War Rock Deck #478552 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Hayate the Earth Star x3, Kaiki the Unity Star x3, Tenma the Sky Star x3. Created Apr 30, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 04/30/2025
Main Deck (40)
- Battleguard Cadet x2
- Capshell x1
- E Stranger Big Bang x2
- Hayate the Earth Star x3
- Kaiki the Unity Star x3
- Kaiza the Hidden Star x2
- Overlay Booster x2
- Parry Knights x1
- Senko the Skybolt Star x2
- Star Drawing x1
- Tenma the Sky Star x3
- Todoroki the Earthbolt Star x2
- War Rock Mammud x1
- War Rock Orpis x1
- Branded Opening x3
- Draw Muscle x1
- Feast of the Wild LV5 x3
- Forbidden Chalice x2
- Phoenix Gearblade x2
- The Warrior Returning Alive x1
- Negate Attack x2
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 43/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 50 |
| Going Second | 65 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Combo
- Format: master-duuel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Battle Phase destruction and ATK reduction via Idaten/Shura; Resource attrition and board control
- Turn 1 (going first): Search Level 5 warriors, Fusion Summon Idaten or XYZ Shark Fortress, establish removal board
- Turn 2 (going second): Use Digvorzhak/Volcasaurus to break opponent's board, then summon boss monsters
- Recovery: Recycle Warriors via WRA and Capshell to rebuild resources
- After siding: Not applicable due to empty side deck
Why it scores here
This deck operates as a Level 5 Warrior Fusion/XYZ midrange system that leverages multiple interchangeable starters and heavy non-engine removal to control the board. The score reflects its ability to establish interactive endboards and dismantle opposing setups going second, rather than any individual card ratings. Popularity and archetype share were not factored into the power calculation, as consistency and resilience depend on the engine's actual connectivity. The absence of hand traps and an empty side deck significantly cap its reliability and adaptability, resulting in a moderate floor and a provisional meta standing.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 65 | P(searcher ≥1) ≈ 0.69; 23 Level 5s provide multiple bootstraps (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 0 hand traps increase brick risk; 4 filler cards dilute opening quality (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Idaten/Shura fusion + Shark Fortress yields strong endboards, but no recorded OTK ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 50 | Median output drops when starters miss or get interrupted; relies on fallback removal (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Zero hand traps leaves engine vulnerable; WRA and multiple Level 5s offer limited recovery (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | WRA, Capshell, and Star Drawing sustain resources, but float is often spent on summons (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Digvorzhak, Volcasaurus, Shura, and Senko provide layered removal and board control (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 70 | Heavy non-engine removal suite effectively dismantles established boards going second (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Boss monsters like Idaten (3000 ATK) and Digvorzhak (3200 ATK) apply consistent closing pressure (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 21 distinct cards with situational fillers (Parry Knights, Draw Muscle) reduce main deck efficiency (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Balanced 6F/6X/3L split covers fusion/xyz/link needs without overcommitting slots (Inferred) |
| D12 | Side Deck Adaptability | 20 | Empty side deck prevents post-side adaptation, severely limiting Bo3 viability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | Lack of hand traps and dated metagame data makes format fit provisional and likely weak against aggro (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Interchangeable Level 5 starters simplify combos, but fusion/xyz routing requires careful planning (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 50, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: No Side Deck (-6); Zero Hand Traps (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability - 10 ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong non-engine removal suite
- Multiple interchangeable Level 5 starters
- High boss monster ATK for closing pressure
Weaknesses
- Zero hand traps leaves engine highly vulnerable
- Empty side deck prevents post-side adaptation
- High brick risk due to situational filler cards
Critical choke points
- Reliance on drawing specific Level 5 starters
- Vulnerability to opponent's first-turn disruption
- Lack of hand traps forces risky plays
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Parry Knights | Ash Blossom & Joyous Spring | Adds essential hand trap protection against disruption |
| 2 | Draw Muscle | Called by the Grave | Improves consistency and provides targeted GY negation |
Evidence & confidence
- Verified: Legality status; Side deck count is 0; Card banlist statuses
- Inferred: Consistency estimates from hypergeometric draws; Combo floor/ceiling from card text; Matchup fit and pilotability
- Provisional: Meta power without dated sample
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no archetype usage statistics — core/meta-standard comparison unavailable no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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