Melffy Deck #409208 — Yu-Gi-Oh! Master Duel
60 Main, 15 Extra, incl. Astellar of the White Forest x3, Elzette of the White Forest x3, Maxx 'C' x3. Created Jan 15, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 01/15/2025
Main Deck (60)
- Astellar of the White Forest x3
- Centur-Ion Gargoyle II x1
- Centur-Ion Trudea x2
- Elzette of the White Forest x3
- Kalantosa, Mystical Beast of the Forest x1
- Maxx "C" x3
- Melffy Catty x1
- Melffy Fenny x1
- Melffy Pony x1
- Melffy Puppy x1
- Melffy Wally x3
- Mulcharmy Fuwalos x3
- Toy Soldier x3
- Toy Tank x1
- Ash Blossom & Joyous Spring x1
- Centur-Ion Primera x2
- Hop Ear Squadron x1
- Melffy Pinny x1
- Rucia of the White Forest x1
- Silvy of the White Forest x2
- Bonfire x2
- Called by the Grave x2
- Crossout Designator x1
- Emblema Oath x3
- Stand Up Centur-Ion! x3
- Synchro Rumble x1
- Tales of the White Forest x2
- Toy Box x3
- Wake Up Centur-Ion! x1
- Centur-Ion Phalanx x1
- Centur-Ion True Awakening x1
- Infinite Impermanence x3
- Woes of the White Forest x2
Extra Deck (15)
- Baronne de Fleur x1
- Bystial Dis Pater x1
- Centur-Ion Auxila x1
- Centur-Ion Legatia x1
- Chaos Angel x1
- Cosmic Blazar Dragon x1
- Crimson Dragon x1
- Diabell, Queen of the White Forest x1
- Herald of the Arc Light x1
- Merry Melffys x1
- Crystron Quandax x1
- Rciela, Sinister Soul of the White Forest x1
- Silvera, Wolf Tamer of the White Forest x1
- Joyous Melffys x1
- Melffy of the Forest x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 55 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: none
- Format: master-duel
Legality
Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s). Restricted cards run: Bonfire (Limited), Called by the Grave (Limited), Crossout Designator (Limited), Herald of the Arc Light (Limited), Maxx "C" (Limited).
Identity & game plan
- Win condition: OTK via Melffy swarm and Call of the Grave recursion
- Turn 1 (going first): T1: set key traps/Quick-Play Spells, swarm with Beast tokens, pop board with Infinite Impermanence/Maxy "C"; go wide and push for lethal.
- Turn 2 (going second): Six-card hand enables early trap/Quick-Play setup; answer, then develop swarm and OTK.
- Recovery: Restart engine with Call of the Grave recursion or token re-summon; use Herald of the Arc Light/Impermanence for disruption and rebuild.
- After siding: Side into broad removal/anti-synchro tools; keep Melffy swarm enablers and hand traps.
Why it scores here
The deck runs a high-consistency Melffy swarm engine with strong OTK potential, but is currently Illegal (over-limited copies of Maxx "C", Called by the Grave, Bonfire) which caps practical reliability. Hand consistency is moderate and brick-prone, combo ceiling is solid once assembled, and disruption/interruption resilience is above average thanks to multiple negation and board-clear options. Resource grind and matchup coverage are weaker, dragging the floor down; post-side adaptability is limited by narrow side choices.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 50 | |
| D2 | Opening-Hand Quality & Brick Management | 40 | |
| D3 | Combo Conversion & Ceiling | 70 | |
| D4 | Combo Floor & Median Output | 55 | |
| D5 | Interruption Resilience & Route Redundancy | 60 | |
| D6 | Resource Economy, Recovery & Grind | 45 | |
| D7 | End-Board & Interaction Quality | 65 | |
| D8 | Going-Second & Board-Breaking Power | 55 | |
| D9 | Offensive Pressure & Closing Power | 60 | |
| D10 | Main Deck Efficiency & Flexibility | 55 | |
| D11 | Extra Deck Efficiency & Coverage | 60 | |
| D12 | Side Deck Adaptability | 40 | |
| D13 | Matchup Coverage & Format Fit | 30 | |
| D14 | Pilotability & Error Tolerance | 50 |
How the score was computed
Strategy profile: Balanced (Combo-focused). Structural ≈ 58, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal cards (-10); Format adaptability (-5); High combo complexity (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex 70, median 55, board-per-starter 2.6
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong OTK potential when assembled
- Good negation and board-clear redundancy
- Six-card hand enables early disruption
Weaknesses
- Illegal card count threatens legality
- Brick risk on low-consistency hands
- Limited extra deck coverage and side flexibility
Critical choke points
- Dependence on specific swarm pieces
- Lack of reliable draw
- Format fit unknown without meta
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Maxx "C" (x3) → reduce to 1 | Currently over-limited; bring to 1 to match format rules. | |
| 2 | Called by the Grave (x2) → reduce to 1 | Over-limited; reduce to legal copy count. | |
| 3 | Bonfire (x2) → reduce to 1 | Over-limited; reduce to legal copy count. | |
| 4 | Add consistent hand-trap or draw support | Improve brick management and grind. | |
| 5 | Test 1-2 anti-synchro tech cards for side | Raise D12 adaptability versus common threats. |
Evidence & confidence
- Verified: legality checks; card text roles; exact copy counts
- Observed: combo best-line PowerIndex; board-per-starter estimate
- Inferred: P(≥1 starter); brick/management risk; resilience and grind estimates; matchup/proxy format fit
- Provisional: Meta Power; Tournament Reliability
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