Created by: YGO Mod (20517634)

Created On: 10/28/2024

Main: 58 Extra: 15

3 cardArtifact Lancea 3 cardArtifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


1 cardDiabellstar the Black Witch 1 cardDiabellstar the Black Witch
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


1 cardDroll & Lock Bird
1 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


3 cardEx Raizeol 3 cardEx Raizeol
Ex Raizeol
LIGHT 4
Ex Raizeol
  • ATK:

  • 500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If you do, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ex Raizeol" once per turn this way. If this card is Normal or Special Summoned and you do not control any face-up monsters, other than Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of "Ex Raizeol" once per turn.


1 cardHero of the Ashened City 1 cardHero of the Ashened City
Hero of the Ashened City
DARK 7
Hero of the Ashened City
  • ATK:

  • 2600

  • DEF:

  • 2100


If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Hero of the Ashened City" once per turn this way. During the Main Phase (Quick Effect): You can target 1 Pyro monster on the field; destroy it, then if you destroyed "Veidos the Eruption Dragon of Extinction" by this effect, you can place 1 "Obsidim, the Ashened City" from your Deck face-up in your Field Zone. You can only use this effect of "Hero of the Ashened City" once per turn.


1 cardKing of the Ashened City 1 cardKing of the Ashened City
King of the Ashened City
DARK 8
King of the Ashened City
  • ATK:

  • 1400

  • DEF:

  • 2700


If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "King of the Ashened City" once per turn this way. During your Main Phase: You can Special Summon 1 "Ashened" monster from your hand, except "King of the Ashened City", or if your opponent controls a monster with 2800 or more ATK, you can Special Summon it from your Deck instead. You can only use this effect of "King of the Ashened City" once per turn.


2 cardMaxx "C"
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


2 cardMulcharmy Fuwalos 2 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


1 cardMulcharmy Purulia 1 cardMulcharmy Purulia
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


1 cardNode Raizeol 1 cardNode Raizeol
Node Raizeol
FIRE 4
Node Raizeol
  • ATK:

  • 1400

  • DEF:

  • 1600


If you have an Xyz Monster on your field or in your GY, you can Special Summon this card (from your hand). If you do, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Raizeol" once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 "Raizeol" monster in your GY, except "Node Raizeol"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Node Raizeol" once per turn.


2 cardPriestess of the Ashened City 2 cardPriestess of the Ashened City
Priestess of the Ashened City
DARK 4
Priestess of the Ashened City
  • ATK:

  • 1200

  • DEF:

  • 1300


If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Priestess of the Ashened City" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Ashened" card from your Deck to your hand, except "Priestess of the Ashened City". You can only use this effect of "Priestess of the Ashened City" once per turn.


1 cardShaman of the Ashened City 1 cardShaman of the Ashened City
Shaman of the Ashened City
DARK 4
Shaman of the Ashened City
  • ATK:

  • 1300

  • DEF:

  • 1200


If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Shaman of the Ashened City" once per turn this way. You can target 3 of your Pyro monsters that are banished and/or in your GY; shuffle them into the Deck, then if you shuffled an "Ashened" monster, you can add 1 "Obsidim, the Ashened City" from your Deck to your hand. You can only use this effect of "Shaman of the Ashened City" once per turn.


1 cardSnake-Eye Ash
1 cardSnake-Eye Ash
Snake-Eye Ash
FIRE 1
Snake-Eye Ash
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.


1 cardSnake-Eye Birch 1 cardSnake-Eye Birch
Snake-Eye Birch
FIRE 1
Snake-Eye Birch
  • ATK:

  • 0

  • DEF:

  • 2100


If you control a FIRE monster, you can Special Summon this card (from your hand). You can only Special Summon "Snake-Eye Birch" once per turn this way. During your opponent's turn (Quick Effect): You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Birch". You can only use this effect of "Snake-Eye Birch" once per turn.


1 cardSnake-Eye Oak 1 cardSnake-Eye Oak
Snake-Eye Oak
FIRE 1
Snake-Eye Oak
  • ATK:

  • 900

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; either add it to your hand or Special Summon it. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Oak". You can only use each effect of "Snake-Eye Oak" once per turn.


1 cardSnake-Eyes Flamberge Dragon 1 cardSnake-Eyes Flamberge Dragon
Snake-Eyes Flamberge Dragon
FIRE 8
Snake-Eyes Flamberge Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.


1 cardSnake-Eyes Poplar
1 cardSnake-Eyes Poplar
Snake-Eyes Poplar
FIRE 1
Snake-Eyes Poplar
  • ATK:

  • 700

  • DEF:

  • 200


If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.


1 cardThode Raizeol 1 cardThode Raizeol
Thode Raizeol
FIRE 4
Thode Raizeol
  • ATK:

  • 1500

  • DEF:

  • 200


If you have a "Raizeol" monster on your field or in your GY, you can Special Summon this card (from your hand). If you do, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Thode Raizeol" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Thode Raizeol" once per turn.


3 cardVeidos the Eruption Dragon of Extinction 3 cardVeidos the Eruption Dragon of Extinction
Veidos the Eruption Dragon of Extinction
DARK 9
Veidos the Eruption Dragon of Extinction
  • ATK:

  • 2800

  • DEF:

  • 1500


During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 card in a Field Zone; Special Summon this card to your opponent's field, and if you do, destroy that card, then you can add to your hand or Set 1 "Ashened" Continuous Trap from your Deck. If this card is sent from your opponent's field to your GY: You can destroy all monsters on the field. You can only use each effect of "Veidos the Eruption Dragon of Extinction" once per turn.


2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardJet Synchron 1 cardJet Synchron
Jet Synchron
FIRE 1
Jet Synchron
  • ATK:

  • 500

  • DEF:

  • 0


If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.


2 cardAwakening of Veidos 2 cardAwakening of Veidos
Awakening of Veidos
Spell Quick
Awakening of Veidos

    Place 1 "Obsidim, the Ashened City" from your Deck, face-up in either Field Zone, then if your opponent controls a card in their Field Zone, you can add 1 Level 5 or higher DARK Pyro monster from your Deck to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Deck or Extra Deck, except Pyro monsters. You can only activate 1 "Awakening of Veidos" per turn.


    1 cardBonfire
    1 cardBonfire
    Bonfire
    Spell Normal
    Bonfire

      Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


      2 cardCalled by the Grave
      2 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        1 cardCrossout Designator
        1 cardCrossout Designator
        Crossout Designator
        Spell Quick
        Crossout Designator

          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




          Tag(s):

          3 cardDark Ruler No More 3 cardDark Ruler No More
          Dark Ruler No More
          Spell Normal
          Dark Ruler No More

            Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




            Tag(s):

            1 cardDivine Temple of the Snake-Eye 1 cardDivine Temple of the Snake-Eye
            Divine Temple of the Snake-Eye
            Spell Field
            Divine Temple of the Snake-Eye

              When this card is activated: You can place 1 "Snake-Eye" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. Level 1 FIRE monsters you control gain 1100 ATK. Once per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 Monster Card on the field treated as a Continuous Spell; Special Summon it to your field. You can only activate 1 "Divine Temple of the Snake-Eye" per turn.


              1 cardExtinguishing the Ashened 1 cardExtinguishing the Ashened
              Extinguishing the Ashened
              Spell Normal
              Extinguishing the Ashened

                Send 1 DARK Pyro monster from your Deck to the GY, then you can add 1 Level 5 or higher Pyro monster from your GY to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Pyro monsters. You can banish this card from your GY; Fusion Summon 1 Pyro Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Extinguishing the Ashened" once per turn.


                3 cardObsidim, the Ashened City 3 cardObsidim, the Ashened City
                Obsidim, the Ashened City
                Spell Field
                Obsidim, the Ashened City

                  Face-up Special Summoned monsters your opponent controls become Pyro during your turn only. You can only use each of the following effects of "Obsidim, the Ashened City" once per turn. During your End Phase: You can target 1 "Obsidim, the Ashened City" in your GY; place it on the bottom of your Deck, then draw 1 card. If this card in the Field Zone is destroyed or banished: You can Special Summon 1 "Ashened" monster from your Deck.


                  1 cardOriginal Sinful Spoils - Snake-Eye
                  1 cardOriginal Sinful Spoils - Snake-Eye
                  Original Sinful Spoils - Snake-Eye
                  Spell Normal
                  Original Sinful Spoils - Snake-Eye

                    Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


                    2 cardSuper Polymerization
                    2 cardSuper Polymerization
                    Super Polymerization
                    Spell Quick
                    Super Polymerization

                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                      Tag(s):

                      3 cardUltimate Slayer 3 cardUltimate Slayer
                      Ultimate Slayer
                      Spell Normal
                      Ultimate Slayer

                        Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                        1 cardWANTED: Seeker of Sinful Spoils
                        1 cardWANTED: Seeker of Sinful Spoils
                        WANTED: Seeker of Sinful Spoils
                        Spell Quick
                        WANTED: Seeker of Sinful Spoils

                          Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                          1 cardAshened for Eternity 1 cardAshened for Eternity
                          Ashened for Eternity
                          Trap Continuous
                          Ashened for Eternity

                            When this card is activated: You can add 1 "Veidos the Eruption Dragon of Extinction" or 1 "Ashened" monster from your GY to your hand. You can target 1 face-up monster your opponent controls that you own; take control of that monster, then you can make all face-up monsters your opponent currently controls lose ATK equal to the targeted monster's original ATK. This ATK change lasts until the end of this turn. You can only use this effect of "Ashened for Eternity" once per turn. You can only activate 1 "Ashened for Eternity" per turn.


                            1 cardAshened to Endlessness 1 cardAshened to Endlessness
                            Ashened to Endlessness
                            Trap Continuous
                            Ashened to Endlessness

                              During the Main Phase: You can Fusion Summon 1 Pyro Fusion Monster from your Extra Deck using monsters from either field as material, including "Veidos the Eruption Dragon of Extinction", and if you do, it gains 500 ATK for each material used. You can banish this card and 1 DARK Pyro monster from your GY; all monsters your opponent currently controls become Pyro until the end of this turn. You can only use each effect of "Ashened to Endlessness" once per turn.


                              3 cardDimensional Barrier
                              3 cardDimensional Barrier
                              Dimensional Barrier
                              Trap Normal
                              Dimensional Barrier

                                Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                1 cardInfinite Impermanence 1 cardInfinite Impermanence
                                Infinite Impermanence
                                Trap Normal
                                Infinite Impermanence

                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                  1 cardEmbers of the Ashened 1 cardEmbers of the Ashened
                                  Embers of the Ashened
                                  DARK 8
                                  Embers of the Ashened
                                  • ATK:

                                  • 2900

                                  • DEF:

                                  • 2400


                                  2 Pyro monsters If this card is Fusion Summoned: You can target 1 Field Spell in your GY; add it to your hand. At the start of the Damage Step, if this card battles an opponent's Pyro monster: You can destroy that opponent's monster, and if it is your turn, this card can make a second attack in a row. You can only use each effect of "Embers of the Ashened" once per turn.


                                  1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                  Garura, Wings of Resonant Life
                                  DARK 6
                                  Garura, Wings of Resonant Life
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 2400


                                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                  1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                  Mudragon of the Swamp
                                  WATER 4
                                  Mudragon of the Swamp
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1600


                                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                  1 cardVeidos the Dragon of Endless Darkness 1 cardVeidos the Dragon of Endless Darkness
                                  Veidos the Dragon of Endless Darkness
                                  DARK 10
                                  Veidos the Dragon of Endless Darkness
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 1700


                                  "Veidos the Eruption Dragon of Extinction" + 2+ Level 9 or lower Pyro monsters Cannot be destroyed by card effects, also your opponent cannot target it with monster effects. If this card is Fusion Summoned: You can destroy all Spells and Traps your opponent controls. When your opponent activates a card or effect on the field (Quick Effect): You can send 1 face-up "Ashened" card you control to the GY; destroy that card. You can only use this effect of "Veidos the Dragon of Endless Darkness" once per turn.


                                  1 cardApollousa, Bow of the Goddess
                                  1 cardApollousa, Bow of the Goddess
                                  Apollousa, Bow of the Goddess
                                  WIND
                                  Apollousa, Bow of the Goddess
                                  • ATK:

                                  • -1

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom

                                  Bottom-Right


                                  2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                  1 cardI:P Masquerena 1 cardI:P Masquerena
                                  I:P Masquerena
                                  DARK
                                  I:P Masquerena
                                  • ATK:

                                  • 800

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                  1 cardPitknight Earlie 1 cardPitknight Earlie
                                  Pitknight Earlie
                                  FIRE
                                  Pitknight Earlie
                                  • ATK:

                                  • 1500

                                  • LINK-2

                                  Link Arrow:

                                  Top-Right

                                  Right


                                  2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.


                                  1 cardPromethean Princess, Bestower of Flames 1 cardPromethean Princess, Bestower of Flames
                                  Promethean Princess, Bestower of Flames
                                  FIRE
                                  Promethean Princess, Bestower of Flames
                                  • ATK:

                                  • 2700

                                  • LINK-3

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom


                                  2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                  1 cardS:P Little Knight 1 cardS:P Little Knight
                                  S:P Little Knight
                                  DARK
                                  S:P Little Knight
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Right


                                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                  1 cardSalamangreat Raging Phoenix 1 cardSalamangreat Raging Phoenix
                                  Salamangreat Raging Phoenix
                                  FIRE
                                  Salamangreat Raging Phoenix
                                  • ATK:

                                  • 2800

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom

                                  Bottom-Right


                                  2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                                  1 cardWorldsea Dragon Zealantis 1 cardWorldsea Dragon Zealantis
                                  Worldsea Dragon Zealantis
                                  WATER
                                  Worldsea Dragon Zealantis
                                  • ATK:

                                  • 2500

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Left

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                                  1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                                  1 cardBorreload Savage Dragon
                                  1 cardBorreload Savage Dragon
                                  Borreload Savage Dragon
                                  DARK 8
                                  Borreload Savage Dragon
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                                  1 cardInfernal Flame Banshee 1 cardInfernal Flame Banshee
                                  Infernal Flame Banshee
                                  FIRE
                                  Infernal Flame Banshee
                                  • ATK:

                                  • 1700

                                  • DEF:

                                  • 600


                                  2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.


                                  1 cardMereologic Aggregator 1 cardMereologic Aggregator
                                  Mereologic Aggregator
                                  DARK
                                  Mereologic Aggregator
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 3000


                                  2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                  1 cardRaizeol Deadnader 1 cardRaizeol Deadnader
                                  Raizeol Deadnader
                                  LIGHT
                                  Raizeol Deadnader
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  2+ Level 4 "Raizeol" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Raizeol Deadnader" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to it as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.




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