Created by: YGO Mod (20517634)

Created On: 02/07/2023

Destiny Draw

Need 26 UR

UR Rarity
Satellarknight Deneb3 card
UR Rarity
Sphere Kuriboh2 card
UR Rarity
Darktellarknight Batlamyus3 card
UR Rarity
Starliege Paladynamo1 card
UR Rarity
Stellarknight Delteros2 card
UR Rarity
Stellarknight Triverr2 card
UR Rarity
Pot of Duality3 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Compulsory Evacuation Device1 card
UR Rarity
Crackdown2 card
UR Rarity
Drowning Mirror Force1 card
UR Rarity
Needle Ceiling3 card
UR Rarity
Warning Point2 card

Main: 30 Extra: 8

SR Rarity
Kiteroid
SR Rarity
Kiteroid
Kiteroid
WIND 1
Kiteroid
  • ATK:

  • 200

  • DEF:

  • 400


During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


SR Rarity
Kiteroid
SR Rarity
Kiteroid
Kiteroid
WIND 1
Kiteroid
  • ATK:

  • 200

  • DEF:

  • 400


During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


SR Rarity
Satellarknight Altair
SR Rarity
Satellarknight Altair
Satellarknight Altair
LIGHT 4
Satellarknight Altair
  • ATK:

  • 1700

  • DEF:

  • 1300


If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.


SR Rarity
Satellarknight Altair
SR Rarity
Satellarknight Altair
Satellarknight Altair
LIGHT 4
Satellarknight Altair
  • ATK:

  • 1700

  • DEF:

  • 1300


If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.


SR Rarity
Satellarknight Altair
SR Rarity
Satellarknight Altair
Satellarknight Altair
LIGHT 4
Satellarknight Altair
  • ATK:

  • 1700

  • DEF:

  • 1300


If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.


UR Rarity
Satellarknight Deneb
UR Rarity
Satellarknight Deneb
Satellarknight Deneb
LIGHT 4
Satellarknight Deneb
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.


UR Rarity
Satellarknight Deneb
UR Rarity
Satellarknight Deneb
Satellarknight Deneb
LIGHT 4
Satellarknight Deneb
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.


UR Rarity
Satellarknight Deneb
UR Rarity
Satellarknight Deneb
Satellarknight Deneb
LIGHT 4
Satellarknight Deneb
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.


N Rarity
Satellarknight Sirius
N Rarity
Satellarknight Sirius
Satellarknight Sirius
LIGHT 4
Satellarknight Sirius
  • ATK:

  • 1600

  • DEF:

  • 900


If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn.


R Rarity
Satellarknight Unukalhai
R Rarity
Satellarknight Unukalhai
Satellarknight Unukalhai
LIGHT 4
Satellarknight Unukalhai
  • ATK:

  • 1800

  • DEF:

  • 1000


If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.


R Rarity
Satellarknight Unukalhai
R Rarity
Satellarknight Unukalhai
Satellarknight Unukalhai
LIGHT 4
Satellarknight Unukalhai
  • ATK:

  • 1800

  • DEF:

  • 1000


If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.


R Rarity
Satellarknight Vega
R Rarity
Satellarknight Vega
Satellarknight Vega
LIGHT 4
Satellarknight Vega
  • ATK:

  • 1200

  • DEF:

  • 1600


If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". You can only use this effect of "Satellarknight Vega" once per turn.


UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
Sphere Kuriboh
DARK 1
Sphere Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.


UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
Sphere Kuriboh
DARK 1
Sphere Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.


UR Rarity
Pot of Duality
UR Rarity
Pot of Duality
Pot of Duality
Spell Normal
Pot of Duality

    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




    Tag(s):

    UR Rarity
    Pot of Duality
    UR Rarity
    Pot of Duality
    Pot of Duality
    Spell Normal
    Pot of Duality

      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




      Tag(s):

      UR Rarity
      Pot of Duality
      UR Rarity
      Pot of Duality
      Pot of Duality
      Spell Normal
      Pot of Duality

        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




        Tag(s):

        UR Rarity
        Reinforcement of the Army
        UR Rarity
        Reinforcement of the Army
        Reinforcement of the Army
        Spell Normal
        Reinforcement of the Army

          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


          UR Rarity
          Compulsory Evacuation Device
          UR Rarity
          Compulsory Evacuation Device
          Compulsory Evacuation Device
          Trap Normal
          Compulsory Evacuation Device

            Target 1 monster on the field; return that target to the hand.


            UR Rarity
            Crackdown
            UR Rarity
            Crackdown
            Crackdown
            Trap Continuous
            Crackdown

              Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




              Tag(s):

              UR Rarity
              Crackdown
              UR Rarity
              Crackdown
              Crackdown
              Trap Continuous
              Crackdown

                Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                Tag(s):

                UR Rarity
                Drowning Mirror Force
                UR Rarity
                Drowning Mirror Force
                Drowning Mirror Force
                Trap Normal
                Drowning Mirror Force

                  When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                  UR Rarity
                  Needle Ceiling
                  UR Rarity
                  Needle Ceiling
                  Needle Ceiling
                  Trap Normal
                  Needle Ceiling

                    When there are 4 or more monsters on the field: Destroy all face-up monsters.


                    UR Rarity
                    Needle Ceiling
                    UR Rarity
                    Needle Ceiling
                    Needle Ceiling
                    Trap Normal
                    Needle Ceiling

                      When there are 4 or more monsters on the field: Destroy all face-up monsters.


                      UR Rarity
                      Needle Ceiling
                      UR Rarity
                      Needle Ceiling
                      Needle Ceiling
                      Trap Normal
                      Needle Ceiling

                        When there are 4 or more monsters on the field: Destroy all face-up monsters.


                        SR Rarity
                        Stellarnova Alpha
                        SR Rarity
                        Stellarnova Alpha
                        Stellarnova Alpha
                        Trap Counter
                        Stellarnova Alpha

                          When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up "tellarknight" monster you control to the Graveyard; negate the activation, and if you do, destroy that card, then draw 1 card.


                          SR Rarity
                          Stellarnova Alpha
                          SR Rarity
                          Stellarnova Alpha
                          Stellarnova Alpha
                          Trap Counter
                          Stellarnova Alpha

                            When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up "tellarknight" monster you control to the Graveyard; negate the activation, and if you do, destroy that card, then draw 1 card.


                            SR Rarity
                            Stellarnova Alpha
                            SR Rarity
                            Stellarnova Alpha
                            Stellarnova Alpha
                            Trap Counter
                            Stellarnova Alpha

                              When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up "tellarknight" monster you control to the Graveyard; negate the activation, and if you do, destroy that card, then draw 1 card.


                              UR Rarity
                              Warning Point
                              UR Rarity
                              Warning Point
                              Warning Point
                              Trap Normal
                              Warning Point

                                When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                UR Rarity
                                Warning Point
                                UR Rarity
                                Warning Point
                                Warning Point
                                Trap Normal
                                Warning Point

                                  When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                  UR Rarity
                                  Darktellarknight Batlamyus
                                  UR Rarity
                                  Darktellarknight Batlamyus
                                  Darktellarknight Batlamyus
                                  DARK
                                  Darktellarknight Batlamyus
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 550


                                  2 Level 4 "tellarknight" monsters All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT "tellarknight" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more "tellarknight" monsters with different names in your Graveyard.


                                  UR Rarity
                                  Darktellarknight Batlamyus
                                  UR Rarity
                                  Darktellarknight Batlamyus
                                  Darktellarknight Batlamyus
                                  DARK
                                  Darktellarknight Batlamyus
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 550


                                  2 Level 4 "tellarknight" monsters All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT "tellarknight" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more "tellarknight" monsters with different names in your Graveyard.


                                  UR Rarity
                                  Darktellarknight Batlamyus
                                  UR Rarity
                                  Darktellarknight Batlamyus
                                  Darktellarknight Batlamyus
                                  DARK
                                  Darktellarknight Batlamyus
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 550


                                  2 Level 4 "tellarknight" monsters All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT "tellarknight" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more "tellarknight" monsters with different names in your Graveyard.


                                  UR Rarity
                                  Starliege Paladynamo
                                  UR Rarity
                                  Starliege Paladynamo
                                  Starliege Paladynamo
                                  LIGHT
                                  Starliege Paladynamo
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1000


                                  2 Level 4 LIGHT monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, it has its effects negated. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: Draw 1 card.


                                  UR Rarity
                                  Stellarknight Delteros
                                  UR Rarity
                                  Stellarknight Delteros
                                  Stellarknight Delteros
                                  LIGHT
                                  Stellarknight Delteros
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2100


                                  3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.


                                  UR Rarity
                                  Stellarknight Delteros
                                  UR Rarity
                                  Stellarknight Delteros
                                  Stellarknight Delteros
                                  LIGHT
                                  Stellarknight Delteros
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2100


                                  3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.


                                  UR Rarity
                                  Stellarknight Triverr
                                  UR Rarity
                                  Stellarknight Triverr
                                  Stellarknight Triverr
                                  LIGHT
                                  Stellarknight Triverr
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 2500


                                  3 Level 4 "tellarknight" monsters During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it.


                                  UR Rarity
                                  Stellarknight Triverr
                                  UR Rarity
                                  Stellarknight Triverr
                                  Stellarknight Triverr
                                  LIGHT
                                  Stellarknight Triverr
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 2500


                                  3 Level 4 "tellarknight" monsters During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it.




                                  More Duel Links Info

                                  Satellarknights Breakdown

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

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