Endymion Deck #442247 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Endymion, the Mighty Master of Magic x3, Mythical Beast Jackal King x3, Servant of Endymion x3.

Created by: YGO Mod (20517634)

Created On: 02/24/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Nov 12, 2026
30± 8/ 100
Power Score
Structural 50
Reliability 48
Going First 55
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 55
Going Second 45
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Spell-counter Pendulum engine that Special Summons Endymion monsters and Link monsters to build boards that can attack for 2800-3000 ATK; Link Summon chains into Chaos Angel or Underworld Goddess of the Closed World as Extra Deck closers
  • Turn 1 (going first): Activate Spells to place Spell Counters, search an Endymion Pendulum with Spell Power Mastery or Magical Abductor, then Link Summon into a stronger board
  • Turn 2 (going second): Answer the opposing board with negation and removal effects (Called by the Grave and Apollousa are illegal here), then rebuild through Pendulum recursion
  • Recovery: Pendulum monsters that return from the Pendulum Zone and searchers that refill the hand after a board is cleared
  • After siding: No side deck is registered, so no post-side plan exists in this list

Why it scores here

The deck is scored as one system and not as an average of its cards. Its opening-hand access is reasonable: the Endymion core (15 copies) has about a 92% chance of at least one copy in a 5-card opening hand, and 14 searchers help it find pieces, which supports the consistency scores (Inferred). Spell-counter recursion and draw spells give it resource regrowth, and the Extra Deck closers (Chaos Angel, Underworld Goddess, Mekk-Knight Crusadia Avramax) give it real endboard power. Its weaknesses are the empty side deck, the lack of any recorded boards to show what the deck actually converts into, and no matchup or meta evidence. The list is illegal because two Forbidden cards are run, so the score is capped to a theoretical, structural-only read. Popularity in the archetype's usage data confirms the list is a real, accessible build, but it earned no power points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 65 Archetype core has about a 92% chance of at least one copy in a 5-card opening hand, and 14 searchers raise access further (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Forty main-deck cards with 22 distinct names, several redundant draw spells, and two Forbidden cards that leave gaps; brick rate estimated from composition only (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards exist, so the ceiling is read from card text alone: spell-counter removal into Link Summons and Extra Deck closers (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards exist, so the typical output cannot be measured and is estimated only from text (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 52 Pendulum recursion and multiple searchers give some alternative routes after disruption, but the single-engine structure limits this (Inferred)
D6 Resource Economy, Recovery & Grind 60 Draw spells, searchers, and counter regrowth refill resources well over a long round (Inferred from card text)
D7 End-Board & Interaction Quality 58 Eight negation-text cards and fourteen removal-text cards, though the two strongest negation cards are illegal here (Inferred from card text)
D8 Going-Second & Board-Breaking Power 45 Going-second board-breaking depends on negation and removal that is partly illegal; no going-second data exists (Inferred)
D9 Offensive Pressure & Closing Power 60 Board ATK reaches 2800-3000 through Endymion, Mythical Beast Master Cerberus, and Link closers (Verified from card stats)
D10 Main Deck Efficiency & Flexibility 52 Forty main-deck cards with a 3-copy-heavy histogram, but 27% exact archetype purity leaves some non-engine slots (Verified composition, Inferred judgement)
D11 Extra Deck Efficiency & Coverage 50 Fourteen Link monsters and one Synchro give broad coverage of the fifteen Extra Deck slots, but one Extra Deck card is illegal (Verified)
D12 Side Deck Adaptability 15 No side deck is registered, so there is no post-side adaptability in this list (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or meta sample exists, so format fit is Provisional only
D14 Pilotability & Error Tolerance 35 Scale counters, Pendulum zone timing, and multi-step Link chains are demanding to play correctly (Inferred)

How the score was computed

Strategy profile: Balanced. Structural ≈ 50, Going First ≈ 55, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist exposure (-8); No side deck (-4). Final formula: No reliable metagame, so Meta is provisional. Raw value 0.80*50 + 0.20*48 + modifiers (-12) = 37.6, capped at 30 because the list is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High access to the archetype core in the opening hand
  • Multiple searchers and draw spells that refill the hand
  • Extra Deck closers with 2800-3500 ATK and board-affecting effects

Weaknesses

  • Two Forbidden cards make the list illegal as built
  • No side deck, so no adaptation for best-of-3 play
  • Spell-counter engine depends on Spell activations and is fragile when Spells are scarce

Critical choke points

  • A single Endymion Pendulum or Spell Counter setup has to be live before the Extra Deck plan starts
  • Removing the Pendulum Zone cards with the opponent's removal breaks the counter recursion
Priority Remove Add Reason
1 Called by the Grave (2 copies, Forbidden) A legal, non-Forbidden negation or banish card of the player's choice, up to the copy limit Removes the copy-limit violation so the list can be scored as a normal legal deck
2 Apollousa, Bow of the Goddess (1 copy, Forbidden) A legal Link monster of the player's choice that fits the Extra Deck slots Removes the banlist violation; the Extra Deck stays at 15 cards
3 Empty side deck Up to 15 side cards aimed at the most common opposing strategies Adds post-side adaptability, which currently scores 15 out of 100

Evidence & confidence

  • Verified: Two Forbidden cards are run and the list is illegal; Main deck 40 and Extra Deck 15 are within the Master Duel size rules; Card text and stats for all listed cards; Archetype usage data shows the core cards are standard in this archetype
  • Inferred: Opening-hand access to the archetype core is about 92%; Brick rate is estimated at about 8%; Negation and removal depth is read from card text
  • Provisional: Meta and format fit, since no dated metagame sample exists
  • Data gaps: No recorded boards exist, so the combo floor, median, and ceiling are text-only inference No tournament link exists, so archetype meta-share and per-pilot results are absent No win-rate data exists for going first, going second, matchups, or brick rates Meta Power is Provisional because no dated metagame sample was supplied The side deck is empty, so post-side performance cannot be assessed

More Master Duel Info

Endymion

Endymion Breakdown

 
 

 

 

 

 

 

 
 

 

 
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