Created by: mekkhunt (23170546)

Created On: 12/11/2022

Need 18 UR

UR Rarity
Cyber-Stein1 card
UR Rarity
Fairy Tail - Snow1 card
UR Rarity
Hugin the Runick Wings2 card
UR Rarity
Munin the Runick Wings2 card
UR Rarity
Time Thief Redoer1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Forbidden Droplet2 card
UR Rarity
Raigeki1 card
UR Rarity
Runick Fountain3 card
UR Rarity
Runick Tip3 card
UR Rarity
Terraforming1 card

Main: 42 Extra: 15

SR Rarity
2 cardAleister the Invoker
SR Rarity
2 cardAleister the Invoker
Aleister the Invoker
DARK 4
Aleister the Invoker
  • ATK:

  • 1000

  • DEF:

  • 1800


(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


UR Rarity
1 cardCyber-Stein
UR Rarity
1 cardCyber-Stein
Cyber-Stein
DARK 2
Cyber-Stein
  • ATK:

  • 700

  • DEF:

  • 500


You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.


UR Rarity
1 cardFairy Tail - Snow
UR Rarity
1 cardFairy Tail - Snow
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


UR Rarity
1 cardCalled by the Grave
UR Rarity
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    2 cardForbidden Droplet
    UR Rarity
    2 cardForbidden Droplet
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




      Tag(s):

      SR Rarity
      2 cardInvocation
      SR Rarity
      2 cardInvocation
      Invocation
      Spell Normal
      Invocation

        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.


        R Rarity
        1 cardMagical Meltdown
        R Rarity
        1 cardMagical Meltdown
        Magical Meltdown
        Spell Field
        Magical Meltdown

          When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.


          SR Rarity
          1 cardMetalfoes Fusion
          SR Rarity
          1 cardMetalfoes Fusion
          Metalfoes Fusion
          Spell Normal
          Metalfoes Fusion

            Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.


            SR Rarity
            2 cardMonster Gate
            SR Rarity
            2 cardMonster Gate
            Monster Gate
            Spell Normal
            Monster Gate

              Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.


              UR Rarity
              1 cardRaigeki
              UR Rarity
              1 cardRaigeki
              Raigeki
              Spell Normal
              Raigeki

                Destroy all monsters your opponent controls.




                Tag(s):

                SR Rarity
                2 cardReasoning
                SR Rarity
                2 cardReasoning
                Reasoning
                Spell Normal
                Reasoning

                  Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                  N Rarity
                  1 cardRunick Allure
                  N Rarity
                  1 cardRunick Allure
                  Runick Allure
                  Spell Continuous
                  Runick Allure

                    Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 "Runick Allure".


                    SR Rarity
                    3 cardRunick Destruction
                    SR Rarity
                    3 cardRunick Destruction
                    Runick Destruction
                    Spell Quick
                    Runick Destruction

                      Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn.


                      R Rarity
                      1 cardRunick Dispelling
                      R Rarity
                      1 cardRunick Dispelling
                      Runick Dispelling
                      Spell Quick
                      Runick Dispelling

                        Activate 1 of these effects, but skip your next Battle Phase after activation; ● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Dispelling" per turn.


                        SR Rarity
                        3 cardRunick Flashing Fire
                        SR Rarity
                        3 cardRunick Flashing Fire
                        Runick Flashing Fire
                        Spell Quick
                        Runick Flashing Fire

                          Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn.


                          UR Rarity
                          3 cardRunick Fountain
                          UR Rarity
                          3 cardRunick Fountain
                          Runick Fountain
                          Spell Field
                          Runick Fountain

                            You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.


                            SR Rarity
                            3 cardRunick Freezing Curses
                            SR Rarity
                            3 cardRunick Freezing Curses
                            Runick Freezing Curses
                            Spell Quick
                            Runick Freezing Curses

                              Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Freezing Curses" per turn.


                              SR Rarity
                              2 cardRunick Golden Droplet
                              SR Rarity
                              2 cardRunick Golden Droplet
                              Runick Golden Droplet
                              Spell Quick
                              Runick Golden Droplet

                                Activate 1 of these effects, but skip your next Battle Phase after activation; ● Your opponent draws 1 card, then you banish the top 4 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Golden Droplet" per turn.


                                R Rarity
                                3 cardRunick Slumber
                                R Rarity
                                3 cardRunick Slumber
                                Runick Slumber
                                Spell Quick
                                Runick Slumber

                                  Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Slumber" per turn.


                                  R Rarity
                                  2 cardRunick Smiting Storm
                                  R Rarity
                                  2 cardRunick Smiting Storm
                                  Runick Smiting Storm
                                  Spell Quick
                                  Runick Smiting Storm

                                    Activate 1 of these effects, but skip your next Battle Phase after activation; ● Banish cards from the top of your opponent's Deck, up to the number of cards they control. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Smiting Storm" per turn.


                                    UR Rarity
                                    3 cardRunick Tip
                                    UR Rarity
                                    3 cardRunick Tip
                                    Runick Tip
                                    Spell Quick
                                    Runick Tip

                                      Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip" per turn.


                                      UR Rarity
                                      1 cardTerraforming
                                      UR Rarity
                                      1 cardTerraforming
                                      Terraforming
                                      Spell Normal
                                      Terraforming

                                        Add 1 Field Spell from your Deck to your hand.




                                        Tag(s):

                                        SR Rarity
                                        1 cardHeavy Storm Duster
                                        SR Rarity
                                        1 cardHeavy Storm Duster
                                        Heavy Storm Duster
                                        Trap Normal
                                        Heavy Storm Duster

                                          Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.




                                          Tag(s):

                                          SR Rarity
                                          2 cardGeri the Runick Fangs
                                          SR Rarity
                                          2 cardGeri the Runick Fangs
                                          Geri the Runick Fangs
                                          DARK 4
                                          Geri the Runick Fangs
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 1000


                                          2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.


                                          UR Rarity
                                          2 cardHugin the Runick Wings
                                          UR Rarity
                                          2 cardHugin the Runick Wings
                                          Hugin the Runick Wings
                                          LIGHT 2
                                          Hugin the Runick Wings
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.


                                          R Rarity
                                          1 cardInvoked Augoeides
                                          R Rarity
                                          1 cardInvoked Augoeides
                                          Invoked Augoeides
                                          LIGHT 8
                                          Invoked Augoeides
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 2800


                                          "Aleister the Invoker" + 1 Fusion Monster If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Invoked Augoeides" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn.


                                          R Rarity
                                          2 cardInvoked Caliga
                                          R Rarity
                                          2 cardInvoked Caliga
                                          Invoked Caliga
                                          DARK 4
                                          Invoked Caliga
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 1800


                                          "Aleister the Invoker" + 1 DARK monster If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase.


                                          SR Rarity
                                          1 cardInvoked Mechaba
                                          SR Rarity
                                          1 cardInvoked Mechaba
                                          Invoked Mechaba
                                          LIGHT 9
                                          Invoked Mechaba
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2100


                                          "Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.


                                          UR Rarity
                                          2 cardMunin the Runick Wings
                                          UR Rarity
                                          2 cardMunin the Runick Wings
                                          Munin the Runick Wings
                                          LIGHT 3
                                          Munin the Runick Wings
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 2000


                                          2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.


                                          SR Rarity
                                          1 cardNaturia Exterio
                                          SR Rarity
                                          1 cardNaturia Exterio
                                          Naturia Exterio
                                          EARTH 10
                                          Naturia Exterio
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2400


                                          "Naturia Beast" + "Naturia Barkion" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, you can negate the activation of a Spell/Trap Card, and destroy it, by removing from play 1 card from your Graveyard, then sending the top card of your Deck to the Graveyard.


                                          SR Rarity
                                          1 cardThe Last Warrior from Another Planet
                                          SR Rarity
                                          1 cardThe Last Warrior from Another Planet
                                          The Last Warrior from Another Planet
                                          EARTH 7
                                          The Last Warrior from Another Planet
                                          • ATK:

                                          • 2350

                                          • DEF:

                                          • 2300


                                          "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                          R Rarity
                                          1 cardAleister the Invoker of Madness
                                          R Rarity
                                          1 cardAleister the Invoker of Madness
                                          Aleister the Invoker of Madness
                                          DARK
                                          Aleister the Invoker of Madness
                                          • ATK:

                                          • 1800

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 monsters with different Types and different Attributes This card's name becomes "Aleister the Invoker" while on the field or in the GY. If a monster is Fusion Summoned while you control this monster (except during the Damage Step): You can discard 1 card, and if you do, add 1 "Invocation" or "The Book of the Law" from your Deck to your hand. If this face-up card you control leaves the field because of an opponent's card effect: You can add 1 "Omega Summon" from your Deck to your hand.


                                          SR Rarity
                                          1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                          SR Rarity
                                          1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                          Number 41: Bagooska the Terribly Tired Tapir
                                          EARTH
                                          Number 41: Bagooska the Terribly Tired Tapir
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 2000


                                          2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                          UR Rarity
                                          1 cardTime Thief Redoer
                                          UR Rarity
                                          1 cardTime Thief Redoer
                                          Time Thief Redoer
                                          DARK
                                          Time Thief Redoer
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 2000


                                          2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.




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                                          Runick Breakdown

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

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