helix1 card
UR Rarity
Union Carrier1 card
UR Rarity
Ash Blossom & Joyous Spring2 card
UR Rarity
Dragon Buster Destruction Sword1 card
UR Rarity
Lyrilusc - Recital Starling1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Forbidden Droplet3 card
UR Rarity
Monster Reborn1 card
UR Rarity
One for One1 card
UR Rarity
Reinforcement of the Army1 card

Main: 41 Extra: 15

SR Rarity
1 cardBarrier Statue of the Stormwinds
SR Rarity
1 cardBarrier Statue of the Stormwinds
Barrier Statue of the Stormwinds
WIND 4
Barrier Statue of the Stormwinds
  • ATK:

  • 1000

  • DEF:

  • 1000


No monsters can be Special Summoned, except for WIND monsters.




Tag(s):

N Rarity
1 cardCodebreaker Zero Day
N Rarity
1 cardCodebreaker Zero Day
Codebreaker Zero Day
DARK 4
Codebreaker Zero Day
  • ATK:

  • 1800

  • DEF:

  • 0


All Link Monsters pointing to this card lose 1000 ATK, except "Codebreaker" Link Monsters. If a "Codebreaker" Link Monster(s) on the field is destroyed by battle or card effect, while this card is on the field: Destroy this card. If this card is destroyed by battle or card effect: You can add 1 "Codebreaker Zero Day" from your Deck to your hand.


SR Rarity
2 cardD.D. Crow
SR Rarity
2 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
3 cardMagicians' Souls
UR Rarity
3 cardMagicians' Souls
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


SR Rarity
2 cardSPYRAL GEAR - Drone
SR Rarity
2 cardSPYRAL GEAR - Drone
SPYRAL GEAR - Drone
WIND 1
SPYRAL GEAR - Drone
  • ATK:

  • 100

  • DEF:

  • 100


If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. (Quick Effect): You can Tribute this card, then target 1 "SPYRAL" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 "SPYRAL" card from your GY, then target 1 "SPYRAL Super Agent" in your GY; add it to your hand.


N Rarity
1 cardSPYRAL GEAR - Last Resort
N Rarity
1 cardSPYRAL GEAR - Last Resort
SPYRAL GEAR - Last Resort
EARTH 4
SPYRAL GEAR - Last Resort
  • ATK:

  • 1000

  • DEF:

  • 1000


You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; the equipped monster can attack directly this turn.


SR Rarity
2 cardSPYRAL Master Plan
SR Rarity
2 cardSPYRAL Master Plan
SPYRAL Master Plan
DARK 7
SPYRAL Master Plan
  • ATK:

  • 1200

  • DEF:

  • 2800


Once per turn: You can add 1 "SPYRAL MISSION" card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 "SPYRAL Resort" and 1 "SPYRAL" monster from your Deck to your hand, except "SPYRAL Master Plan". You can only use this effect of "SPYRAL Master Plan" once per turn.


SR Rarity
1 cardSPYRAL Quik-Fix
SR Rarity
1 cardSPYRAL Quik-Fix
SPYRAL Quik-Fix
EARTH 1
SPYRAL Quik-Fix
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.


SR Rarity
1 cardSPYRAL Sleeper
SR Rarity
1 cardSPYRAL Sleeper
SPYRAL Sleeper
LIGHT 8
SPYRAL Sleeper
  • ATK:

  • 2800

  • DEF:

  • 1200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 3 "SPYRAL" cards from your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can target 1 "SPYRAL" card you control and up to 2 cards your opponent controls; destroy them. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: Destroy as many cards you control as possible, and if you do, Special Summon 1 "SPYRAL Super Agent" from your hand, Deck, or Graveyard.


UR Rarity
1 cardSPYRAL Super Agent
UR Rarity
1 cardSPYRAL Super Agent
SPYRAL Super Agent
EARTH 4
SPYRAL Super Agent
  • ATK:

  • 1900

  • DEF:

  • 1200


If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn.


UR Rarity
2 cardAsh Blossom & Joyous Spring
UR Rarity
2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
1 cardDragon Buster Destruction Sword
UR Rarity
1 cardDragon Buster Destruction Sword
Dragon Buster Destruction Sword
DARK 1
Dragon Buster Destruction Sword
  • ATK:

  • 400

  • DEF:

  • 300


You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, your opponent cannot Special Summon monsters from the Extra Deck. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use this effect of "Dragon Buster Destruction Sword" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    3 cardForbidden Droplet
    UR Rarity
    3 cardForbidden Droplet
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




      Tag(s):

      UR Rarity
      1 cardMonster Reborn
      UR Rarity
      1 cardMonster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.




        Tag(s):

        UR Rarity
        1 cardOne for One
        UR Rarity
        1 cardOne for One
        One for One
        Spell Normal
        One for One

          Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


          SR Rarity
          2 cardPot of Prosperity
          SR Rarity
          2 cardPot of Prosperity
          Pot of Prosperity
          Spell Normal
          Pot of Prosperity

            Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




            Tag(s):

            UR Rarity
            1 cardReinforcement of the Army
            UR Rarity
            1 cardReinforcement of the Army
            Reinforcement of the Army
            Spell Normal
            Reinforcement of the Army

              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


              N Rarity
              1 cardSPYRAL GEAR - Big Red
              N Rarity
              1 cardSPYRAL GEAR - Big Red
              SPYRAL GEAR - Big Red
              Spell Equip
              SPYRAL GEAR - Big Red

                Activate this card by targeting 1 "SPYRAL" monster in your Graveyard; Special Summon it, and if you do, equip this card to it. It cannot be destroyed by battle. You can only activate 1 "SPYRAL GEAR - Big Red" per turn.


                R Rarity
                1 cardSPYRAL MISSION - Assault
                R Rarity
                1 cardSPYRAL MISSION - Assault
                SPYRAL MISSION - Assault
                Spell Continuous
                SPYRAL MISSION - Assault

                  Destroy this card during your 3rd End Phase after activation. Once per turn, if a "SPYRAL" monster you control destroys a monster by battle, or if you destroy a card(s) on the field with a "SPYRAL" monster's effect you control: You can draw 1 card. You can banish this card from your Graveyard; Special Summon 1 "SPYRAL" monster from your hand.


                  SR Rarity
                  3 cardSPYRAL Resort
                  SR Rarity
                  3 cardSPYRAL Resort
                  SPYRAL Resort
                  Spell Field
                  SPYRAL Resort

                    Your opponent cannot target other "SPYRAL" cards you control with card effects. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card.


                    R Rarity
                    2 cardWhere Arf Thou?
                    R Rarity
                    2 cardWhere Arf Thou?
                    Where Arf Thou?
                    Spell Normal
                    Where Arf Thou?

                      If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.


                      N Rarity
                      3 cardSPYRAL MISSION - Rescue
                      N Rarity
                      3 cardSPYRAL MISSION - Rescue
                      SPYRAL MISSION - Rescue
                      Trap Continuous
                      SPYRAL MISSION - Rescue

                        Destroy this card during your 3rd End Phase after activation. Once per turn: You can target 1 "SPYRAL" monster in your GY; add it to your hand. You can banish this card from your GY, then target 1 "SPYRAL" monster in your GY; Special Summon it. You can only control 1 "SPYRAL MISSION - Rescue".


                        UR Rarity
                        1 cardAccesscode Talker
                        UR Rarity
                        1 cardAccesscode Talker
                        Accesscode Talker
                        DARK
                        Accesscode Talker
                        • ATK:

                        • 2300

                        • LINK-4

                        Link Arrow:

                        Top

                        Left

                        Right

                        Bottom


                        2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                        Tag(s):

                        UR Rarity
                        1 cardApollousa, Bow of the Goddess
                        UR Rarity
                        1 cardApollousa, Bow of the Goddess
                        Apollousa, Bow of the Goddess
                        WIND
                        Apollousa, Bow of the Goddess
                        • ATK:

                        • -1

                        • LINK-4

                        Link Arrow:

                        Top

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                        SR Rarity
                        1 cardBarricadeborg Blocker
                        SR Rarity
                        1 cardBarricadeborg Blocker
                        Barricadeborg Blocker
                        DARK
                        Barricadeborg Blocker
                        • ATK:

                        • 1000

                        • LINK-2

                        Link Arrow:

                        Left

                        Bottom


                        2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                        SR Rarity
                        1 cardCodebreaker Virus Berserker
                        SR Rarity
                        1 cardCodebreaker Virus Berserker
                        Codebreaker Virus Berserker
                        DARK
                        Codebreaker Virus Berserker
                        • ATK:

                        • 2800

                        • LINK-3

                        Link Arrow:

                        Top

                        Right

                        Bottom


                        2+ monsters, including a "Codebreaker" monster When this card is Special Summoned, if it is co-linked: You can Special Summon up to 2 "Codebreaker" monsters from your hand and/or GY to any zone(s) a Link Monster(s) points to. During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of linked "Codebreaker" monsters on the field. You can only use each effect of "Codebreaker Virus Berserker" once per turn.


                        R Rarity
                        1 cardCodebreaker Virus Swordsman
                        R Rarity
                        1 cardCodebreaker Virus Swordsman
                        Codebreaker Virus Swordsman
                        DARK
                        Codebreaker Virus Swordsman
                        • ATK:

                        • 2300

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.


                        SR Rarity
                        1 cardKnightmare Cerberus
                        SR Rarity
                        1 cardKnightmare Cerberus
                        Knightmare Cerberus
                        EARTH
                        Knightmare Cerberus
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Top

                        Left


                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                        UR Rarity
                        1 cardKnightmare Gryphon
                        UR Rarity
                        1 cardKnightmare Gryphon
                        Knightmare Gryphon
                        LIGHT
                        Knightmare Gryphon
                        • ATK:

                        • 2500

                        • LINK-4

                        Link Arrow:

                        Top

                        Left

                        Right

                        Bottom


                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


                        SR Rarity
                        1 cardKnightmare Phoenix
                        SR Rarity
                        1 cardKnightmare Phoenix
                        Knightmare Phoenix
                        FIRE
                        Knightmare Phoenix
                        • ATK:

                        • 1900

                        • LINK-2

                        Link Arrow:

                        Top

                        Right


                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                        UR Rarity
                        1 cardKnightmare Unicorn
                        UR Rarity
                        1 cardKnightmare Unicorn
                        Knightmare Unicorn
                        DARK
                        Knightmare Unicorn
                        • ATK:

                        • 2200

                        • LINK-3

                        Link Arrow:

                        Left

                        Right

                        Bottom


                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                        UR Rarity
                        1 cardLinkuriboh
                        UR Rarity
                        1 cardLinkuriboh
                        Linkuriboh
                        DARK
                        Linkuriboh
                        • ATK:

                        • 300

                        • LINK-1

                        Link Arrow:

                        Bottom


                        1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                        UR Rarity
                        1 cardSelene, Queen of the Master Magicians
                        UR Rarity
                        1 cardSelene, Queen of the Master Magicians
                        Selene, Queen of the Master Magicians
                        LIGHT
                        Selene, Queen of the Master Magicians
                        • ATK:

                        • 1850

                        • LINK-3

                        Link Arrow:

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                        UR Rarity
                        1 cardSimorgh, Bird of Sovereignty
                        UR Rarity
                        1 cardSimorgh, Bird of Sovereignty
                        Simorgh, Bird of Sovereignty
                        WIND
                        Simorgh, Bird of Sovereignty
                        • ATK:

                        • 2400

                        • LINK-3

                        Link Arrow:

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.


                        UR Rarity
                        1 cardSPYRAL Double Helix
                        UR Rarity
                        1 cardSPYRAL Double Helix
                        SPYRAL Double Helix
                        EARTH
                        SPYRAL Double Helix
                        • ATK:

                        • 1900

                        • LINK-2

                        Link Arrow:

                        Left

                        Bottom


                        2 "SPYRAL" monsters This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, and its type matches the declared type, take 1 "SPYRAL" monster from your Deck or GY, and either add it to your hand or Special Summon it to your zone this card points to. You can only use this effect of "SPYRAL Double Helix" once per turn.


                        UR Rarity
                        1 cardUnion Carrier
                        UR Rarity
                        1 cardUnion Carrier
                        Union Carrier
                        LIGHT
                        Union Carrier
                        • ATK:

                        • 1000

                        • LINK-2

                        Link Arrow:

                        Right

                        Bottom


                        2 monsters with the same Type or Attribute Cannot be used as Link Material the turn it is Link Summoned. You can target 1 face-up monster you control; equip 1 monster to it from your hand or Deck with its same original Type or Attribute. The equipped monster gains 1000 ATK. If you equipped it from the Deck, you cannot Special Summon monsters with that Equip Card's name for the rest of this turn. You can only use this effect of "Union Carrier" once per turn.


                        UR Rarity
                        1 cardLyrilusc - Recital Starling
                        UR Rarity
                        1 cardLyrilusc - Recital Starling
                        Lyrilusc - Recital Starling
                        WIND
                        Lyrilusc - Recital Starling
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        2+ Level 1 monsters If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.




                        More Master Duel Info

                        SPYRAL Breakdown

                         

                         

                         

                         

                         

                         

                         

                         

                         

                         

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