Created by: YGO Mod (20517634)

Created On: 03/02/2025

Need 7 UR

UR Rarity
Black Luster Soldier - Envoy of the Beginning1 card
UR Rarity
Change of Heart1 card
UR Rarity
Heavy Storm1 card
UR Rarity
Limiter Removal1 card
UR Rarity
Pot of Greed1 card
UR Rarity
Premature Burial1 card
UR Rarity
Snatch Steal1 card

Main: 40 Extra: 8

UR Rarity
1 cardBlack Luster Soldier - Envoy of the Beginning
UR Rarity
1 cardBlack Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


R Rarity
1 cardBreaker the Magical Warrior
R Rarity
1 cardBreaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


N Rarity
1 cardChaos Sorcerer
N Rarity
1 cardChaos Sorcerer
Chaos Sorcerer
DARK 6
Chaos Sorcerer
  • ATK:

  • 2300

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


R Rarity
1 cardD.D. Warrior Lady
R Rarity
1 cardD.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


N Rarity
1 cardJinzo
N Rarity
1 cardJinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


R Rarity
1 cardMarshmallon
R Rarity
1 cardMarshmallon
Marshmallon
LIGHT 3
Marshmallon
  • ATK:

  • 300

  • DEF:

  • 500


Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


N Rarity
3 cardShining Angel
N Rarity
3 cardShining Angel
Shining Angel
LIGHT 4
Shining Angel
  • ATK:

  • 1400

  • DEF:

  • 800


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.


R Rarity
1 cardSpirit Reaper
R Rarity
1 cardSpirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


SR Rarity
1 cardTribe-Infecting Virus
SR Rarity
1 cardTribe-Infecting Virus
Tribe-Infecting Virus
WATER 4
Tribe-Infecting Virus
  • ATK:

  • 1600

  • DEF:

  • 1000


Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


R Rarity
2 cardDekoichi the Battlechanted Locomotive
R Rarity
2 cardDekoichi the Battlechanted Locomotive
Dekoichi the Battlechanted Locomotive
DARK 4
Dekoichi the Battlechanted Locomotive
  • ATK:

  • 1400

  • DEF:

  • 1000


FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.


R Rarity
2 cardGravekeeper's Spy
R Rarity
2 cardGravekeeper's Spy
Gravekeeper's Spy
DARK 4
Gravekeeper's Spy
  • ATK:

  • 1200

  • DEF:

  • 2000


FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


R Rarity
1 cardMagician of Faith
R Rarity
1 cardMagician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.


R Rarity
1 cardMechanicalchaser
R Rarity
1 cardMechanicalchaser
Mechanicalchaser
DARK 4
Mechanicalchaser
  • ATK:

  • 1850

  • DEF:

  • 800


A hunter that relentlessly pursues its target by order of the Machine King.


N Rarity
2 cardX-Head Cannon
N Rarity
2 cardX-Head Cannon
X-Head Cannon
LIGHT 4
X-Head Cannon
  • ATK:

  • 1800

  • DEF:

  • 1500


A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.


N Rarity
1 cardY-Dragon Head
N Rarity
1 cardY-Dragon Head
Y-Dragon Head
LIGHT 4
Y-Dragon Head
  • ATK:

  • 1500

  • DEF:

  • 1600


Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


N Rarity
1 cardZ-Metal Tank
N Rarity
1 cardZ-Metal Tank
Z-Metal Tank
LIGHT 4
Z-Metal Tank
  • ATK:

  • 1500

  • DEF:

  • 1300


Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


R Rarity
3 cardBook of Moon
R Rarity
3 cardBook of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    1 cardChange of Heart
    UR Rarity
    1 cardChange of Heart
    Change of Heart
    Spell Normal
    Change of Heart

      Target 1 monster your opponent controls; take control of it until the End Phase.


      N Rarity
      1 cardDimension Fusion
      N Rarity
      1 cardDimension Fusion
      Dimension Fusion
      Spell Normal
      Dimension Fusion

        Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.


        N Rarity
        2 cardEnemy Controller
        N Rarity
        2 cardEnemy Controller
        Enemy Controller
        Spell Quick
        Enemy Controller

          Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


          UR Rarity
          1 cardHeavy Storm
          UR Rarity
          1 cardHeavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.


            UR Rarity
            1 cardLimiter Removal
            UR Rarity
            1 cardLimiter Removal
            Limiter Removal
            Spell Quick
            Limiter Removal

              Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


              R Rarity
              1 cardMy Body as a Shield
              R Rarity
              1 cardMy Body as a Shield
              My Body as a Shield
              Spell Quick
              My Body as a Shield

                When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.


                R Rarity
                1 cardMystical Space Typhoon
                R Rarity
                1 cardMystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.


                  R Rarity
                  2 cardNobleman of Crossout
                  R Rarity
                  2 cardNobleman of Crossout
                  Nobleman of Crossout
                  Spell Normal
                  Nobleman of Crossout

                    Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                    UR Rarity
                    1 cardPot of Greed
                    UR Rarity
                    1 cardPot of Greed
                    Pot of Greed
                    Spell Normal
                    Pot of Greed

                      Draw 2 cards.




                      Tag(s):

                      UR Rarity
                      1 cardPremature Burial
                      UR Rarity
                      1 cardPremature Burial
                      Premature Burial
                      Spell Equip
                      Premature Burial

                        Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                        UR Rarity
                        1 cardSnatch Steal
                        UR Rarity
                        1 cardSnatch Steal
                        Snatch Steal
                        Spell Equip
                        Snatch Steal

                          Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                          SR Rarity
                          3 cardRoyal Decree
                          SR Rarity
                          3 cardRoyal Decree
                          Royal Decree
                          Trap Continuous
                          Royal Decree

                            Negate all other Trap effects on the field.


                            R Rarity
                            2 cardXY-Dragon Cannon
                            R Rarity
                            2 cardXY-Dragon Cannon
                            XY-Dragon Cannon
                            LIGHT 6
                            XY-Dragon Cannon
                            • ATK:

                            • 2200

                            • DEF:

                            • 1900


                            "X-Head Cannon" + "Y-Dragon Head" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 face-up Spell/Trap Card your opponent controls; destroy that target.


                            R Rarity
                            2 cardXYZ-Dragon Cannon
                            R Rarity
                            2 cardXYZ-Dragon Cannon
                            XYZ-Dragon Cannon
                            LIGHT 8
                            XYZ-Dragon Cannon
                            • ATK:

                            • 2800

                            • DEF:

                            • 2600


                            "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.


                            R Rarity
                            2 cardXZ-Tank Cannon
                            R Rarity
                            2 cardXZ-Tank Cannon
                            XZ-Tank Cannon
                            LIGHT 6
                            XZ-Tank Cannon
                            • ATK:

                            • 2400

                            • DEF:

                            • 2100


                            "X-Head Cannon" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 face-down Spell/Trap Card your opponent controls; destroy that target.


                            R Rarity
                            2 cardYZ-Tank Dragon
                            R Rarity
                            2 cardYZ-Tank Dragon
                            YZ-Tank Dragon
                            LIGHT 6
                            YZ-Tank Dragon
                            • ATK:

                            • 2100

                            • DEF:

                            • 2200


                            "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 face-down monster your opponent controls; destroy that target.




                            https://metaduelist.com/
                            Top