Created by: YGO Mod (20517634)

Created On: 02/02/2025

Main: 53 Extra: 12

1 cardBlue-Eyes Alternative White Dragon 1 cardBlue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


1 cardBlue-Eyes Jet Dragon 1 cardBlue-Eyes Jet Dragon
Blue-Eyes Jet Dragon
LIGHT 8
Blue-Eyes Jet Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


1 cardDragon Spirit of White 1 cardDragon Spirit of White
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


1 cardDroll & Lock Bird
1 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


1 cardHonest 1 cardHonest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


3 cardBlue-Eyes White Dragon 3 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


1 cardGhost Ogre & Snow Rabbit 1 cardGhost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


3 cardMaiden with Eyes of Blue 3 cardMaiden with Eyes of Blue
Maiden with Eyes of Blue
LIGHT 1
Maiden with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 0


When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.


1 cardMaster with Eyes of Blue 1 cardMaster with Eyes of Blue
Master with Eyes of Blue
LIGHT 1
Master with Eyes of Blue
  • ATK:

  • 300

  • DEF:

  • 1200


When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner in your GY; add it to your hand. You can shuffle this card from your GY into the Deck, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your GY, other than the sent monster. You can only use this effect of "Master with Eyes of Blue" once per turn.


1 cardThe White Stone of Ancients 1 cardThe White Stone of Ancients
The White Stone of Ancients
LIGHT 1
The White Stone of Ancients
  • ATK:

  • 600

  • DEF:

  • 500


Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


2 cardThe White Stone of Legend 2 cardThe White Stone of Legend
The White Stone of Legend
LIGHT 1
The White Stone of Legend
  • ATK:

  • 300

  • DEF:

  • 250


If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.


1 cardAncient Rules 1 cardAncient Rules
Ancient Rules
Spell Normal
Ancient Rules

    Special Summon 1 Level 5 or higher Normal Monster from your hand.


    1 cardBeacon of White 1 cardBeacon of White
    Beacon of White
    Spell Equip
    Beacon of White

      If you do not control another "Beacon of White", and you have 3 or more "Blue-Eyes" monsters in your GY: Target 1 of them; Special Summon it, but it has its effects negated, also equip it with this card. When this card leaves the field, banish the equipped monster. Other monsters you control cannot attack, also if you have any number of "Blue-Eyes" monster(s) in your GY, the equipped monster can attack up to that number of times during each Battle Phase.


      1 cardBingo Machine, Go!!! 1 cardBingo Machine, Go!!!
      Bingo Machine, Go!!!
      Spell Normal
      Bingo Machine, Go!!!

        Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


        1 cardBlink Out 1 cardBlink Out
        Blink Out
        Spell Quick
        Blink Out

          Target 1 Link Monster on the field; return it to the Extra Deck, then you can Special Summon 1 of the monsters from your GY that was sent there as its Link Material.


          1 cardBurst Stream of Destruction 1 cardBurst Stream of Destruction
          Burst Stream of Destruction
          Spell Normal
          Burst Stream of Destruction

            If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.


            1 cardCards of Consonance
            1 cardCards of Consonance
            Cards of Consonance
            Spell Normal
            Cards of Consonance

              Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


              1 cardCosmic Cyclone 1 cardCosmic Cyclone
              Cosmic Cyclone
              Spell Quick
              Cosmic Cyclone

                Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                2 cardDragon Shrine 2 cardDragon Shrine
                Dragon Shrine
                Spell Normal
                Dragon Shrine

                  Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.


                  1 cardEnemy Controller
                  1 cardEnemy Controller
                  Enemy Controller
                  Spell Quick
                  Enemy Controller

                    Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                    1 cardFoolish Burial
                    1 cardFoolish Burial
                    Foolish Burial
                    Spell Normal
                    Foolish Burial

                      Send 1 monster from your Deck to the GY.




                      Tag(s):

                      1 cardLight of Redemption 1 cardLight of Redemption
                      Light of Redemption
                      Spell Normal
                      Light of Redemption

                        Pay 800 Life Points, then target 1 of your banished LIGHT monsters; add that target to your hand.


                        1 cardMausoleum of White 1 cardMausoleum of White
                        Mausoleum of White
                        Spell Field
                        Mausoleum of White

                          During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.


                          1 cardMonster Reborn
                          1 cardMonster Reborn
                          Monster Reborn
                          Spell Normal
                          Monster Reborn

                            Target 1 monster in either GY; Special Summon it.




                            Tag(s):

                            1 cardMystical Space Typhoon
                            1 cardMystical Space Typhoon
                            Mystical Space Typhoon
                            Spell Quick
                            Mystical Space Typhoon

                              Target 1 Spell/Trap on the field; destroy that target.


                              2 cardPolymerization 2 cardPolymerization
                              Polymerization
                              Spell Normal
                              Polymerization

                                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                1 cardPot of Duality
                                1 cardPot of Duality
                                Pot of Duality
                                Spell Normal
                                Pot of Duality

                                  Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                  Tag(s):

                                  1 cardPot of Extravagance
                                  1 cardPot of Extravagance
                                  Pot of Extravagance
                                  Spell Normal
                                  Pot of Extravagance

                                    At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                    Tag(s):

                                    1 cardRaigeki
                                    1 cardRaigeki
                                    Raigeki
                                    Spell Normal
                                    Raigeki

                                      Destroy all monsters your opponent controls.




                                      Tag(s):

                                      1 cardReturn of the Dragon Lords 1 cardReturn of the Dragon Lords
                                      Return of the Dragon Lords
                                      Spell Normal
                                      Return of the Dragon Lords

                                        Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


                                        1 cardSilent Doom 1 cardSilent Doom
                                        Silent Doom
                                        Spell Normal
                                        Silent Doom

                                          Target 1 Normal Monster in your Graveyard; Special Summon it in face-up Defense Position, but it cannot attack.


                                          2 cardSilver's Cry 2 cardSilver's Cry
                                          Silver's Cry
                                          Spell Quick
                                          Silver's Cry

                                            Target 1 Dragon Normal Monster in your GY; Special Summon that target. You can only activate 1 "Silver's Cry" per turn.


                                            1 cardSwords of Revealing Light
                                            1 cardSwords of Revealing Light
                                            Swords of Revealing Light
                                            Spell Normal
                                            Swords of Revealing Light

                                              After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                              1 cardThe Melody of Awakening Dragon 1 cardThe Melody of Awakening Dragon
                                              The Melody of Awakening Dragon
                                              Spell Normal
                                              The Melody of Awakening Dragon

                                                Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                                                3 cardTrade-In 3 cardTrade-In
                                                Trade-In
                                                Spell Normal
                                                Trade-In

                                                  Discard 1 Level 8 monster; draw 2 cards.


                                                  1 cardTwin Twisters 1 cardTwin Twisters
                                                  Twin Twisters
                                                  Spell Quick
                                                  Twin Twisters

                                                    Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                                    1 cardAnti-Spell Fragrance
                                                    1 cardAnti-Spell Fragrance
                                                    Anti-Spell Fragrance
                                                    Trap Continuous
                                                    Anti-Spell Fragrance

                                                      Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                                      1 cardCall of the Haunted
                                                      1 cardCall of the Haunted
                                                      Call of the Haunted
                                                      Trap Continuous
                                                      Call of the Haunted

                                                        Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                        1 cardCompulsory Evacuation Device 1 cardCompulsory Evacuation Device
                                                        Compulsory Evacuation Device
                                                        Trap Normal
                                                        Compulsory Evacuation Device

                                                          Target 1 monster on the field; return that target to the hand.


                                                          1 cardMirror Force
                                                          1 cardMirror Force
                                                          Mirror Force
                                                          Trap Normal
                                                          Mirror Force

                                                            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                            1 cardSkill Drain
                                                            1 cardSkill Drain
                                                            Skill Drain
                                                            Trap Continuous
                                                            Skill Drain

                                                              Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                              1 cardSolemn Strike 1 cardSolemn Strike
                                                              Solemn Strike
                                                              Trap Counter
                                                              Solemn Strike

                                                                When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                Tag(s):

                                                                1 cardTorrential Tribute
                                                                1 cardTorrential Tribute
                                                                Torrential Tribute
                                                                Trap Normal
                                                                Torrential Tribute

                                                                  When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                  1 cardBlue-Eyes Ultimate Dragon 1 cardBlue-Eyes Ultimate Dragon
                                                                  Blue-Eyes Ultimate Dragon
                                                                  LIGHT 12
                                                                  Blue-Eyes Ultimate Dragon
                                                                  • ATK:

                                                                  • 4500

                                                                  • DEF:

                                                                  • 3800


                                                                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                                                  1 cardFirst of the Dragons 1 cardFirst of the Dragons
                                                                  First of the Dragons
                                                                  DARK 9
                                                                  First of the Dragons
                                                                  • ATK:

                                                                  • 2700

                                                                  • DEF:

                                                                  • 2000


                                                                  2 Normal Monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.


                                                                  1 cardGuardian Chimera 1 cardGuardian Chimera
                                                                  Guardian Chimera
                                                                  DARK 9
                                                                  Guardian Chimera
                                                                  • ATK:

                                                                  • 3300

                                                                  • DEF:

                                                                  • 3300


                                                                  3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                                                                  1 cardAccesscode Talker 1 cardAccesscode Talker
                                                                  Accesscode Talker
                                                                  DARK
                                                                  Accesscode Talker
                                                                  • ATK:

                                                                  • 2300

                                                                  • LINK-4

                                                                  Link Arrow:

                                                                  Top

                                                                  Left

                                                                  Right

                                                                  Bottom


                                                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                  Tag(s):

                                                                  1 cardHieratic Seal of the Heavenly Spheres 1 cardHieratic Seal of the Heavenly Spheres
                                                                  Hieratic Seal of the Heavenly Spheres
                                                                  LIGHT
                                                                  Hieratic Seal of the Heavenly Spheres
                                                                  • ATK:

                                                                  • 0

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Bottom-Left

                                                                  Bottom-Right


                                                                  2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                                                                  2 cardAzure-Eyes Silver Dragon 2 cardAzure-Eyes Silver Dragon
                                                                  Azure-Eyes Silver Dragon
                                                                  LIGHT 9
                                                                  Azure-Eyes Silver Dragon
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 3000


                                                                  1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                                                                  2 cardBlue-Eyes Spirit Dragon 2 cardBlue-Eyes Spirit Dragon
                                                                  Blue-Eyes Spirit Dragon
                                                                  LIGHT 9
                                                                  Blue-Eyes Spirit Dragon
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 3000


                                                                  1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                                                                  1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                                                  Trishula, Dragon of the Ice Barrier
                                                                  WATER 9
                                                                  Trishula, Dragon of the Ice Barrier
                                                                  • ATK:

                                                                  • 2700

                                                                  • DEF:

                                                                  • 2000


                                                                  1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                                  2 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy 2 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                                                  Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                                  LIGHT
                                                                  Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 2500


                                                                  2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.




                                                                  More OCG Info

                                                                  Blue-Eyes Breakdown

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

                                                                   

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