Created by: YGO Mod (20517634)

Created On: 03/21/2025

Phoenix Rising

Need 12 UR

UR Rarity
Immortal Phoenix Gearfried3 card
UR Rarity
Infernoble Knight - Renaud1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Linkuriboh1 card
UR Rarity
Effect Veiler1 card
UR Rarity
Abyss Dweller1 card
 Rarity
Battlin' Boxer King Dempsey1 card
UR Rarity
Dark Rebellion Xyz Dragon1 card
UR Rarity
Gemini Spark2 card

Main: 20 Extra: 9

UR Rarity
Immortal Phoenix Gearfried
UR Rarity
Immortal Phoenix Gearfried
Immortal Phoenix Gearfried
FIRE 9
Immortal Phoenix Gearfried
  • ATK:

  • 3000

  • DEF:

  • 2200


You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn.


UR Rarity
Immortal Phoenix Gearfried
UR Rarity
Immortal Phoenix Gearfried
Immortal Phoenix Gearfried
FIRE 9
Immortal Phoenix Gearfried
  • ATK:

  • 3000

  • DEF:

  • 2200


You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn.


UR Rarity
Immortal Phoenix Gearfried
UR Rarity
Immortal Phoenix Gearfried
Immortal Phoenix Gearfried
FIRE 9
Immortal Phoenix Gearfried
  • ATK:

  • 3000

  • DEF:

  • 2200


You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn.


UR Rarity
Infernoble Knight - Renaud
UR Rarity
Infernoble Knight - Renaud
Infernoble Knight - Renaud
FIRE 1
Infernoble Knight - Renaud
  • ATK:

  • 500

  • DEF:

  • 500


If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn.


SR Rarity
Infernoble Knight - Roland
SR Rarity
Infernoble Knight - Roland
Infernoble Knight - Roland
FIRE 1
Infernoble Knight - Roland
  • ATK:

  • 500

  • DEF:

  • 500


(Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn.


R Rarity
Wightprincess
R Rarity
Wightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


R Rarity
Wightprincess
R Rarity
Wightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


SR Rarity
Blazewing Butterfly
SR Rarity
Blazewing Butterfly
Blazewing Butterfly
FIRE 4
Blazewing Butterfly
  • ATK:

  • 1500

  • DEF:

  • 1500


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● You can Tribute this card, then target 1 Gemini monster in your Graveyard, except "Blazewing Butterfly"; Special Summon that target, and if you do, it becomes an Effect Monster, and gains its effect.


SR Rarity
Blazewing Butterfly
SR Rarity
Blazewing Butterfly
Blazewing Butterfly
FIRE 4
Blazewing Butterfly
  • ATK:

  • 1500

  • DEF:

  • 1500


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● You can Tribute this card, then target 1 Gemini monster in your Graveyard, except "Blazewing Butterfly"; Special Summon that target, and if you do, it becomes an Effect Monster, and gains its effect.


SR Rarity
Blazewing Butterfly
SR Rarity
Blazewing Butterfly
Blazewing Butterfly
FIRE 4
Blazewing Butterfly
  • ATK:

  • 1500

  • DEF:

  • 1500


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● You can Tribute this card, then target 1 Gemini monster in your Graveyard, except "Blazewing Butterfly"; Special Summon that target, and if you do, it becomes an Effect Monster, and gains its effect.


R Rarity
Evocator Eveque
R Rarity
Evocator Eveque
Evocator Eveque
FIRE 4
Evocator Eveque
  • ATK:

  • 1500

  • DEF:

  • 1000


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini monster in your GY, except "Evocator Eveque"; Special Summon it. You can only use this effect of "Evocator Eveque" once per turn.


R Rarity
Evocator Eveque
R Rarity
Evocator Eveque
Evocator Eveque
FIRE 4
Evocator Eveque
  • ATK:

  • 1500

  • DEF:

  • 1000


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini monster in your GY, except "Evocator Eveque"; Special Summon it. You can only use this effect of "Evocator Eveque" once per turn.


R Rarity
Evocator Eveque
R Rarity
Evocator Eveque
Evocator Eveque
FIRE 4
Evocator Eveque
  • ATK:

  • 1500

  • DEF:

  • 1000


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini monster in your GY, except "Evocator Eveque"; Special Summon it. You can only use this effect of "Evocator Eveque" once per turn.


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


R Rarity
"Infernoble Arms - Durendal"
R Rarity
"Infernoble Arms - Durendal"
"Infernoble Arms - Durendal"
Spell Equip
"Infernoble Arms - Durendal"

    While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of the turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn.


    UR Rarity
    Gemini Spark
    UR Rarity
    Gemini Spark
    Gemini Spark
    Spell Quick
    Gemini Spark

      Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.


      UR Rarity
      Gemini Spark
      UR Rarity
      Gemini Spark
      Gemini Spark
      Spell Quick
      Gemini Spark

        Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.


        SR Rarity
        Gemini Ablation
        SR Rarity
        Gemini Ablation
        Gemini Ablation
        Trap Continuous
        Gemini Ablation

          During the Main Phase: You can discard 1 card, then activate 1 of these effects; ● Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects. ● Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field. You can only use this effect of "Gemini Ablation" once per turn.


          SR Rarity
          Gemini Ablation
          SR Rarity
          Gemini Ablation
          Gemini Ablation
          Trap Continuous
          Gemini Ablation

            During the Main Phase: You can discard 1 card, then activate 1 of these effects; ● Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects. ● Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field. You can only use this effect of "Gemini Ablation" once per turn.


            SR Rarity
            Gemini Ablation
            SR Rarity
            Gemini Ablation
            Gemini Ablation
            Trap Continuous
            Gemini Ablation

              During the Main Phase: You can discard 1 card, then activate 1 of these effects; ● Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects. ● Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field. You can only use this effect of "Gemini Ablation" once per turn.


              SR Rarity
              Knightmare Phoenix
              SR Rarity
              Knightmare Phoenix
              Knightmare Phoenix
              FIRE
              Knightmare Phoenix
              • ATK:

              • 1900

              • LINK-2

              Link Arrow:

              Top

              Right


              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


              UR Rarity
              Knightmare Unicorn
              UR Rarity
              Knightmare Unicorn
              Knightmare Unicorn
              DARK
              Knightmare Unicorn
              • ATK:

              • 2200

              • LINK-3

              Link Arrow:

              Left

              Right

              Bottom


              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


              UR Rarity
              Linkuriboh
              UR Rarity
              Linkuriboh
              Linkuriboh
              DARK
              Linkuriboh
              • ATK:

              • 300

              • LINK-1

              Link Arrow:

              Bottom


              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


              SR Rarity
              Infernoble Knight Emperor Charles
              SR Rarity
              Infernoble Knight Emperor Charles
              Infernoble Knight Emperor Charles
              FIRE 9
              Infernoble Knight Emperor Charles
              • ATK:

              • 3000

              • DEF:

              • 200


              1 Tuner + 1+ non-Tuner monsters If an Equip Card becomes equipped to a monster on the field, even during the Damage Step: You can destroy 1 card on the field. During the End Phase: You can equip 1 Equip Spell from your hand or GY to this card, then you can equip 1 FIRE Warrior monster from your Deck to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Infernoble Knight Emperor Charles" once per turn.


              R Rarity
              Infernoble Knight Captain Roland
              R Rarity
              Infernoble Knight Captain Roland
              Infernoble Knight Captain Roland
              FIRE 5
              Infernoble Knight Captain Roland
              • ATK:

              • 2000

              • DEF:

              • 500


              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate this effect; during the End Phase of this turn, send 1 Equip Spell from your Deck to the GY, then add 1 Warrior monster from your Deck to your hand. During the Main Phase, if this card is in your GY (Quick Effect): You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell that gives it 500 ATK. You can only use each effect of "Infernoble Knight Captain Roland" once per turn.


              UR Rarity
              Abyss Dweller
              UR Rarity
              Abyss Dweller
              Abyss Dweller
              WATER
              Abyss Dweller
              • ATK:

              • 1700

              • DEF:

              • 1400


              2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


               Rarity
              Battlin' Boxer King Dempsey
               Rarity
              Battlin' Boxer King Dempsey
              Battlin' Boxer King Dempsey
              FIRE
              Battlin' Boxer King Dempsey
              • ATK:

              • 2300

              • DEF:

              • 1800


              2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect. ● Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.


              SR Rarity
              Castel, the Skyblaster Musketeer
              SR Rarity
              Castel, the Skyblaster Musketeer
              Castel, the Skyblaster Musketeer
              WIND
              Castel, the Skyblaster Musketeer
              • ATK:

              • 2000

              • DEF:

              • 1500


              2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


              UR Rarity
              Dark Rebellion Xyz Dragon
              UR Rarity
              Dark Rebellion Xyz Dragon
              Dark Rebellion Xyz Dragon
              DARK
              Dark Rebellion Xyz Dragon
              • ATK:

              • 2500

              • DEF:

              • 2000


              2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.




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