Created by: YGO Mod (20517634)

Created On: 05/03/2025

Main: 40 Extra: 15

N Rarity
1 cardAbyss Stungray
N Rarity
1 cardAbyss Stungray
Abyss Stungray
Trap Continuous
Abyss Stungray

    Special Summon this card as an Effect Monster (Thunder-Type/LIGHT/Level 5/ATK 1900/DEF 0). (This card is also still a Trap Card.) If Summoned this way, this card cannot be destroyed by battle.


    R Rarity
    1 cardConquistador of the Golden Land
    R Rarity
    1 cardConquistador of the Golden Land
    Conquistador of the Golden Land
    Trap Continuous
    Conquistador of the Golden Land

      Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


      R Rarity
      1 cardHuaquero of the Golden Land
      R Rarity
      1 cardHuaquero of the Golden Land
      Huaquero of the Golden Land
      Trap Continuous
      Huaquero of the Golden Land

        Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


        R Rarity
        3 cardJar of Greed
        R Rarity
        3 cardJar of Greed
        Jar of Greed
        Trap Normal
        Jar of Greed

          Draw 1 card.


          N Rarity
          1 cardKuebiko
          N Rarity
          1 cardKuebiko
          Kuebiko
          Trap Continuous
          Kuebiko

            Special Summon this card as an Effect Monster (Fairy/EARTH/Level 2/ATK 0/DEF 0) with the following effect (this card is also still a Trap). ● Once per Chain, when your opponent activates a monster effect on the field that targets a card(s) you control (Quick Effect): You can Set this card in your Spell & Trap Zone, and if you do, negate that opponent's effect, then if that monster has the highest ATK on your opponent's field, return it to the hand. You can only activate 1 "Kuebiko" per turn.


            N Rarity
            1 cardMetal Reflect Slime
            N Rarity
            1 cardMetal Reflect Slime
            Metal Reflect Slime
            Trap Continuous
            Metal Reflect Slime

              Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) This card cannot attack.


              N Rarity
              3 cardPaleozoic Canadia
              N Rarity
              3 cardPaleozoic Canadia
              Paleozoic Canadia
              Trap Normal
              Paleozoic Canadia

                Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                R Rarity
                3 cardPaleozoic Dinomischus
                R Rarity
                3 cardPaleozoic Dinomischus
                Paleozoic Dinomischus
                Trap Normal
                Paleozoic Dinomischus

                  Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                  N Rarity
                  2 cardPaleozoic Eldonia
                  N Rarity
                  2 cardPaleozoic Eldonia
                  Paleozoic Eldonia
                  Trap Normal
                  Paleozoic Eldonia

                    Target 1 face-up monster on the field; it gains 500 ATK/DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                    N Rarity
                    3 cardPaleozoic Hallucigenia
                    N Rarity
                    3 cardPaleozoic Hallucigenia
                    Paleozoic Hallucigenia
                    Trap Normal
                    Paleozoic Hallucigenia

                      Target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                      N Rarity
                      3 cardPaleozoic Leanchoilia
                      N Rarity
                      3 cardPaleozoic Leanchoilia
                      Paleozoic Leanchoilia
                      Trap Normal
                      Paleozoic Leanchoilia

                        Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                        N Rarity
                        3 cardPaleozoic Marrella
                        N Rarity
                        3 cardPaleozoic Marrella
                        Paleozoic Marrella
                        Trap Normal
                        Paleozoic Marrella

                          Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                          N Rarity
                          3 cardPaleozoic Olenoides
                          N Rarity
                          3 cardPaleozoic Olenoides
                          Paleozoic Olenoides
                          Trap Normal
                          Paleozoic Olenoides

                            Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                            R Rarity
                            3 cardPaleozoic Pikaia
                            R Rarity
                            3 cardPaleozoic Pikaia
                            Paleozoic Pikaia
                            Trap Normal
                            Paleozoic Pikaia

                              Discard 1 "Paleozoic" card, then draw 2 cards. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                              N Rarity
                              1 cardPrey of the Jirai Gumo
                              N Rarity
                              1 cardPrey of the Jirai Gumo
                              Prey of the Jirai Gumo
                              Trap Continuous
                              Prey of the Jirai Gumo

                                Special Summon this card as a Normal Monster (Insect/EARTH/Level 5/ATK 2100/DEF 100) to your Main Monster Zone in its same column (this card is also still a Trap), then you can destroy 1 monster your opponent controls in this card's column. You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished or in your Deck to your hand. You can only use each effect of "Prey of the Jirai Gumo" once per turn.


                                N Rarity
                                3 cardStatue of Anguish Pattern
                                N Rarity
                                3 cardStatue of Anguish Pattern
                                Statue of Anguish Pattern
                                Trap Continuous
                                Statue of Anguish Pattern

                                  Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 7/ATK 0/DEF 2500). (This card is also still a Trap Card.) If Summoned this way, this card cannot be targeted by an opponent's card effects while you control another Trap Card that is a monster. If a card is Special Summoned from your Spell & Trap Zone to the Monster Zone while this card is a monster: You can target 1 card on the field; destroy it.


                                  N Rarity
                                  3 cardWaboku
                                  N Rarity
                                  3 cardWaboku
                                  Waboku
                                  Trap Normal
                                  Waboku

                                    You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                    R Rarity
                                    2 cardZoma the Spirit
                                    R Rarity
                                    2 cardZoma the Spirit
                                    Zoma the Spirit
                                    Trap Continuous
                                    Zoma the Spirit

                                      Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.


                                      N Rarity
                                      1 cardBerserker of the Tenyi
                                      N Rarity
                                      1 cardBerserker of the Tenyi
                                      Berserker of the Tenyi
                                      DARK
                                      Berserker of the Tenyi
                                      • ATK:

                                      • 3000

                                      • LINK-3

                                      Link Arrow:

                                      Top

                                      Top-Right

                                      Bottom-Right


                                      2+ monsters, including a Link Monster


                                      R Rarity
                                      1 cardCross-Sheep
                                      R Rarity
                                      1 cardCross-Sheep
                                      Cross-Sheep
                                      EARTH
                                      Cross-Sheep
                                      • ATK:

                                      • 700

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                                      R Rarity
                                      1 cardMarincess Crystal Heart
                                      R Rarity
                                      1 cardMarincess Crystal Heart
                                      Marincess Crystal Heart
                                      WATER
                                      Marincess Crystal Heart
                                      • ATK:

                                      • 0

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 WATER monsters Unaffected by your opponent's monster effects while this card is in the Extra Monster Zone. During the Damage Step, if this card battles an opponent's monster, that opponent's monster is unaffected by card effects, except its own. When this card, or your "Marincess" Link Monster this card points to, is targeted for an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, your monster cannot be destroyed by battle and you take no battle damage.


                                      N Rarity
                                      1 cardPitknight Earlie
                                      N Rarity
                                      1 cardPitknight Earlie
                                      Pitknight Earlie
                                      FIRE
                                      Pitknight Earlie
                                      • ATK:

                                      • 1500

                                      • LINK-2

                                      Link Arrow:

                                      Top-Right

                                      Right


                                      2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.


                                      R Rarity
                                      1 cardReprodocus
                                      R Rarity
                                      1 cardReprodocus
                                      Reprodocus
                                      EARTH
                                      Reprodocus
                                      • ATK:

                                      • 800

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Bottom


                                      2 monsters You can activate 1 of these effects. ● Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. ● Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of "Reprodocus" once per turn.


                                      N Rarity
                                      1 cardShinobi Insect Hagakuremino
                                      N Rarity
                                      1 cardShinobi Insect Hagakuremino
                                      Shinobi Insect Hagakuremino
                                      WIND
                                      Shinobi Insect Hagakuremino
                                      • ATK:

                                      • 1000

                                      • LINK-2

                                      Link Arrow:

                                      Top-Left

                                      Bottom


                                      2 monsters with different names While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.


                                      N Rarity
                                      1 cardSpace Insulator
                                      N Rarity
                                      1 cardSpace Insulator
                                      Space Insulator
                                      DARK
                                      Space Insulator
                                      • ATK:

                                      • 1200

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Bottom


                                      2 monsters Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as Link Material, also banish it when it leaves the field.


                                      R Rarity
                                      2 cardTriple Burst Dragon
                                      R Rarity
                                      2 cardTriple Burst Dragon
                                      Triple Burst Dragon
                                      DARK
                                      Triple Burst Dragon
                                      • ATK:

                                      • 2400

                                      • LINK-3

                                      Link Arrow:

                                      Top

                                      Left

                                      Bottom


                                      2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                                      N Rarity
                                      1 cardCat Shark
                                      N Rarity
                                      1 cardCat Shark
                                      Cat Shark
                                      WATER
                                      Cat Shark
                                      • ATK:

                                      • 500

                                      • DEF:

                                      • 500


                                      2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.


                                      R Rarity
                                      1 cardHerald of Pure Light
                                      R Rarity
                                      1 cardHerald of Pure Light
                                      Herald of Pure Light
                                      LIGHT
                                      Herald of Pure Light
                                      • ATK:

                                      • 600

                                      • DEF:

                                      • 1000


                                      2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.


                                      R Rarity
                                      1 cardNumber 50: Blackship of Corn
                                      R Rarity
                                      1 cardNumber 50: Blackship of Corn
                                      Number 50: Blackship of Corn
                                      DARK
                                      Number 50: Blackship of Corn
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 1500


                                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                                      N Rarity
                                      1 cardNumber 61: Volcasaurus
                                      N Rarity
                                      1 cardNumber 61: Volcasaurus
                                      Number 61: Volcasaurus
                                      FIRE
                                      Number 61: Volcasaurus
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1000


                                      2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.


                                      R Rarity
                                      1 cardShining Elf
                                      R Rarity
                                      1 cardShining Elf
                                      Shining Elf
                                      WIND
                                      Shining Elf
                                      • ATK:

                                      • 1600

                                      • DEF:

                                      • 1000


                                      2 Level 2 monsters When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.


                                      N Rarity
                                      1 cardThe Phantom Knights of Cursed Javelin
                                      N Rarity
                                      1 cardThe Phantom Knights of Cursed Javelin
                                      The Phantom Knights of Cursed Javelin
                                      DARK
                                      The Phantom Knights of Cursed Javelin
                                      • ATK:

                                      • 1600

                                      • DEF:

                                      • 0


                                      2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.




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