Created by: YGO Mod (20517634)

Created On: 04/22/2025

Need 31 UR

UR Rarity
Diabellstar the Black Witch3 card
 Rarity
Fiendsmith Engraver2 card
UR Rarity
Maxx "C"2 card
 Rarity
Fiendsmith's Desirae1 card
UR Rarity
Alien Shocktrooper M-Frame1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
Cosmic Slicer Zer'oll1 card
 Rarity
Fiendsmith's Requiem1 card
 Rarity
Fiendsmith's Sequence1 card
UR Rarity
Moon of the Closed Heaven1 card
UR Rarity
Reptilianne Echidna1 card
UR Rarity
Chaos Angel1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Evolzar Lars1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Crossout Designator1 card
 Rarity
Fiendsmith's Tract1 card
UR Rarity
Ogdoadic Water Lily2 card
UR Rarity
Original Sinful Spoils - Snake-Eye1 card
UR Rarity
Snake Rain3 card
UR Rarity
WANTED: Seeker of Sinful Spoils1 card

Main: 44 Extra: 15

N Rarity
1 cardAleirtt, the Ogdoadic Dark
N Rarity
1 cardAleirtt, the Ogdoadic Dark
Aleirtt, the Ogdoadic Dark
DARK 8
Aleirtt, the Ogdoadic Dark
  • ATK:

  • 2000

  • DEF:

  • 800


If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can add 1 monster from their GY to their hand. If this card is Special Summoned: You can target 2 of your banished monsters, including a Reptile monster; return them to the GY. You can only use each effect of "Aleirtt, the Ogdoadic Dark" once per turn.


SR Rarity
1 cardAnimadorned Archosaur
SR Rarity
1 cardAnimadorned Archosaur
Animadorned Archosaur
LIGHT 1
Animadorned Archosaur
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


R Rarity
2 cardBlack Mamba
R Rarity
2 cardBlack Mamba
Black Mamba
DARK 3
Black Mamba
  • ATK:

  • 1300

  • DEF:

  • 1000


If you control a Reptile monster, you can Special Summon this card (from your hand). You can only Special Summon "Black Mamba" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; send 1 Reptile monster from your Deck to the GY, and if you do, change the targeted monster's battle position. You can only use this effect of "Black Mamba" once per turn.


SR Rarity
1 cardDanger!? Tsuchinoko?
SR Rarity
1 cardDanger!? Tsuchinoko?
Danger!? Tsuchinoko?
DARK 3
Danger!? Tsuchinoko?
  • ATK:

  • 1300

  • DEF:

  • 0


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.


UR Rarity
3 cardDiabellstar the Black Witch
UR Rarity
3 cardDiabellstar the Black Witch
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


SR Rarity
3 cardEvolsaur Lios
SR Rarity
3 cardEvolsaur Lios
Evolsaur Lios
FIRE 4
Evolsaur Lios
  • ATK:

  • 1600

  • DEF:

  • 400


If this card is Normal or Special Summoned: You can Set 1 "Evolutionary Bridge" or "Evo-Singularity" directly from your Deck. During your Main Phase, if you control this card that was Normal Summoned, or Special Summoned by the effect of a FIRE monster: You can send 1 FIRE Reptile or Dinosaur monster from your Deck to the GY, then you can make 2 monsters on the field become the same Type and Level as that monster sent to the GY. You can only use each effect of "Evolsaur Lios" once per turn.


R Rarity
1 cardEvoltile Megachirella
R Rarity
1 cardEvoltile Megachirella
Evoltile Megachirella
FIRE 1
Evoltile Megachirella
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute 1 Reptile monster, then discard 1 card; Special Summon 1 Level 6 or lower FIRE Dinosaur monster from your Deck. You can banish this card from your GY, then target 1 Dragon Xyz Monster you control with no material; attach up to 2 Reptile and/or Dinosaur monsters with different names from your hand and/or GY to that monster as material. You can only use each effect of "Evoltile Megachirella" once per turn.


N Rarity
1 cardFabled Lurrie
N Rarity
1 cardFabled Lurrie
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


When this card is discarded to the Graveyard, Special Summon it.


 Rarity
2 cardFiendsmith Engraver
 Rarity
2 cardFiendsmith Engraver
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


R Rarity
1 cardKeurse, the Ogdoadic Light
R Rarity
1 cardKeurse, the Ogdoadic Light
Keurse, the Ogdoadic Light
LIGHT 8
Keurse, the Ogdoadic Light
  • ATK:

  • 400

  • DEF:

  • 2400


If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


SR Rarity
1 cardMiscellaneousaurus
SR Rarity
1 cardMiscellaneousaurus
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


SR Rarity
2 cardNauya, the Ogdoadic Remnant
SR Rarity
2 cardNauya, the Ogdoadic Remnant
Nauya, the Ogdoadic Remnant
DARK 4
Nauya, the Ogdoadic Remnant
  • ATK:

  • 0

  • DEF:

  • 2000


You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.


R Rarity
1 cardNight Sword Serpent
R Rarity
1 cardNight Sword Serpent
Night Sword Serpent
WATER 4
Night Sword Serpent
  • ATK:

  • 500

  • DEF:

  • 600


If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.


SR Rarity
2 cardNunu, the Ogdoadic Remnant
SR Rarity
2 cardNunu, the Ogdoadic Remnant
Nunu, the Ogdoadic Remnant
LIGHT 4
Nunu, the Ogdoadic Remnant
  • ATK:

  • 0

  • DEF:

  • 0


You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.


N Rarity
1 cardVanguard of the Underground Emperor
N Rarity
1 cardVanguard of the Underground Emperor
Vanguard of the Underground Emperor
EARTH 8
Vanguard of the Underground Emperor
  • ATK:

  • 2600

  • DEF:

  • 2200


If a monster(s) is sent from the hand to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Vanguard of the Underground Emperor" once per turn.


N Rarity
1 cardZohah, the Ogdoadic Boundless
N Rarity
1 cardZohah, the Ogdoadic Boundless
Zohah, the Ogdoadic Boundless
DARK 4
Zohah, the Ogdoadic Boundless
  • ATK:

  • 1500

  • DEF:

  • 1700


If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    1 cardCrossout Designator
    UR Rarity
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

       Rarity
      1 cardFiendsmith's Tract
       Rarity
      1 cardFiendsmith's Tract
      Fiendsmith's Tract
      Spell Normal
      Fiendsmith's Tract

        Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


        SR Rarity
        2 cardOgdoadic Daybreak
        SR Rarity
        2 cardOgdoadic Daybreak
        Ogdoadic Daybreak
        Spell Quick
        Ogdoadic Daybreak

          Tribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 "Ogdoadic Token" (Reptile/DARK/Level 2/ATK 0/DEF 0). During your Main Phase: You can banish this card from your GY, then target 1 of your banished Reptile monsters; shuffle it into the Deck, then you can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Daybreak" once per turn.


          UR Rarity
          2 cardOgdoadic Water Lily
          UR Rarity
          2 cardOgdoadic Water Lily
          Ogdoadic Water Lily
          Spell Normal
          Ogdoadic Water Lily

            Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn.


            UR Rarity
            1 cardOriginal Sinful Spoils - Snake-Eye
            UR Rarity
            1 cardOriginal Sinful Spoils - Snake-Eye
            Original Sinful Spoils - Snake-Eye
            Spell Normal
            Original Sinful Spoils - Snake-Eye

              Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


              UR Rarity
              3 cardSnake Rain
              UR Rarity
              3 cardSnake Rain
              Snake Rain
              Spell Normal
              Snake Rain

                Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.


                UR Rarity
                1 cardWANTED: Seeker of Sinful Spoils
                UR Rarity
                1 cardWANTED: Seeker of Sinful Spoils
                WANTED: Seeker of Sinful Spoils
                Spell Quick
                WANTED: Seeker of Sinful Spoils

                  Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                  SR Rarity
                  1 cardEvo-Singularity
                  SR Rarity
                  1 cardEvo-Singularity
                  Evo-Singularity
                  Trap Normal
                  Evo-Singularity

                    Target 1 "Evoltile" monster and 1 "Evolsaur" monster in your Graveyard; Special Summon 1 "Evolzar" Xyz Monster from your Extra Deck, and if you do, attach those monsters to it as Xyz Materials.


                    SR Rarity
                    1 cardPlanet Pollutant Virus
                    SR Rarity
                    1 cardPlanet Pollutant Virus
                    Planet Pollutant Virus
                    Trap Normal
                    Planet Pollutant Virus

                      Tribute 1 "Alien" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.


                       Rarity
                      1 cardFiendsmith's Desirae
                       Rarity
                      1 cardFiendsmith's Desirae
                      Fiendsmith's Desirae
                      LIGHT 9
                      Fiendsmith's Desirae
                      • ATK:

                      • 2800

                      • DEF:

                      • 2400


                      "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                      UR Rarity
                      1 cardAlien Shocktrooper M-Frame
                      UR Rarity
                      1 cardAlien Shocktrooper M-Frame
                      Alien Shocktrooper M-Frame
                      LIGHT
                      Alien Shocktrooper M-Frame
                      • ATK:

                      • 1900

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Reptile monsters (Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.


                      UR Rarity
                      1 cardApollousa, Bow of the Goddess
                      UR Rarity
                      1 cardApollousa, Bow of the Goddess
                      Apollousa, Bow of the Goddess
                      WIND
                      Apollousa, Bow of the Goddess
                      • ATK:

                      • -1

                      • LINK-4

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom

                      Bottom-Right


                      2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                      UR Rarity
                      1 cardCosmic Slicer Zer'oll
                      UR Rarity
                      1 cardCosmic Slicer Zer'oll
                      Cosmic Slicer Zer'oll
                      LIGHT
                      Cosmic Slicer Zer'oll
                      • ATK:

                      • 2600

                      • LINK-3

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom-Right


                      2+ Reptile monsters Monsters your opponent controls with A-Counters are changed to Defense Position, also neither player can activate their effects. You can only use each of the following effects of "Cosmic Slicer Zer'oll" once per turn. If this card is Link Summoned: You can add 1 card from your Deck to your hand that has an effect that places A-Counter(s). You can remove 2 A-Counters from anywhere on the field; immediately after this effect resolves, Normal Summon 1 Reptile monster.


                       Rarity
                      1 cardFiendsmith's Requiem
                       Rarity
                      1 cardFiendsmith's Requiem
                      Fiendsmith's Requiem
                      LIGHT
                      Fiendsmith's Requiem
                      • ATK:

                      • 600

                      • LINK-1

                      Link Arrow:

                      Bottom


                      1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                       Rarity
                      1 cardFiendsmith's Sequence
                       Rarity
                      1 cardFiendsmith's Sequence
                      Fiendsmith's Sequence
                      LIGHT
                      Fiendsmith's Sequence
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                      R Rarity
                      1 cardHaggard Lizardose
                      R Rarity
                      1 cardHaggard Lizardose
                      Haggard Lizardose
                      WATER
                      Haggard Lizardose
                      • ATK:

                      • 800

                      • LINK-2

                      Link Arrow:

                      Right

                      Bottom


                      2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.


                      SR Rarity
                      1 cardLink Spider
                      SR Rarity
                      1 cardLink Spider
                      Link Spider
                      EARTH
                      Link Spider
                      • ATK:

                      • 1000

                      • LINK-1

                      Link Arrow:

                      Bottom


                      1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                      UR Rarity
                      1 cardMoon of the Closed Heaven
                      UR Rarity
                      1 cardMoon of the Closed Heaven
                      Moon of the Closed Heaven
                      LIGHT
                      Moon of the Closed Heaven
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Top

                      Top-Right


                      2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                      UR Rarity
                      1 cardReptilianne Echidna
                      UR Rarity
                      1 cardReptilianne Echidna
                      Reptilianne Echidna
                      DARK
                      Reptilianne Echidna
                      • ATK:

                      • 200

                      • LINK-2

                      Link Arrow:

                      Left

                      Bottom-Right


                      2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.


                      UR Rarity
                      1 cardChaos Angel
                      UR Rarity
                      1 cardChaos Angel
                      Chaos Angel
                      DARK 10
                      Chaos Angel
                      • ATK:

                      • 3500

                      • DEF:

                      • 2800


                      1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                      UR Rarity
                      1 cardEvolzar Lars
                      UR Rarity
                      1 cardEvolzar Lars
                      Evolzar Lars
                      FIRE
                      Evolzar Lars
                      • ATK:

                      • 2500

                      • DEF:

                      • 1500


                      2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.


                      SR Rarity
                      2 cardKing of the Feral Imps
                      SR Rarity
                      2 cardKing of the Feral Imps
                      King of the Feral Imps
                      DARK
                      King of the Feral Imps
                      • ATK:

                      • 2300

                      • DEF:

                      • 2000


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.


                      SR Rarity
                      1 cardNumber 68: Sanaphond the Sky Prison
                      SR Rarity
                      1 cardNumber 68: Sanaphond the Sky Prison
                      Number 68: Sanaphond the Sky Prison
                      DARK
                      Number 68: Sanaphond the Sky Prison
                      • ATK:

                      • 2100

                      • DEF:

                      • 2700


                      2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.




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