Created by: YGO Mod (20517634)

Created On: 01/28/2023

Need 19 UR

UR Rarity
Doomking Balerdroch1 card
UR Rarity
Eldlich the Golden Lord2 card
UR Rarity
Maxx "C"2 card
UR Rarity
Avendread Savior1 card
UR Rarity
Linkuriboh1 card
UR Rarity
Yuki-Onna, the Absolute Zero Mayakashi1 card
UR Rarity
Yoko, the Graceful Mayakashi1 card
UR Rarity
Ash Blossom & Joyous Spring2 card
UR Rarity
The Zombie Vampire1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Foolish Burial1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
One for One1 card
UR Rarity
Zombie World2 card

Main: 43 Extra: 15

SR Rarity
1 cardDanger! Nessie!
SR Rarity
1 cardDanger! Nessie!
Danger! Nessie!
DARK 7
Danger! Nessie!
  • ATK:

  • 1600

  • DEF:

  • 2800


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn.


SR Rarity
1 cardDanger!? Jackalope?
SR Rarity
1 cardDanger!? Jackalope?
Danger!? Jackalope?
DARK 3
Danger!? Jackalope?
  • ATK:

  • 500

  • DEF:

  • 2000


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.


SR Rarity
1 cardDanger!? Tsuchinoko?
SR Rarity
1 cardDanger!? Tsuchinoko?
Danger!? Tsuchinoko?
DARK 3
Danger!? Tsuchinoko?
  • ATK:

  • 1300

  • DEF:

  • 0


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.


UR Rarity
1 cardDoomking Balerdroch
UR Rarity
1 cardDoomking Balerdroch
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


UR Rarity
2 cardEldlich the Golden Lord
UR Rarity
2 cardEldlich the Golden Lord
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


SR Rarity
2 cardHajun, the Winged Mayakashi
SR Rarity
2 cardHajun, the Winged Mayakashi
Hajun, the Winged Mayakashi
WIND 1
Hajun, the Winged Mayakashi
  • ATK:

  • 600

  • DEF:

  • 400


If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


R Rarity
1 cardJack-o-Bolan
R Rarity
1 cardJack-o-Bolan
Jack-o-Bolan
FIRE 7
Jack-o-Bolan
  • ATK:

  • 1500

  • DEF:

  • 2200


You can discard 1 Zombie monster; Special Summon this card from your hand. During your opponent's Main Phase (Quick Effect): You can target 1 Zombie monster in either GY; Special Summon that monster (but banish it when it leaves the field), then banish this face-up card until the End Phase. You can only use each effect of "Jack-o-Bolan" once per turn.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


SR Rarity
1 cardMezuki
SR Rarity
1 cardMezuki
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


SR Rarity
1 cardNecroworld Banshee
SR Rarity
1 cardNecroworld Banshee
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


R Rarity
1 cardYuki-Musume, the Ice Mayakashi
R Rarity
1 cardYuki-Musume, the Ice Mayakashi
Yuki-Musume, the Ice Mayakashi
WATER 1
Yuki-Musume, the Ice Mayakashi
  • ATK:

  • 0

  • DEF:

  • 1900


If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


UR Rarity
2 cardAsh Blossom & Joyous Spring
UR Rarity
2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
1 cardDakki, the Graceful Mayakashi
SR Rarity
1 cardDakki, the Graceful Mayakashi
Dakki, the Graceful Mayakashi
FIRE 2
Dakki, the Graceful Mayakashi
  • ATK:

  • 1000

  • DEF:

  • 0


You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


SR Rarity
1 cardGlow-Up Bloom
SR Rarity
1 cardGlow-Up Bloom
Glow-Up Bloom
DARK 1
Glow-Up Bloom
  • ATK:

  • 0

  • DEF:

  • 0


If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    SR Rarity
    2 cardCursed Eldland
    SR Rarity
    2 cardCursed Eldland
    Cursed Eldland
    Spell Continuous
    Cursed Eldland

      You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


      SR Rarity
      1 cardEldlixir of Black Awakening
      SR Rarity
      1 cardEldlixir of Black Awakening
      Eldlixir of Black Awakening
      Spell Normal
      Eldlixir of Black Awakening

        Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.


        R Rarity
        1 cardEldlixir of White Destiny
        R Rarity
        1 cardEldlixir of White Destiny
        Eldlixir of White Destiny
        Spell Quick
        Eldlixir of White Destiny

          Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.


          UR Rarity
          1 cardFoolish Burial
          UR Rarity
          1 cardFoolish Burial
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.




            Tag(s):

            UR Rarity
            1 cardForbidden Droplet
            UR Rarity
            1 cardForbidden Droplet
            Forbidden Droplet
            Spell Quick
            Forbidden Droplet

              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




              Tag(s):

              SR Rarity
              2 cardMayakashi Return
              SR Rarity
              2 cardMayakashi Return
              Mayakashi Return
              Spell Normal
              Mayakashi Return

                Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                UR Rarity
                1 cardOne for One
                UR Rarity
                1 cardOne for One
                One for One
                Spell Normal
                One for One

                  Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                  SR Rarity
                  2 cardReasoning
                  SR Rarity
                  2 cardReasoning
                  Reasoning
                  Spell Normal
                  Reasoning

                    Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                    UR Rarity
                    2 cardZombie World
                    UR Rarity
                    2 cardZombie World
                    Zombie World
                    Spell Field
                    Zombie World

                      All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                      R Rarity
                      1 cardConquistador of the Golden Land
                      R Rarity
                      1 cardConquistador of the Golden Land
                      Conquistador of the Golden Land
                      Trap Continuous
                      Conquistador of the Golden Land

                        Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


                        SR Rarity
                        3 cardEldlixir of Scarlet Sanguine
                        SR Rarity
                        3 cardEldlixir of Scarlet Sanguine
                        Eldlixir of Scarlet Sanguine
                        Trap Normal
                        Eldlixir of Scarlet Sanguine

                          Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                          SR Rarity
                          1 cardGolden Land Forever!
                          SR Rarity
                          1 cardGolden Land Forever!
                          Golden Land Forever!
                          Trap Counter
                          Golden Land Forever!

                            When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.


                            R Rarity
                            1 cardGuardian of the Golden Land
                            R Rarity
                            1 cardGuardian of the Golden Land
                            Guardian of the Golden Land
                            Trap Continuous
                            Guardian of the Golden Land

                              Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Guardian of the Golden Land" effect per turn, and only once that turn.


                              R Rarity
                              2 cardHuaquero of the Golden Land
                              R Rarity
                              2 cardHuaquero of the Golden Land
                              Huaquero of the Golden Land
                              Trap Continuous
                              Huaquero of the Golden Land

                                Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                                SR Rarity
                                2 cardRivalry of Warlords
                                SR Rarity
                                2 cardRivalry of Warlords
                                Rivalry of Warlords
                                Trap Continuous
                                Rivalry of Warlords

                                  Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                  UR Rarity
                                  1 cardAvendread Savior
                                  UR Rarity
                                  1 cardAvendread Savior
                                  Avendread Savior
                                  DARK
                                  Avendread Savior
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


                                  SR Rarity
                                  1 cardDharc the Dark Charmer, Gloomy
                                  SR Rarity
                                  1 cardDharc the Dark Charmer, Gloomy
                                  Dharc the Dark Charmer, Gloomy
                                  DARK
                                  Dharc the Dark Charmer, Gloomy
                                  • ATK:

                                  • 1850

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                  SR Rarity
                                  1 cardKnightmare Phoenix
                                  SR Rarity
                                  1 cardKnightmare Phoenix
                                  Knightmare Phoenix
                                  FIRE
                                  Knightmare Phoenix
                                  • ATK:

                                  • 1900

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Right


                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                  UR Rarity
                                  1 cardLinkuriboh
                                  UR Rarity
                                  1 cardLinkuriboh
                                  Linkuriboh
                                  DARK
                                  Linkuriboh
                                  • ATK:

                                  • 300

                                  • LINK-1

                                  Link Arrow:

                                  Bottom


                                  1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                  SR Rarity
                                  1 cardVampire Fascinator
                                  SR Rarity
                                  1 cardVampire Fascinator
                                  Vampire Fascinator
                                  DARK
                                  Vampire Fascinator
                                  • ATK:

                                  • 2400

                                  • LINK-3

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom-Right


                                  2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.


                                  SR Rarity
                                  1 cardVampire Sucker
                                  SR Rarity
                                  1 cardVampire Sucker
                                  Vampire Sucker
                                  DARK
                                  Vampire Sucker
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                                  UR Rarity
                                  1 cardYuki-Onna, the Absolute Zero Mayakashi
                                  UR Rarity
                                  1 cardYuki-Onna, the Absolute Zero Mayakashi
                                  Yuki-Onna, the Absolute Zero Mayakashi
                                  WATER
                                  Yuki-Onna, the Absolute Zero Mayakashi
                                  • ATK:

                                  • 2900

                                  • LINK-4

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom-Left

                                  Bottom-Right


                                  2+ Zombie monsters You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.


                                  SR Rarity
                                  2 cardYuki-Onna, the Ice Mayakashi
                                  SR Rarity
                                  2 cardYuki-Onna, the Ice Mayakashi
                                  Yuki-Onna, the Ice Mayakashi
                                  WATER
                                  Yuki-Onna, the Ice Mayakashi
                                  • ATK:

                                  • 1900

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.


                                  SR Rarity
                                  1 cardGashadokuro, the Skeletal Mayakashi
                                  SR Rarity
                                  1 cardGashadokuro, the Skeletal Mayakashi
                                  Gashadokuro, the Skeletal Mayakashi
                                  DARK 11
                                  Gashadokuro, the Skeletal Mayakashi
                                  • ATK:

                                  • 3300

                                  • DEF:

                                  • 2600


                                  1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Gashadokuro, the Skeletal Mayakashi". You can only use each of these effects of "Gashadokuro, the Skeletal Mayakashi" once per turn. ● If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects.


                                  N Rarity
                                  1 cardOboro-Guruma, the Wheeled Mayakashi
                                  N Rarity
                                  1 cardOboro-Guruma, the Wheeled Mayakashi
                                  Oboro-Guruma, the Wheeled Mayakashi
                                  EARTH 3
                                  Oboro-Guruma, the Wheeled Mayakashi
                                  • ATK:

                                  • 800

                                  • DEF:

                                  • 2100


                                  1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.


                                  R Rarity
                                  1 cardTengu, the Winged Mayakashi
                                  R Rarity
                                  1 cardTengu, the Winged Mayakashi
                                  Tengu, the Winged Mayakashi
                                  WIND 7
                                  Tengu, the Winged Mayakashi
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 1500


                                  1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.


                                  N Rarity
                                  1 cardTsuchigumo, the Poisonous Mayakashi
                                  N Rarity
                                  1 cardTsuchigumo, the Poisonous Mayakashi
                                  Tsuchigumo, the Poisonous Mayakashi
                                  EARTH 5
                                  Tsuchigumo, the Poisonous Mayakashi
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1800


                                  1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.


                                  UR Rarity
                                  1 cardYoko, the Graceful Mayakashi
                                  UR Rarity
                                  1 cardYoko, the Graceful Mayakashi
                                  Yoko, the Graceful Mayakashi
                                  FIRE 9
                                  Yoko, the Graceful Mayakashi
                                  • ATK:

                                  • 2900

                                  • DEF:

                                  • 2400


                                  1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.


                                  UR Rarity
                                  1 cardThe Zombie Vampire
                                  UR Rarity
                                  1 cardThe Zombie Vampire
                                  The Zombie Vampire
                                  DARK
                                  The Zombie Vampire
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2800


                                  2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.




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