Created by: yashikin (56123704)

Created On: 12/23/2022

Need 10 UR

UR Rarity
Traptrix Cularia1 card
UR Rarity
Traptrix Sera2 card
UR Rarity
Dark Rebellion Xyz Dragon1 card
UR Rarity
Number 39: Utopia1 card
UR Rarity
Traptrix Allomerus1 card
UR Rarity
Traptrix Rafflesia1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Raigeki1 card

Main: 60 Extra: 10

N Rarity
2 cardTraptrix Atrax
N Rarity
2 cardTraptrix Atrax
Traptrix Atrax
EARTH 4
Traptrix Atrax
  • ATK:

  • 1800

  • DEF:

  • 1000


This card is unaffected by the effects of "Hole" Normal Trap Cards. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated.


R Rarity
2 cardTraptrix Dionaea
R Rarity
2 cardTraptrix Dionaea
Traptrix Dionaea
EARTH 4
Traptrix Dionaea
  • ATK:

  • 1700

  • DEF:

  • 1100


This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your Graveyard; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap Card in your Graveyard; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.


SR Rarity
1 cardTraptrix Genlisea
SR Rarity
1 cardTraptrix Genlisea
Traptrix Genlisea
EARTH 4
Traptrix Genlisea
  • ATK:

  • 1200

  • DEF:

  • 1600


Unaffected by the effects of "Hole" Normal Traps. You can Tribute this card; Set 2 "Hole" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of "Traptrix Genlisea" once per turn.


R Rarity
3 cardTraptrix Mantis
R Rarity
3 cardTraptrix Mantis
Traptrix Mantis
EARTH 4
Traptrix Mantis
  • ATK:

  • 1500

  • DEF:

  • 1300


When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Unaffected by the effects of "Hole" Normal Traps. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.


SR Rarity
3 cardTraptrix Myrmeleo
SR Rarity
3 cardTraptrix Myrmeleo
Traptrix Myrmeleo
EARTH 4
Traptrix Myrmeleo
  • ATK:

  • 1600

  • DEF:

  • 1200


This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.


N Rarity
2 cardTraptrix Nepenthes
N Rarity
2 cardTraptrix Nepenthes
Traptrix Nepenthes
EARTH 4
Traptrix Nepenthes
  • ATK:

  • 800

  • DEF:

  • 2000


This card is unaffected by the effects of "Hole" Normal Trap Cards. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.


SR Rarity
1 cardTribe-Infecting Virus
SR Rarity
1 cardTribe-Infecting Virus
Tribe-Infecting Virus
WATER 4
Tribe-Infecting Virus
  • ATK:

  • 1600

  • DEF:

  • 1000


Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


R Rarity
3 cardMan-Eater Bug
R Rarity
3 cardMan-Eater Bug
Man-Eater Bug
EARTH 2
Man-Eater Bug
  • ATK:

  • 450

  • DEF:

  • 600


FLIP: Target 1 monster on the field; destroy it.


R Rarity
1 cardSelf-Destruct Ant
R Rarity
1 cardSelf-Destruct Ant
Self-Destruct Ant
EARTH 3
Self-Destruct Ant
  • ATK:

  • 1500

  • DEF:

  • 1000


FLIP: Each player takes 1000 damage. If this card is destroyed by battle or card effect and sent to the GY: Inflict 1000 damage to your opponent. You can only use each effect of "Self-Destruct Ant" once per turn.


SR Rarity
2 cardMahaama the Fairy Dragon
SR Rarity
2 cardMahaama the Fairy Dragon
Mahaama the Fairy Dragon
LIGHT 5
Mahaama the Fairy Dragon
  • ATK:

  • 0

  • DEF:

  • 2500


During your opponent's turn, when either player takes battle damage: You can Special Summon this card from your hand, then apply 1 of these effects. ● Gain LP equal to that battle damage. ● Inflict damage to your opponent equal to that battle damage.


SR Rarity
2 cardDark Hole
SR Rarity
2 cardDark Hole
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.


    UR Rarity
    1 cardHarpie's Feather Duster
    UR Rarity
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      UR Rarity
      1 cardLightning Storm
      UR Rarity
      1 cardLightning Storm
      Lightning Storm
      Spell Normal
      Lightning Storm

        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




        Tag(s):

        R Rarity
        1 cardMystical Space Typhoon
        R Rarity
        1 cardMystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.


          UR Rarity
          1 cardRaigeki
          UR Rarity
          1 cardRaigeki
          Raigeki
          Spell Normal
          Raigeki

            Destroy all monsters your opponent controls.




            Tag(s):

            R Rarity
            1 cardRoulette Spider
            R Rarity
            1 cardRoulette Spider
            Roulette Spider
            Spell Quick
            Roulette Spider

              When an opponent's monster declares an attack: Roll a six-sided die and apply the result. 1: Halve your LP. 2: Make that attack a direct attack. 3: Choose 1 monster you control, change the attack target to it, and perform damage calculation. 4: Choose 1 other monster your opponent controls, change the attack target to it, and perform damage calculation. 5: Negate the attack, and if you do, inflict damage to your opponent equal to that monster's ATK. 6: Destroy that opponent's monster.


              N Rarity
              1 cardTwo Toads with One Sting
              N Rarity
              1 cardTwo Toads with One Sting
              Two Toads with One Sting
              Spell Equip
              Two Toads with One Sting

                Activate this card by targeting 1 monster in your opponent's GY; Special Summon it to your opponent's field, but negate its effects, also equip it with this card. When this card leaves the field, destroy that monster. The equipped monster cannot attack or be targeted for an attack. If this card is sent to the GY because the equipped monster was used as material for a Fusion, Synchro, Xyz, or Link Summon: You can take control of that Summoned monster. You can only activate 1 "Two Toads with One Sting" per turn.


                SR Rarity
                1 cardAnd the Band Played On
                SR Rarity
                1 cardAnd the Band Played On
                And the Band Played On
                Trap Continuous
                And the Band Played On

                  Neither player can Special Summon monsters with the same Level as those they control. Neither player can Special Summon monsters with the same Rank as those they control.


                  R Rarity
                  2 cardBreak Off Trap Hole
                  R Rarity
                  2 cardBreak Off Trap Hole
                  Break Off Trap Hole
                  Trap Normal
                  Break Off Trap Hole

                    When a Link Monster is Link Summoned: Destroy all monsters on the field that are not linked.


                    SR Rarity
                    2 cardChain Hole
                    SR Rarity
                    2 cardChain Hole
                    Chain Hole
                    Trap Normal
                    Chain Hole

                      When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent's effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand.


                      R Rarity
                      1 cardCompulsory Escape Device
                      R Rarity
                      1 cardCompulsory Escape Device
                      Compulsory Escape Device
                      Trap Normal
                      Compulsory Escape Device

                        Each player chooses 1 monster they control, then shuffles it into the Deck.


                        R Rarity
                        1 cardCompulsory Evacuation Device
                        R Rarity
                        1 cardCompulsory Evacuation Device
                        Compulsory Evacuation Device
                        Trap Normal
                        Compulsory Evacuation Device

                          Target 1 monster on the field; return that target to the hand.


                          R Rarity
                          1 cardFairy Box
                          R Rarity
                          1 cardFairy Box
                          Fairy Box
                          Trap Continuous
                          Fairy Box

                            When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card.


                            N Rarity
                            1 cardGiant Trap Hole
                            N Rarity
                            1 cardGiant Trap Hole
                            Giant Trap Hole
                            Trap Normal
                            Giant Trap Hole

                              When 2 or more monsters are Special Summoned at the same time: Destroy all monsters on the field.


                              SR Rarity
                              2 cardGravedigger's Trap Hole
                              SR Rarity
                              2 cardGravedigger's Trap Hole
                              Gravedigger's Trap Hole
                              Trap Normal
                              Gravedigger's Trap Hole

                                When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.


                                N Rarity
                                1 cardGraverobber
                                N Rarity
                                1 cardGraverobber
                                Graverobber
                                Trap Normal
                                Graverobber

                                  Select 1 Spell Card from your opponent's Graveyard. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage.


                                  SR Rarity
                                  3 cardMagic Cylinder
                                  SR Rarity
                                  3 cardMagic Cylinder
                                  Magic Cylinder
                                  Trap Normal
                                  Magic Cylinder

                                    When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                    SR Rarity
                                    3 cardMirror Force
                                    SR Rarity
                                    3 cardMirror Force
                                    Mirror Force
                                    Trap Normal
                                    Mirror Force

                                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                      R Rarity
                                      2 cardNetwork Trap Hole
                                      R Rarity
                                      2 cardNetwork Trap Hole
                                      Network Trap Hole
                                      Trap Normal
                                      Network Trap Hole

                                        When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down.


                                        R Rarity
                                        1 cardNon-Fusion Area
                                        R Rarity
                                        1 cardNon-Fusion Area
                                        Non-Fusion Area
                                        Trap Continuous
                                        Non-Fusion Area

                                          Neither player can Fusion Summon.


                                          R Rarity
                                          3 cardRing of Destruction
                                          R Rarity
                                          3 cardRing of Destruction
                                          Ring of Destruction
                                          Trap Normal
                                          Ring of Destruction

                                            During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                            N Rarity
                                            1 cardTime-Space Trap Hole
                                            N Rarity
                                            1 cardTime-Space Trap Hole
                                            Time-Space Trap Hole
                                            Trap Normal
                                            Time-Space Trap Hole

                                              When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster.


                                              N Rarity
                                              1 cardTrap Hole
                                              N Rarity
                                              1 cardTrap Hole
                                              Trap Hole
                                              Trap Normal
                                              Trap Hole

                                                When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                                N Rarity
                                                1 cardTrap Hole of Spikes
                                                N Rarity
                                                1 cardTrap Hole of Spikes
                                                Trap Hole of Spikes
                                                Trap Normal
                                                Trap Hole of Spikes

                                                  When an opponent's monster that was Normal or Special Summoned this turn declares an attack: Destroy that attacking monster, and if you do, inflict damage to your opponent equal to half the original ATK of that monster.


                                                  SR Rarity
                                                  1 cardTrap Trick
                                                  SR Rarity
                                                  1 cardTrap Trick
                                                  Trap Trick
                                                  Trap Normal
                                                  Trap Trick

                                                    Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                                    R Rarity
                                                    2 cardTraptrix Trap Hole Nightmare
                                                    R Rarity
                                                    2 cardTraptrix Trap Hole Nightmare
                                                    Traptrix Trap Hole Nightmare
                                                    Trap Normal
                                                    Traptrix Trap Hole Nightmare

                                                      When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.


                                                      R Rarity
                                                      2 cardVoid Trap Hole
                                                      R Rarity
                                                      2 cardVoid Trap Hole
                                                      Void Trap Hole
                                                      Trap Normal
                                                      Void Trap Hole

                                                        When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.


                                                        R Rarity
                                                        1 cardFossil Dragon Skullgar
                                                        R Rarity
                                                        1 cardFossil Dragon Skullgar
                                                        Fossil Dragon Skullgar
                                                        EARTH 4
                                                        Fossil Dragon Skullgar
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 0


                                                        1 Rock monster + 1 Level 4 or lower monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn.


                                                        UR Rarity
                                                        1 cardTraptrix Cularia
                                                        UR Rarity
                                                        1 cardTraptrix Cularia
                                                        Traptrix Cularia
                                                        EARTH
                                                        Traptrix Cularia
                                                        • ATK:

                                                        • 1800

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom

                                                        Right


                                                        2 Insect and/or Plant monsters This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.


                                                        UR Rarity
                                                        2 cardTraptrix Sera
                                                        UR Rarity
                                                        2 cardTraptrix Sera
                                                        Traptrix Sera
                                                        EARTH
                                                        Traptrix Sera
                                                        • ATK:

                                                        • 800

                                                        • LINK-1

                                                        Link Arrow:

                                                        Bottom


                                                        1 non-Link "Traptrix" monster This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step. ● If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control. ● If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.


                                                        UR Rarity
                                                        1 cardDark Rebellion Xyz Dragon
                                                        UR Rarity
                                                        1 cardDark Rebellion Xyz Dragon
                                                        Dark Rebellion Xyz Dragon
                                                        DARK
                                                        Dark Rebellion Xyz Dragon
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2000


                                                        2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                                        UR Rarity
                                                        1 cardNumber 39: Utopia
                                                        UR Rarity
                                                        1 cardNumber 39: Utopia
                                                        Number 39: Utopia
                                                        LIGHT
                                                        Number 39: Utopia
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2000


                                                        2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                                        SR Rarity
                                                        2 cardNumber 59: Crooked Cook
                                                        SR Rarity
                                                        2 cardNumber 59: Crooked Cook
                                                        Number 59: Crooked Cook
                                                        FIRE
                                                        Number 59: Crooked Cook
                                                        • ATK:

                                                        • 2300

                                                        • DEF:

                                                        • 200


                                                        2 Level 4 monsters While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the Graveyard.


                                                        UR Rarity
                                                        1 cardTraptrix Allomerus
                                                        UR Rarity
                                                        1 cardTraptrix Allomerus
                                                        Traptrix Allomerus
                                                        EARTH
                                                        Traptrix Allomerus
                                                        • ATK:

                                                        • 2200

                                                        • DEF:

                                                        • 600


                                                        2+ Level 4 monsters / This card is unaffected by Trap effects while it has Xyz Material. You can only use each of the following effects of "Traptrix Allomerus" once per turn. ● You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY. ● If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.


                                                        UR Rarity
                                                        1 cardTraptrix Rafflesia
                                                        UR Rarity
                                                        1 cardTraptrix Rafflesia
                                                        Traptrix Rafflesia
                                                        EARTH
                                                        Traptrix Rafflesia
                                                        • ATK:

                                                        • 300

                                                        • DEF:

                                                        • 2500


                                                        2 Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 "Hole" Normal Trap Card that meets its activation conditions from your Deck to the Graveyard; this effect becomes that Trap Card's effect when that card is activated.




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